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English-language Forums => Commander Discussion => Topic started by: Slyvester12 on December 16, 2021, 08:23:22 pm

Title: Show me what's not a 7.
Post by: Slyvester12 on December 16, 2021, 08:23:22 pm
Y'all ever notice that despite the near infinite possibility of deck building, with all of its myriad choices about budget, strategy, meta, somehow everyone always makes a perfect 7/10? What are the odds?

Hey, Morg, I've gathered you have a mild interest in stats. What are the chances that EVERY deck in EDH is either cEDH or a perfectly balanced 7?

Sarcasm aside, it boggles my mind that no one ever considers their deck underpowered. "Well, I have no ramp, draw, interaction, combos, or recursion, so I'd say it's a nice, fair 7." OUT OF WHAT, 100?

I understand all of the arguments that people are biased toward 7 because it's a passing grade, it's exactly halfway between neutral and great, people overestimate things, etc... But come on, why even mention a power level if it's relative to your kitchen table buddies. I bet one of them is just playing an old Yu-gi-oh deck and pretending it fits in MtG rules. How are you supposed to come up with a reliable rating when you're testing against Exodia?

Okay, rant over. Link me some decks that are anything but a 7. I don't care if that's bird tribal (you still around Belwas?) or your now-banned Sliver Hulk deck that abuses Flash (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Flash) (Soren?). Just as long as it's not a 7.
Title: Re: Show me what's not a 7.
Post by: Bonethor on December 16, 2021, 09:05:36 pm
I like to live dangerously! This should be a 6, but it might be more :P

https://deckstats.net/decks/108636/2326986-niv-mizzet-reborn-casual-engin/en#show__stats

Edit: I kind of get what you mean, but I like to use a scale where cEDH is more than 10, so 9-10 are reserved for high power / fringe cEDH, 7-8 try to follow their plan but are somehow suboptimal, 5-6 is casual and precons are usually 3-5 range.
less than 3 is usually jank on purpose. I think the scale just gets too congested otherwise. I kind of feel bad now for posting that since it might actually hit 7 :D
Title: Re: Show me what's not a 7.
Post by: Elan Morin Tedronai on December 16, 2021, 09:15:22 pm
https://deckstats.net/decks/9282/1782352-total-nature-of-the-beast (https://deckstats.net/decks/9282/1782352-total-nature-of-the-beast)
Readily built. 40 creatures including Marath, Will of the Wild (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Marath%2C+Will+of+the+Wild). 10 Instants and Sorceries. 15 artifacts and enchantments, some of which are rocks like Gilded Lotus (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gilded+Lotus) and the Signets and Borderposts. Other Tribals like Aether Charge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Aether+Charge) and Mayael's Aria (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mayael%27s+Aria). 35 lands.


https://deckstats.net/decks/9282/347720-utopian-draconom-wall-icon (https://deckstats.net/decks/9282/347720-utopian-draconom-wall-icon)
Lacking however strong artifacts and enchantments and Tiamat (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Tiamat) at the moment. 50 creatures. 1 Planesewalker Sarkhan Unbroken (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sarkhan+Unbroken). 5 spells. 8 artifacts and global enchantments. 35 lands.


https://deckstats.net/decks/9282/1197131-enhanced-adaptive-enchantment (https://deckstats.net/decks/9282/1197131-enhanced-adaptive-enchantment)
Almost built. Without only possibly Enduring Ideal (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Enduring+Ideal) and Sythis, Harvest's Hand (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sythis%2C+Harvest%27s+Hand). 30 creatures. 1 Planeswalker in the face of Calix, Destiny's Hand (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Calix%2C+Destiny%27s+Hand). 7 global enchantments. 18 auras. 7 Sorceries. Only Sol Ring (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sol+Ring). 35 lands.

I love that number by the way. I was born on 7th February, 1986.
Title: Re: Show me what's not a 7.
Post by: Slyvester12 on December 16, 2021, 09:31:01 pm
@Elan Morin Tedronai
I would probably not include your full birthday on a forum post. Unlikely to come back to haunt you, but that's kinda tempting fate.

Also, what are you ranking those?
Title: Re: Show me what's not a 7.
Post by: Elan Morin Tedronai on December 16, 2021, 09:59:23 pm
Oh, yeah. Now I saw that it's power level. First, I thought it was a card type number. OK, well, I think I would boast for 8/10 on the Draconom(wall)icon. But, yeah generally such level 7/10 are the Total Nature of the Beast and Enhanced Adaptive Enchantment. Yeah. Don't want to argue with you. You are bigger EDH player and deck builder than me. I don't have more than 3 EDH decks. I also am proud to show them.
Regards and Merry Christmas:
Chavo
Title: Re: Show me what's not a 7.
Post by: Morganator 2.0 on December 16, 2021, 11:13:40 pm
Hey, Morg, I've gathered you have a mild interest in stats. What are the chances that EVERY deck in EDH is either cEDH or a perfectly balanced 7?

Mild is putting it lightly. We've talked about power levels one (https://deckstats.net/forum/index.php/topic,50625.0.html) or two (https://deckstats.net/forum/index.php/topic,50688.0.html) or three (https://deckstats.net/forum/index.php/topic,58447.msg175014.html#msg175014) times.

