Thanks for your helpful comment... first time someone comments on one of my decks ever, and I have made a LOT over the years
(Check out my
Archangel of Thune deck, it works really well and is really fun /shameless plug)
So, to address your suggestion of having recurring mechanics to drop lands, I see now how this could be a problem. I have not yet been able to test the deck, maybe this week-end. The original idea was to
smash face so fast that they would be
dead by turn 4 or 5, and so you would not need recurring stuff. However if your miss your third or fourth land, your are stuck with a 0/1
Steppe Lynx and a 1/1
Plated Geopede, and the deck falls apart.
So, I added one land and two
Life from the Loam, great suggestion thanks.
For the
Scryb Ranger, I'll try a one of. It just doesn't seem to do that much, I feel like if you draw two of these they will slow down the deck to a halt.
The
Sakura-Tribe Scout I am not a fan of. I understand that in your deck it combos with
Life from the Loam and maybe
Selesnya Sanctuary (which I also borrowed from you), but I would like a more direct approach. I feel
Atarka's Command does the same thing, as I hope to only need this effect once in a game, and it's more versatile, specifically, it hits the face.
Also, I like the
Path to Exile, which is just premium removal, and can occasionally count as your ultimate landfall trigger to seal the game (I don't know how realistic that is though
)
Thanks again for your thoughts, I've updated the deck!