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Messages - Green Magic

Pages: 1 [2] 3 4 ... 7
16
Deck Comments / Re: #2 Freyalise, Llanowar's Fury - Comments
« on: September 07, 2020, 11:18:44 pm »
I've got plenty of elf decks...Freyalise just isn't one of them. I like her better without any creatures at all.

17
Deck Comments / Re: Elfball-Fun with Freyalise - Comments
« on: September 07, 2020, 06:04:18 am »
We have very different play styles. I don't run tutors.

1. Ulamog the Infinite Gyre. You're running draw based on playing creatures (Guardian Project) and having lots of creatures (Shamanic Revelation) but not having a big creature (Rishkar's Expertise), so he works against your deck's card draw. Same with your lands which would rather you play several creatures (Gaea's Cradle, Growing Rites of Itlomoc) for 11 mana than 1 big colorless one (Nykthos, Shrine to Nyx). If you had a way to give it haste (besides Finale of Devastation) I'd think it'd be better for the deck as a finisher.
2. Ulvenwald Hydra. He costs a lot of mana, which again works against your draw philosophy, and isn't an elf or druid so he's off-tribe. If 4 land tutors +drawing lots of cards doesn't get you the lands you need...
3. Craterhoof Behemoth. I just hate this card. No other reason.
4. Llanowar Tribe. As much as I like this card in an elf deck, I hate having a turn one Boreal Druid or a turn 1-2 land that taps for colorless and not being able to play this on turn 2. It's better for devotions sake compared to the Fyndhorn Elder and Greenweaver Druid and taps for more...but missing out on turn 2 hurts the power of this card. I would say it's pure green mana cost could matter, but in this deck it doesn't because you're not running cost reducers.
5. Forest. In decks that are heavy on one-mana mana-dorks, I run 25 lands. You could drop 2 and go down to 30 in this deck without it being a problem.
6. Birds of Paradise. I can tell you want more turn 1 ramp options, but thereafter it works against you for synergy (Marwyn / Priest of Titania / Wirewood Channeler)
7. Wild Growth. Same as above, but as a non-creature it doesn't even help with Guardian Project, Craterhoof Behemoth, the sacrifice tutors, etc. It is safer from board wipes though.

I'd suggest the last 2 be replaced with Elvish Pioneer and Krosan Wayfarer (both 1 mana druids) and since you're running the best lands in the game, it'd be crazy to not run Stone-Seeder Hierophant.

What's the eldrazi + Marath combo? What's Marath?

18
Deck Comments / Re: Elfball-Fun with Freyalise - Comments
« on: September 06, 2020, 06:23:44 am »
I would not advise that. Zendikar Resurgent and Guardian Project are among the 5 best cards in green. Besides, why cut something that draws you a card for every creature for something that only draws you a card for 29/43 other creatures?

19
Deck Comments / Re: ETB Elves - Comments
« on: September 05, 2020, 11:28:45 pm »
I don't see many other players that use blood clock. You may be interested to know there's another card Umbilicus that does the same thing.

21
Deck Comments / Re: Goreclaw stompy - Comments
« on: September 05, 2020, 04:34:24 am »
 It's weird you have so many cards in your maybe board. Why so much?

22
Deck Comments / Re: God-Eternal Rhonas' Lumber Mill - Comments
« on: September 05, 2020, 04:31:02 am »
Nice mill deck.

23
Deck Comments / Re: Elfball-Fun with Freyalise - Comments
« on: September 05, 2020, 04:27:32 am »
You don't need Gilt-Leaf for the land stealing ability. You have 29 druids in the deck, each time you cast one you draw a card. Also Freyalise makes Druids, so that also helps you to get up to 7 druids.

24
Deck Comments / Re: Elfball-Fun with Freyalise - Comments
« on: September 04, 2020, 09:28:45 pm »
Nice deck. Since you're running So many mana dorks, you might consider gilt-leaf archdruid. Also Romello's from your maybe board is banned.

25
Deck Comments / Re: Walking Legends in Nature - Comments
« on: August 11, 2020, 08:10:19 pm »
Nice. It's missing Vorinclex though. I see it in your maybeboard, but you gotta play the Vorinclex. Also Adventurer's Guildhouse.

26
Deck Comments / Re: autumn's call - Comments
« on: August 10, 2020, 05:45:15 am »
How strong do you want it? I was actually tempted to make a autumn willow deck, and make it my most competitive.

27
Deck Comments / Re: autumn's call - Comments
« on: August 06, 2020, 04:26:05 pm »
My pleasure, I'm just glad to see someone play Autumn WIllow.

28
Deck Comments / Re: Elves domination - Comments
« on: August 06, 2020, 04:23:53 pm »
Llanowar Visionary is a great card for any Elf deck going forward.
Abundance is a card that if you're gonna run it, you might as well play Sylvan Library so you can NOT draw 3 cards every draw step and NOT pay 8 life for 3 cards.
You're running Umbral Mantle, so you should run Sword of the Paruns as well, if you're going the infinite mana route.
If you're trying for combo tricks and blazing speed (which it seems like that's what you're going for) you should consider the Birchlore Rangers, Heritage Druid, Nettle Sentinel team, as well as possibly Malachite Talisman.

Leyline of Abundance looks like it'd almost always be an underperformer. It's best with lOTS of mana dorks. You just have a few that tap for large amounts, and how does paying 4 for an enchantment that makes Priest of Titania give 8 instead of 7 really benefit you?

29
Deck Comments / Re: Mono Green Big Ass Creatures - Comments
« on: August 06, 2020, 04:09:08 pm »
You don't have many lands, and nothing that gets you extra (like a cultivate), so I'd imagine it'd start slow. It's probably a lot of fun once it gets going though.

30
Deck Comments / Re: Omnath is... large - Comments
« on: August 04, 2020, 04:26:40 pm »
Nice.

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