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English-language Forums => General Magic => Topic started by: WWolfe on May 12, 2019, 03:56:32 pm

Title: Games you've enjoyed
Post by: WWolfe on May 12, 2019, 03:56:32 pm
My return to playing this weekend was mixed. In three games Friday night my Sidisi went 0-2 (was targeted off the bat by players who were use to it's nonsense) while my Grand Arbiter went 0-1 (just couldn't draw any of it's win-cons). Saturday was the exact opposite, Sidisi went 1-0 while Grand Arbiter went 2-0. All three wins were out of nowhere. One of the GAA wins was casting Finale of Glory (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Finale+of+Glory) for 15 and then Teferi's Protection (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Teferi%27s+Protection) to ensure I untapped on my next turn with everything while in the final 2.

The other GAA win was, with Leyline of Anticipation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Leyline+of+Anticipation) on the battlefield, I cast Windfall (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Windfall) with each opponent drawing 8 which gave me 24 treasures from Smothering Tithe (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Smothering+Tithe), I then drew Finale of Glory (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Finale+of+Glory) (did I mention this card is good?). An opponent had Pandemonium (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Pandemonium) out, I then used just damage from Pandemonium (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Pandemonium) to take out two opponents. On my turn moved straight to combat, swung out and took out the last player.

My Sidisi win was Jarad's Order, putting Craterhoof into the bin & Body Double (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Body+Double) into my hand. Cast Body Double (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Body+Double) targeting Craterhoof giving all my creatures +12/12 and taking out all three opponents.

So what recent games have you really enjoyed?
Title: Re: Games you've enjoyed
Post by: Red_Wyrm on May 13, 2019, 02:36:46 pm
Not really related to the thread, but when you cast teferi's protection (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Teferi%27s+Protection), did you do that right after you cast finale of glory (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Finale+of+Glory), or did you wait for someone to try and wrath of god (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Wrath+of+God) to kill your board first and cast it in response? Do you think you should've done it the way that you did or was it a mistake? Well I guess you won, so it isn't a mistake, right?
Title: Re: Games you've enjoyed
Post by: WWolfe on May 13, 2019, 04:06:56 pm
Right after the opponent let Finale resolve. I had nothing else I could have done on my turn and was taking no chance on something weird.
Title: Re: Games you've enjoyed
Post by: Morganator 2.0 on May 13, 2019, 05:31:18 pm
Just last night I had a pretty fun game. I was playing Captain Sisay (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Captain+Sisay) against Marwyn, the Nurturer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Marwyn%2C+the+Nurturer) and Brago, King Eternal (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Brago%2C+King+Eternal). All of these decks are at competitive level. Turn order was Brago, Sisay (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sisay), then Marwyn.

I had a very strong turn 1 (Bountiful Promenade (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bountiful+Promenade) -> Sol Ring (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sol+Ring) -> Talisman of Unity (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Talisman+of+Unity) -> Concordant Crossroads (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Concordant+Crossroads)), which allowed me to have Sisay (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sisay) out by turn two, and I would be ready to combo turn 3. Brago managed to play Meekstone (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Meekstone) on turn 2 (which slowed Marwyn, but not me) and played Static Orb (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Static+Orb) turn 3, immediately before my turn. That hurt, but I had a plan. I used Sisay (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sisay) to search up Yisan, the Wanderer Bard (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Yisan%2C+the+Wanderer+Bard), knowing that on my next turn I could get Caustic Caterpillar (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Caustic+Caterpillar) out to destroy the Static Orb (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Static+Orb). Brago knew this, and used Wrath of God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Wrath+of+God) to stop me.

At this point it seemed like Brago might have the game. All they were missing was a draw outlet. They re-cast Brago, got Sword of Feast and Famine (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sword+of+Feast+and+Famine) equipped to him to get even more ramp, so Brago would be able to play anything he drew. At this point, he had no cards in hand. When it came to my turn, I got lucky, and top-decked Nature's Claim (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Nature%27s+Claim).

If you've been reading the threat assessment thread, pay attention. I passed my turn, so that Marwyn was still under the effect of Static Orb (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Static+Orb). So she did nothing. On Marwyn's end step, I cast Nature's Claim (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Nature%27s+Claim), because Brago had no cards in hand (so no counterspell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Counterspell)) and enough mana that they didn't have to worry about their own Static Orb (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Static+Orb), they would have been able to cast anything they drew, and I couldn't risk the potential counterspell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Counterspell). Static Orb (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Static+Orb) was gone.

Brago went to untap all their permanents. "Hold on," I said, "you don't get to untap Brago." "Why not?" "Because of your own Meekstone (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Meekstone)." He had Sword of Feast and Famine (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sword+of+Feast+and+Famine) equipped, making Brago a 4/6, and he forgot about the Meekstone (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Meekstone).

Brago drew a land, passed the turn, and I won on my turn by re-casting Sisay (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sisay), getting Paradox Engine (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Paradox+Engine), and winning with a combo.
Title: Re: Games you've enjoyed
Post by: Quentil on May 13, 2019, 08:03:33 pm
https://deckstats.net/forum/index.php/topic,45719.0.html (https://deckstats.net/forum/index.php/topic,45719.0.html)

Etc.

In general, I enjoy games that are competitive.  I don't enjoy routing people over and over, nor do I want to just lose all of the time, either.  I'd much rather lose a close game than win 1000 blowouts because I spent more money or they can't draw mana.  As a side (and mostly off-topic) thought, I find that the better my decks get, the less interest I have in using them.  If they start winning the vast majority of the time, I tend to dig out some cards and come up with something new.

Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on May 13, 2019, 08:28:34 pm
I'm obsessed with janky stuff, so I printed out a playtest proxy for a Taniwha (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Taniwha) bounce deck. I was against Arahbo, Roar of the World (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Arahbo%2C+Roar+of+the+World) cat tribal and Tatyova, Benthic Druid (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Tatyova%2C+Benthic+Druid) land(fall) deck.

Tatyova really took off and soon had ~30 lands in play. Cue Sylvan Awakening (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sylvan+Awakening), "swing for lethal against all". It was the single most glorious Aetherize (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Aetherize) I've ever played. Tatyova player had a deep "you have to be kidding me" look on his face and said "...yeah, I'll go to discard, this will take a while".

Ended up losing because the Tatyova player was able to cast all the lands back from the grave and smash (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Smash) our faces. But it was still the single most legendary moment, holding that Aetherize (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Aetherize), thinking to myself "imagine if they played Sylvan Awakening (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sylvan+Awakening)" - and it happens. The all out attack meant that there was no mana for a counterspell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Counterspell) either. Glorious.

https://deckstats.net/decks/93006/1266627-topsy-turvy-phasing-bounce-fat/en
Title: Re: Games you've enjoyed
Post by: Izzet808 on May 13, 2019, 10:01:33 pm
Played my coin flip deck. Played Combat Celebrant (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Combat+Celebrant), gave him haste with Hanweir Battlements (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Hanweir+Battlements). Both Okaun, Eye of Chaos (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Okaun%2C+Eye+of+Chaos) and Zndrsplt, Eye of Wisdom (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Zndrsplt%2C+Eye+of+Wisdom) was out, and a Klark's Thumb. Equipped Whisper Silk Cloak and then went to combat. Flipped for Zndrsplt first, got 5 coin flips right. Went to flip for Okaun, got 3 coin flips right. I drew 8 cards total and Okaun is at 768 power, unblockable shroud. Attacked my friend to my right with Combat Celebrant (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Combat+Celebrant) and Okaun. I exerted the Celebrant, got my extra Combat Phase. Went to combat, and flipped for Zndrsplt, got 4 flips in a row. Flipped for Okaun and got 4 flips as well. Drew another 8 cards and attacked the last player for 196,608 commander damage, ftw. Very swingy and hilarious.