I really can't solve this right now unfortunately. I mean, I'd like to try, but I have a lot on my plate. So I shouldn't. I shouldn't mess with this. I shouldn't even be spending time making this post. Even if I want to. I have other things to do.

...

Hey do you know what my favorite thing about Deckstats is? The stats!

Screw it, let's do this. Get ready for a long post.

So the answer to "what are the chances that EVERY deck in EDH is either cEDH or a perfectly balanced 7?" is zero or very close to zero. If you're asking what are the odds that most decks are at 7, that I can try and help with.

I imagine that most people consider (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Consider) the rating to be a percentile rating. This is different from percentages. What this means is that if you were to take one of the strongest decks and call it a "10" and one of the weakest decks and call it a "1" with 8 other increments in between, your deck would be at position 7. Either that or as you said, everyone thinks that their deck is average, and because the school system shows that 70% is generally the class average on a bell curve, they assume that their deck must be at 70% or a 7. If we were treating this like a percentage rating, on average we would expect people to rate their decks closer to 5 or 6. This is not the case.

As for finding out the chances that a given deck is a 7 versus any other rating... you'd think it would be about a 10% chance right? If you have 10 options for power level, and you guess your deck's strength at random, you're going to be correct about 10% of the time. Makes sense yes? Unfortunately, that's not how percentiles work. Continuing with the classroom analogy, if we have 100 students and ordered them from lowest grade to highest grade, the student at percentile 50 (and most percentiles around 50) would have a grade of about 70%. Percentiles work differently. It is quite possible that the majority of people have decks around the 70th percentile (power level 7 out of 10). I don't think it's likely, but it is possible. So in order to find out what the odds are that most decks are a 7, we would need some numbers to work with. This thread is a good start.



I'm not sure if this part will help, but it might. Do you remember this thread (https://deckstats.net/forum/index.php/topic,51303.0.html) where I wanted to make a commander league for everyone? With everyone being double vaxxed I wanted to give this a shot, so I got some friends together and we finalized the ranking system. We wanted to get people to rate their own decks so we had to make sure that the ratings were concise. Here's what we ended up with.

Quote
A-Rank
These are the competitive commander (cEDH) decks. The best of the best. They are refined and as well made as you can make them.
•   You’re using a consistent game plan (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Game+Plan) that you can enact in over 90% of the games you play.
•   You have multiple combo lines, a resilient game plan (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Game+Plan), and/or combo protection.
•   Your deck can consistently (not occasionally) either:
o   Threaten (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Threaten) a win on turn 3 or 4
o   Stop a combo by turn 3 or 4

B-Rank
These are the fringe decks. They're not as fast or as consistent as Rank A, but they can still do amazing things, and only just fall short of greatness.
•   Like rank A these decks are refined to perform really well, but they are less consistent, less resilient, and a little slower.
•   Game plans are still consistent and can be enacted most games.
•   Decks will try to threaten (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Threaten) a win (or stop one) on turns 5 to 7. They might be able to win sooner, but not consistently.

C-Rank
Stronger casual decks end up here. Decks have a focused game plan (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Game+Plan), but there are noticeable flaws with consistency and interactive power. Their games aren't fast, but individual card power is still very high.
•   Games will end around turn 9, but it’s unlikely that anyone is counting at this point.
•   Individual card strength is high. Cards have good synergy with each other and the commander.
•   Decks can still have combos as win-conditions, but strong synergies and incremental damage are more common here than in ranks A and B.

D-Rank
Your "average" casual decks end up here. There is a very general gameplan and a core strategy, but there are issues with trying to enact the plan.
•   While there is an overarching strategy, there is no key line of play. The deck knows how it wants to win, but it is lacking in power and consistency. Variance between games is high.
•   No combos at this point (unless they are super janky and convoluted) but mass combat damage and strong synergies between cards are common.

E-Rank
Low-power decks. Commander pre-cons would be rank E.
•   Decks will almost exclusively win with incremental damage.
•   Card choices are not optimized.
•   If you weren’t in any other ranks, you’re rank E.

If you’re torn between your deck falling into one of two ranks, go with the higher rank.


The league never fired (due to logistical reasons) but I did get a chance to do some preliminary testing with this rank system. I wandered the tables and asked people "Read this. What rank do you think the deck you're using is?"

Any guesses as to what people said?

Most players said that their deck was C-rank.

That was interesting to me. I specified that "D" should be the average and yet everyone was still inclined to rank their deck just above average. Even more strange, if you were to transpose the 5 ranks onto the 10 power levels, you would expect the usual rating of "7" to line up with "B-rank". That wasn't the case here. The same people that would say their deck is a "7" would also rate it at "C". Very interesting.

If you happen to want to talk about this rank system more, please only bring it up here if it is relevant to this discussion. Otherwise, you can post in the old thread.



Alright, enough rambling and stalling. Time to go over my decks. All decks are viewable through my profile link.

Edric = 9. This is a cEDH counterspell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Counterspell) deck but it has fallen out of favor with the recent power creep.

Sisay = 8. Formerly competitive (was likely a 10) before Paradox Engine (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Paradox+Engine) got banned. It's good at the toolbox stax strategy, but has trouble with closing the win.

