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Competitive Grumgully Persist - Comments
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Topic: Competitive Grumgully Persist - Comments (Read 424 times)
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Competitive Grumgully Persist - Comments
«
on:
January 03, 2020, 08:12:46 am »
Competitive Grumgully Persist
This topic has been created automatically to discuss this deck.
Dieses Thema wurde automatisch erstellt, um dieses Deck zu diskutieren.
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Bad Idea Bob
New Member
Posts: 32
Karma: 30
Decks
Re: Competitive Grumgully Persist - Comments
«
Reply #1 on:
January 03, 2020, 08:12:46 am »
Cultivate
is in the trample enable tab
did you mean to put
Tuskguard Captain
there instead?
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Bad Idea Bob
New Member
Posts: 32
Karma: 30
Decks
Re: Competitive Grumgully Persist - Comments
«
Reply #2 on:
January 03, 2020, 08:13:20 am »
Also really like the deck!
looking to build grumgully as tribal myself!
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joshuacarnell
New Member
Posts: 6
Karma: 47
Decks
Re: Competitive Grumgully Persist - Comments
«
Reply #3 on:
January 04, 2020, 10:02:30 pm »
Good eye!! I must have not moved
Cultivate
all the way down. I do love the idea of
Tuskguard Captain
though! Grumgully just seems so fun. Feels so easy to build it so many ways!
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CastleBodrin
New Member
Posts: 12
Karma: 27
Decks
Re: Competitive Grumgully Persist - Comments
«
Reply #4 on:
January 05, 2020, 08:09:05 pm »
Whatcha think about
Oran-Rief, the Vastwood
? Maybe a little slow but can place counters in a land slot!
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joshuacarnell
New Member
Posts: 6
Karma: 47
Decks
Re: Competitive Grumgully Persist - Comments
«
Reply #5 on:
January 06, 2020, 12:20:12 am »
Yoooooooooooo. I dig that land a lot! Definitely seems like an earlier game sort of move to get some +1/+1 counters on the board to get s lot of moving parts going, but I like it!
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