Other times, I'm satisfied when my deck does its thing, I'm fine with losing. Yet, there are games where an opponent is boasting and I come out of nowhere:
I'm playing my group hug deck, Kynaios and Tiro of Meletis (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Kynaios+and+Tiro+of+Meletis), and had a decent set-up - Ghostly Prison (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ghostly+Prison) and Norn's Annex (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Norn%27s+Annex) with Howling Mine (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Howling+Mine) and some other stuff out. Guy to my left played Avenger of Zendikar (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Avenger+of+Zendikar) before, and now played March of the Multitudes (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=March+of+the+Multitudes) at my end step, convoking like crazy. He also had a Doubling Season (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Doubling+Season) by the way and so things aren't looking so good. He threatens everyone at the table. He decides not to attack and wait. Now everyone is throwing down as much creatures as they can, but the guy is still like, "next turn I win." No one had a board wipe and now it's my turn. He looks at me and says, "if you can't do anything, I'm going to take you out first." I mean I really didn't have too much creatures. But I did have Insurrection (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Insurrection). I stole the game. It was fun.
Title: Re: Games you've enjoyed
Post by: Marshstepper78 on May 14, 2019, 04:12:38 am
I was playing my Reyhan, Last of the Abzan (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Reyhan%2C+Last+of+the+Abzan) and Ikra Shadiqi the Usurper deck. I cast Damnation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Damnation) to wipe the board and in response, to save my stuff, cast Heroic Intervention (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Heroic+Intervention). I was thinking that I had the game in the bag. My friend countered Heroic Intervention (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Heroic+Intervention) with Pact of Negation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Pact+of+Negation). We all lost our creatures. He had 5 lands in play so I cast Beast Within (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Beast+Within) on one of his lands so come his upkeep, he didn't have enough mana to pay for Pact of Negation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Pact+of+Negation). He appreciated the play despite being the first one out.
Title: Re: Games you've enjoyed
Post by: WWolfe on May 20, 2019, 01:12:02 pm
Playing my Grand Arbiter Augustin IV (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Grand+Arbiter+Augustin+IV) deck, opponents playing Marchesa the Black Rose (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Marchesa%2C+the+Black+Rose), Muldrotha, and Tuvasa. Had pretty much kept everyone in check but had yet to draw my one win condition (Finale of Glory (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Finale+of+Glory)). Marchesa Windfalls, I cast Cyclonic Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cyclonic+Rift) in response. Marchesa sacs some creatures in response (they all had +1/+1 counters on them). Windfall (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Windfall) ends up being for 18, I had Smothering Tithe (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Smothering+Tithe) out so got 54 treasure tokens of it (already had 12 so this gave me 66). My turn I cast Teferi, Time Raveler (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Teferi%2C+Time+Raveler), +1 him, then cast Taigam, Ojutai Master (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Taigam%2C+Ojutai+Master) and pass turn. Tuvasa & Muldrotha both spend their turns trying to get some kind of board state going. Marchesa moves to combat and declares attacks (all on me, I was on the throne), I cast Finale of Glory (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Finale+of+Glory) in response for 60 giving me 58 2/2 soldiers & 58 4/4 Angels, Tuvasa goes to counter it with Swan Song (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Swan+Song) but I just point at both Teferi's static ability & Taigam, and they all groan. Marchesa moves to his second main phase and attempts to cast his own Rift, I cast Cryptic Command (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cryptic+Command). At this point they just picked up their cards & started shuffling for the next game.

Marchesa kicked himself the rest of the day for the Windfall (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Windfall). That 18 card draw gave me Taigam, Teferi, Cryptic Command (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cryptic+Command), & Finale of Glory (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Finale+of+Glory) along with enough treasure tokens to cast it for well more than enough to swing out for lethal on the table (it also gave me another counter spell had I needed it).
Title: Re: Games you've enjoyed
Post by: Firegriff on May 21, 2019, 04:35:00 am
In general, I homebrew decks that win their fair share of games.  Some do better than others, and some take more tuning than others, but I love playing other players' custom decks more than Net decks.  It provides better diversity andmore to figure out during a matchup than playing against the same two or three decks over and over again.
Title: Re: Games you've enjoyed
Post by: WWolfe on May 28, 2019, 01:55:01 pm
I actually had a game I kinda didn't enjoy yesterday. I won on T4 with the Sidisi, Brood Tyrant (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sidisi%2C+Brood+Tyrant) deck. (Phyrexian Altar (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phyrexian+Altar) + Gravecrawler (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gravecrawler) + Diregraf Captain (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Diregraf+Captain)) I actually wasn't going to do it as I swapped in Tamiyo, Collector of Tales (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Tamiyo%2C+Collector+of+Tales) and actually drew her but by looking at an opponent's board and knowing his deck, I realized he was about to Hermit Druid (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Hermit+Druid) out, so I figured I might as well.

A good win but at the same time, disappointing as I had played 3 other games with that deck and hadn't drawn Tamiyo, but naturally the game I do...
Title: Re: Games you've enjoyed
Post by: WWolfe on June 12, 2019, 04:12:18 am
Had a game I enjoyed last night that I would have enjoyed solely for my T2 play regardless of what happened after that but I ended up winning so it just made it all the more enjoyable.

T1- First player draws, discards Sheoldred, Whispering One (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sheoldred%2C+Whispering+One) to hand-size, and says go. I play an island (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Island) and pass. Other two opponents play lands and pass.
T2- First player plays a swamp (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Swamp), reanimates Sheoldred losing 7 life, and passes. I play a land and Cyclonic Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cyclonic+Rift) Sheoldred back to his hand.

Everyone at the table died laughing, well, almost everyone.
Title: Re: Games you've enjoyed
Post by: Red_Wyrm on June 12, 2019, 04:24:46 am
Had a game I enjoyed last night that I would have enjoyed solely for my T2 play regardless of what happened after that but I ended up winning so it just made it all the more enjoyable.

T1- First player draws, discards Sheoldred, Whispering One (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sheoldred%2C+Whispering+One) to hand-size, and says go. I play an island (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Island) and pass. Other two opponents play lands and pass.
T2- First player plays a swamp (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Swamp), reanimates Sheoldred losing 7 life, and passes. I play a land and Cyclonic Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cyclonic+Rift) Sheoldred back to his hand.

Everyone at the table died laughing, well, almost everyone.

Wait? So cyclonic rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cyclonic+Rift) is actually useful? good to know it isn't just another useless overlord card. Insert winky face, it isn't working.
Title: Re: Games you've enjoyed
Post by: WWolfe on June 12, 2019, 04:28:34 am
Amazing isn't it?

I can't remember the last time I used Cyc Rift on a single target.
Title: Re: Games you've enjoyed
Post by: Red_Wyrm on June 12, 2019, 04:32:24 am
Amazing isn't it?

I can't remember the last time I used Cyc Rift on a single target.

I used it on song of the dryads (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Song+of+the+Dryads) once. They cast it on my skittles and my opponent had 8 poison counters. But yeah usually its a win condition. It is a great design of a card, to have purpose early and late game, but perhaps the overlord mechanics should only allow you to overlord at sorcery speed, that way you can still bounce something at instant speed.
Title: Re: Games you've enjoyed
Post by: iamfat322 on June 12, 2019, 05:02:11 am
I was playing a janky Yidris build and the game was the most boring game and the most crazy game I've ever played at the same time. My opponents were playing Niv-Mizzet Parun (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Niv-Mizzet%2C+Parun) Control, Ur-Dragon, and Lazav Dimir Mastermind (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Lazav%2C+Dimir+Mastermind). It was my turn 10 and I cast Sunbird's Invocation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sunbird%27s+Invocation) then Aetherflux Reservoir (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Aetherflux+Reservoir) then got Marchesa off of the Sunbird's trigger. I then pass the turn with Godo on the battlefield as well as Waste Not (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Waste+Not) (I played them earlier) and Helm of the Host (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Helm+of+the+Host) near the top of my library from Niv's Commit//Memory. Godo also had Whispering Madness (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Whispering+Madness) ciphered onto him. Ur-Dragon hits me with Steel Hellkite (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Steel+Hellkite) and activates it for 4 destroying Marchesa and Aetherflux Reservoir (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Aetherflux+Reservoir). Lazav Swings with Etali that he stole from my graveyard earlier and gets a decent board state from that and passes (By now my opponents were running out of cards in hand as Niv kept their engines from working). Niv aftermaths Memory from his graveyard shuffling away my Helm of the Host (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Helm+of+the+Host) which I thought was my only chance of winning and passes to me. I untap my board and draw the top cad of my library, Windfall (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Windfall). I cast windfall (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Windfall) hoping to get value off of my Waste Not (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Waste+Not) but before that I get duskmantle guildmage (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Duskmantle+Guildmage) off the sunbird's trigger. I activate the duskmantle guildmage (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Duskmantle+Guildmage) dealing about 5 damage to each of my opponents and getting a 13 card hand off the waste not (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Waste+Not). Unfortunately, even with all the black mana I the only spell I could cast was some dumb 2 mana artifact I can't even remember. Sunbird's triggers and I get Aether Tunnel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Aether+Tunnel), one of only 3 cards left in my deck that would make Godo unblockable. I then swing with godo twice using Whispering madness (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Whispering+Madness) to wheel them to death.

TL:DR I got extremely lucky with Sunbird's Invocation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sunbird%27s+Invocation) after getting mana screwed to win the game.
Title: Re: Games you've enjoyed
Post by: ApothecaryGeist on June 12, 2019, 06:16:35 am
I can't remember the last time I used Cyc Rift on a single target.