Krenko = 7. A fringe competitive goblin swarm. Strongest Krenko I've seen but that's likely me being pretentious.

Scarab God = 6. A strong casual deck but it's too slow in the early game to make it's way into fringe and competitive pods. This used to be the deck I tend to pull out when people say "my deck is a 7". I would win ... often.

Haldan+Pako = 6. Strategy is to play Pako by turn 3, then figure out how to win with my opponents' cards as this deck has no combos or win-cons built-in. Except for commander damage through Pako.

Brudiclad = 5 (maybe 6, haven't tested it enough). Token deck. Mostly wins with that construct token from stuff like Karn, Scion of Urza (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Karn%2C+Scion+of+Urza). This is my go-to deck when people say "my deck is a 7". This deck still usually wins, but it's a closer game. I'd like to think I'm winning here due to skill.

Vaevictis = 5. A casual disruptive deck that wins with Primal Surge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Primal+Surge)... or at least wants to. This deck is an even match against most decks where the owner claims "7".

Licia = 4. The idea here was to make a deck that can win with both Near-Death Experience (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Near-Death+Experience) and Test of Endurance (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Test+of+Endurance). Mostly wins with commander damage. Deck is kinda slow and runs out of cards to cast frequently.

Mishra = Unknown. Individual card strength is high, but the strategy is weak. The deck is a huge glass canon. I have no idea how to rate it.
Title: Re: Show me what's not a 7.
Post by: Elan Morin Tedronai on December 17, 2021, 12:38:25 am
Respectable B-Ranking of Draconom(wall)icon while lacking stuff like Cavern of Souls (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cavern+of+Souls). Also pretty much respectable C-Ranking or "Stronger casual decks" in my opinion of Total Nature of the Beast and Enhanced Adaptive Enchantments. It's not pre-con but close to it with aggravation of the Beasts, Baloths and Behemoths. While, yeah Adaptive Enchantment was a gift for my Birthday 2 years ago, but it went through a lot of modifications and updating especially with latest Theros and Modern Horizons 2. So, it's strong modified pre-con that deserves C or at least D. Adaptive Enchantment itself is strong edition in my opinion, so I made some improvements in it to boast such pretension.
Regards: Chavo
Title: Re: Show me what's not a 7.
Post by: Bizarro Soapy on December 17, 2021, 12:54:19 am
I've yet to see a Galea, Kindler of Hope (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Galea%2C+Kindler+of+Hope) deck that wasn't a 3
Title: Re: Show me what's not a 7.
Post by: The Golgari Guy on December 17, 2021, 01:00:31 am
I don't really like numerical power level scales. However, if I was forced to use such thing, I would say that my Meren deck is "more than a 7" (https://deckstats.net/decks/149180/1755348-meren-aristocrats-midrange) and that my Doran deck is "less than a 7" (https://deckstats.net/decks/149180/1953356-doran-king-of-treefolks).

Probably the first would be like a B in Morgan's scale and the second one would be like a C- .
Title: Re: Show me what's not a 7.
Post by: Elan Morin Tedronai on December 17, 2021, 04:22:34 am
For Totem Speaker (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Totem+Speaker), Aether Charge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Aether+Charge) and Krosan Groundshaker (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Krosan+Groundshaker), I was inspired by Morganator's list of All of the Tribal Cards (https://deckstats.net/decks/82803/1981390-all-of-the-tribal-cards-in-mag). I was amazed by their existence from Legion's days. The Speaker and the Krosan are about to be tested and gotten first by tomorrow.
Regards:
Chavo
Title: Re: Show me what's not a 7.
Post by: Kale87 on December 17, 2021, 08:27:30 am
Solid 7.

https://deckstats.net/decks/142661/2171039-8-9th-edition-commander
Title: Re: Show me what's not a 7.
Post by: Potato Chop on December 17, 2021, 10:44:18 am
Before each game, you randomly choose your commander from the selection. No plan. No strategy. No interaction. Not a single card that will do what you want every time. Enjoy a beautiful, solid 2 or 3. As far as good times with friends go, though, this is a pure 10/10, and that’s why I play Magic.

https://deckstats.net/decks/151238/2326965-so-we-were-playing-magic-and-t/en (https://deckstats.net/decks/151238/2326965-so-we-were-playing-magic-and-t/en)

BUT WAIT! Sometimes this deck can be good. Here’s an explanation:

This deck is very chaotic. Meaning, it’s almost never going to play the way you intend. The best part, however, is that it’s got a heck ton of cards that screw with your opponents. So if you get the right cards out, everyone is playing “chaos.” In many situations, you end up playing your opponents’ decks, inheriting their board states, forcing them to cast the wrong spells at the wrong time, etc. And while your pool of opponents (hopefully) consists of three reliably powerful decks, their pool of opponents consists of two powerful decks and… you. Thus, simply by you being there in combination with symmetrical effects that rely on each player’s opponents for benefits, you are putting your opponents at a disadvantage.

TL;DR: This deck is so chaotic that it puts you at an immediate and mathematical advantage.
Title: Re: Show me what's not a 7.
Post by: Morganator 2.0 on December 17, 2021, 03:40:06 pm
So I have a question for everyone. What are you using as a baseline to determine your decks' power level?

