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Other => Deck Comments => Thema gestartet von: Comment Bot am März 13, 2019, 04:51:18 Nachmittag

Titel: Zacama, Primal Calamity - Comments
Beitrag von: Comment Bot am März 13, 2019, 04:51:18 Nachmittag
Zacama, Primal Calamity (https://deckstats.net/decks/124832/1235154-zacama-primal-calamity)

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(https://i.hbtronix.de/flags/de.png) Dieses Thema wurde automatisch erstellt, um dieses Deck zu diskutieren.
Titel: Re: Zacama, Primal Calamity - Comments
Beitrag von: TolueneCat am März 13, 2019, 04:51:18 Nachmittag
Curious why you are using Zacama for the tribal and not Gishath
Titel: Re: Zacama, Primal Calamity - Comments
Beitrag von: target008 am März 13, 2019, 06:27:12 Nachmittag
I am using Zacam because she is creature removal, life gain, burn damage, and artifact and enchantment removal on a stick. By using Zacam as my commander I don't have to build a lot of those things into my deck and can be more stompy than others. Gishath as a commander would feel super risky and I am not sure I would ever be able to get through with Gishath to utilize his abilities. this is very dependent on play groups.
Titel: Re: Zacama, Primal Calamity - Comments
Beitrag von: target008 am März 13, 2019, 06:30:43 Nachmittag
I should also say this is probably not the best Zacama deck as it is something I put together in a few hours. I do tend however to continuously update my decks here as I make changes. My Muldrotha, Goreclaw, and Vial smasher are my most polished decks.
Titel: Re: Zacama, Primal Calamity - Comments
Beitrag von: Holtaz am März 13, 2019, 07:12:54 Nachmittag
If you are using Zacama for removal/lifegain reasons, you don't need to make it a tribal commander, you can use many slots to put in other things in those colors better than a bunch of dinos ;)
Titel: Re: Zacama, Primal Calamity - Comments
Beitrag von: target008 am März 13, 2019, 07:15:12 Nachmittag
Nothing is better than dino's fact.
Titel: Re: Zacama, Primal Calamity - Comments
Beitrag von: Leonixious am März 14, 2019, 06:59:52 Vormittag
May I make a small Suggestion? Try putting Stuffy Doll (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Stuffy+Doll) in the deck, this will allow Zacama's Red ability to effect players as well. Another suggestion would be Temur Sabertooth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Temur+Sabertooth), with enough Lands/Mana, you can continuously cast Zacama from Hand, Untap Lands, Bounce Zacama back to hand, and use any extra Lands/Mana to gain a slow Infinite Mana Combo, add on a Panharmonicon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Panharmonicon) and this will allow you 2 Zacama  Triggers for entering (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Entering) the field (1st trigger, then tap all lands, then 2ed trigger).
Titel: Re: Zacama, Primal Calamity - Comments
Beitrag von: target008 am März 16, 2019, 05:38:28 Nachmittag
That would  be really cool leonixious but I am struggling making less powerful decks because so far I have a 100% win rate with my decks and they tend to be too powerful for the power level of my play group.

I thought my roon deck was going to be weak and then I flashed exarch brutilizer in and out of the battlefield using strionic resonator (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Strionic+Resonator) and conjurers bracers on my eldrazi displacer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Eldrazi+Displacer) to start tucking lands afrer I had effectively wiped the board with reflector mage (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Reflector+Mage).