Ooo.  I can.  It was in my Taigam, Ojutai Master (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Taigam%2C+Ojutai+Master) deck.  You can't overload (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Overload) it on the rebound (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rebound).  :)
Title: Re: Games you've enjoyed
Post by: WWolfe on June 23, 2019, 08:22:49 am
Oddly enough I had two enjoyable games today, both of which I lost. It's been a while since I built an entirely new deck and played it for the first time. I should have won the first game but misplayed on my t7 cost me two turns later (basically I knocked out the wrong person first). The second game I didn't have much luck with my draws but the deck ran so smooth the first game I'm hoping this was just a random occurrence.
Title: Re: Games you've enjoyed
Post by: WWolfe on June 30, 2019, 04:06:23 am
Had a couple games today I really enjoyed:

Playing my Sidisi, Brood Tyrant (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sidisi%2C+Brood+Tyrant) deck I continuously had to rebuild (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rebuild) after board wipes. Honestly with the Teysa deck draining everyone at the rate it was, I thought I was out of the game...then I top-decked Rot Hulk (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rot+Hulk), returned Undead Warchief (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Undead+Warchief), Sidisi, Undead Vizier (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sidisi%2C+Undead+Vizier), and Phyrexian Delver (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phyrexian+Delver) to the battlefield. Had Sidisi exploit a zombie token, searched for Cyclonic Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cyclonic+Rift). Used Phyrexian Delvers ability to bring Body Double (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Body+Double) back as a copy of Craterhoof Behemoth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Craterhoof+Behemoth) and swing out for the win.

The other was winning my first game with Varina. I was able to Gray Merchant of Asphodel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gray+Merchant+of+Asphodel) for 14, then sack all my zombies (11) to my Ashnod's Altar (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ashnod%27s+Altar) hitting each player for 20 thanks to Vengeful Dead (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Vengeful+Dead) & Plague Belcher (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Plague+Belcher) in a game that had seemingly gone on forever.
Title: Re: Games you've enjoyed
Post by: lostpanda on June 30, 2019, 05:50:01 pm
Just played this game yesterday. Was at Mox with a couple of friends, and this guy who was SUPER obsessed with dragons came and played a game of EDH with us. He was super kind and let us borrow his Elder Dragon mats. He played Niv Mizzet Reborn (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Niv-Mizzet+Reborn) (Voltron), I played General Tazri (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=General+Tazri) (Ally tribal), and my friends played Roon of the Hidden Realm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Roon+of+the+Hidden+Realm) (Blink) and Sigarda, Host of Herons (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sigarda%2C+Host+of+Herons) (Voltron). The blink deck got knocked out fast, and in the end it came down to my Hagra Diabolist (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Hagra+Diabolist) and my Join the Ranks (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Join+the+Ranks). I made a bunch of allies and blew everyone up.
Title: Re: Games you've enjoyed
Post by: BoBWiz on July 01, 2019, 10:05:28 am
OK,

in my playgroup we play circle.
I'm attacking an Elves-Player on 15 life, he's attacking a lifegain-crested sunmare-deck-Player on 13 life. I got a Hallar, the Firefletcher-Elves Deck.

I am on 1 Life cause of a 7-Elf Shaman of the pack (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Shaman+of+the+Pack) and a flying attack from the sunmare player. I got burst lightning (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Burst+Lightning) in Hand and five +1/+1 Counter on Hallar.
Both opponents missed to kill Hallar (or me).

I draw vines of vastwood (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Vines+of+Vastwood), play kicked burst lightning (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Burst+Lightning) on the Elves-Player and kicked vines of vastwood (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Vines+of+Vastwood) - so I got total of 13 dmg to both opp. and an additional 4 to the Elves-Player and won that game.
Title: Re: Games you've enjoyed
Post by: Morganator 2.0 on July 21, 2019, 05:32:15 am
Today I was playing The Scarab God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Scarab+God) against a Yarok, the Desecrated (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Yarok%2C+the+Desecrated), Brago, King Eternal (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Brago%2C+King+Eternal), and Krenko, Mob Boss (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Krenko%2C+Mob+Boss). I managed to get Mesmeric Orb (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mesmeric+Orb) out earlier so everyone was milling themselves.

Yarok took it a step further. He had a Cabal Coffers (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cabal+Coffers) and Urborg, Tomb of Yawgmoth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Urborg%2C+Tomb+of+Yawgmoth). Using Peregrine Drake (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Peregrine+Drake)'s ability twice, he managed to cast a massive Villainous Wealth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Villainous+Wealth) on me (x (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=X)=18). Yarok managed to get my Consuming Aberration (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Consuming+Aberration), and copied it with Phantasmal Image (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phantasmal+Image). So now everytime he would cast one of my spells, we would mill until we hit a land... twice. We all lost all of our libraries. Brago lost on their draw step, Krenko lost on their draw step, but I didn't give up. I just had to find a way to win on my upkeep.

Oh, did I mention that Yarok still had 40 life?

So on my upkeep, The Scarab God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Scarab+God)'s ability went off, but I responded to it. First, I looked through Yarok's graveyard. I was hoping that their Laboratory Maniac (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Laboratory+Maniac) was in their graveyard so I could grab it and win on my draw step instead of lose, but no luck. I looked at my board: 2 mana rocks, 7 lands, Fallen Shinobi (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Fallen+Shinobi), Death Baron (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Death+Baron), The Scarab God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Scarab+God). I looked through my graveyard... and then figured it out. A convoluted way to do 40 damage in my upkeep.

First, I paid 4 mana and used The Scarab God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Scarab+God)'s activated ability to "eternalize" my Chancellor of the Spires (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Chancellor+of+the+Spires). I used it's ability to cast the Turnabout (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Turnabout) in Yarok's graveyard, choosing to untap all my lands. While Turnabout (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Turnabout) is on the stack, I eternalized the Naru Meha, Master Wizard (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Naru+Meha%2C+Master+Wizard) in Yarok's graveyard to copy Turnabout (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Turnabout). This allowed me to float 8 mana, and still have all my lands untapped. Three activations of The Scarab God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Scarab+God) ready. I eternalized my Sower of Temptation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sower+of+Temptation) to gain control of Yarok, the Desecrated (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Yarok%2C+the+Desecrated). I eternalized my Gray Merchant of Asphodel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gray+Merchant+of+Asphodel), two triggers went on the stack (copied thanks to Yarok), and in response, I eternalized the Yarok player's Gray Merchant of Asphodel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gray+Merchant+of+Asphodel). 4 triggers of Gray Merchant, with a black devotion of 9 meant 36 life drained. And then The Scarab God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Scarab+God)'s triggered ability resolved, draining another 5 life.

Sweetest victory to date.
Title: Re: Games you've enjoyed
Post by: CleanBelwas on July 21, 2019, 09:57:52 am
Today I was playing The Scarab God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Scarab+God) against a Yarok, the Desecrated (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Yarok%2C+the+Desecrated), Brago, King Eternal (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Brago%2C+King+Eternal), and Krenko, Mob Boss (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Krenko%2C+Mob+Boss). I managed to get Mesmeric Orb (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mesmeric+Orb) out earlier so everyone was milling themselves.

Yarok took it a step further. He had a Cabal Coffers (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cabal+Coffers) and Urborg, Tomb of Yawgmoth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Urborg%2C+Tomb+of+Yawgmoth). Using Peregrine Drake (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Peregrine+Drake)'s ability twice, he managed to cast a massive Villainous Wealth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Villainous+Wealth) on me (x (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=X)=18). Yarok managed to get my Consuming Aberration (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Consuming+Aberration), and copied it with Phantasmal Image (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phantasmal+Image). So now everytime he would cast one of my spells, we would mill until we hit a land... twice. We all lost all of our libraries. Brago lost on their draw step, Krenko lost on their draw step, but I didn't give up. I just had to find a way to win on my upkeep.

Oh, did I mention that Yarok still had 40 life?

So on my upkeep, The Scarab God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Scarab+God)'s ability went off, but I responded to it. First, I looked through Yarok's graveyard. I was hoping that their Laboratory Maniac (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Laboratory+Maniac) was in their graveyard so I could grab it and win on my draw step instead of lose, but no luck. I looked at my board: 2 mana rocks, 7 lands, Fallen Shinobi (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Fallen+Shinobi), Death Baron (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Death+Baron), The Scarab God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Scarab+God). I looked through my graveyard... and then figured it out. A convoluted way to do 40 damage in my upkeep.

First, I paid 4 mana and used The Scarab God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Scarab+God)'s activated ability to "eternalize" my Chancellor of the Spires (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Chancellor+of+the+Spires). I used it's ability to cast the Turnabout (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Turnabout) in Yarok's graveyard, choosing to untap all my lands. While Turnabout (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Turnabout) is on the stack, I eternalized the Naru Meha, Master Wizard (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Naru+Meha%2C+Master+Wizard) in Yarok's graveyard to copy Turnabout (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Turnabout). This allowed me to float 8 mana, and still have all my lands untapped. Three activations of The Scarab God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Scarab+God) ready. I eternalized my Sower of Temptation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sower+of+Temptation) to gain control of Yarok, the Desecrated (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Yarok%2C+the+Desecrated). I eternalized my Gray Merchant of Asphodel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gray+Merchant+of+Asphodel), two triggers went on the stack (copied thanks to Yarok), and in response, I eternalized the Yarok player's Gray Merchant of Asphodel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gray+Merchant+of+Asphodel). 4 triggers of Gray Merchant, with a black devotion of 9 meant 36 life drained. And then The Scarab God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Scarab+God)'s triggered ability resolved, draining another 5 life.

