Bant Midrangea bant aggro deck with long-game potential (though only a little).
heavy support from oddly worded ways to draw cards and get advantage via an
overrun strategy, but usually just hitting for commander or a few critical strikes with a double-striker + swords.
strong against almost anything, but falls apart due to user's
hubris very easily.
Can also, though rarely win by infinite lockout combo - Derevi +Deadeye + any permanent that can produce {u}{2} or more mana. Makes infinite mana and untaps / taps an infinite number of permanents. azami then allows infinite draws and the game is won.