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Author Topic: Turn 3 win! - Comments  (Read 1500 times)

Benjamin

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Re: Turn 3 win! - Comments
« Reply #15 on: March 02, 2017, 08:53:21 pm »
@Andrea991 - ?

Benjamin

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Re: Turn 3 win! - Comments
« Reply #16 on: March 04, 2017, 04:26:52 pm »
There are new changes in this deck. After some thinking, I change the deck into mono white. Why: 1. Always Watching: It is a good card for this deck, but with two white mana is very big chance to have AW with only one white mana = trouble... (you can always discard it to Key to the City, but it is safer with mono). 2. Lands: Even with standard good dual lands not coming tapped, if somathing, it is more stable with one color. In mono deck, the only problem can be too much lands in hand or to little (and that is a problem only for those, who don't have shuffled library:)...). That Problem can be solved by mulligan. 3. Thalia: Thalia is a good card to slow your opponent's deck (and make your deck faster). Better in mono white, because we have there much more cards white. And if opponent have Thalia, we don't have non-basic lands, so we are more save:-)
Mono deck is (I think) always a better option, because it's faster, you can't be stucked because of no lands of some color etc. So I am going to try this deck as soon as possible on tournament (and after that make more changes).
P.S.: For those, who are going to buy this deck (if someone is like that), I put red cards, that go out in maybyboard.
P.P.S.: Sorry for my english. I know that I have some mistakes in this text.

Benjamin

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Re: Turn 3 win! - Comments
« Reply #17 on: March 04, 2017, 04:50:29 pm »
There are new changes in this deck. After some thinking, I change the deck into mono white. Why: 1. Always Watching: It is a good card for this deck, but with two white mana is very big chance to have AW with only one white mana = trouble... (you can always discard it to Key to the City, but it is safer with mono). 2. Lands: Even with standard good dual lands not coming tapped, if somathing, it is more stable with one color. In mono deck, the only problem can be too much lands in hand or to little (and that is a problem only for those, who don't have shuffled library:)...). That Problem can be solved by mulligan. 3. Thalia: Thalia is a good card to slow your opponent's deck (and make your deck faster). Better in mono white, because we have there much more cards white. And if opponent have Thalia, we don't have non-basic lands, so we are more save:-)
Mono deck is (I think) always a better option, because it's faster, you can't be stucked because of no lands of some color etc. So I am going to try this deck as soon as possible on tournament (and after that make more changes).
P.S.: For those, who are going to buy this deck (if someone is like that), I put red cards, that go out in maybyboard.
P.P.S.: Sorry for my english. I know that I have some mistakes in this text.

Abzan Crocodile

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Re: Turn 3 win! - Comments
« Reply #18 on: March 06, 2017, 08:58:54 pm »
enemy first turn swamp into fatal push #rip LUL

Benjamin

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Re: Turn 3 win! - Comments
« Reply #19 on: March 07, 2017, 06:23:55 pm »
@Abzan Crocodile - You don't have only one choice. If opponent cast Fatal Push on Lupine Prototype, then you just crew with those Toolcraft Exemplar 's. Max 4 Fatal Push in deck, and before you are dead, you can draw only about two or three destroy cards in tipical deck. Only if you wan't do make a deck only from Fatal Push, Shock etc. But I don't recommend this:). I have much more creatures.
That's like you wan't to dislike Mardu Vehicles, because you can destroy Heart of Kiran or Veteran Motorist by Fatal Push.

Benjamin

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Re: Turn 3 win! - Comments
« Reply #20 on: March 08, 2017, 06:31:30 pm »
One of the last changes in this deck before I am going to play it on a tournament (next thursday): - 2 Bomat Couriers, + 2 Expedition Envoy. It's because you don't have red mana to get those cards from Bomat Courier. Expedition Envoy is for 1 white mana 2/1, that's good for both crewing and attack in early turns.

Benjamin

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Re: Turn 3 win! - Comments
« Reply #21 on: March 28, 2017, 08:36:26 pm »
I like those new cards in Amonkhet. For example: Fling is good (with white/red version of this deck), attack with Consulate Dreadnought and then sacrifise it and deal more 7 damage to opponent.

braider

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Re: Turn 3 win! - Comments
« Reply #22 on: April 06, 2017, 02:29:20 pm »
Soo I draw like 10 times now new hands, deck is awesome fast, but how the fuck shell this be 3 turn win? Can you clarify

Benjamin

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Re: Turn 3 win! - Comments
« Reply #23 on: April 06, 2017, 07:38:25 pm »
@braider For T3 win you have to draw 8 exact cards from 9 you will draw to turn three if you start. That is very low chance of getting. I know of this... But I am now going to upgrade this deck to Amonkhet version, which has new cards that can fasten your win.
If you wan't to know, how I did in tournament:
1: against Jeskai Control
1. game he played Avacyn + Gearhulk and I died:)
2. game he didn't sideboard because he didn't know mine deck's strategy. I win that pretty easy:D
3. game he sideboarded many cards, but he can't stop me. WIN!
2: against Westvale Abbey humans
2:0 I won, because he didn't draw that Westvale Abbey:)
3: against Temur Tower
I lose 0:2, because my draw was bad...

baconandeggs32

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Re: Turn 3 win! - Comments
« Reply #24 on: April 18, 2017, 02:59:33 am »
The first version of this was pretty much plagerism. However what you have built now is a very interesting version of Dogs in Boats, that has a higher mana cost. I have been playing my own version of Dogs in Boats has managed to make the deck even more agro. What you have changed this deck into is a very original version, but I am wondering how does it compare to its lower mana cost counterpart. Also which one does better?
/-bacon-/

Benjamin

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Re: Turn 3 win! - Comments
« Reply #25 on: April 18, 2017, 03:19:58 pm »
@baconandeggs32 The white version of this deck was good and fast if I had good cards in hand. However, I was many times without spells that can pressure opponent, so I was just many times discarding cards to Key to the City because I wanted to draw some better cards next turn, and I just didn't attack. By this, temur tower defeated me first time, because I have no pressure cards, I had 2 dogs without any boat, he has got 2 Gearhulks and I just waited for better cards. He was on 2 life, but I wasn't able to kill him. I think that with Amonkhet plus red color it will be more aggro and fast... But I can't tell you now. I am now testing new BG control deck, but I am going to buy red cards + amonkhet cards and test this out:)