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[Standard] Dinosaurs R/G
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Topic: [Standard] Dinosaurs R/G (Read 175 times)
Enkobi
New Member
Posts: 3
Karma: 0
Decks
[Standard] Dinosaurs R/G
«
on:
November 16, 2017, 02:30:05 am »
//Lands
13
Forest
12
Mountain
//Spells
1
Commune with Dinosaurs
1
Crash the Ramparts
1
Demolish
1
Dinosaur Stampede
1
Dual Shot
1
Firecannon Blast
1
New Horizons
2
Rile
1
Savage Stomp
1
Swashbuckling
2
Unfriendly Fire
1
Verdant Rebirth
//Creatures
1
Charging Monstrosaur
1
Deathgorge Scavenger
1
Frenzied Raptor
2
Grazing Whiptail
4
Nest Robber
1
Raging Swordtooth
1
Ranging Raptors
3
Raptor Hatchling
2
Ravenous Daggertooth
1
Regisaur Alpha
1
Ripjaw Raptor
2
Sun-Crowned Hunters
1
Thrash of Raptors
Win strategy is to focus on tribal buffs for board control and overall low cost of creatures allows for redeploying after a board wipe. Gotten a little play testing on this, but I would appreciate any critique
Thanks.
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Soren841
Hero Member
Posts: 5092
Karma: 606
Decks
Re: [Standard] Dinosaurs R/G
«
Reply #1 on:
November 16, 2017, 03:19:27 am »
Less different cards and one ofs, more duplicates
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[Standard] Dinosaurs R/G
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