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Author Topic: Dovin Baan, the Tapper - Comments  (Read 667 times)

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Dovin Baan, the Tapper - Comments
« on: June 06, 2017, 07:32:05 am »
Dovin Baan, the Tapper

This topic has been created automatically to discuss this deck.
Dieses Thema wurde automatisch erstellt, um dieses Deck zu diskutieren.

Soren841

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Re: Dovin Baan, the Tapper - Comments
« Reply #1 on: June 06, 2017, 07:32:09 am »
You should remove one planeswalker, you can only have one planeswalker with the same name (Nissa, Sorin, etc.) on the battlefield at a time, even if they do kill him you'll have to others, four is too many, a dead draw that could be something useful. I would switch one out for a second Sphinx of Magosi, as it is a strong card, and you won't get it very often with just one.
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Daku72

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Re: Dovin Baan, the Tapper - Comments
« Reply #2 on: June 06, 2017, 08:04:46 am »
I'll try out as you say and let you know how it goes! Thanks for the tip!

HerJus92

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Re: Dovin Baan, the Tapper - Comments
« Reply #3 on: June 06, 2017, 04:28:54 pm »
this deck needs Void Shatter and Disallow. your Mana base needs improvement, you have way to many plains. Linvala, the Preserver would be good here too.

Daku72

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Re: Dovin Baan, the Tapper - Comments
« Reply #4 on: June 07, 2017, 04:23:09 am »
What would you take off for Void Shatter and Disallow? I improved the lands.

Soren841

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Re: Dovin Baan, the Tapper - Comments
« Reply #5 on: June 07, 2017, 05:14:06 am »
Could you post the updated deck so I can take a look
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G. Moto

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Re: Dovin Baan, the Tapper - Comments
« Reply #6 on: June 07, 2017, 08:19:39 am »
Would you consider adding other creatures to this deck as well? I understand that this is a control deck but the objective of the game is to get their health to 0. Unless you're going for the mill approach you might want to add some offense to this deck. You could always add dynavolt tower to this deck. If multiple creatures isn't your thing the spells that you cast throughout the game will stack up all of that energy that you can use to either blow away creatures or keep zapping the opponent directly. IT's worth a thought since your instant and sorcery spells will have protection thanks to one of your sphinxes. Also the Sphinx of Magosi is a conspiracy card right? If you wanted to play in a standard or modern tournament I'm not sure if this card would be something you'd want to keep main board.

HerJus92

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Re: Dovin Baan, the Tapper - Comments
« Reply #7 on: June 07, 2017, 02:34:53 pm »
G. Moto - Sphinx of Magosi is the blue bulk rare in the deck builders tool kits, technically its in M16 and M17 so it is legal standard.

HerJus92

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Re: Dovin Baan, the Tapper - Comments
« Reply #8 on: June 07, 2017, 02:40:31 pm »
your Mana distribution, and Mana source distribution charts should more or less be the same. Also having Glimmer of Genius i feel like Aether Hub might be a good idea so your not wasting energy, and lone rider might be a good choice

G. Moto

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Re: Dovin Baan, the Tapper - Comments
« Reply #9 on: June 08, 2017, 07:11:59 am »
  @HerJus92, I see what you mean now. When i looked at the card I only saw the emblem, I see in the Gatherer that it's from the 2017 set you mentioned. Thank you for pointing that out to me.

Daku72

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Re: Dovin Baan, the Tapper - Comments
« Reply #10 on: June 26, 2017, 09:18:51 pm »
Sorry for taking so long to answer, @Soren841, I didn't do as well with the less Dovin Bann, since it got removed too often and I didn't get that second copy as much as needed. Usually I just use the minus ability  if I have another.

Daku72

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Re: Dovin Baan, the Tapper - Comments
« Reply #11 on: June 26, 2017, 09:20:10 pm »
@G. Moto I should try that dynavolt tower and see if the accumulated energy is worth the game! Thanks for the advice.

Daku72

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Re: Dovin Baan, the Tapper - Comments
« Reply #12 on: June 26, 2017, 09:21:21 pm »
@HerJus92, I don't think lone rider is that good in this deck, however, I should try out glimmer of genius and aether hub, WITH the dynavolt tower @G. Moto suggested and see what happens.

G. Moto

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Re: Dovin Baan, the Tapper - Comments
« Reply #13 on: June 27, 2017, 07:14:13 am »
You'll get lots of energy. And if you use consulate turret then you can deal direct damage to the opponent as well.