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Author Topic: Ashnod´s Infinity (Combo) - Comments  (Read 98 times)

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Ashnod´s Infinity (Combo) - Comments
« on: February 02, 2018, 09:35:24 am »
Ashnod´s Infinity (Combo)

This topic has been created automatically to discuss this deck.
Dieses Thema wurde automatisch erstellt, um dieses Deck zu diskutieren.

dealda

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Re: Ashnod´s Infinity (Combo) - Comments
« Reply #1 on: February 02, 2018, 09:35:29 am »



Revision 3

Added/removed cards:
+1 Fabricate (can find the combo and Artefact lands )
+2 (SB) Blue Elemental Blast (against burn and stuff)
+2 (SB) Defense Grid (to keep the combo safe)
+2 (SB) Echoing Truth (against tokens)
+1 (SB) Grinding Station (mainly for nostalgic reasons to be honest)
+1 (SB) Krark-Clan Ironworks (to swap out against one altar after the first game)
+3 (SB) Red Elemental Blast (against these pesky blue spells)
+1 (SB) Shattering Spree
+2 (SB) Swan Song (cheap option/pact of negation would be the alternative)

Changed amounts:
-1 Ancient Tomb (I only have three and while they are really nice, I rather have another Tutor)

dealda

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Re: Ashnod´s Infinity (Combo) - Comments
« Reply #2 on: February 14, 2018, 11:39:00 pm »



Revision 4

Added/removed cards:
-3 Ancient Tomb (I sold mine, which makes the deck way cheaper)
-5 Island
-3 Mountain
+4 Cloudpost (they are big mana and can cast a Banefine or Increasing Confusion in certain situations)
+4 Glimmerpost
-2 (SB) Echoing Truth
+2 (SB) Pithing Needle (as combo protection)

Changed amounts:
+1 Fabricate (just a neat tutor)
+1 Great Furnace
+1 Seat of the Synod

dealda

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Re: Ashnod´s Infinity (Combo) - Comments
« Reply #3 on: February 15, 2018, 01:35:32 am »



Revision 6

Added/removed cards:
-2 Fabricate (Gifts is just better)
-1 Purphoros, God of the Forge (too expensive)
-2 Snap (not enough islands)
+3 Foundry Inspector  (keeps the cost low+ synergy withs Gifts)
+1 Grapeshot (another win condition)
-1 (SB) Grinding Station (there are better win options)

Changed amounts:
-1 Ashnod's Altar (two are enough)
-1 Banefire (one should be enough)
+1 Gifts Ungiven (just awesome)
+1 (Main) -1 (SB) Golem's Heart (can save the game)
+1 Island (we need more Islands)
-1 Junk Diver (I rather have another retriever)
+2 Krark-Clan Ironworks ( For gifts and you can sac your lands and petals)
-1 Mountain (we need more Islands)
+1 Myr Retriever
-1 Reshape (Gifts is just better)
+2 (SB) Defense Grid (it rules)