I based mine on the A to E scale that I made and just treated power 10/9 as A-rank, 8/7 as B-rank and so on. I then gauged that if it was a stronger C-rank deck I call it a 6 and a weaker one is a 5, and so one for each deck. I think that another part of this is that I've seen the upper limit. I've seen what decks at power 10 can do. I know that my decks are not that (despite how often other players say they are).

So that's my system, and it seems like it lined up with the way The Golgari Guy and Potato Chop rated their decks, but I'm having trouble understanding the other ones. When you say your deck is an 8 or 7, what makes you pick that number? What makes you say that your deck is above average, instead of just being average.

And while I'm asking questions, do you Slyvester12, have any decks that you can say aren't a 7?
Title: Re: Show me what's not a 7.
Post by: Mynus on December 17, 2021, 04:13:14 pm
When I first started playing someone was trying to explain power level to me, I am now convinced they don't know anything about power levels, but they told me that a Pre-con was typically around a 4-5. Using that logic, I thought that an upgraded pre-con should probably be around a 6-7. So, I just assumed this was accurate and for a long time I thought most of my decks were 7s; they are not. I actually hate the number system, I think telling someone your deck is a 7 means absolutely nothing, because most people have different definitions of the levels or because people have a very hard time honestly evaluating their own decks.

I have actually stopped asking about power level numbers, but instead I try to ask what turn a deck can typically win on. I personally like a game that lasts past turn 4-6. This question has served me much better than the power level idea. If someone tells me anywhere between turn 3-5; I know that my decks are probably not going to compete in that scenario. My most focused deck is probably my Gyruda deck, but that deck isn't winning quickly at all. I would like an experienced player to look through my decks and tell me their "power level," but I don't think most people actually want to take the time to do this. Again, for me if a commander games goes 10-15 turns, I am okay with that, because that usually means I got to do something, I may not win, but at least I had opportunities to do something cool. In a game that ends on turn 4, I am probably not actually doing anything.

Command Zone just did a video and they mentioned something I like, they asked the question - Is your deck built to win? or Can your deck win? I think this distinguishes a lot of players; my decks "can" win, but I don't build a deck simply to win. I would rather have a theme/goal and try to do that thing.

Here is the Gyruda deck I mentioned (edited to show categories):
https://deckstats.net/decks/154132/1747383-gyruda-blink-clone-bounce-edh


The goal of this deck is to get Gyruda's ETB as much as possible, which means its primary wincon is Mill.
Personally, I would put this at a 6, and according to the letters, it may fall in in the C-D range. Am I accurate?
Title: Re: Show me what's not a 7.
Post by: Bonethousand on December 17, 2021, 04:48:24 pm
So I have a question for everyone. What are you using as a baseline to determine your decks' power level?

I try not to use numbers or letters to communicate the power level my decks. As a teacher, I've seen first hand how oversimplified and frustrating even a well-thought-out grading scale can be to the interpreter of that grade. I have a pretty consistent playgroup, and so I only have to employ the rule 0 talk every once in a while, but when I do I try to represent a couple key things about my deck.

1. Potential to go-off in a single turn: I let people know roughly the number of combos or if the synergy of the deck allows for enough value all at once to create a lethal board state. I don't really talk about what those win-cons are, just the probability.

2. Jank/Flavor: I like to communicate up-front about how much of the deck/theme is made of pet cards and fun stuff vs. how much is optimized. Again, general mentioning of this is enough brief context to satisfy people.

3. Win-rate: Lastly, if it's a deck I've played before I like to drop in how well it's done against other decks of comparable power. I don't necessarily keep track of my stats objectively, but if I truly believe in my heart that my deck is jank, but it consistently stomps the table, I'll mention that. Same if the deck has a boogieman-der at the helm, but it just gets hosed every time.

Honestly, if I mention these three things, people tend to immediately go, "Oh, sweet, I have a 6 I can play too." Or they'll decide to put their Urza deck away and have mercy on me. But, no matter how well constructed my ranking system is, I always have to explain the number anyways, so I just skip it.
Title: Re: Show me what's not a 7.
Post by: Bonethousand on December 17, 2021, 05:12:27 pm
For example, I'd consider (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Consider) my Morophon deck a 7 because of it's explosive potential (despite being typically slow to get going, which might make it a 6), but I'd also consider (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Consider) my Esix deck a 7 (maybe an 8, but that feels too high, even though this deck almost always wins at the table) because of it's resiliency and ability to consistently overwhelm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Overwhelm) the board. I'd love to see what people's opinions are on these ratings, but even I am not sure. I mean, maybe they're both 6's...

Edit: I realize now that I did the exact opposite of the prompt, and gave you "7's." So let's just go with what I put in parentheses and say I think Morophon is a 6 and Esix is an 8.

https://deckstats.net/decks/158324/1785048-morophon-fire-sale-


https://deckstats.net/decks/158324/2043696-esix-gon-give-it-to-you
Title: Re: Show me what's not a 7.
Post by: CleanBelwas on December 17, 2021, 05:14:55 pm
I don't care if that's bird tribal (you still around Belwas?)

Hey guys.

Picked a good day to log back in it seems. Hope you're all doing alright.

