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Deck Reviews / [Modern] Budget - Mono Black Aggro
« on: July 24, 2019, 06:26:04 pm »
https://deckstats.net/decks/137386/1363170-mono-black-aggro/en
In general, this Deck tries to fill the board with a bunch of 2/x Attackers for One Mana.
Most of them can come back if they die (or get sacced).
There is a little sub-mechanic (Smuggler's Copter - Night Market Lookout) too. Generally i don't think sub-mechanics are recommendable, but they work quite well on they're own.
The "Late Game" consists of a round 3 Spawn of Mayhem if you have it, and Smuggler's Copter, Glint-Sleeve Siphoner or Sign in Blood will help to get it.
Sign in Blood is a nice draw in this Deck because it can also deal 2 damage to opponent if needed.
In the moment I'm a little concernd bout the Sideboard. Do you have some recommendations to deal with Planeswalker Control, Graveyard love and all the like?
I really appreciate if you can give further tips for enhancment and especially if you like the deck!
Greetings to everybody
Grurim
In general, this Deck tries to fill the board with a bunch of 2/x Attackers for One Mana.
Most of them can come back if they die (or get sacced).
There is a little sub-mechanic (Smuggler's Copter - Night Market Lookout) too. Generally i don't think sub-mechanics are recommendable, but they work quite well on they're own.
The "Late Game" consists of a round 3 Spawn of Mayhem if you have it, and Smuggler's Copter, Glint-Sleeve Siphoner or Sign in Blood will help to get it.
Sign in Blood is a nice draw in this Deck because it can also deal 2 damage to opponent if needed.
In the moment I'm a little concernd bout the Sideboard. Do you have some recommendations to deal with Planeswalker Control, Graveyard love and all the like?
I really appreciate if you can give further tips for enhancment and especially if you like the deck!
Greetings to everybody
Grurim