deckstats.net
You need to be logged in to do this.
The buttons above will open in a new window. Please return to this window after you have logged in. When you have logged in, click the Refresh Session button and then try again.

Author Topic: Which is better?  (Read 1091 times)

Sgtlightbrite

  • New Member
  • *
  • Posts: 40
  • Karma: 7
  • Decks
Which is better?
« on: January 17, 2014, 10:10:08 pm »
I have Arbor elf and Llanowar elves to add to a G/R burn deck for legacy play against some friends. Both will tap to produce an extra mana, but I feel like the ability to untap a dual-land makes Arbor elf better. Thoughts?

AeroSigma

  • Full Member
  • ***
  • Posts: 181
  • Karma: 77
  • Decks
Re: Which is better?
« Reply #1 on: January 18, 2014, 01:15:23 am »
Yes, Arbor Elf can untap a Stomping Grounds to get you red mana, that's good.  It can also untap a land enchanted by Verdant Haven to give you TWO mana, that's also good.  It can even untap a land enchanted by Underworld connections to draw you an extra card!  In almost all situations, Arbor Elf will have an advantage, especially in casual play.

Llanowar elves have an advantage though, their ability is a Mana Ability* so it can't be responded to.  If your opponent had a demolish, if you activated Arbor Elf targeting your Stomping Grounds, they could demolish it in response and deny you the mana.  If you activate a Llanowar Elf, there's no opportunity for response, so you're going to get the mana even if they have a doom blade.  In even more niche cases, Arbor Elf gives your opponent the opportunity to cast a spell before your first spell during that phase, which can (rarely) be disadvantageous.  So rarely that I can't think up an example right now!  But if you're getting into high-level competetive play you should be considering this.

TL;DR: In Casual play, Arbor Elf is strictly better, for the exact reason that you mentioned, as well synergy with cards like Utopia Sprawl.

Quote from: CR
605.1a. An activated ability is a mana ability if it meets three criteria: it doesn't have a target, it could put mana into a player's mana pool when it resolves, and it's not a loyalty ability.