I can safely say that I don't have single deck that would be considered a 7. Or, I don't think so at least. Truth is I don't have a clue what any of my decks would register on a power scale. All I know is if they're doing too well in my meta, I take them apart (or just stop playing them if I don't have the heart to take them apart. Sorry Yuriko). I don't know what turn any of my decks are supposed to win on, if they even have a dedicated way to win other than "eh, I might get lucky".

I mostly just play shit with a dumb theme or a weird plan. My most recent deck that I've just built now I have a little more time for hobbies again revolves around repeatedly casting Polymorph (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Polymorph) on Kefnet the Mindful (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Kefnet+the+Mindful). It's stupid.

Slyvester12 wants decks that aren't 7s. Ask and ye shall receive.

=====

The aforementioned bird deck:

The eventual idea is to only have cards that are birds, bird themed or have birds in the art. My wife loves birds and I was hoping this would get her into Magic.

https://deckstats.net/decks/132604/1510627-birds-of-war

=====

Grixis dragon tribal reanimator - old frame only:

I love the old frame, and some of the old dragons are weird and cool.

https://deckstats.net/decks/132604/1743842-og-bolas-old-frame-dragon-rean

=====

Minigame Tribal (a personal favourite):

This whole deck revolves around effects that do things like splitting cards into piles, blind naming cards, that kind of thing. Fun for the whole table.

https://deckstats.net/decks/132604/1566723-minigame-tribal

=====

The deck with the biggest disparity between how shit it is vs. the effort I put in to making it.

I've spent SOOO freakin long on this deck. If you're interested in it, click through to see all the descriptions. They all cover what each card represents and why it was included.

A deck based on Dante's Inferno (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Inferno):

https://deckstats.net/decks/132604/1512602-dante-s-inferno

=====

Just traps:

This deck worked surprisingly well. It was terrible, but I thought it would be even worse than it was. Some of the traps are kind of OK.

https://deckstats.net/decks/132604/1730334-maybe-the-dumbest-deck-i-ve-ev

=====

Whatever the fuck this is:

I just find this kind of card hilarious.

https://deckstats.net/decks/132604/1800926-nominative-determinism

=====

All of these are deck's I've actually sleeved up and taken to game night, sat down at a table with my friends, shuffled up, and attempted to pilot with a straight face. Holy crap are some of them awful, but I have so much fun with these janky brews.

Looking forward to brewing a bunch more now I'll have a bit more availability again. Hopefully some premium jank has been released in the last few sets I've missed.

Edit: edited just to add some context to each deck.
Title: Re: Show me what's not a 7.
Post by: Slyvester12 on December 17, 2021, 05:52:29 pm
So I have a question for everyone. What are you using as a baseline to determine your decks' power level?

I based mine on the A to E scale that I made and just treated power 10/9 as A-rank, 8/7 as B-rank and so on. I then gauged that if it was a stronger C-rank deck I call it a 6 and a weaker one is a 5, and so one for each deck. I think that another part of this is that I've seen the upper limit. I've seen what decks at power 10 can do. I know that my decks are not that (despite how often other players say they are).

So that's my system, and it seems like it lined up with the way The Golgari Guy and Potato Chop rated their decks, but I'm having trouble understanding the other ones. When you say your deck is an 8 or 7, what makes you pick that number? What makes you say that your deck is above average, instead of just being average.

And while I'm asking questions, do you Slyvester12, have any decks that you can say aren't a 7?

When I'm considering a deck's power level, I usually look at the things most decks want to do and how the strategy is supported. If a deck has enough ramp, draw, interaction, an average CMC around 3-3.4, and a reasonable win condition, I would consider (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Consider) that a 6 or a 7. I think your scale Morganator bunches lower power decks a bit and has more room for upper levels. I think a lot of people do the opposite. I'm not sure what a good baseline is, though maybe having a 1-10 scale for casual and a 10.x scale for competitive would make sense.

Regardless, as requested, here are a few of my decks that I would not rank 7s.

Ezuri Elfball - 8
What? The deck that I spent hundreds of hours working on and wrote a primer for isn't a 7? I know, shocking. I would call this an 8, or maybe a 9 if we use the 1-10 and 10.x scale I mentioned before. If someone says "My deck is a 7," this deck wins. Every time. If an entire table of people say they're playing 7s, I'll often still win even in an archenemy scenario. Only very heavy removal or stax keep this deck from going off.
https://deckstats.net/decks/132279/1577597-ezuri-elfball-combo-primer

Scion Toolbox - 8
The other primer I wrote. Again, against a "7" or a table of "7s," this deck essentially always wins. It's weaker than Ezuri, but mostly because it's slower and a little less resilient. Even with the 10.x scale, I would still call this an 8.
https://deckstats.net/decks/132279/1497031-scion-dragon-combo-primer

Now for the other end of things.

