Steal, Slap, FeastLike the title says, the primary objective of this deck is to steal your opponent's creatures, slap them with it, and then at the end step, "eat" (Sacrifice) it for a buff. I find that
Dragonlord Silumgar works well with it, not only because he is a flying block, but his ability allows you to take an opponent's creature for an indefinite period of time, given you can keep him on the field.
Blood Host is a good
rescue card as she buffs when you sacrifice and you gain two life from the whole transaction as well. Imagine the look on your opponent's face when you take their 9/9 Eldrazzi, hit them with annihilator 3, and then spend two manna to eat it, gain a +2/+2 and 2 life as well!
Talent of the Telepath was a last minute addition, and I find that the cost of casting is well-deserved as not only does your opponent have to discard their hand, but if they happen to have a really nice burn spell or (If you're up against white) A
pacifism, you can take it and use it against them. Especially handy if you haven't drawn your control cards yet.
Fiery Conclusion is a good way to get rid of your opponent's two biggest creatures. Take control of one of them, cast the instant and sacrifice it to
deal damage to another enemy-controlled creature. This IS a control deck, after all, and the main focus is keeping creatures out of the enemy's hands. Added bonus, of course, is that you get to use whatever he/she casts!
NOTE:
This deck is in alpha test phase. Comments and suggestions are appreciated!