Deckstats Forum
Other => Deck Comments => Topic started by: Comment Bot on May 18, 2018, 07:17:44 pm
-
Power Overwhelming (https://deckstats.net/decks/56197/995748-power-overwhelming)
(https://i.hbtronix.de/flags/usgb.png) This topic has been created automatically to discuss this deck.
(https://i.hbtronix.de/flags/de.png) Dieses Thema wurde automatisch erstellt, um dieses Deck zu diskutieren.
-
I really like the feel of this deck, one question though: what is the thought behind Desert of the Mindful (https://cards.deckstats.net/magiccard.php?lng=en&card=Desert+of+the+Mindful)? Are they just there for the cycle, and if so wouldn't Opt (https://cards.deckstats.net/magiccard.php?lng=en&card=Opt) be better?
-
Opt (https://cards.deckstats.net/magiccard.php?lng=en&card=Opt) might be better. It was to avoid flooding. Just an idea i had that needs work
-
Maybe consider Mechanized Production (https://cards.deckstats.net/magiccard.php?lng=en&card=Mechanized+Production) - I'm not a standard player, but it seems like mechanized structure synergies well with powerstone shard (https://cards.deckstats.net/magiccard.php?lng=en&card=Powerstone+Shard)
-
Mechanized Production (https://cards.deckstats.net/magiccard.php?lng=en&card=Mechanized+Production) is already in the deck :)
-
Your deck was selected as our deckstats.net deck of the week this week. Congratulations!
-
I currently use a version that storms with paradox engine (https://cards.deckstats.net/magiccard.php?lng=en&card=Paradox+Engine). It also uses ornithopter (https://cards.deckstats.net/magiccard.php?lng=en&card=Ornithopter) with deduction module to make infinite mana.
-
Yeah the blue white version seems way better. After testing this one it has a lot of weaknesses
-
Looks great, the only card that's well known for being garbage is gear seeker (https://cards.deckstats.net/magiccard.php?lng=en&card=Seeker), just drop him for more giant robots, that's your strategy.
-
Like I can have 4 spells in the graveyard for cryptic serpent (https://cards.deckstats.net/magiccard.php?lng=en&card=Cryptic+Serpent) by the end of turn 2, how many artifacts could you possible play, to get gear seeker (https://cards.deckstats.net/magiccard.php?lng=en&card=Seeker) out as a tempo play.
-
I have been thinking about dropping seeker (https://cards.deckstats.net/magiccard.php?lng=en&card=Seeker). More treasure maps not only would make metal work cheaper but also give tokens for The Antiquities War (https://cards.deckstats.net/magiccard.php?lng=en&card=The+Antiquities+War). Thanks for the feed back
-
Ill try out serpent to see if it works better
-
Number one upgrade would be Walking Ballista (https://cards.deckstats.net/magiccard.php?lng=en&card=Walking+Ballista)