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English-language Forums => General Magic => Topic started by: Morganator 2.0 on August 02, 2022, 02:18:41 pm

Title: Cards you refuse to use
Post by: Morganator 2.0 on August 02, 2022, 02:18:41 pm
Is there a card that's so powerful that you think it's unfair to use? Is there a card that you think is overrated by the community and can't put in any of your decks? Is there a card that you hate the artwork of so much that you can't stand to look at it?

What are the cards that you will never use?
Title: Re: Cards you refuse to use
Post by: Aetherium Slinky on August 02, 2022, 02:53:42 pm
The (SL versions of) Walking Dead (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Walking+Dead). It was just such a mess. I might use the cards once they print the in-universe versions.
Title: Re: Cards you refuse to use
Post by: robort on August 02, 2022, 03:31:44 pm
Land Tax (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Land+Tax) is one I refuse to use for a different reason and that is because of price. Odd though because I have bought pricier singles then Land Tax (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Land+Tax). Then I would say is playing stax cards, while I have played a few all ready I just don't play that type of deck or card(s) anymore. I just don't see the fun in bogging down the game. Vorinclex, Voice of Hunger (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Vorinclex%2C+Voice+of+Hunger) I only have 1 in a deck and refuse to put it in any other. I do own another and Vorinclex always changes the aspect of the game. It turns the focus from playing the game into a focus of what is going to be done about Vorinclex.
Title: Re: Cards you refuse to use
Post by: ApothecaryGeist on August 02, 2022, 03:56:47 pm
I also do not use The Walking Dead (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Walking+Dead) cards.  This is mainly my own personal protest regarding the horrible way that WotC chose to limit their distribution.


Other than that, I don't think there are any cards that I just outright won't use.  There are cards that I use very cautiously.


I use stax pieces.  But mainly as individual pieces to pillowfort myself.  I avoid jamming too many into one single deck and thereby creating a "stax deck".


Possibility Storm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Possibility+Storm) is another one.  My playgroup used to love it.  That was likely the newness of it.  They're largely over it.  I give this one some extra thought before slotting it in.


Similar with Torment of Hailfire (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Torment+of+Hailfire).
Title: Re: Cards you refuse to use
Post by: mynameiscalled on August 02, 2022, 04:01:35 pm
I will never, ever, ever, never-ever put a Fortnite themed art card in my deck.
Title: Re: Cards you refuse to use
Post by: Slyvester12 on August 02, 2022, 04:20:52 pm
It's unlikely I'll ever run any of the Universes Beyond cards. I originally got into Magic because I thought the art was really cool and different from other TCGs I had played. I thought the idea of internally consistent themes throughout the sets was an awesome idea that made each plane feel unique but connected. That was before they put Ryu and Chun-Li on a card.

I like Magic, and I like a lot of the UB properties like Street Fighter, LotR, Warhammer, etc... But I don't want them in the same game. If I were playing a Warhammer game and Nicol Bolas (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Nicol+Bolas) showed up to fight some space marines, I would be unhappy. If I were playing SF and Gandalf magically suplexed Zangief... Okay, that would be sick, but fighting games commonly have guest characters and goofy nonsense to begin with.

I don't know. Something about seeing 'guest characters' in Magic seems wrong. I haven't encountered it much yet, but if it ever became more common, I would definitely enjoy the game less.
Title: Re: Cards you refuse to use
Post by: Morganator 2.0 on August 02, 2022, 05:32:09 pm
If I were playing SF and Gandalf magically suplexed Zangief... Okay, that would be sick, but fighting games commonly have guest characters and goofy nonsense to begin with.

"Gandalf. Yes... That is what they used to call me. Gandalf the Grey. That was my name. I am Gandalf the right hook."

So yeah, I'm with all of you. I won't use any Universe Beyond cards. And you know all of those lists I maintain? I don't even include those cards on the lists.

There are also a lot of cards that other people consider (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Consider) to be commander staples, but they're just not right for me. I've tried using Cultivate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cultivate), Solemn Simulacrum (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Solemn+Simulacrum), Sword of the Animist (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sword+of+the+Animist), and plain ol' Counterspell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Counterspell), but they just don't do it for me.
Title: Re: Cards you refuse to use
Post by: Dactylartha on August 02, 2022, 07:02:11 pm
I like Magic, and I like a lot of the UB properties like Street Fighter, LotR, Warhammer, etc... But I don't want them in the same game. If I were playing a Warhammer game and Nicol Bolas (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Nicol+Bolas) showed up to fight some space marines, I would be unhappy. If I were playing SF and Gandalf magically suplexed Zangief... Okay, that would be sick, but fighting games commonly have guest characters and goofy nonsense to begin with.

