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Vampire Mono Black Basis Update - Comments
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Tópico: Vampire Mono Black Basis Update - Comments (Lida 985 vezes)
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Vampire Mono Black Basis Update - Comments
«
em:
Setembro 05, 2014, 10:50:33 am »
This is the comment topic for
Vampire Mono Black Basis Update
.
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Vampire Mono Black Basis Update
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Mopey
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Mensagens: 52
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Re: Vampire Mono Black Basis Update - Comments
«
Responder #1 em:
Setembro 05, 2014, 10:50:33 am »
Instead of the fetchlands, why don't you just put Swamps in there? Drawing a fetchland or a
swamp
will bring the same result. Except you don't lose 1 life for playing it.
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Mopey
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Re: Vampire Mono Black Basis Update - Comments
«
Responder #2 em:
Setembro 05, 2014, 10:52:16 am »
Also, your
Urborg, Tomb of Yawgmoth
is rather redundant since you have swamps only. Would make much more sense if you have creatures or abilities that have/grant swampwalk. So you can get rid of your two
Urborg, Tomb of Yawgmoth
and put more basic
swamp
lands in there.
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Joe Maniac
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Re: Vampire Mono Black Basis Update - Comments
«
Responder #3 em:
Setembro 05, 2014, 11:06:43 am »
Instead of the fetchlands, why don't you just put Swamps in there? --> Because he plays
Bloodghast
/Nocturnus/Sensei ...
Simple
!!
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Joe Maniac
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Re: Vampire Mono Black Basis Update - Comments
«
Responder #4 em:
Setembro 05, 2014, 11:11:20 am »
BUT : 16 Fetchies for a "Casual"-Decl seems a little bit greedy :-)
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Mopey
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Mensagens: 52
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Re: Vampire Mono Black Basis Update - Comments
«
Responder #5 em:
Setembro 05, 2014, 12:22:46 pm »
That's what I was trying to say (:
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Falloutboy
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Re: Vampire Mono Black Basis Update - Comments
«
Responder #6 em:
Setembro 08, 2014, 01:44:52 pm »
Thanks for your comments. I love fetchlands and with the
release
of Khans of Tarkir they will get a comeback. But you are right 16 fetchlands are too much. I think 8 fechlands is a good decision, because the
Bloodghast
works better with the support of them. The
Urborg, Tomb of Yawgmoth
is only a possibility to use fetchlands also as swamps.
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