Still fiddling with the right numbers, xd300.
Thopter Arrest could definitely go side, at one time I did have 4 Landing main, 4
Pride of Conquerors is necessary though. If anything I'd want more burn,
Wizard's Lightning can be cast for free off of
Sram's Expertise and does a quarter of a player's life total with
Guttersnipe.
Seal Away usable but lacks the synergy, and most of what I want to
exile is 4cc+. Part of why
Thopter Arrest works in the 75 is that it's maximum mana efficiency with
Sram's Expertise and it's double duty as artifact hate from the sideboard.
LikeButtah, there isn't room for that, the deck's curve needs to be low and you'll have most of your tokens made on turn 4 or 5, so Procession is taking a turn off for like 3 tokens. Plus no
Guttersnipe synergy. If I wanted more 4-drops, which I don't, then I'd start with
Primal Amulet, but even that I found I didn't want to cast rather than just winning the game with
Heroic Reinforcements.
If I'm looking for more cards for this deck, I'd want them to:
1) Be instants or sorceries
2) Affect the board at 4cc or less, preferably 3cc or less.
Something like
Settle the Wreckage would be more synergistic, for example. Dusk/Dawn.
Slaughter the Strong.
Make a Stand.
Destructive Tampering.