Actually wait, nah I'm gonna keep them. I have enough basic land fetches that getting two basics won't be too hard. If I have one of the battle lands in opening hand I might have to play it tapped, but I'm not gonna splurge on shocks until I'm sure I want to. Same goes for good fetch lands instead of the mirage ones. I can fetch one of them with
farseek late too. Might have to
explore other ramp spell options that could get me duals, maybe at least one.
O shit, u right. Must've been a holdover from my brewing phase, let me swap in some alternatives.
Cinder glade, Smoldering marsh and sunken hollow have a very low chance to actually come into play untapped, try something else?