Sweetest victory to date.

That's amazing! And exactly why The Scarab God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Scarab+God) is my favourite commander. You just can't write him off.

I have my own Scarab God related story, but without such a happy ending.

So playing last week and my field consists of The Scarab God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Scarab+God), an "eternalized" Omnispell Adept (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Omnispell+Adept), a Coat of Arms (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Coat+of+Arms) and a couple of other random chod zombies that aren't important to the story. It's about to come to my turn and I go to activate the Omnispell Adept (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Omnispell+Adept) to cast Army of the Damned (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Army+of+the+Damned). I'm feeling pretty good. Going to have 16 zombies on my upkeep, they'll all untap and swing with the Coat of Arms (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Coat+of+Arms) (all zombies would have been 21/21 at this point) and kill everyone. Sounds great, until my friend casts Narset's Reversal (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Narset%27s+Reversal) on my Army of the Damned (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Army+of+the+Damned). I don't have a counter so it goes back to my hand, my friend gets the 13 21/21 zombies, I don't quite have enough mana to recast it. Pass to his turn and get absolutely smashed by my own horde.

I wasn't even mad. It was too funny. One of my favourite games in a long time.
Title: Re: Games you've enjoyed
Post by: WWolfe on August 13, 2019, 08:42:48 pm
Playing my girlfriend in one on one action last night so she could play-test her Kaalia deck, she had answers to everything I tried to do with my Sidisi deck. It was great to see because of her growth as a player. She just started playing around the time we started dating.
Title: Re: Games you've enjoyed
Post by: Red_Wyrm on August 23, 2019, 01:38:00 am
I cast Maelstrom Wanderer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Maelstrom+Wanderer), cascading into All is Dust (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=All+Is+Dust). Everyone hated me, but I don't see the problem. I won with commander damage that game.


Also I finally won via a doomsday (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Doomsday) combo. I won with 1 life. I had 2 life, then someone knocked me down one. I will explain. It was kewl.

So I used necropotence (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Necropotence) right before my opponent's end step before my turn for 35, luckily drawing doomsday (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Doomsday).
The pile from top to bottom is opt (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Opt), predict (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Predict), laboratory maniac (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Laboratory+Maniac), unearth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Unearth), gitaxian probe (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gitaxian+Probe), but opt (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Opt) was in my hand from the necropotence (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Necropotence), and I didn't have the mana to cast it and combo off with doomsday (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Doomsday), but I was at seven life, so I had to do it now. So I cast doomsday (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Doomsday), realizing I don't have any substitute for opt (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Opt), which I will fix, and so I go get a land in place of opt (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Opt). The plan is to use necropotence (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Necropotence) to exile (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Exile) it away and then start drawing the pile with opt (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Opt). So the pile looks like this from top to bottom:
Island (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Island), predict (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Predict), laboratory maniac (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Laboratory+Maniac), unearth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Unearth), gitaxian probe (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gitaxian+Probe)

I am ready to win, grand abolisher (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Grand+Abolisher) is out, so I am safe from disruption. I FORGOT TO USE NECROPOTENCE (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Necropotence) TO EXILE (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Exile) THE LAND! So I cast opt (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Opt), drawing the land, and saying, "I just lost the game" and pass turn. Luckily I have a teferi's protection (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Teferi%27s+Protection) which I use in response to being attacked, since I am at two life.

Okay so if I can get to my next turn, I win. There is almost nothing they can do to me. Then Mr. Urza (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Urza), trying to foil me with my own Urza (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Urza) deck, decides to cast whir of invention (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Whir+of+Invention), which I immediately counter via force of negation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Force+of+Negation), but all my lands were phased out from the teferi's protection (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Teferi%27s+Protection), so he thought he was safe from counterspells. He then said he was going to get winter orb (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Winter+Orb), which would've stopped me. Then he passes turn, I draw my predict (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Predict). Cast it, naming laboratory maniac (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Laboratory+Maniac), milling him, drawing unearth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Unearth) and gitaxian probe (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gitaxian+Probe). Unearthing Lab Man and drawing a card for one blue mana with gitaxian probe (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gitaxian+Probe).


Now I later realized that I couldn't have countered the spell with force of negation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Force+of+Negation) by paying life since my life total cannot change due to teferi's protection (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Teferi%27s+Protection), which we all completely forgot in the endgame moments. And that misplay is what won me the game, and the playing opt (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Opt) too soon is what would've lost me the game, so mistakes, mistakes, mistakes. Two wrongs do make a right apparently :D
Title: Re: Games you've enjoyed
Post by: Morganator 2.0 on August 23, 2019, 01:46:39 am
You don't pay life with Force of Negation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Force+of+Negation). Are you thinking of Force of Will (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Force+of+Will)?
Title: Re: Games you've enjoyed
Post by: Chiru on August 23, 2019, 02:25:27 am
I don't actually get to go out and play very often, so this isn't recent.
But this is what I consider the funniest and craziest win I've ever had in this game.

I was at my lcs with a buddy, and his friend challenged us both to a 3 man free for all (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Free-for-All).
I was still pretty new to the game so I didn't know what their decks were, but I was running a cheap mill deck my friend had recently built for me to get me into the game.

During the game, I took minor burn damage every so often, while they focused on each other, ignoring pretty much anything I did, and when one of them finally beat down the other, he turned to me and saw my two Hedron Crabs and my Jace's Erasure (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Jace%27s+Erasure) on the field. At this point, he realized I had milled him down to only a few cards. He took his turn to get me down to 1 life.

It fell down to my final draw, because if I drew a land, I would mill him out, but if I didn't, he'd burn me to death.
We had a bunch of people around us watching, I was shaking, and when I drew my last card, I told him I was sorry and he said just get it over with, so I dropped the land I just drew and milled him out for the win as he threw his hands into the air cussing as he stormed down the row of tables. XD
Title: Re: Games you've enjoyed
Post by: Red_Wyrm on August 23, 2019, 05:06:56 am
You don't pay life with Force of Negation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Force+of+Negation). Are you thinking of Force of Will (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Force+of+Will)?

o.O You're right morganator. So I guess it was totally legal then, and I won with two life. For some reason I thought both force of negation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Force+of+Negation) and force of will (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Force+of+Will) made you pay life. I was using a mountain (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mountain) that I had written "Force of Negation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Force+of+Negation)" on. I didn't bother writing the mana cost or the subtype or card text or anything. My Force of Negation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Force+of+Negation) was currently being utilized against me through that pesky urza (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Urza) deck.
Title: Re: Games you've enjoyed
Post by: CleanBelwas on September 02, 2019, 10:21:42 am
Managed to get my first few games in with K'rrik last night. Boy, he's every bit as busted as I hoped.

First game went like this:

Turn 1. Swamp (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Swamp).
2. Swamp (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Swamp). Mind Stone (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mind+Stone).
3. Swamp (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Swamp). K'rrik, go to 34. Go to 32 for Blood Celebrant (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Blood+Celebrant). Go to 28 for Gifted Aetherborn (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gifted+Aetherborn). Pay 27 life to make 9 black from the Celebrant. At 1. Use 7 of it to play Repay in Kind (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Repay+in+Kind). Everyone is at 1. Hope nobody has a burn spell. Pass the turn. Turn cycle gets back to me. Everyone is looking at their ramp artifacts and nothing else.
4. Swing each creature in one direction. Win at 1.

I mean, obviously I was lucky no one had an answer in that turn cycle. But given that it was the first ever game I'd played with K'rrik, needless to say he's solidified himself as one of my favourites.

Second game went similarly but a little slower. Turn 3 K'rrick. Turn 4 Bolas Citadel. Played a bunch of stuff off the citadel, got nice and low while K'rrik got nice and big, then played a Gary off the citadel, devotion was 14, life right back up again to play more stuff off the citadel.

Third game I was an idiot but was having too much fun to care. Took a 1 lander to go Swamp (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Swamp), Dark Ritual (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dark+Ritual), Mind stone (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mind+Stone), Font of Agonies (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Font+of+Agonies) on turn 1. Missed the next 5 land drops and got my ass kicked.

Man, K'rrik is the real deal. You win fast or you lose fast, but either way, you get to shuffle up and have like 3 games in an hour. It's sweet.
Title: Re: Games you've enjoyed
Post by: BrettleyS on September 02, 2019, 03:55:31 pm
Faced lethal against a token deck in the next turn (like 40 creatures on his site, while i had no creatures, and no cards in hand), top decked rakdos charm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Rakdos+Charm), burned him down, he was kinda mad. i had a good laugh. ¯\_(ツ)_/¯.
Title: Re: Games you've enjoyed
Post by: Red_Wyrm on September 02, 2019, 04:05:35 pm
Faced lethal against a token deck in the next turn (like 40 creatures on his site, while i had no creatures, and no cards in hand), top decked rakdos charm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Rakdos+Charm), burned him down, he was kinda mad. i had a good laugh. ¯\_(ツ)_/¯.

