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Author Topic: [Modern] Goblinhorde wins turn 3  (Read 731 times)

jannes_m

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[Modern] Goblinhorde wins turn 3
« on: August 24, 2018, 06:08:34 pm »
Goblinhorde wins turn 3

Turn 1: Mountain + Bloodlust Inciter
Turn 2: Mountain + Waren Instigator -> attack with Instigator to get in Goblin Chieftain + Krenko, Mob Boss -> tab Krenko -> 3 Goblin Tokens enters the game
Turn 3: Mountain + Goblin King -> tab Krenko -> 7 Goblin Tokens enters the game
Attack with all!!!

Itoramod

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Re: [Modern] Goblinhorde wins turn 3
« Reply #1 on: August 24, 2018, 06:56:13 pm »
A Goblin deck that doesn't run Goblin Guide? Why? Also, since you're not running any nonbasic mountains, the fetches aren't very useful. I don't think the slight deck thinning is worth the life and the $$$.

While I can see how Bloodlust Inciter fuels your "turn 3 win", I don't think it adds enough to the deck to deserve the card slots. Hasting a Krenko or Instigator might have a lot of value, but it just misses out on all the advantages of being a Goblin.

jannes_m

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Re: [Modern] Goblinhorde wins turn 3
« Reply #2 on: August 24, 2018, 07:04:48 pm »
Which nonbasic mountains do you prefer for a Goblin Deck?

Itoramod

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Re: [Modern] Goblinhorde wins turn 3
« Reply #3 on: August 24, 2018, 08:33:53 pm »
I wasn't trying to imply that you should run any nonbasic Mountains, but rather that the only thing the fetchlands can get are basic Mountains, so you may as well save the life and money and replace them with Mountains. The fetches do thin your deck a bit but that's not worthwhile imo.

ggtestament

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Re: [Modern] Goblinhorde wins turn 3
« Reply #4 on: August 24, 2018, 09:37:12 pm »
I wouldn't underestimate the effect of thinning out decks. Instead of just putting out mountain, you're taking out a mountain and a fetchlands. This gives you better probability on getting nonland cards. In terms of price, it'll eventually get reprinted. And 1 life is small cost compare to if you drew a land when you need something else.
« Last Edit: August 24, 2018, 09:41:41 pm by ggtestament »

MonteTribal

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Re: [Modern] Goblinhorde wins turn 3
« Reply #5 on: August 24, 2018, 10:38:42 pm »

burn your face

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Re: [Modern] Goblinhorde wins turn 3
« Reply #6 on: August 24, 2018, 11:15:44 pm »
I think there is something i'm missing here. How do you get krenko and chieftain i on the same turn?

jannes_m

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Re: [Modern] Goblinhorde wins turn 3
« Reply #7 on: August 25, 2018, 05:42:48 pm »
Thx MonteTribal. Goblin Motivator fits much better!

@burn your face: Instigator do 2 times damage, so you can cheat in 2 creatures

@ggtestament: Thats the point! I have Sensation Gorgor in deck