Hey fellow Deckstats nerds,
I'm going to be making a deck with an attraction deck. For those that would like a refresher, attractions from Unfinity are artifacts that exist in the "attraction deck" as a minimum of 10 cards. When a card like
Coming Attraction says "open an attraction", you take the top card of the attraction deck and put it on the battlefield. At the beginning of the pre-combat main-phase (or when a card says "roll to visit your attractions") you roll a d6 and then do the effect on each attraction with that number lit up.
The important part is that there are different versions of the attractions with different combinations of lights on. None of them have 1 and all of them have 6. This leaves a lot of possibilities. Do I take all the attractions with 5 lit up so I get a really big turn when I roll 5 or 6, or do I evenly spread them out so I always get something? Basically, to
greed or not to greed- What would you do?
If it matters, my commander is going to be either
Dee Kay, Finder of the Lost,
Myra the Magnificent, or
The Most Dangerous Gamer. I haven't decided yet. I'm definitely leaning towards
The Most Dangerous Gamer, despite
Pick A Beeble being the only legal attraction that grants a prize.
Thanks friends!
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