This is THE best thing I have ever heard. I love it.
Title: Re: Games you've enjoyed
Post by: zacem on September 09, 2019, 02:02:31 am
This just happened. Playing Narset, Enlightened Master (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Narset%2C+Enlightened+Master), opponents don't matter. The battlefield was 7 lands, thousand-year storm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Thousand-Year+Storm), The Mirari Conjecture (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Mirari+Conjecture) at 2 lore counters, untaped Izzet chemist. Hand was, mana geyser (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mana+Geyser), mystical touter, negate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Negate). Endstep use chemist to exile (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Exile) Fireminds Foresight (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Foresight) from my graveyard. My turn, untap, cast touter on my upkeep, finding brass bounty to the top of my library to draw for turn, play mana geyser (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mana+Geyser) with 3 copies, use that mana to cast brass bounty, (4 copies) sac the chemist to cast Foresight (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Foresight) finding Jayas immolating inferno (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Inferno). At this point with all my mana and storm count, my opponents gave up. I wanted to count the damage, but they needed to leave, so we cleaned up. The game wasn't super close, but I was probably dead in the next 3 turns or so.
Title: Re: Games you've enjoyed
Post by: MisterDalek on September 09, 2019, 07:26:23 pm
I was playing Zada against a Feather, Tazri, and Animar. I had absolutely no board presence with ~10 lands, and a Koth of the Hammer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Koth+of+the+Hammer) on 2 loyalty. I cast Zada and a Goblin Rabblemaster (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Goblin+Rabblemaster), attacked the animar player for 1 with the goblin token, then won the game. I cast Chaotic Strike (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Chaotic+Strike) on my Zada to draw four cards, and just kept chaining cantrips and rituals until I was able to get three Guttersnipes onto the board with Heat Shimmer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Heat+Shimmer) and Twinflame (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Twinflame). Unfortunately, even with cards like Seize the day (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Seize+the+Day) I was unable to attack with the huge mass of creatures I had due to the surprisingly large number of lifelinking creatures on the board, but those three guttersnipes combined to deal well over 100 damage by the end of the turn. So that's the story of how I won a game with 9 mana and no board presence. It isn't that surprising for my Zada deck to do things like this in a turn, but it is surprising when I do it out of absolutely nowhere.

I also won the game after this with my Gisa deck by casting Grave Betrayal (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Grave+Betrayal).

That's it.

Nothing else.

Just Grave Betrayal (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Grave+Betrayal).
Title: Re: Games you've enjoyed
Post by: burn your face on September 10, 2019, 12:17:00 am
I enjoy any/all midrangey topdeck wars. I have been fortunate enough to have quite a few.
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on September 13, 2019, 12:12:24 am
Dear forum,

Today I had my first "I knew it would come in handy!" moment. I was playing against a full-creature Yarok, the Desecrated (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Yarok%2C+the+Desecrated) deck. The reason for this was mainly Primal Surge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Primal+Surge) and the likes. I was playing my newly brewed Nekusar Burn-Control.

It was a long and grindy game where I played Propaganda (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Propaganda), Glacial Chasm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Glacial+Chasm) and all the goodies. We were drawing four, five cards per turn. Felt like playing Magic. The last nail to the coffin was Torpor Orb (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Torpor+Orb) that I had decided to include "for the heck of it". It took a while for my opponent to understand the gravity of the situation but eventually it grasped him: there was pretty much nothing he could do against it. I had found the single flaw, the single card that shut his deck down for good.

It was a good play session.
Title: Re: Games you've enjoyed
Post by: Blong on September 18, 2019, 07:57:41 pm
I have several memorable games of EDH. One of my personal favorites was when I was playing an Athreos Apostle deck. My board was kinda stacked (Few Shadowborns, the cleric that reduces cost of them, remembrance (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Remembrance), etc) when someone played Possibility Storm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Possibility+Storm). It then got to my turn, and I played one shadowborn apostle (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Shadowborn+Apostle), which then got exiled into another apostle, then I sac it all to get a demon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Demon) to play it, which remembrance (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Remembrance) triggered six times. Played another apostle, got a card that put all the apostles in my grave into my hand. Basically, I killed a bunch of people by exiling apostles into demons and more apostles, then killing them. I also had a card that can put those apostles into my library too so I kept the cycle going.

I got to say, that was a once in a blue moon moment. IDK If I can replicate it in another game again lol
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on October 03, 2019, 07:37:57 pm
Hello forum,

Yesterday I won against a dimir control deck (1v1) with the most convoluted combo and it felt good: I had a Decree of Silence (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Decree+of+Silence) that I was able to recur using Hall of Heliod's Generosity (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Hall+of+Heliod%27s+Generosity) and finally closed the game with Solemnity (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Solemnity). Someone said that's not a wincon but I beg to disagree!
Title: Re: Games you've enjoyed
Post by: Morganator 2.0 on October 03, 2019, 10:09:36 pm
Decree of Silence (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Decree+of+Silence) + Solemnity (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Solemnity) is basically a hard-lock. It's a win-con.
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on October 03, 2019, 10:53:14 pm
Decree of Silence (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Decree+of+Silence) + Solemnity (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Solemnity) is basically a hard-lock. It's a win-con.
It is, but I was also able to recur Decree of Silence (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Decree+of+Silence) for tow, three turns until I drew into Solemnity (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Solemnity)! It was satisfying, really satisfying. He also had some spells and creatures with abilities so he didn't necessarily have to cast everything so it wasn't really a hard lock. More like a soft lock. I was playing Merieke so he knew his creatures wouldn't stick for very long.
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on January 03, 2020, 11:59:13 am
Hi forum. Sorry for the double post but I wanted to resurrect this thread.

Yesterday I played a 1v1 game against an artifact based Akiri, Line-Slinger (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Akiri%2C+Line-Slinger) & Reyhan, Last of the Abzan (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Reyhan%2C+Last+of+the+Abzan). Setting: he got all the artifact lands and lots of rocks, withering me down to 7 life within the first five or six turns of the game. He even had some extra life. I was both land and rock screwed but didn't want to mulligan down to three, so I had no other choice but to play. It was brutal and I almost scooped. My only line of defense was Myr Battlesphere (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Myr+Battlesphere) and the Myr (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Myr) tokens it gave me. My hand consisted of Eerie Interlude (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Eerie+Interlude).

Cue the fortunate topdeck: Sphinx Summoner (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sphinx+Summoner). I was able to put it down, fetched for a backup Platinum Angel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Platinum+Angel), waited for his attack not showing my blink plan to him. Blocked with Sphinx Summoner (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sphinx+Summoner) and Myr Battlesphere (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Myr+Battlesphere), blinked the Summoner and Battlesphere with Eerie Interlude (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Eerie+Interlude), took another two damage from Etched Champion (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Etched+Champion), got tokens from Battlesphere and fetched for Magister Sphinx (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Magister+Sphinx). Play Magister Sphinx (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Magister+Sphinx), drop him down to 10, drive everything I have at him and proceed to win with 5 life, the worst hand in a good while and next to nothing on the table compared to his ramp.

This goes to show it's never a good time to scoop until you've truly exhausted all options, even if losing looks inevitable. I know I'm guilty of scooping too early because time is precious to me and I don't like wasting it on games I've already lost. I don't know what kept me going with this game but I'm glad I played it out. I mean, I was a single attack away from death. Thanks for reading. :)
Title: Re: Games you've enjoyed
Post by: Red_Wyrm on January 04, 2020, 12:06:51 am
Decree of Silence (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Decree+of+Silence) + Solemnity (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Solemnity) is basically a hard-lock. It's a win-con.

Oh my god I am totally stealing this. Thanks MustaKotka for casting reanimate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Reanimate) on the thread.
Title: Re: Games you've enjoyed
Post by: Varatius on January 04, 2020, 12:16:58 am
My favorite game was a couple weekends ago my friend had the ability to drop me out of the game.  She said if I help her out she would let me live as long as I didn't steal the win me being me I said sure.  Well she stole my krrik and accidentally put herself in bolt range when her bf then bolted her.   This gave me the win it came back to me I  etc gotkrrik back on the battlefield then proceeded to drop chained master of dementia with an ashnods altar then drop Gary to win the game.  It wasn't the surprise out of the contract that made me love it it was her response to my win that did all she could say is I should've killed you and that made my day.
Title: Re: Games you've enjoyed
Post by: Red_Wyrm on January 19, 2020, 06:25:32 am
Is it still casting reanimate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Reanimate) if the thread is on the first page of the forum? I don't think so. I'd rather keep my mana for Swan Song (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Swan+Song) and not cast reanimate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Reanimate).

