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Author Topic: [Standard] Infernal Intervention (competive play version)  (Read 329 times)

Amneoss

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[Standard] Infernal Intervention (competive play version)
« on: August 18, 2014, 08:39:27 pm »
Infernal Intervention (competive play version)

use your one drop death touchers and lightning strike to survive early aggression, and then close out the late game with your Demons and Nightfire Giant. Burning Anger can also be used late game to turn your deathtouchers into machine guns that pick off the opponents best creatures or use it to turn Nightfire Giant, Ob Nixilis, or Tormentor into sledge hammers that batter your opponent with unblockable damage. Thoughtsieze will keep you informed of what your opponent is trying to do and shape your future plays. While sign in blood can help you dig for your finishing punches.

(this is an improved upon version of the 2015 Red Black intro pack)
(I may do more improvements on the other intro packs)