For the new year, I've decided that I want to switch up the way my
Kynaios and Tiro of Meletis deck wins games.
https://deckstats.net/decks/82803/2372679-kynaios-and-tiro-specific-hugThis deck's strategy is "specific hug". I give ramp and card draw to whichever player is falling behind in the game. While this happens, I am also gaining ramp and card draw. Then I try to win by setting up my own combo, which is something with
Kiki-jiki, Mirror Breaker or
Rionya, Fire Dancer.
The problem is that this win is too powerful for most players. This year I player 11 games with K&T, with a win rate of 72.7% and wins on average turn 7.00 and the fastest win at turn 4. I'm not sure why this deck is doing so well, but it is, and I want to change it.
So I'm going to cut out the combo pieces, the tutors, and most of the protection spells. This leaves me with about 17 empty slots for me to try and include a new win condition. And this is where I need the help of other Deckstatisticians. What non-combo wincon can I include in K&T that would work in a hug deck?
I've considered combat damage, but those 17 cards would have to be something impressive. Voltron with an effect that causes creatures to
deal damage with their toughness would be funny (K&T is a 2/8) but not practical. I've also considered
Insurrection type cards to end the game once everyone else's boardstate is built-up.
Does anyone have any suggestions at all?