I would absolutely love it if Bolas showed up in a 40K game. What a scenic battle that would be. But I get you. I'll not use 99% of universe beyond cards until they get in- universe prints. P3K besides, I guess? I will probably buy the CSM 40k commander deck because I play CSM in 40k.

Smothering tithe (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Smothering+Tithe) is a card I refuse to play, and any commanders that have infect (I'm fine with poison in the deck though).
Title: Re: Cards you refuse to use
Post by: ApothecaryGeist on August 02, 2022, 07:15:29 pm
There is one entire category of art cards that I don't like using.  I don't outright refuse to use them, as for a few cards, that is the only version that I have.


EXTENDED ART

I hate the aesthetic of the frame on cards with the "extended art" treatment.  The way the frame just kind of ends in a blurry, fuzzy fashion without a distinct edge.  It bothers me.
Title: Re: Cards you refuse to use
Post by: CleanBelwas on August 02, 2022, 08:19:49 pm
I don't think there is any specific card I would be against using in isolation.

There are definitely archetypes/strategies that I avoid though. I tend to steer away from easy to assemble combos and storm. Much as I enjoy them, my playgroup don't so I want to be respectful to them and not force them to play games they aren't going to enjoy.

I also tend to steer away from tutors, or too many of them at least. My general deck building structure for tutors is "bad decks get the good ones, good decks get the bad ones or non at all". My demonic tutor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Demonic+Tutor) is in 2 drop tribal. No combos to find, just more crappy two drops.

I have no intention of playing any UB cards in any decks. I do however fully intend to collect every LotR card and make a self contained cube. I've been a hideous Lord of the Rings nerd since I was like 10. It's the only thing I'm more nerdy for than magic. I've read the whole series (hobbit and silmarilion and various other bits included) dozens of times. I'm going to be going all in on it, so I'm just really hoping the draft environment is good.
Title: Re: Cards you refuse to use
Post by: UrizenII on August 03, 2022, 06:15:22 am
Forests
Title: Re: Cards you refuse to use
Post by: Bonethor on August 03, 2022, 07:07:51 am
Probably chaos cards, although refuse and never are pretty strong statements. Chaos Warp (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Chaos+Warp) and its recent brethren are ok, I'm more talking stuff like Warp World (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Warp+World) - cards that take a ton of time to resolve and which you can't really rely to work for you. Some randomness is fun and even total randomness can be fun a time or two, but imo it gets old really fast.
Title: Re: Cards you refuse to use
Post by: WWolfe on August 04, 2022, 09:49:55 pm
My first thought was the universe cards. I just have no interest in playing a Walking Dead (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Walking+Dead) or Fortnite card in a MTG deck. The two just don't go together in my eyes. I'm just not a big fan of any of these crossovers.

My second thought was Diabolic Tutor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Diabolic+Tutor). Before I wasn't able to play for an extended period of time, I noticed seeing it more and more at my LGS, particularly among the newer players. I just don't think it's a good choice at its CMC. I'd rather not run a tutor than run it.
Title: Re: Cards you refuse to use
Post by: adamf9898 on August 07, 2022, 02:12:31 am
I refuse to use counterspell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Counterspell) cards.
Title: Re: Cards you refuse to use
Post by: mynameiscalled on August 07, 2022, 10:04:31 am
Part of me understands people not wanting to play counterspells in a casual format, but part of me thinks that it takes a huuuge part of identity away from playing blue. I do try to use them more to defend my board, rather than interrupt opponents in a casual EDH enviroment.
Title: Re: Cards you refuse to use
Post by: Aetherium Slinky on August 08, 2022, 07:51:10 am
I refuse to use counterspell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Counterspell) cards.
Would you like to elaborate a little? Why are you skipping blue removal, an integral mechanic to the game?
Title: Re: Cards you refuse to use
Post by: MisterDalek on August 12, 2022, 08:52:06 pm
I absolutely will not use the absurdly power-crept Modern Horizons Card. The monkey, (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Monkey-) Murktide Regent (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Murktide+Regent), Urza's Saga (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Urza%27s+Saga), Unholy Heat (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Unholy+Heat), etc.

