this deck works off of any number of tap for damage creatures combined with "
Charisma" to take control of the opponent's creatures. Free counters like "
Snap" offer the versatility of both offense and defense, with cards like "
Telepathy" and ""
Back to Basics" to slow down and
predict your enemies moves. an inner mechanic is mill, using Arcanis, "Sphinx's Tutilage", and "
Verity Circle" Would love to hear your thoughts on this deck, it has done really really well IRL so far, but I think I would like to add more copies of
charisma to it.