Okay, so Bolas's Citadel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bolas%27s+Citadel) is a great card, right? We all know this. It, along with the whole War of the Spark expansion, inspired me to build a Nicol Bolas (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Nicol+Bolas) tribal deck, and first off, the deck sucks, like really bad. My playgroup, however; is tired of the high powered decks of Urza, Yawgmoth, Yisan, Najella, etc, so my friend and I are going back to our old crappy decks, hence my playing this tribal deck. A quick aside, I am pleasantly surprised how  much my deck building skills have grown from building this deck less than a year ago when WotS came out.

Okay, so my friend is playing Niv-Mizzet, Reborn. He casts it and puts Havoc Festival (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Havoc+Festival), among other crap, in his hand. He then casts havoc festival (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Havoc+Festival) and I drop from 28 to 14. I draw Bolas's Citadel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bolas%27s+Citadel) and show it off because I am like, "This is exactly what I don't need with a Havoc Festival (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Havoc+Festival) on the table" and we all give a little chuckle. I cast Slave of Bolas (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Slave+of+Bolas) stealing The Ur-Dragon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Ur-Dragon) from my mischievous little brother, and swing it at the bitch ass elesh norn player and I swing Nicol Bolas (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Nicol+Bolas), The Ravager at the Havoc Festival (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Havoc+Festival) player. With the Ur-Dragon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Ur-Dragon) trigger I draw 2 and put down Sepulchral Primordial (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sepulchral+Primordial), and I get Treasury Thrull (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Treasury+Thrull) and Savage Ventmaw (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Savage+Ventmaw). I got Soul Warden (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Soul+Warden) too, but elesh norn was out so he died quickly.  Now because I am an ugly ginger, my brother and elesh norn player decide to attack me, bringing my life total down to 4, and I lost both my primordial and thrull and I have 8 lands and a Dimir Signet (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dimir+Signet). Elesh Norn player casts Finale of Glory (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Finale+of+Glory) for x (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=X)=12 I believe (it was greater than 10 for sure) and so Havoc Festival (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Havoc+Festival) (the person right before me) casts time wipe (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Time+Wipe). So now the board is empty. No angles, no dragons to worry about. I drop Bolas's Citadel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bolas%27s+Citadel) and show everyone my top card because why not. It is a swamp (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Swamp). We all laugh as the card fails me. So I am at 2, my oppoents are 18, 18 and 9. My brother goes, casts the ur-dragon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Ur-Dragon) and passes. Now he is at 9.

Now, it is the upkeep of Bitch Ass Elesh Norn players turn. I let the Havoc Festival (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Havoc+Festival) Trigger resolve. Go to draw phase. He draws a card. Before we get to his main phase, I sacrifice 9 lands and my Dimir Signet (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dimir+Signet), tap Bolas's Citadel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bolas%27s+Citadel) and activate an ability that is absolutely horrible and would never be played, that most people (myself included) forget (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Forget) it has. Each opponent loses 10 life.

Oh it was great. That was my fourth win of the night, and everyone was upset at me, but who cares, right?

Also the game before that. Playing Damia, Sage of Stone (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Damia%2C+Sage+of+Stone).
I played a land turn 1 and turn 2. Turn 3 I played Herald's Horn (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Herald%27s+Horn), choosing human to conceal my strategy that will become apparent in a moment. Turn 4 I drop Dimir Signet (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dimir+Signet). Turn 5 I drop Thrumming Stone (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Thrumming+Stone) and the a single Persistent Petitioner. I then proceeded to get every single one out of my deck, except for the other one in my hands no one knew about (in case I fizzled out). So Turn 5 I had 32 petitioners in play and I milled someone for 96, and did the same thing the next two turns to the next two opponents. Mill can win in commander, who knew?
Title: Re: Games you've enjoyed
Post by: Slyvester12 on January 19, 2020, 02:15:37 pm
@RedWyrm

I feel bad, because I think I've already corrected one of your posts in the last few days, but Bolas's Citadel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bolas%27s+Citadel) says "nonland permanents."
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on January 19, 2020, 03:30:11 pm
@RedWyrm

I feel bad, because I think I've already corrected one of your posts in the last few days, but Bolas's Citadel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bolas%27s+Citadel) says "nonland permanents."
I think that was the funny part here. Nobody noticed the second ability partly because he "fizzled" by revealing a land that was useless.
Title: Re: Games you've enjoyed
Post by: Red_Wyrm on January 20, 2020, 04:01:54 am
@RedWyrm

I feel bad, because I think I've already corrected one of your posts in the last few days, but Bolas's Citadel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bolas%27s+Citadel) says "nonland permanents."


Oh my god I swear I'm a decent player, I swear!!!!! I also played that entire game tapping cabal coffers (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cabal+Coffers) for colorless mana. Learned the next game I couldnt do that. Oops. I'm done. I quit.
Title: Re: Games you've enjoyed
Post by: WWolfe on January 24, 2020, 09:10:18 pm
I think my favorite Standard deck was a turbo fog (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Fog) variant I ran during RTR-Theros standard. No one really saw it coming because it was such an unusual build during that Standard period. The deck was usually top 3 at FNM and I ran it quite often unless there was some other brew I wanted to try out.
Title: Re: Games you've enjoyed
Post by: MonteTribal on January 24, 2020, 09:24:06 pm
Recently I've been playing more Arena. And my favorite deck is Mono Green Hedge. The best games are the ones where my opponent wraths my board while I have The Great Henge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Great+Henge) with Nissa, Who Shakes the World (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Nissa%2C+Who+Shakes+the+World). I draw 1 Growth-Chamber Guardian (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Growth-Chamber+Guardian) and I go from 0 creatures to 2-4 creatures and a 3/3 land with haste. It is such a good feeling.
Title: Re: Games you've enjoyed
Post by: WWolfe on February 05, 2020, 03:16:17 pm
Awesome game the other day. Was behind (had constantly been board wiped by the other players) but drew the right card at the right time. Rot Hulk (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rot+Hulk). Cast it bringing back Sidisi, Undead Vizier (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sidisi%2C+Undead+Vizier), Gravecrawler (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gravecrawler), and Plague Belcher (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Plague+Belcher). Exploited a zombie token to Sidisi, searched up Phyrexian Altar (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phyrexian+Altar), used my last three mana to cast it. As soon they saw the combo, everyone just scooped.

I was literally on the verge of defeat (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Defeat) and snatched victory from out of nowhere.
Title: Re: Games you've enjoyed
Post by: Morganator 2.0 on February 05, 2020, 05:42:35 pm
A few nights ago I had a really good game. I was playing a competitive commander game against Jhoira, Weatherlight Captain (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Jhoira%2C+Weatherlight+Captain) (combo), Urza, Lord High Artificer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Urza%2C+Lord+High+Artificer) (stax), and Rashmi, Eternities Crafter (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rashmi%2C+Eternities+Crafter) (control). I was playing Edric, Spymaster of Trest (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Edric%2C+Spymaster+of+Trest) (control).

Jhoira unfortunately didn't have much sway in the game, due to having only colorless lands. At one point, Urza made a misplay. He countered my Druids' Repository (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Druids%27+Repository) with Pact of Negation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Pact+of+Negation). Rashmi and I tag-teamed him. Rashmi used Pongify (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Pongify) to kill Urza, and I used Force of Vigor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Force+of+Vigor) to get rid of both his mana rocks, leaving him with just 4 lands.

Remember kids: Pact of Negation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Pact+of+Negation) is a purely defensive counterspell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Counterspell).

With Urza out of the game, it was between me and Rashmi. At one point Rashmi used Reality Shift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Reality+Shift) on Edric, and the card on top was Temporal Mastery (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Temporal+Mastery). I kinda wanted to draw that for the miracle cost.

In the late game, Rashmi had managed to rack up more card draw, but I had more mana. I cast Notorious Throng (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Notorious+Throng) (my main win-con), they cast Negate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Negate). I used Delay to counter the negate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Negate). They used Narset's Reversal (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Narset%27s+Reversal) on Notorious Throng (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Notorious+Throng). I used Force of Will (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Force+of+Will) on Narset's Reversal (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Narset%27s+Reversal). I only have 2 mana left now. They cast Flusterstorm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Flusterstorm) on Notorious Throng (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Notorious+Throng). Everything before that was just baiting me so I wouldn't be able to pay the cost. I had one option left...

I cast Stifle (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Stifle) targeting the storm trigger.

I then just had to pay 1 for the Flusterstorm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Flusterstorm), and that was it. I won the counterspell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Counterspell) war, and soon after, the game. By the end of it, the Rashmi player shook my hand, and said it was the most fun game he had ever had.
Title: Re: Games you've enjoyed
Post by: CleanBelwas on February 05, 2020, 05:56:19 pm
At one point, Urza made a misplay. He countered my Druids' Repository (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Druids%27+Repository) with Pact of Negation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Pact+of+Negation). Rashmi and I tag-teamed him. Rashmi used Pongify (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Pongify) to kill Urza, and I used Force of Vigor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Force+of+Vigor) to get rid of both his mana rocks, leaving him with just 4 lands.

