Deckstats Forum
English-language Forums => Commander Deck Reviews => Topic started by: TheWarfox on November 15, 2023, 01:44:03 am
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I'm not totally happy with this one, and I'm probably going to change some things out quite soon when I get some Ixalan cards, but after weeks of trying to cut down (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cut+Down) a stack of like 400 cards into a deck, I finally made the hard cuts and spit it out. I VERY INTENTIONALLY left out much better cards in a lot of places, and kept some of them in the maybeboard. My local game group's power level does not require Ezuri's Predation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ezuri%27s+Predation) in every deck, for instance. The original stack had a lot more counterspells and interaction. I just wanted to have fun. If I fail to have fun, I will bring back more of those things, but for now I had to get this thing out the door and make something I can play. If it proves to not be enough, I'll put my infinite mana combo enablers back in. lol
https://deckstats.net/decks/209945/3259227-vhal-raised-by-giants (https://deckstats.net/decks/209945/3259227-vhal-raised-by-giants)
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Just gonna set the Monument of Perfection aside... probably gonna do that and Realmbreaker in a separate deck.
Revision 49 (https://deckstats.net/decks/209945/3259227-vhal-raised-by-giants?revision=48)
Added/removed cards:
-1 Mirrex (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=Mirrex)
-1 Monument to Perfection (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=Monument+to+Perfection)
-1 The Hunter Maze (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=The+Hunter+Maze)
-1 The Monumental Facade (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=The+Monumental+Facade)
-1 The Seedcore (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=The+Seedcore)
-1 The Surgical Bay (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=The+Surgical+Bay)
+1 Command Tower (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=Command+Tower)
+1 Illusionist's Bracers (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=Illusionist%27s+Bracers)
+1 Lotus Bloom (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=Lotus+Bloom)
+1 Opal Palace (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=Opal+Palace)
+1 Sol Talisman (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=Sol+Talisman)
+1 Tower of the Magistrate (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=Tower+of+the+Magistrate)
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Swashbuckler's Whip (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=Swashbuckler%27s+Whip) go!
Revision 52 (https://deckstats.net/decks/209945/3259227-vhal-raised-by-giants?revision=51)
Added/removed cards:
-1 Spellweaver Volute (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=Spellweaver+Volute)
+1 Swashbuckler's Whip (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=Swashbuckler%27s+Whip)
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Love the idea!
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Love the idea!
Hey, thank you! Obviously there's much better, more impactful cards that can go in the deck, but my desire with it was to enable cards I would otherwise probably never use, and after playing the deck a few times I have to say I became a threat using some pretty terrible cards in creative ways. It's been really fun.
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I think this makes sense. The Illusionist's Bracers (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=Illusionist%27s+Bracers) didn't actually have a lot of creatures it worked on, and Mirari (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=Mirari) just didn't work all that well most of the time. I think Lithoform Engine (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=Lithoform+Engine) works a lot better in Mirari (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=Mirari)'s slot and also does some of what the Bracers did, and Rings of Brighthearth (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=Rings+of+Brighthearth) can work with all the island (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=Island) and artifact activated abilities I use.
Revision 54 (https://deckstats.net/decks/209945/3259227-vhal-raised-by-giants?revision=53)
Added/removed cards:
-1 Illusionist's Bracers (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=Illusionist%27s+Bracers)
-1 Mirari (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=Mirari)
+1 Lithoform Engine (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=Lithoform+Engine)
+1 Rings of Brighthearth (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=Rings+of+Brighthearth)
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Colossus of Akros (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=Colossus+of+Akros) looks so fun for this deck...
Revision 55 (https://deckstats.net/decks/209945/3259227-vhal-raised-by-giants?revision=54)
Added/removed cards:
-1 Journeyer's Kite (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=Journeyer%27s+Kite)
+1 Colossus of Akros (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=Colossus+of+Akros)
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Some new cards for good ol' Vhal.
Revision 56 (https://deckstats.net/decks/209945/3259227-vhal-raised-by-giants?revision=55)
Added/removed cards:
-1 Aeon Chronicler (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=Aeon+Chronicler)
-1 Fungal Behemoth (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=Fungal+Behemoth)
+1 Proft's Eidetic Memory (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=Proft%27s+Eidetic+Memory)
+1 Well Rested (https://www.mtg-forum.de/db/magiccard.php?utf8=1&lng=en&card=Well+Rested)