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Author Topic: The Mimeoplasm - Comments  (Read 8879 times)

chrisisthebatman

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Re: The Mimeoplasm - Comments
« Reply #15 on: August 20, 2013, 11:58:34 am »
Observations
----------------
Life from the Loam
Important for mid-game card advantage off a dead draw. Still a bit useless without the right hands + Bazaar.

Body Double / Apprentice Necromancer
Extremely useful with creature tutors or following up a Survival chain.

Lotus Petal
Best acceleration in the deck comes from Mox Diamond, hands down. Is this a suitable addition?

Impulse / Strategic Planning
Additional hand filtering that has been great. 2CMC is the limiting factor.

Stolen Identity
Great followup to Sylvan Primordial - not sure if it's worth the slot though.

Arcane Denial
Generic counters for additional backup while trying to combo off.

Regrowth
More powerful Intuition packages.

chrisisthebatman

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Re: The Mimeoplasm - Comments
« Reply #16 on: August 20, 2013, 12:00:20 pm »
Undead Gladiator
A more mana-intensive, but efficient form of a "dredge" creature for this deck. Offers a discard outlet that can be saved for later, ability to slightly dig for cards late game, sets up turn 3 reanimation plays. Really slow though. Really, REALLY slow.

chrisisthebatman

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Re: The Mimeoplasm - Comments
« Reply #17 on: August 21, 2013, 10:36:48 pm »
Ideas
------
Green Sun's Zenith
Lotus Petal
Jarad's Orders
Show and Tell
Frantic Search

Natural Order

chrisisthebatman

  • Sr. Member
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chrisisthebatman

  • Sr. Member
  • ****
  • Posts: 273
  • Karma: 122
  • Decks

chrisisthebatman

  • Sr. Member
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  • Posts: 273
  • Karma: 122
  • Decks
Re: The Mimeoplasm - Comments
« Reply #20 on: August 22, 2013, 11:08:29 am »
Elvish Spirit Guide -> Jarad's Orders




chrisisthebatman

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Re: The Mimeoplasm - Comments
« Reply #24 on: August 26, 2013, 07:54:06 am »
Thirst for Knowledge -> Jarad's Orders

chrisisthebatman

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chrisisthebatman

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  • Posts: 273
  • Karma: 122
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Re: The Mimeoplasm - Comments
« Reply #27 on: August 27, 2013, 10:14:02 am »
REVAMP
---
Complete revamp. See revisions 110 -> 111. Focus on a more interactive deck, less all-in. Copies Uriel's French 1v1 list, but instead of Eureka and Show and Tell, runs Mana Drain and Plasm Capture. Removed 1v1 cards for general good multiplayer utility cards. Focused on utilizing Natural Order and Entomb with ramp over one-off looters.

chrisisthebatman

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Re: The Mimeoplasm - Comments
« Reply #28 on: August 27, 2013, 07:02:20 pm »