What a way to die. That's wonderful.

To go from "I'll pact" to "where did all my mana go" to "well, this pact didn't go well". Love it.
Title: Re: Games you've enjoyed
Post by: WWolfe on February 09, 2020, 05:22:15 pm
Pretty fun game yesterday, again using my Sidisi, Brood Tyrant (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sidisi%2C+Brood+Tyrant) deck. Jarad's Orders (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Jarad%27s+Orders), putting Craterhoof into the bin & Body Double (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Body+Double) to my hand. Cast Body Double (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Body+Double) as a copy of Craterhoof. Swung out and did lethal damage to two of the three opponents. Unforunately I miscalculated damage and left the third player at 1 life. I was legitimately in trouble. He was playing Oracle of Mul Daya (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Oracle+of+Mul+Daya) & had a Bojuka Bog (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bojuka+Bog) showing, all he had to do was get to his turn, exile (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Exile) my graveyard which would have exiled Wonder (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Wonder) making all my creatures lose flying and then swing out with his five Angel tokens. Then I look at my board and realize I have it. I calmly say "sac 4 zombie tokens to Phyrexian Altar (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phyrexian+Altar) making 2 blue and 2 black, activate Lich Lord of Unx (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Lich+Lord+of+Unx) second ability for 9. " He just looked his hand and said "GG".
Title: Re: Games you've enjoyed
Post by: cwoodman on February 10, 2020, 12:59:26 am
Four player game. Shirei, Shizo's Caretaker (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Shirei%2C+Shizo%27s+Caretaker) against Krenko, Mob Boss (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Krenko%2C+Mob+Boss), Morophon, the Boundless (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Morophon%2C+the+Boundless), and Surrak Dragonclaw (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Surrak+Dragonclaw). I've got a lot of little black creatures that do little black things, so I draw a Cabal Therapist (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cabal+Therapist). This lets me search a hand and if a named card is in it, it's removed. Usually the trick is to have already seen their hand, so short of Telepathy (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Telepathy), I'll have to fire the therapist twice; once to whiff and see what's actually in-hand, and again to remove whatever I didn't want to see.

The Krenko player is starting to get really concerning, so I target him for the effect. Now to choose the card. "Goblin..." I trail off. What could he possibly have? There's hundreds of goblins and supports, but he's only got one card in hand. The odds of a success are astronomical, and it'll be on the field by next turn. No. He looked happier when I started to say 'goblin'. It's something else.

"Siege-gang Commander (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Siege-Gang+Commander)," I declare.

It was.

The whole game store rioted.
Title: Re: Games you've enjoyed
Post by: Red_Wyrm on February 11, 2020, 11:07:12 pm
Perhaps we should move this to the new EDH forum since it seems to be exclusively EDH games we are discussing.

I was playing in a 3 person pod. I was playing Nicol Bolas (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Nicol+Bolas), the Ravager. My opponents were playing my brother's Zedruu deck and my brother was playing my other opponent's Ezuri, Claw of Progress (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ezuri%2C+Claw+of+Progress) deck. (They traded decks after the previous game) I am off to a decent start. Zedruu gave me his Arcane Signet (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Arcane+Signet) for some reason and his Treasure Nabber (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Treasure+Nabber). I had Thran Dynamo (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Thran+Dynamo) out turn 4 and my commander out turn 5. I cast Slave of Bolas (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Slave+of+Bolas) the next turn targeting Ezuri, Claw of Progress (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ezuri%2C+Claw+of+Progress). I then cast Awaken the Erstwhile (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Awaken+the+Erstwhile) because I thought it'd be funny to have more experience counters than the Ezuri player. So I garnered 6 experience counters.

Fast forward to the end of the game. Ezrui just did Chord of Calling (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Chord+of+Calling) for Sage of Hours (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sage+of+Hours). Before combat, Zedruu cast Reins of Power (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Reins+of+Power) to stop Ezrui from winning with infinite turns. He knew that I could (more) permanently remove the Sage of Hours (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sage+of+Hours). I had Nicol Bolas (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Nicol+Bolas), The Arisen and Nicol Bolas (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Nicol+Bolas), Plansewalker in play. I cast Nicol Bolas, Dragon-God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Nicol+Bolas%2C+Dragon-God), and activated the -3 ability of Nicol Bolas (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Nicol+Bolas), The Arisen via Nicol Bolas, Dragon-God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Nicol+Bolas%2C+Dragon-God) nuking Sage of Hours (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sage+of+Hours) for 10. I then used Nicol Bolas (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Nicol+Bolas), Plansewalker to gain control of Ezuri. Finally I used Nicol Bolas (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Nicol+Bolas), The Arisen to reanimate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Reanimate) Sage of Hours (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sage+of+Hours) and win with my 6 experience counters.
Title: Re: Games you've enjoyed
Post by: Morganator 2.0 on February 11, 2020, 11:26:53 pm
While this thread is mostly Commander, it's not exclusively Commander. It can stay here.
Title: Re: Games you've enjoyed
Post by: Soren841 on February 12, 2020, 12:57:59 am
I don't enjoy games I just win them:P
Title: Re: Games you've enjoyed
Post by: Red_Wyrm on February 12, 2020, 01:25:16 am
Totally honest question, Soren, and for you as well Morganator, as cEDH players. Why do you guys play if they are not for fun? You never make plays because they seem fun? Every play you guys make is to increase your chances of winning, instead of maybe a cool story to tell in the future?
Title: Re: Games you've enjoyed
Post by: WizardSpartan on February 12, 2020, 01:46:48 am
I'll speak from experience in other games, a lot of people derive fun from winning. This is true for me in formats other than EDH in Magic and in League, too. EDH is one of the extreme few (if not the only) game where having fun isn't necessarily from winning. It's why I love EDH so much ;D
Title: Re: Games you've enjoyed
Post by: Morganator 2.0 on February 12, 2020, 05:18:06 am
Totally honest question, Soren, and for you as well Morganator, as cEDH players. Why do you guys play if they are not for fun? You never make plays because they seem fun? Every play you guys make is to increase your chances of winning, instead of maybe a cool story to tell in the future?

Didn't I answer this already? Maybe it was someone else.

It's not about winning, even though that is the goal. It still comes down to gameplay. Every move you make matters. You have to out-think your opponents. Deckbuilding almost certainly needs a meta analysis at some point. cEDH is a harder meta to tackle, and it's perfect of you love a challenge.

And not everything is done just to win the game. In deckbuilding yes, but in actual play, plans change. I once went up against a Jeleva storm deck where the player decided that he was going to end the game by milling everyone out (including himself). I've exiled my win condition to Gemstone Caverns (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gemstone+Caverns) before. I've seen a Notion Thief (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Notion+Thief) deck forced to draw it's entire library thanks to Consecrated Sphinx (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Consecrated+Sphinx). And crazy plays always happen whenever Possibility Storm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Possibility+Storm) or Aluren (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Aluren) show up.

The game is still about having fun even if, in principle, your objective is to win. How you go about that is completely up to you.
Title: Re: Games you've enjoyed
Post by: WWolfe on February 17, 2020, 05:26:01 pm
Had a couple interesting games yesterday that I really enjoyed.

In the first one I was playing my Sidisi, Brood Tyrant (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sidisi%2C+Brood+Tyrant) deck against Alela, Omnath, Locus of Rage (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Omnath%2C+Locus+of+Rage), and Wrexial. Wrexial went out first to Alela. I took Alela out with a wide swing after playing God-Eternal Rhonas (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=God-Eternal+Rhonas). This left me and the Omnath player. Luckily Rhonas gives the creatures vigilance (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Vigilance) or I would have been dead on board but I had more than enough blockers to keep Omnath from swinging (I'd have swung anyway and lessened my army but that's beside the point) but he does play Glacial Chasm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Glacial+Chasm). It gets back to my turn and I'm scrambling for an answer. I -3 Liliana, Untouched by Death (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Liliana%2C+Untouched+by+Death) and dig through my graveyard looking for an answer. I dug through it three times before the answer caught my eye....cast Phyrexian Delver (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phyrexian+Delver) bringing back Muldrotha, use Muldrotha to cast Plague Belcher (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Plague+Belcher) putting the two -1/-1 counters on a zombie token essentially sac'ing it. Then I cast Phyrexian Altar (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phyrexian+Altar) from my yard using Muldrotha. For the final piece I cast Gravecrawler (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gravecrawler) from my yard and continuously sac him to the Altar, pinging my opponent from Plague Belcher (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Plague+Belcher), using the mana from Altar to recast Gravecrawler (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gravecrawler) from my yard. 

