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Other => Deck Comments => Topic started by: Comment Bot on November 03, 2017, 02:42:27 am

Title: You ARE a PIRATE! - Comments
Post by: Comment Bot on November 03, 2017, 02:42:27 am
You ARE a PIRATE! (https://deckstats.net/decks/96893/845272-you-are-a-pirate-)

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Title: Re: You ARE a PIRATE! - Comments
Post by: osamba on November 03, 2017, 02:42:32 am
Ruin Raider (http://cards.deckstats.net/magiccard.php?lng=en&card=Ruin+Raider) into Varaska GG....
Title: Re: You ARE a PIRATE! - Comments
Post by: Benjamin on November 03, 2017, 09:45:02 am
I think unsummon (http://cards.deckstats.net/magiccard.php?lng=en&card=Unsummon) isn´t that great with hostage taker (http://cards.deckstats.net/magiccard.php?lng=en&card=Hostage+Taker), because to stole 1 creature you need 5 mana + cmc of the stolen creature and 2 cards.
Title: Re: You ARE a PIRATE! - Comments
Post by: ReMeDy_III on November 03, 2017, 11:28:49 am
Okay, I made some revisions:

-Sideboard changes. Harsh Scrutiny (http://cards.deckstats.net/magiccard.php?lng=en&card=Harsh+Scrutiny) works great with Ruin Raider (http://cards.deckstats.net/magiccard.php?lng=en&card=Ruin+Raider) for its 1-CMC and Scry, but gotta make sure opp's running creatures first.
-Reduced Vraska from two to one. It just felt like the right thing to do when I already have four 4-CMC Hostage Taker (http://cards.deckstats.net/magiccard.php?lng=en&card=Hostage+Taker)'s.
-Replaced one Unsummon (http://cards.deckstats.net/magiccard.php?lng=en&card=Unsummon) with a fourth Siren Stormtamer (http://cards.deckstats.net/magiccard.php?lng=en&card=Siren+Stormtamer) to bring my 1-drop creatures up to four.
-Added two Fell Flagships to round out my curve a bit better.

Will test it all on FNM today and see how it goes.
Title: Re: You ARE a PIRATE! - Comments
Post by: osamba on November 03, 2017, 08:16:15 pm
I’ve tried Fell Flagship (http://cards.deckstats.net/magiccard.php?lng=en&card=Fell+Flagship) and found in underwhelming Vanquisher’s Banner (http://cards.deckstats.net/magiccard.php?lng=en&card=Vanquisher%27s+Banner) is better for pump because of the card draw. But then again with Ruin Raider (http://cards.deckstats.net/magiccard.php?lng=en&card=Ruin+Raider) you get hosed. You’re better off probably running Aethersphere Harvester (http://cards.deckstats.net/magiccard.php?lng=en&card=Aethersphere+Harvester) in that slot.
Title: Re: You ARE a PIRATE! - Comments
Post by: ReMeDy_III on November 04, 2017, 06:38:51 pm
Well, I got 4th place out of 8 participants. I was somewhat happy with how it worked, but the deck definitely needs revisions. My FNM match summaries:

1st match (0-2): Despite my low mana curve, I struggled to get a 2nd land out, despite the Opt (http://cards.deckstats.net/magiccard.php?lng=en&card=Opt)'s. I can see why some players hate running Opt (http://cards.deckstats.net/magiccard.php?lng=en&card=Opt) -- if you open with a single Island (http://cards.deckstats.net/magiccard.php?lng=en&card=Island) and an Opt (http://cards.deckstats.net/magiccard.php?lng=en&card=Opt), it leaves you in a scary mulligan decision. What's worse, I opened a round with the lone Forest (http://cards.deckstats.net/magiccard.php?lng=en&card=Forest), so I had to mulligan. The Unsummons were awful, as my opponent was running a Panharmonicon (http://cards.deckstats.net/magiccard.php?lng=en&card=Panharmonicon) deck where all his creatures had, "whenever this creature comes into play..." Yea, try Unsummoning a Verdurous Gearhulk (http://cards.deckstats.net/magiccard.php?lng=en&card=Verdurous+Gearhulk) and see how that works for you! Plus, with all the Temur energy cards floating around, I'll move the Unsummons over to the sideboard.