Worse than Infect - 5
This is a mostly jank deck built around making other people lose with Phage the Untouchables' etb and Endless Whispers (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Endless+Whispers). Alternatively, doing something just as janky with Tree of Perdition (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Tree+of+Perdition) and Triskaidekaphobia (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Triskaidekaphobia). Liliana's Contract (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Liliana%27s+Contract) is in there because it turned into pseudo demon tribal, but I've literally never won with it. This deck is honestly probably a 4, but it has enough ramp and interaction to hang in there, and enough of a big black mana strategy to play stompy if need be.
https://deckstats.net/decks/132279/1350696-worse-than-infect

Finally, the deck I play against precons.
Angry Omnath's Lands - 3
This is just a landfall deck with no interaction and big mana costs. It goes even against precons (maybe a bit better than even, depending on which precons), but that's about the best I can say for it. If it gets the chance to Boundless Realms (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Boundless+Realms) into Scapeshift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Scapeshift) into Splendid Reclamation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Splendid+Reclamation) with Omnath out, I tend to win. It's happened before, but very rarely. This deck struggles against everything, takes forever to get going, and has no answers. It's all about just getting Omnath and pumping out elementals with Warstorm Surge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Warstorm+Surge) or Where Ancients Tread (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Where+Ancients+Tread) out. It's really just a step above jank, but it functions properly and can do explosive things.
https://deckstats.net/decks/132279/1332884-omnath-locus-of-landfall
Title: Re: Show me what's not a 7.
Post by: Aetherium Slinky on December 17, 2021, 06:11:28 pm
My scale goes like this: most precons are 2-3. Some are better than others so I give the best precons a free pass and call them 4. An upgraded precon (swap 10-20 cards, fix mana base) is anywhere between 4 and 6. This leaves us with decks that consistently lose to precons to rank 1. Weird jank on par with a precon is likely 2-4. A fully tuned jank deck might score 5 but is ultimately limited by their strategy or choice of commander. Here's something that, on my scale, scores somewhere around 5:
https://deckstats.net/decks/93006/1536141-mommy-my-hand-hurts-kami-of-th
It forces group draws so everyone has answers but it has some defensive firepower in the form of bounces and counterspells. It beats precons but it loses to an average deck most of the time.

Higher end goes like this: tier 1 and tier 1.5 cEDH are 10. Tier 2 and some fringe high power decks are 9. Most high power decks are 8. Strong casual decks are 7. The average casual deck should score something between a tuned up precon (5) and a strong casual deck (7).

Here's my example of an 8. I've doscussed this deck extensively with both the cEDH community and the fringe cEDH community and we're all fairly certain it's somewhere between 7.5 and 8.5.
https://deckstats.net/decks/93006/2053346-merieke-ri-berit-high-power-un
It's a pure combo deck with almost no dead cards and some high end staples. It's mostly limites by the fact that its combos require 3 pieces (but there's redundancy and a buttload of tutors to find them) and depending on the line I'm going for some parts must last a full rotation on the table. It has protection, redundancy and recursion so it's fairly resilient.
Title: Re: Show me what's not a 7.
Post by: Bonethor on December 17, 2021, 06:19:01 pm
I'd love to see what people's opinions are on these ratings, but even I am not sure. I mean, maybe they're both 6's...

From one bone person to the next, I'll bite :D

I get the feeling that both decks "suffer" from Timmyism; I'd say the Morophon deck is 5-6, probably bump it to six due to it being able to explode a bit as you said. If Morophon or your board gets got it seems like recovery is a bit slow and you're most of the time relying on getting through a turn cycle somewhat unscathed.

Esix I'd say is a 7 :P again if you don't have your haste enabler after going off you're still mainly relying on making it through a turn cycle, but even if your board gets messed with you've probably gained enough value to keep rebuilding and grind out the game. There's good synergy there too. Both decks are good for their purpose!

If you wanted to raise the power level (not upgrade) I'd say you'd have to focus your wincons and more consistent ways to get to those wincons but of course that's going more into the combo territory and decks that play the same may tend to get stale.
Title: Re: Show me what's not a 7.
Post by: BlackFox0117 on December 17, 2021, 06:45:24 pm
Literally any of my decks, all of which are in my "Active Decks" folder. Going by Morganator 2.0's scale, I'd say all of my decks range from E Rank to C Rank.
Title: Re: Show me what's not a 7.
Post by: Bonethousand on December 17, 2021, 06:54:01 pm
I'd love to see what people's opinions are on these ratings, but even I am not sure. I mean, maybe they're both 6's...

From one bone person to the next, I'll bite :D

I get the feeling that both decks "suffer" from Timmyism

First, may I say, excellent choice of name. Second, nailed it. EDH has such Timmy potential, that it's hard for me to justify optimization for straight up winning. Born a Timmy, and I'll die a Timmy. "Just wait till I get my Leviathan (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Leviathan)" as my epitaph.
Title: Re: Show me what's not a 7.
Post by: BlackFox0117 on December 17, 2021, 07:05:19 pm
I don't care if that's bird tribal (you still around Belwas?)

Hey guys.

Picked a good day to log back in it seems. Hope you're all doing alright.

I can safely say that I don't have single deck that would be considered a 7. Or, I don't think so at least. Truth is I don't have a clue what any of my decks would register on a power scale. All I know is if they're doing too well in my meta, I take them apart (or just stop playing them if I don't have the heart to take them apart. Sorry Yuriko). I don't know what turn any of my decks are supposed to win on, if they even have a dedicated way to win other than "eh, I might get lucky".

I mostly just play shit with a dumb theme or a weird plan. My most recent deck that I've just built now I have a little more time for hobbies again revolves around repeatedly casting Polymorph (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Polymorph) on Kefnet the Mindful (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Kefnet+the+Mindful). It's stupid.

