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Author Topic: Winota can make werewolf better?  (Read 706 times)

Sirjonas

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Winota can make werewolf better?
« on: June 02, 2020, 05:42:04 am »
Can winota make the old RG werewolf be a better deck? It will only trigger if your werevolves are transformed, but if you can transform and attack with them she can put almost every creatyre you have in your deck in the field. Also, if you have GeierReach Bandit flipped you can make everyone winota calls instantly transforms. I know werewolf tribe isnt popular, but i love that so mutch and im thinking on ways to male RG werewolves sightly better.

Slyvester12

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Re: Winota can make werewolf better?
« Reply #1 on: June 02, 2020, 06:20:04 am »
What format are you talking about? In 60 card, maybe, but definitely not in commander.
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Judaspriester

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Re: Winota can make werewolf better?
« Reply #2 on: June 02, 2020, 02:42:23 pm »
In 1vs1 it may work, but not in edh. The whole transform mechanic performs very bad in multiplayer enviornments.
You say Prison Cell, I hear 'Holiday'.

Sirjonas

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Re: Winota can make werewolf better?
« Reply #3 on: June 02, 2020, 02:43:24 pm »
What format are you talking about? In 60 card, maybe, but definitely not in commander.

Modern format. I used to play RG werewolf a lot but i neither have a lot of creatures on board nor they are big creatures. Winota could put a lot of stuff in board, so i would have some pression, especially if pulls off huntmaster of the fells.