2nd match (2-1): vs. Jace Cunning Castaway (http://cards.deckstats.net/magiccard.php?lng=en&card=Jace%2C+Cunning+Castaway) w/ Merfolk deck. At this point, I had ditched the Unsummons for Harsh Scrutiny (http://cards.deckstats.net/magiccard.php?lng=en&card=Harsh+Scrutiny), which is a much better option for trading 1-for-1 in cards, not to mention the Scry. He got Jace out, but it just delayed his death. I still got mana screwed a bit. I did manage to get Vraska out, but I had to tap myself out for it, which is a shame because my hand was flooded with cheap CMC cards from Ruin Raider (http://cards.deckstats.net/magiccard.php?lng=en&card=Ruin+Raider). Vraska's looking pretty slow right now.

3rd match (2-1): vs. a Dinosaur deck.  The dinosaurs struggled against my pirates with Menace, since the dinosaurs were too expensive, lacking the extra bodies needed to block. Once I gave my Menace pirates a Pirate's Cutlass (http://cards.deckstats.net/magiccard.php?lng=en&card=Pirate%27s+Cutlass), it was fairly easy to win.

-----
CHANGES:
- Needs two more land, and replacing the Forest (http://cards.deckstats.net/magiccard.php?lng=en&card=Forest) for an extra Island (http://cards.deckstats.net/magiccard.php?lng=en&card=Island) or Swamp (http://cards.deckstats.net/magiccard.php?lng=en&card=Swamp). Even though the curve is low, I can always dump extra mana into pirate tokens, Daring Saboteur (http://cards.deckstats.net/magiccard.php?lng=en&card=Daring+Saboteur) unblocks, Hostage Taker (http://cards.deckstats.net/magiccard.php?lng=en&card=Hostage+Taker) exiles, swapping around Pirate Cutlass, and the extra land works great with Ruin Raider (http://cards.deckstats.net/magiccard.php?lng=en&card=Ruin+Raider), since a land = 0 CMC.

- I'm removing Vraska and the Forest (http://cards.deckstats.net/magiccard.php?lng=en&card=Forest). Vraska's too slow and I'd have to tap myself out to play her, meaning I can't dump mana into the above mentioned things for a full turn. Maybe just a simple (http://cards.deckstats.net/magiccard.php?lng=en&card=Simple) vehicle, such as Consulate Dreadnought (http://cards.deckstats.net/magiccard.php?lng=en&card=Consulate+Dreadnought) would suffice; a late game knockout punch with a cheap CMC.
Title: Re: You ARE a PIRATE! - Comments
Post by: ReMeDy_III on November 05, 2017, 08:28:54 am
Taking a different direction. I'm rolling with 3x Bontu the Glorified (http://cards.deckstats.net/magiccard.php?lng=en&card=Bontu+the+Glorified) as my mid-late game threat over Vraska. Bontu combos quiet well with Ruin Raider (http://cards.deckstats.net/magiccard.php?lng=en&card=Ruin+Raider), since it's only 3-CMC, can scry, and the life gain is a nice cherry on top. Sacrificing isn't a problem with Fathom Fleet tokens, Siren Stormtamer (http://cards.deckstats.net/magiccard.php?lng=en&card=Siren+Stormtamer), and it's nice to self-destruct Dire Fleet Hoarder (http://cards.deckstats.net/magiccard.php?lng=en&card=Dire+Fleet+Hoarder) if you're desperate for that treasure.
Title: Re: You ARE a PIRATE! - Comments
Post by: awesomewaseem on November 06, 2017, 12:31:26 am
You mention you don't play Kitesail Freebooter (http://cards.deckstats.net/magiccard.php?lng=en&card=Kitesail+Freebooter) b/c, if it doesn't take away a card, it's a vanilla 1/2.  However, it's actually a 1/2 flying — in the current meta it is unlikely to be blockable.  With Pirate Cutlas, as a 3/3 flying, it's quite menacing.
Also, other than the obvious $$$, why not run Scarab God?  All of your creatures are likely dying, esp e/ Bontu, and all would be very impressive as 4/4s.