thanks to all for the feeback
i played vampire a lot (really a lot ) and this is what i have learned and i m glad to share with you
1) 6-8 1 cmc creatures drops is great ,we have always something to do on the first turn and we don't lose tempo/mana.
Vampire of the dire moon is a awesome card on early/mid game vs fast aggro deck
knight of the ebon legion is a really threats on the mid late game
2)we are a creature deck so we win with creatures, not with spells, and in mainboard we only need 4 spells aka
fatal push ( better black removal )
3)vial is a really bad topdeck but on tun 1 can give us a lot of strong play, allow us to play creatures at instant speed, and allow us to keep hand with a low number of lands
4) i tried orzhov and rakdos variants of vampires ( with
legion lieutenant and
stromkirk captain ) but the mono black version is more solid
5) some creatures are a must x4 on each vampire deck:
cordial vampire / 6-8 1cmc ( i think the better optin are
Vampire of the dire moon and
knight of the ebon legion )
dusk legion zeloat and a final treaths
vampire nocturnus or nighthawck scavenger
6) sorin is a great pw but he do nothing on an empty board/hand so i think x3 is a reasonable choise
7) chapter
bloodghast:
i know a lot consider he a super strong vampire, but after a lot of tries i drop him out of the deck and i have never been so happy,
bloodghast is useless against aggro/fast deck and aginst midrange is true i can come back but is just a 2/1 and he can't block (big drawback).
i konw there is a good combo with the new sorin but we can still just sacrifice other vampires if we need
lately i have tried nighthawck scavenger instead of
vampire nocturnus and the results are mediocre sometimes id good sometimes i wish i have a big bomb in hand like nocturnus instead of him
9) if we dont' play with
gatekeeper of malakir mutavault are ok (x2) other creaturea are flex spots
10) 20/21 lands are ok with nocturnus maybe 21