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Autor Tópico: Ezuri, Claw of Progress - Comments  (Lida 504 vezes)

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Ezuri, Claw of Progress - Comments
« em: Dezembro 06, 2015, 08:01:22 am »
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smokecrackhailsatan

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Re: Ezuri, Claw of Progress - Comments
« Responder #1 em: Dezembro 06, 2015, 08:01:22 am »
Conjurer's Closet, Contagion Engine, Simic Cluestone are all lack luster. you can switch them out for simic signet to replace the cluestone. Hunting pack is a very clean way to follow your goal of tokens while playing off of your alluren/manowar/adept combo. primal command would also be a nice card to add as you can tutor for you sage of hours and remove a (insert bullshit card like ugin's nexus/rule of law here).

i may not be either of the people that you asked to comment but the deck looked interesting.

NedB37

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Re: Ezuri, Claw of Progress - Comments
« Responder #2 em: Dezembro 06, 2015, 10:13:48 am »
Hi there, thanks for the reply. Really appreciate the input!

I like Conjurer's Closet as it lets me phase cards like Hornet Queen/Deranged Hermit in and out, generating multiple tokens/XP per turn but it is highly costed. It's another Deadeye Navigator for me. Contagion Engine is there for the proliferate, as is Fuel for the Cause. These do feel a bit clunky though and I almost feel like i need more token generation, rather than counter generation. Thopter Spy Network is on my radar (?). The Cluestone went in over the Signet because of the card draw, although there is already a bit of that. I like the idea of Hunting Pack, will definitely look at that along with all your suggestions.

I'll be playing the current list tomorrow so will see how it works out (although it feels a bit disjointed), so will keep your suggestions in mind as I'm playing and see how they might have worked better.