Slyvester12 wants decks that aren't 7s. Ask and ye shall receive.

=====

The aforementioned bird deck:

The eventual idea is to only have cards that are birds, bird themed or have birds in the art. My wife loves birds and I was hoping this would get her into Magic.

https://deckstats.net/decks/132604/1510627-birds-of-war


Did the bird deck get your wife into the game, though?
Title: Re: Show me what's not a 7.
Post by: CleanBelwas on December 17, 2021, 07:27:05 pm
Did the bird deck get your wife into the game, though?

Unfortunately not so much. She loved the effort and appreciated it, but it's just not for her. She used to like playing kitchen table 60 card on occasion, but EDH is just not her thing at all. She's not into all the extra rules and complications, higher starting life totals, longer games, multiplayer and political aspects etc. She only really used to play because she knew I liked it, but it was a lot easier for her to stomach in small doses and game of EDH is too long.
Title: Re: Show me what's not a 7.
Post by: BlackFox0117 on December 17, 2021, 08:31:36 pm
Did the bird deck get your wife into the game, though?

Unfortunately not so much. She loved the effort and appreciated it, but it's just not for her. She used to like playing kitchen table 60 card on occasion, but EDH is just not her thing at all. She's not into all the extra rules and complications, higher starting life totals, longer games, multiplayer and political aspects etc. She only really used to play because she knew I liked it, but it was a lot easier for her to stomach in small doses and game of EDH is too long.

That's understandable. Shout out to you for trying!
Title: Re: Show me what's not a 7.
Post by: Diskret on December 17, 2021, 08:41:19 pm
Before each game, you randomly choose your commander from the selection. No plan. No strategy. No interaction. Not a single card that will do what you want every time. Enjoy a beautiful, solid 2 or 3. As far as good times with friends go, though, this is a pure 10/10, and that’s why I play Magic.
[... chaos deck ...]
TL;DR: This deck is so chaotic that it puts you at an immediate and mathematical advantage.

F me it's a 30€ deck I'm building this.

On topic:
https://deckstats.net/decks/185502/2296160-commander-djo-ra
Call Jhoira, ???, profit!
Slow & weird, 100% awesome & cheap AF.
Title: Re: Show me what's not a 7.
Post by: BlackFox0117 on December 17, 2021, 09:12:18 pm
Literally any of my decks, all of which are in my "Active Decks" folder. Going by Morganator 2.0's scale, I'd say all of my decks range from E Rank to C Rank.

Though, to be fair, none of them are optimized, only functional. The "sideboards" are the cards I plan on eventually adding to help optimize, so feel free to factor those in and tell me how they'd be rated!
Title: Re: Show me what's not a 7.
Post by: Slyvester12 on December 17, 2021, 09:23:55 pm
Literally any of my decks, all of which are in my "Active Decks" folder. Going by Morganator 2.0's scale, I'd say all of my decks range from E Rank to C Rank.

Though, to be fair, none of them are optimized, only functional. The "sideboards" are the cards I plan on eventually adding to help optimize, so feel free to factor those in and tell me how they'd be rated!

It would help if you picked a few you'd like people to look at and linked them here. You can just copy/paste the url from the deck page into a comment and deckstats will automatically display the deck.
Title: Re: Show me what's not a 7.
Post by: anjinsan on December 21, 2021, 05:51:14 pm
Ha. Well, we all know the "everything is a 7" joke, but I'm starting to think that all of my decks are 7s.

This isn't actually that ridiculous; I don't build for cEDH and generally stay away from combo wins (or just anything I find boring), so I struggle to justify 8+ for anything. In fact they frequently don't have much plan in the way of wincons. However I do play powerful cards (I play online, all those decks are literally budgetless - i.e. I don't spend any money!) and often fast mana, etc. I recently played in a "6-7" room where one guy quit right away because two of us go good hands and ramped quickly. To be fair, they could have been 8s, but mine was a jank joke stax deck that actually won that one but has failed to do anything three times out of four.

I have also been accused of playing cEDH decks, even with some of my lower-powered decks!

Yet, there's clearly a difference between my more powerful decks and, say, my Archelos Mutant Ninja (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ninja) Turtles deck (heck, I have another Archelos deck which is just straight-up better). OK, possibly my Lord Windgrace (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Lord+Windgrace)/Umori deck is sub-7 because it has no mana rocks or instant-speed removal (because, you know, Umori). Yet everything else... seems to be a 7?
Title: Re: Show me what's not a 7.
Post by: Slyvester12 on December 21, 2021, 08:17:07 pm
Ha. Well, we all know the "everything is a 7" joke, but I'm starting to think that all of my decks are 7s.

This isn't actually that ridiculous; I don't build for cEDH and generally stay away from combo wins (or just anything I find boring), so I struggle to justify 8+ for anything. In fact they frequently don't have much plan in the way of wincons. However I do play powerful cards (I play online, all those decks are literally budgetless - i.e. I don't spend any money!) and often fast mana, etc. I recently played in a "6-7" room where one guy quit right away because two of us go good hands and ramped quickly. To be fair, they could have been 8s, but mine was a jank joke stax deck that actually won that one but has failed to do anything three times out of four.

