They asked me not to play this deckLike, literally. My LGS asked me not to play this deck. I only brought it because I was tired of the same people playing the same 3 "turn 3.5 win" decks. So I brought one that just grinds the game to a halt.
Update to my lantern deck after talking to another guy who also plays it. He gave me some nice cards to try. This is kind of a merge of his and my decks.
"Quick" Backstory: I've wanted to build a lantern control deck ever since I started playing (which was about when Lantern Control came out). I love the idea of control, and LC is the best kind of control. I wasn't going to build it, though, because it is kinda a superdouche deck. But then the people in my playgroup started building crazy horsecrap decks (8-rack, ubermill, anything Jeskai) so I was like "Fine, if they
insist on building these, then I will try to build a deck that they can't beat." I put more time, effort, and
research into this than any of the other decks. And I'm still going. Love this deck.
The idea, for those who don't know, is to use
Lantern of Insight combined with
Codex Shredder and Goulcaller's Bell to mill good cards into your graveyard, and make sure your opponent only ever draws crap cards. Mana
flood them, or mana starve them. Or leave them with 2 mana and a hand full of 9+ cards. It's up to you!
I always wanted to make a lantern control deck. I know, it's a terrible deck. I know. I get it. But it's so, so, SO much fun! Plus, I'm stuck in a playgroup of people who
insist on playing decks like 8rack and UB Mill and
Jeskai Ascendancy. Just the worse kind of people. So I figured I'd try to make a deck that is equally frustrating.