Deckstats Forum
English-language Forums => Deck Reviews => Topic started by: Simealime on December 11, 2018, 06:11:38 pm
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I haven't posted before, let me know if I'm doing something wrong.
I'm making an Anafenza, the Foremost (https://cards.deckstats.net/magiccard.php?lng=en&card=Anafenza%2C+the+Foremost) deck mostly based around +1/+1 counter synergy. I wanted it to be pretty interactive, since my playgroup doesn't seem to understand that removal saves lives, and I'm one of the few that runs enough in their deck. However, there are a lot of boardwipes, so I don't need to run too many of those. I have around 120 cards in the deck and I'm not sure what to cut. Any advice is appreciated.
Link to the decklist:
https://deckstats.net/decks/105244/1144094-anafenza-the-graveyard-killer/en
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Try grouping cards by function. Ramp, draw, etc.
https://deckstats.net/decks/86132/1063920-cedh-yidris-storm
When you group them like I do, it's easy to see what there's too much or not enough of.
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How do I regroup the cards?
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Near the bottom of the deck builder. U make ur own custom categories and then move cards to them
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I made a few. It's a little weird though, some cards belong in multiple categories. But that did help me make a few cuts, even though there are still a few i'm not so sure about.
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Looks like you need to cut out 12 more cards. Here are the ones I think you should cut out.
Magister of Worth (https://cards.deckstats.net/magiccard.php?lng=en&card=Magister+of+Worth): you would be better off with either a reanimation spell, or a board wipe. This vote doesn't go in your favor.
Dromoka's Command (https://cards.deckstats.net/magiccard.php?lng=en&card=Dromoka%27s+Command): the only useful ability is the fight effect (you already have enough +1/+1 counter stuff) and there is better removal in your colors. Ancient Animus (https://cards.deckstats.net/magiccard.php?lng=en&card=Ancient+Animus) would be better.
Ghostway (https://cards.deckstats.net/magiccard.php?lng=en&card=Ghostway): Not a good way of saving from boardwipes.
Duneblast (https://cards.deckstats.net/magiccard.php?lng=en&card=Duneblast): Way too expensive of a boardwipe.
Enduring Scalelord (https://cards.deckstats.net/magiccard.php?lng=en&card=Enduring+Scalelord) and Sunscorch Regent (https://cards.deckstats.net/magiccard.php?lng=en&card=Sunscorch+Regent): weak creature in Commander.
Map the Wastes (https://cards.deckstats.net/magiccard.php?lng=en&card=Map+the+Wastes) and Explosive Vegetation (https://cards.deckstats.net/magiccard.php?lng=en&card=Explosive+Vegetation): Of your mana ramp, these two cards are the worst.
Profane Procession (https://cards.deckstats.net/magiccard.php?lng=en&card=Profane+Procession): Way too much mana to be of use.
Ainok Bond-Kin (https://cards.deckstats.net/magiccard.php?lng=en&card=Ainok+Bond-Kin) and Mer-Ek Nightblade (https://cards.deckstats.net/magiccard.php?lng=en&card=Mer-Ek+Nightblade): These aren't super useful abilities in commander. But if your playgroup doesn't use removal, I might be wrong.
Mentor of the Meek (https://cards.deckstats.net/magiccard.php?lng=en&card=Mentor+of+the+Meek): your worst form of card draw, and (ironically) the best card draw in mono-white.
I'm also surprised that you don't have Retribution of the Ancients (https://cards.deckstats.net/magiccard.php?lng=en&card=Retribution+of+the+Ancients) or Avenger of Zendikar (https://cards.deckstats.net/magiccard.php?lng=en&card=Avenger+of+Zendikar).
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When you posted this, I was in the process of finishing up the deck. It's down to 100, So I guess I don't really need cutting advice anymore, however, I do still appreciate the input. Can I modify the post so that it says review instead of cutting, or should I leave it as is?
I came to the same decision about many of the cards you mentioned.
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Recommend more and better ramp.
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i dont mean to hop on this post but im looking for opinions as well on my edh deck for cuts
any idea?
https://deckstats.net/decks/104071/1157262-kaalia
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You can make a new Forum post for your deck.