Generally I love what the two sets added (Esper vial with Soulherder (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Soulherder) is probably my favourite deck) but there are some cards that were blatantly designed to be good and sell packs and so I will never purchase those packs or cards as I feel they're bad for the long-term health of eternal formats. This isn't so much a problem for me with a card like Urza that just ended up being an insane combo piece but is more so an issue in my eyes when WOTC just decides to make a one-mana murder (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Murder) for red or gives blue the best two-mana beater there is because they are so obviously going to warp formats and are just designed to say fk the colour pie, buy new packs.
Title: Re: Cards you refuse to use
Post by: ApothecaryGeist on August 12, 2022, 11:05:35 pm
I absolutely will not use the absurdly power-crept Modern Horizons Card. The monkey, (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Monkey-) Murktide Regent (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Murktide+Regent), Urza's Saga (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Urza%27s+Saga), Unholy Heat (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Unholy+Heat), etc.

Generally I love what the two sets added (Esper vial with Soulherder (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Soulherder) is probably my favourite deck) but there are some cards that were blatantly designed to be good and sell packs and so I will never purchase those packs or cards as I feel they're bad for the long-term health of eternal formats. This isn't so much a problem for me with a card like Urza that just ended up being an insane combo piece but is more so an issue in my eyes when WOTC just decides to make a one-mana murder (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Murder) for red or gives blue the best two-mana beater there is because they are so obviously going to warp formats and are just designed to say fk the colour pie, buy new packs.


The mere existence of these cards is not bad for the long-term health of the game.  What is bad for the game is that WotC insists on only putting such cards into premium priced booster packs, and never into $4 packs that all the players can afford.
Title: Re: Cards you refuse to use
Post by: BoBWiz on August 16, 2022, 04:03:47 pm
Hi, interesting thread.

In case of unholy heat (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Unholy+Heat) i've to say: It is quite cheap to buy.

I got no problem with playing any cards BUT I know that my playgroup got a hard life to deal with certain cards and combos. So when I build a deck, that is too strong, there is no fun for all. So I don't do it.

I'm more at the janky side of life, so I barely use gamechanging cards anways for the reason written above.

I do not play Rules Lawyer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Rules+Lawyer), it seems to be op.  (Yes, it is possible in my playgroup!)  :P

Are the streetfighter cards actual printed? Wanna have and play!!!!

best
Title: Re: Cards you refuse to use
Post by: ApothecaryGeist on August 16, 2022, 04:59:54 pm


Are the streetfighter cards actual printed? Wanna have and play!!!!

best


Yes.  They are.  They are a Secret Lair.  Mine was delivered a couple weeks ago.  Been trying to decide what deck to build with them.  I was never a fan of Street Fighter.  But they have some interesting mechanics. 
Title: Re: Cards you refuse to use
Post by: stuffnsuch on August 30, 2022, 12:09:45 am
I don't think there are any cards I won't use, per se, but I won't use a card just because it's really good, unless it has some greater synergy with my deck.  For instance, I wouldn't run Cyclonic Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cyclonic+Rift) in a bantchantress deck, but I'd absolutely consider (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Consider) it for a spell slinger deck.  Even then, if I'm trying to combo off, I still would probably cut it, but if I was trying to win off of prowess triggers and combat, I'd keep it in.  It has to be not just good, but good for my deck.

I also want to comment on the universes beyond thing, but not to say they're all out.  MTG has always been a "universes beyond" style game, whether they had a name for it or not.  One of the first sets in was Arabian Nights, and right at the beginning of the modern era we had the Kamigawa block, and then before the infamous Walking Dead (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Walking+Dead) Secret Lair, we'd just had Throne of Eldraine.  Each pulls cards right from actual, real-world stories that aren't in the MTG cannon.  There are dozens of examples of Magic doing this over the years, but whether it's Greek Mythology, Gothic Horror, or a Fairy Tale, all the tie ins up to that point had three things in common: they were set in a land without modern (or futuristic) technology, they all had some sort of magic at the core of their stories, and they all involved fantastic beasts and creatures.  I imagine, since it meets the criteria, the upcoming LotR sets will fit in a little more nicely with the established game, but things like Dr. Who and Warhammer, will still feel out of place, though, I , personally, am about playing the game more than the flavor of specific cards.  It's never made sense for a goat token to drive a plane and then to get blocked by a big spider.
Title: Re: Cards you refuse to use
Post by: Devix on August 30, 2022, 09:13:54 am
Blood moon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Blood+Moon).
Title: Re: Cards you refuse to use
Post by: The Golgari Guy on August 30, 2022, 09:23:24 am
In casual, I tend to avoid the most powerful tutors, since I feel like they reduce variance too much and make the experience of paying EDH. I stress that this is about my personal experience and I won't fault anyone for running them, although I may get tired if someone wins the same way for the 4th time because they tutored for their wincon.

