hi,
IMO this deck is not an aggro deck it is a midrange-isch deck.
With this you will have problems vs commonly played decks like delver.
1 Advice:
Alsways think: "Can this card help me if I am behind", and not "Can this card help me win harder if I am already winning"
Due to the fact that you play many creatures only by turn 3, you will be behind on board before and by turn 3.
I would recommend the following:
Remove
Bomber Corps, as he does not kill creatures (with 1 damage) and does not do much damage (2damage per turn for 2 mana)
Remove
Grasp of the Hieromancer, as it is SUPER slow and costs you one card for ..... it you attacking you remove one blocker, but he has one card more so he could have one blocker more, and when you are on the backside (defending) you get 2 mana +1/+1
Remove
Rhox Veteran, I neither like
Rhox Veteran nor
Master of Diversion,
Territorial Hammerskull seems better
I would recommend focusing on one ability, first strike or tap creature
First strike (Suggestions):
Boros Recruit+1
Ainok Bond-KinCartouche of SolidarityHyena UmbraEthereal ArmorSwift JusticeDefiant Strike(for bad feelings of the enemy -->
Deftblade Elite,
Goblin Grappler)
Tap Creature (Suggestions):
Territorial HammerskullPressure Point (no more than 2)
Add Lightning Bolts, they give you tempo
Maybe add tokens --> good with mentor, like
Cartouche of Solidarity (on your mentor creatures, also for first strike),
Raise the Alarm (with luck, also could
catch delver players offguard),
Beckon ApparitionMaybe add
Unified StrikeMaybe add
Martial GloryMaybe add
Rally the RighteousHope that helps in any way