@Nils has added some new cards, but for those who haven't noticed, I've added them here.
Hmm, I don't know what to think about these cards. They are definitely not Modern playable and I doubt they will shake up Standard. But for EDH? This might be good.
Tetzimoc, Primal Death, a 6 mana deathtouch 6/6 with 'prey' counters at face value looks great, and it's full of flavour. But there are more efficient ways to wrath a board state without giving away your intentions by revealing it everytime you want to mark a creature an opponent controls. That's just begging for a counter-spell up the arse without the sweet talk. It is also just too easy to remove!
I like (
The Immortal Sun) artefact. It is 6 mana yes, which means that you'll have to live long enough to play it, and like one of my friends has mentioned, yes it doesn't automatically win you the game. You can't, however, overlook the key abilities it possesses. Chandra, Liliana,
Nicol Bolas, Gideon, to name a few, are a pain to deal with in Standard. Especially since the redirection rule is going to be removed! (Thank goodness!) Shutting down loyalty is a useful trick, (
Deadlock Trap) even if you can't use those abilities yourself.
I like being able to draw an extra card, have cheaper spells and my creatures buffed. That's a game changer, so long as you don't run into an
Abrade. (
Padeem, Consul of Innovation)
There are ways to reduce its cost (
Foundry Inspector), even cheat it out (
Refurbish) with the card I spoiled earlier (
Storm the Vault) we can make use of that reduced cost and extra mana to start churning out creatures or perhaps cast that (
Cut // Ribbons) we have in the graveyard.
I hope this gets a shot in tribal decks, even though we do have
Vanquisher's Banner the control element will be useful! Let's hope those flip enchantment/lands can finally be of use. (Other than
Search for Azcanta)