@Falkenrath
Your post contains some spot on observations.
That's why it took me some time to review my deck and write this response.
The observation that needed heeding the most imo was this :
One of the biggest things I am worried about with your build is the reliance on straight draws.
This deck can empty your hand in a heartbeat and it can indeed be a problem if you can't play Emrakul or
Joraga Warcaller at that point or if you're not able to tutor for them.
Something else I noticed as I scaled down the number of Emrakuls in the deck is that I don't have any quick threats. Something that can reliably come out T2 or T3 without needing to ramp up.
Another observation I made was that I put this deck under a lot of pressure by forcing it to ramp up to 15 mana.
If I don't get to 15 mana, Emrakul becomes a
dead card.
So, I figured, if I remove the Emrakuls altogether I can remove some of the ramp, replace it by more threats and card draws and still produce plenty of mana for the Warcallers.
Between the Arbor Elves,
Gaea's Cradle,
Elvish Archdruid and Garruk this deck can still produce lots of mana in a hurry.
The ones I probably don't need anymore with Emrakul out are the
Priest of Titania.
Going over the Elves database I found what I was looking for in the form of the
Sylvan Messenger.
- ETB it will yield on average two extra creature cards
- It has built-in Trample which means once a multi-kickered Warcaller joins him he can probably hit where it hurts.
- Having this extra card draw in the form of an Elf means it also empowers the Archdruid & Cradle.
- Comes in at 4 mana but with an
Arbor Elf /
Utopia Sprawl potential opening I can play this as fast as T2
- You can
Green Sun's Zenith them for 5 mana
- Drawback, you may skip a
Green Sun's Zenith,
Song of the Dryads or Garruk ... but the Fetch lands can let you shuffle.
Looking for additional threats, another potentially powerful card I came across was the hardest hitting 2 mana green Elf
Talara's Battalion. She too comes with Trample which makes for a fantastic card to play early, then boost with the Warcaller. This card is
dangerous enough to attract attention / removal spells and that is something the mana elves may benefit from.
In place of the
Priest of Titania, I added
Elvish Visionary for more card draw.
I also tried running 4
Deathrite Shaman but together with the Arbor Elves and
Utopia Sprawl, that's 12 cards and that's too much cards invested there imo.
I could alternatively remove the Elf/Sprawl combo but that would severely hamper the mana production and explosiveness.
So ultimately I decided to go with 2
Deathrite Shaman, also because I still think I don't need 4 ( I leave that possibility still open )
With ten 1-mana drops I think I have the right amount here.
So, overall, I've reduced the pressure on the mana producers, added card drawing and more threats.
Revision 49Added/removed cards:
-2
Abrupt Decay-1
Dwynen, Gilt-Leaf Daen-1
Emrakul, the Aeons Torn-1
Ezuri, Renegade Leader-4
Priest of Titania-1
Wirewood Lodge-4
Worldly Tutor+3
Elvish Visionary+1
Misty Rainforest+4
Sylvan Messenger+4
Talara's Battalion+1
Windswept Heath+1
Wooded FoothillsChanged amounts:
-1
Bayou-1
Gaea's Cradle+1
Garruk Wildspeaker+1
Song of the Dryads