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Messages - Captain_Fluffel

Pages: [1] 2 3 ... 5
1
Deck Reviews / Re: [Standard] Field Control
« on: October 22, 2018, 12:58:16 am »
its put in the former post standard folder currently, but if the deck name is confusing, ill rename it. Thanks for the comment, check out my other stuff or request a deck you wanna see built! Cheers!

Fluffy

2
Deck Reviews / [EDH / Commander] Jori En, Spell Diver
« on: October 20, 2017, 06:31:28 am »
Jori En, Spell Diver

No creatures.

3
Deck Reviews / [EDH / Commander] Kydele's Wheel in the Sky
« on: May 07, 2017, 01:07:19 am »
Kydele's Wheel in the Sky

Cycle. Discard. Combo rail your opponents mercilessly. Win

4
Deck Reviews / [EDH / Commander] Grave Rave
« on: April 16, 2017, 11:31:06 am »

5
Deck Reviews / Re: Colorless Standard - Comments
« on: January 29, 2017, 10:11:14 pm »
Thanks mate. I made the changes suggested, albeit a little differently. I actually play the deck, and I'm sorry, but treasure keeper just always manages to put value in when he dies, and he is normally a big enough blocker to stall a game a bit, or absorb a kill spell. Also, not trying to beg here, but mind giving the deck a like? It helps things get noticed a little more. Thanks.

Cheers

6
Deck Reviews / Re: Colorless Standard - Comments
« on: January 28, 2017, 09:24:31 pm »
Thanks. Sea gate wreckage can definitely just slip into the slot of 4 wastes. Price really is not a constraint currently, so what would you recommend removing for Thought-Knot Seer and Reality Smasher? They would switch slots in the side board, as they did get in there. Thanks KouriNick. Also ladof, I totally spaced out the fact that titan's presence was a thing, and I know that card does work. What would you recommend for switching out for it?

7
Deck Reviews / [Standard] Colorless Standard
« on: January 27, 2017, 08:52:34 pm »
Colorless Standard

A running colorless deck in the standard format. With all the eldrazi and the new artifact plane about, I saw the potential. I know it is made better with blue, I toyed that deck also, but the point was to make it colorless. It actually runs pretty well, and the looks and questions you get for running a colorless standard deck is rewarding enough on its own.

8
Deck Reviews / [Casual] Madcap MY stuffy
« on: January 15, 2017, 10:59:59 am »
Madcap MY stuffy

Try and rush out the stuffy doll with pariah, then madcap experiment to kill opponent, cause there are no other artifacts.

9
Deck Reviews / [Standard] Mono-Green Permanents
« on: January 13, 2017, 05:42:55 pm »
Mono-Green Permanents

Work with your defensive creatures and ramp until aid from the cowl is out, and then pretty much hope and pray. If not the deck is full of beefy beaters anyways.

10
Deck Reviews / [Modern] Kor Equipment
« on: December 31, 2016, 06:42:45 am »

11
Deck Reviews / [EDH / Commander] SUPER FRIENDS
« on: October 23, 2016, 10:56:06 am »
SUPER FRIENDS
Yep. I can totally afford that

12
Deck Reviews / [Modern] Black-White Modern Tempo
« on: September 28, 2016, 07:52:12 am »
Black-White Modern Tempo

Keep the hand and field controlled with select creatures and control spells. Drain and gain

13
Deck Comments / Re: Vampire Madness - Comments
« on: September 08, 2016, 09:34:21 pm »
Aggressive Vampire madness. Let me know if you have any comments. Check out my other decks!!


Revision 2

Added/removed cards:
+2 Drana, Liberator of Malakir
+3 Foreboding Ruins
+8 Mountain
+4 Smoldering Marsh
+7 Swamp
-1 (SB) Bedlam Reveler
-1 (SB) Falkenrath Gorger
-1 (SB) Nahiri's Wrath
-1 (SB) Sinister Concoction
+3 (SB) Alchemist's Greeting
+2 (SB) Blood Mist
+3 (SB) Murder
+3 (SB) Voldaren Pariah

Changed amounts:
+2 (Main) -1 (SB) Asylum Visitor
+3 (Main) -1 (SB) Avacyn's Judgment
+3 (Main) -1 (SB) Furyblade Vampire
+2 (Main) -1 (SB) Incorrigible Youths
+3 (Main) -1 (SB) Lightning Axe
+4 (Main) -1 (SB) Murderous Compulsion
+3 (Main) -1 (SB) Senseless Rage
+3 (Main) -1 (SB) Stensia Masquerade
+3 (Main) -1 (SB) Stromkirk Condemned
+1 (SB) Chandra, Flamecaller
+1 (SB) Kalitas, Traitor of Ghet

14
Deck Reviews / Re: Thing Combo - Comments
« on: May 01, 2016, 08:59:48 pm »
The card will stay pumped. If an enchantment is on a flip card and the card does flip, the enchantment will stay. Same with any temporary or permanent buffs like 1/1 counters.

15
Deck Reviews / [Standard] Thing Combo
« on: May 01, 2016, 11:32:56 am »
Thing Combo

Get thing in the ice to two counters. On your turn cast uncaged fury and rush of adrenaline to pump to an instant win for 20 life or less.

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