I only put my OG duals and shocks into intentionally high-powered decks these days. Same with the fetches.
I have become quite the fan of Filter lands. (NOT the ones from Odyssey block).
I use the Hunt lands frequently too (
Deserted Beach)
And pain lands.
Tainted lands if I'm in black.
I like the Temples for decks that lack card draw and/or want a little more top-deck manipulation.
I only like the Pathways in two-color decks. Once they hit the field, they only tap for a single color.
I was initially on the Triome bandwagon. I have started to cool. I have never paid 3 to cycle one. The only advantage is that they are fetchable. Since I don't run my fetches in most casual decks, then I have to have something like
Three Visits that specifically calls out a land type to be fetchable. And then I get essentiall a tapped
Command Tower. In a deck that doesn't have those, it's the same as the original tri-lands.