Pretty good! I kept a one lander with
sol ring and dramatic scepter combo, but the scepter was destroyed by a
heliod's intervention before it could actually get me any mana. I was still able to keep up and eventually wheeled everyone's hand away and got infinite turns with
Underworld breach and
final fortune. It felt pretty good to make the heavy control Uro player discard his hand. I added in the myriad creatures after because I had to close the game by convincing everyone to concede, otherwise I'd have to win by attacking with a
burning rune demon over however many turns. Overall it's a fun deck, but not one I'll play every game night, or everyone would hate me.