So, I don't play:

Demonic Tutor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Demonic+Tutor)
Vampiric Tutor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Vampiric+Tutor)
Worldly Tutor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Worldly+Tutor)
Mystical Tutor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mystical+Tutor)
Enlightened Tutor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Enlightened+Tutor)
Diabolic Intent (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Diabolic+Intent)
Title: Re: Cards you refuse to use
Post by: mynameiscalled on August 30, 2022, 02:11:39 pm
I'm jumping forward in time and say I'm probably not gonna use the stickers/sticker cards - other than that, everything has their rightful place and is a fair game. (Besidest those Fortnite cards - just can't get over those :')
Title: Re: Cards you refuse to use
Post by: Bizarro Soapy on September 02, 2022, 05:21:35 am
Let's see...

Cards I won't use unless they are very on-theme for a deck (Rhystic Study (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rhystic+Study) in a Quesa deck for example):

Rhystic Study (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rhystic+Study)
Smothering Tithe (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Smothering+Tithe)
Esper Sentinel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Esper+Sentinel)
Swords to Plowshares (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Swords+to+Plowshares)
Beast Within (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Beast+Within)
Path to Exile (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Path+to+Exile)
Chaos Warp (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Chaos+Warp)
Pact of Negation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Pact+of+Negation)
Propaganda (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Propaganda)
Ghostly Prison (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ghostly+Prison)
Demonic Tutor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Demonic+Tutor)
Cyclonic Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cyclonic+Rift)
etc.

I just think there are some cards that are too good, and that means they're a one-size-fits-all solution that are auto includes in most decks. That reduces variation, results in repetitive gameplay, and negates much of the deckbuilding challenge. It also means that many more interesting cards get left by the wayside, and fun interactions are sacrificed because using the technically superior card is the "correct" thing to do. This is all with a quite narrow focus on EDH games of course.
Title: Re: Cards you refuse to use
Post by: Slyvester12 on November 30, 2022, 09:53:14 pm
I like Magic, and I like a lot of the UB properties like Street Fighter, LotR, Warhammer, etc... But I don't want them in the same game. If I were playing a Warhammer game and Nicol Bolas (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Nicol+Bolas) showed up to fight some space marines, I would be unhappy. If I were playing SF and Gandalf magically suplexed Zangief... Okay, that would be sick, but fighting games commonly have guest characters and goofy nonsense to begin with.
...Did you mean to quote me?
Title: Re: Cards you refuse to use
Post by: 12aptor1nfinity on September 09, 2023, 07:14:19 pm
I refuse to play ugly cards.

At first, I struggled with even the “new” borders that came with 8th edition. But in the past few years that I have gotten back into mtg, there are now so many new prints and borders and extended arts and alternate arts, I just gave up on consistent format. Now I just use my personal taste to decide which card version I like most for my deck.

Gameplay-wise, I don’t really refuse anything, but I try very hard to steer away from mechanics that make the game longer in tedious ways, like tons of shuffling effects. I have a lot of +1/+1 counters in my deck, and even though I have a bunch of cool little dice for them, even they are sometimes a bit annoying to manage.

I hope I live long enough for augmented reality mtg games where a computer/AI auto manages these for us. Even better if you can upload your deck and have it fully managed (shuffling, life and damage, etc.) - we could stop having to play human computers and enjoy the decision making more.
Title: Re: Cards you refuse to use
Post by: stuffnsuch on September 11, 2023, 10:05:46 pm
I really like playing "broken" cards completely fairly (yeah, I've cast Thassa's Oracle (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Thassa%27s+Oracle) just for card selection more than once), so there's not a lot I won't play.  I will, however, outside my one cEDH deck, almost never use like 90% of the counterspells out there.  I will use those that are a little more niche if they fit the theme of my deck, but, I would almost always rather let someone else play what they want to and loose than to counter something and win.
Title: Re: Cards you refuse to use
Post by: Cosmic_Insight on September 12, 2023, 06:57:25 am
I avoid anything too expensive unless I'm putting together a deck I intend to use for a while. If I want a Smothering Tithe (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Smothering+Tithe) or a Rhystic Study (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rhystic+Study), they'll be for a deck I love to optimize, not for a random budget list.

Oh, and I hate playing blue because I like fun commander gameplay. Arena is my space to play mono blue tempo, not my lgs.
Title: Re: Cards you refuse to use
Post by: WWolfe on September 17, 2023, 08:59:48 pm
The mere existence of these cards is not bad for the long-term health of the game.  What is bad for the game is that WotC insists on only putting such cards into premium priced booster packs, and never into $4 packs that all the players can afford.

This is the issue I have with them.
Title: Re: Cards you refuse to use
Post by: mimimmo on September 24, 2023, 01:59:55 pm
omnath with his how moneypile deck in modern