I am always happy to receive feedback.
I totally agree that the landbase needs rework and I will look into the mentioned lands.
I am not sure what you mean with
Sun Droplet being too slow, as it triggers "At the beginning of each upkeep". Due to the face that I will most likely play this deck in a multiplayer setup (>=4 players) it will
heal me for 4 life every round.
Pristine Talisman --> needs tap --> only 1 life per round
Venser's Journal --> costs 5 mana which IMO is a bit too much
Clearwater Goblet --> also 5 mana
Fountain of Renewal --> only 1 life per round, but might be interesting due to the lower manacost and the possibility to draw
Ivory Tower --> I do not intend to have that many cards
It acually fits pretty nicely, however the counterspells are to have a chance again "destroy all enchantments" as this effect just kills me. cards like
Back to Nature,
Reverent Silence,
Patrician's Scorn or
Paraselene are not that uncommon.
And if I have 8 Enchantments on the field there will be n-1 votes for duplication (where n=number of players)
Maddening Imp seems very good I will incude him.
Mass Hysteria --> 1 cardslot for ... pretty much nothing as I do not
profit from instant attacks and the other player can just play there creatures in their second main.
Mass Mutiny --> I will consider it, as it seems a good card in general
Mob Rule --> expensive I need to look
Rite of the Raging Storm --> I will consider it, it is expensive (as I do not have ramp) but fitts very nicly
Assault Suit --> so expensive
Balduvian Warlord --> cool but seems to be worth of using a removal, and it only 1 creature attacks it is useless (all the creatures I play are rather weak, nobody wants to spend a
lightning bolt on an unblockable 1/1 which does nothing more than 1 damage a turn, I know
Fumiko the Lowblood,
Grenzo, Havoc Raiser,
Royal Assassin,
Goblin Spymaster and
Hanna, Ship's Navigator are worth a
lightning bolt but they have fast benefits)
Crown of Doom --> I considered it, I am just not sure, so expensive and it might
backfire :/
Crawlspace --> I have some 1/1s I wannt to attack with more, I want others to attack with all their creatures, I do not see why I would play this
Kazuul, Tyrant of the Cliffs --> 5mana --> only benefit vs many small creatures, for that I have
Hissing Miasma,
Propaganda,
Ghostly Prison,
Trespasser's Curse and finaly
Sphere of SafetyMaster of Cruelties --> 5 mana / can only attack alone / dies to so many removals --> no
Tainted Remedy --> (replace with
Curse of Vitality) this looks nice but is countering my own playstil --> Playstil: help all / nobody wants to attack me / I am friendly <3 / here you get some cards/life/creaturetoken if you dont attack me / I help you all attack each other --> pew
Overwhelming Splendor I win
Thank for the help