Budget Metalwork Colossus ComboThis is more or less your standard (no pun intended)
Metalwork Colossus build, but instead of the only win condition being to attack with some combination of
Metalwork Colossus,
Elder Deep-Fiend, and
Skysovereign, Consul Flagship there's also a combo win for the long game. I included some thoughts in the 'Maybeboard' section, such as testing out replacing
Renegade Map with
Anticipate or some combination of
Inspiring Statuary,
Merchant's Dockhand, and
Metallic Rebuke, but I'm not 100% certain what will work best.
The combo, as it currently stands, is...
The combo engine:
1x
Metalwork Colossus in the graveyard + 1x
Metalwork Colossus on the battlefield + 1x
Efficient Construction on the battlefield (+ any combination of non-creature artifacts with a combined CMC of 11 or more - it is after all a
Metalwork Colossus deck) - use the sac ability on the Colossus in the graveyard to return it to your hand by sacking the Colossus on the battlefield and a thopter. Cast the Colossus from hand, triggering to create a thopter. Rinse and repeat 20 or 30 thousand times.
The win conditions:
(combo engine plus...)
1x
Aetherflux Reservoir (each time you cast
Metalwork Colossus for free the spell count ticks up and...)
1x
Efficient Construction (in addition to the one from the engine) + 1x
Gonti's Aether Heart (make a few thousand thopters, get a LOT of energy, take an extra turn and swing in)
I did some testing the other night against BG constrictor and game 1 appears to be about 50-50. Winning was only possible if I reached 5 mana though. If they had lethal before my 5th mana was online to wrath the board I lost, otherwise the longer the game went the greater my chances of winning. Any suggestions to improve the decks consistency would be appreciated.