I have also been accused of playing cEDH decks, even with some of my lower-powered decks!

Yet, there's clearly a difference between my more powerful decks and, say, my Archelos Mutant Ninja (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ninja) Turtles deck (heck, I have another Archelos deck which is just straight-up better). OK, possibly my Lord Windgrace (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Lord+Windgrace)/Umori deck is sub-7 because it has no mana rocks or instant-speed removal (because, you know, Umori). Yet everything else... seems to be a 7?

Maybe link a couple of the ones you think are borderline? Even made properly, a lot of strategies should struggle to get to 7 unless they make extensive use of staples. I'm not sure it's possible to make Spider Tribal a 7, for example. Are you just playing relatively strong archetypes?
Title: Re: Show me what's not a 7.
Post by: anjinsan on December 21, 2021, 08:54:36 pm
Well indeed, I'm pretty sure my Mutant Ninja (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ninja) Turtles deck is not a 7. However even my weaker/jankier decks have caused people to get upset that they're too powerful. If seems that if you're in a group at a power level below 7, every deck that wins is too strong. These are certainly not 8+, though (at least, for the most part).
Title: Re: Show me what's not a 7.
Post by: CleanBelwas on December 22, 2021, 02:13:22 pm
Well, I did it.

I broke the habit of a lifetime and built a solid 8.

This is what you meant, right?

https://deckstats.net/decks/132604/2364561-this-deck-is-gr8
Title: Re: Show me what's not a 7.
Post by: Schau on December 22, 2021, 02:43:30 pm
Well, I did it.

I broke the habit of a lifetime and built a solid 8.

This is what you meant, right?
If I didn't have a throat infection I would be laughing pretty hard right now, I love it.
Title: Re: Show me what's not a 7.
Post by: Bonethousand on December 22, 2021, 03:11:18 pm
Well, I did it.

I broke the habit of a lifetime and built a solid 8.

This is what you meant, right?

This is what I signed up for.
Title: Re: Show me what's not a 7.
Post by: The Golgari Guy on December 22, 2021, 04:58:19 pm
Well, I did it.

I broke the habit of a lifetime and built a solid 8.

This is what you meant, right?



I... love this!
Title: Re: Show me what's not a 7.
Post by: CleanBelwas on April 02, 2022, 12:06:26 am
We can finally put this to bed.

EDHRec came up with a deck power level checker.

https://calc.edhrec.com/
Title: Re: Show me what's not a 7.
Post by: Slyvester12 on April 02, 2022, 01:32:18 am
We can finally put this to bed.

EDHRec came up with a deck power level checker.

https://calc.edhrec.com/

DAMN (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Damn) IT I DIDN'T REALIZE IT WAS A JOKE.

I was so excited, too.
Title: Re: Show me what's not a 7.
Post by: CleanBelwas on April 02, 2022, 10:36:43 am
We can finally put this to bed.

EDHRec came up with a deck power level checker.

https://calc.edhrec.com/

DAMN (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Damn) IT I DIDN'T REALIZE IT WAS A JOKE.

I was so excited, too.

The funniest part on the twitter thread was the amount of people who put in multiple decklists before they realised it was an April Fools joke.

People were earnestly sat there, putting in decklists and thinking "7. Yea makes sense. 7 again, I can see it. 7. Sure thing". (That's not a judgement on those people by the way. We all know how individual bias can sway evaluation. It's just human nature).

Goes to show how accurate your original point in the thread is.
Title: Re: Show me what's not a 7.
Post by: The Golgari Guy on April 02, 2022, 12:33:30 pm
As soon as I saw that, this is the decklist I tried:

1 Squire (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Squire)
Title: Re: Show me what's not a 7.
Post by: CleanBelwas on April 02, 2022, 01:01:30 pm
As soon as I saw that, this is the decklist I tried:

1 Squire (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Squire)

Funny, my first decklist I tried was:

7x Enormous Baloth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Enormous+Baloth)

Bet you can't guess what score it came out with.
Title: Re: Show me what's not a 7.
Post by: The Golgari Guy on April 02, 2022, 01:16:48 pm
As soon as I saw that, this is the decklist I tried:

1 Squire (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Squire)

Funny, my first decklist I tried was:

7x Enormous Baloth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Enormous+Baloth)

Bet you can't guess what score it came out with.

If math doesn't fail me, it should be... 2401 (7^4).

Btw, Enormous Baloth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Enormous+Baloth) was one of my favorite cards when I started playing Magic. Such nostalgia!
Title: Re: Show me what's not a 7.
Post by: Slyvester12 on April 02, 2022, 03:11:25 pm
I started with my Ezuri deck. When it came back a 7, I thought "well that seems low; maybe they allowed a lot of room for competitive decks?" So, I put in the Momir-Vig hackball cEDH list. When that was a 7, I knew the thing was broken, but I wasn't sure how broken. The last deck I put in was my Omnath lands deck I play against precons.

It was then I realized I was the April Fool.
Title: Re: Show me what's not a 7.
Post by: anjinsan on April 03, 2022, 11:18:53 am
The funniest part on the twitter thread was the amount of people who put in multiple decklists before they realised it was an April Fools joke.
The funniest part is that this is still probably the most accurate power level calculator I've ever seen.