For the second game I was playing old Purphoros against Xantcha, Maelstrom Wanderer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Maelstrom+Wanderer), and I can't remember the other deck. I took out the other deck fairly fast between combat damage and pinging from Purphoros. The other decks had me stifled a little bit as they kept wiping the board. Finally the Xantcha player casts Last One Standing (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Last+One+Standing) and the only creature left on the board is my Legion Warboss (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Legion+Warboss). The Wanderer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Wanderer) deck is at 16 and the Xantcha player is at 8. I'm able to cast Molten Rebirth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rebirth) and ping them for 4. I win the toss and get it back to my hand, cast it again for 4 more. Xantcha is dead and I have Wandered down to 8. Beginning of combat I create the goblin token with Warboss. Wanderer is down to 6. I swing with Warboss and the Goblin token putting the +1/+1 counter on the token, I deal 4 damage. Wanderer is down to 2 (not sure why he didn't block, he had several creatures that would have lived) but I'm tapped out. I just know Wanderer is going to find an answer, no way am I going to win two games like this out of three played in one day. Wanderer doesn't draw an answer but does activate Hermit Druid (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Hermit+Druid)...top card is a basic land so I avoid any issues there. He casts a few spells and doesn't cascade into anything to give him an answer. He just swings out for 17 (I'm at 31), so I'm fully expecting a combat trick of some kind here to take me out. He doesn't have any! He passes turn and says good game. Better lucky than good sometimes I guess.
Title: Re: Games you've enjoyed
Post by: Morganator 2.0 on February 17, 2020, 06:50:15 pm
Hermit Druid (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Hermit+Druid) seems like a weird choice in a Maelstrom Wanderer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Maelstrom+Wanderer) deck, considering that they both use basic lands and don't use their graveyard. Was there something special about the build?
Title: Re: Games you've enjoyed
Post by: WWolfe on February 17, 2020, 06:53:57 pm
It struck me as an odd choice too but from what I saw of the deck there wasn't anything that justified including Druid in the deck.
Title: Re: Games you've enjoyed
Post by: CleanBelwas on February 17, 2020, 07:49:43 pm
Last night, my buddy cracked Door to Nothingness (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Door+to+Nothingness), targeting himself, because I had Abyssal Persecutor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Abyssal+Persecutor) out. Huge flex.
Title: Re: Games you've enjoyed
Post by: Red_Wyrm on February 18, 2020, 12:19:43 am
Last night, my buddy cracked Door to Nothingness (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Door+to+Nothingness), targeting himself, because I had Abyssal Persecutor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Abyssal+Persecutor) out. Huge flex.

Would've been funny if someone instant speed removed your abyssal persecutor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Abyssal+Persecutor).

I cast Expropriate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Expropriate) today with both of my opponents choosing time. One was playing Zedruu and his entire goal was to be as helpful and nice as possible, so he voted for time, and the other opponent had 8+ plansewalkers in play and knew if he chose money, I'd take his Ugin and wipe his board. Well, I copied Expropriate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Expropriate) using Mirrorpool (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mirrorpool). Again I got 3 time votes. Then I cast it again using Spelltwine (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Spelltwine). They quit, but I had the game. I copied Ezuri, Claw of Progress (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ezuri%2C+Claw+of+Progress) and Avenger of Zendikar (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Avenger+of+Zendikar) with Clone Legion (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Clone+Legion) and then just pounded them with commander damage as I was able to add 10 +1/+1 counters each combat. They didn't even let me cast my Rite of Replication (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rite+of+Replication) on Avenger of Zendikar (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Avenger+of+Zendikar). Man, I would've had more experience counters than the Ezuri player, who had 11.

Oh also, earlier in the game, I cast Rite of Replication (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rite+of+Replication) on Avenger of Zendikar (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Avenger+of+Zendikar), which was promptly countered with voidslime (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Voidslime) by Ezuri. I am the kid's ride home and he does this to me? Well anyway, I used Narset's Reversal (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Narset%27s+Reversal) to copy the rite and pop it in my hand. Oh, also, the Avenger of Zendikar (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Avenger+of+Zendikar) was on my side because I stole it via Bribery (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bribery). Then the very next turn he did Cyclonic Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cyclonic+Rift) before I could have fun with my plant army. So he got his avenger back, which, as I previously said, I later copied with Clone Legion (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Clone+Legion) and won with 10 turns in a row.

I just recently turned my Nicol Bolas (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Nicol+Bolas) Tribal deck into a clone (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Clone)/theft deck and it is amazing. I played it all night, except for the one higher powered game where I played Urza. It was like playing a new deck each time. Trying to see how you can copy your opponents cards and steal their win cons and win with them is so fun. It is different every game. No one can say your cards are too powerful since you are just doing what they do, albeit better, because Nicol Bolas (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Nicol+Bolas) does everything better. It is really fun. The most fun I have had playing MTG in a long while.

Also, with it I won a game against my own Urza and a cEDH Najeela deck. Urza stifled Najeela long enough to where she was not a threat, and then I was able to copy everything Urza did until I got Bolas's Citadel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bolas%27s+Citadel) out, with my top card being Scheming Symmetry (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Scheming+Symmetry), which I promptly used to get Necropotence (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Necropotence) and cast a bunch of crap until I won.

I learned something, though, do not Aethersnatch (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Aethersnatch) your little brother's commander unless you wanna be kicked under the table. I promptly sacrificed it to Diabolic Intent (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Diabolic+Intent) because I felt bad. Also, if I kicked anyone when I was his age, I would have got my mother fucking ass beat. They spanked me so much one after the other that I would go from crying to laughing, and then I would get more spankings because I "thought it was funny." Come to learn years later than crying and laughing are almost identical when it comes to what the brain is doing, and I am sure that is why I went from crying to laughing. My parents go out of their way to not discipline this kid, I swear. Ugh. Okay sorry, just needed to get that rant out.
Title: Re: Games you've enjoyed
Post by: WWolfe on February 23, 2020, 03:50:11 pm
How did you copy Expropriate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Expropriate) using Spelltwine (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Spelltwine) when Expropriate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Expropriate) exiles itself after resolution and isn't in the graveyard to be a target for Spelltwine (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Spelltwine)?
Title: Re: Games you've enjoyed
Post by: WizardSpartan on February 23, 2020, 04:37:06 pm
I cast Expropriate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Expropriate) today with both of my opponents choosing time. Then I cast it again using Spelltwine (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Spelltwine).

How did you copy Expropriate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Expropriate) using Spelltwine (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Spelltwine) when Expropriate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Expropriate) exiles itself after resolution and isn't in the graveyard to be a target for Spelltwine (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Spelltwine)?

Get yourself together, baby. You can't keep making mistakes like these. You're embarrassing the family.

Title: Re: Games you've enjoyed
Post by: Red_Wyrm on February 24, 2020, 08:40:22 pm
Damn. I'm done playing magic.

This thread has done nothing but cause myself embarrassment.
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on February 24, 2020, 08:58:46 pm
Damn. I'm done playing magic.

This thread has done nothing but cause myself embarrassment.

You should post this to the "Games that made me question my loyalty to Magic" thread. Clearly.
Title: Re: Games you've enjoyed
Post by: Slyvester12 on March 02, 2020, 04:11:31 pm
I just had the most fun in a game I've had in a while. For reference, I was playing this Alela deck

https://deckstats.net/decks/132279/1510481-alela-s-myr-buddies/en

and my girlfriend was playing this Mayael deck.

https://deckstats.net/decks/132279/1546694-mayael-big-boi-tribal/en

Now, unfortunately, she was mana screwed for most of the game, but that let my myr durdle engine really shine. She was finally starting to pick up steam and had Mayael suited up with Illusionist's Bracers (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Illusionist%27s+Bracers), so I knew I was on a clock. I had Clock of Omens (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Clock+of+Omens), Ashnod's Altar (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ashnod%27s+Altar), Sword of the Meek (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sword+of+the+Meek), Mystic Forge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mystic+Forge), Mind Stone (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mind+Stone), and lands. I sacrifice Inventors' Fair (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Inventors%27+Fair) to tutor Thopter Foundry (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Thopter+Foundry) and run the infinite loop, making infinite thopters, colorless mana, and gaining infinite life.

And... I realized I had won. She had no way of beating that. But, the fun part was when I realized I could use my board state to keep exiling cards until I got to Tezzeret, Master of the Bridge, then sac'd Mind Stone (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mind+Stone) to draw him, my last two lands and some of my colorless to play him, and +2 to deal infinite damage.

While the game itself was basically always in the bag, realizing there was a 5 card win combo I hadn't thought of before was intensely satisfying.
Title: Re: Games you've enjoyed
Post by: WWolfe on March 03, 2020, 03:29:49 pm
Had a game I really enjoyed the other day that I lost.

Was one of my friends playing his Golos deck, one of my friends play testing his new Ishkanah, Grafwidow (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ishkanah%2C+Grafwidow) deck, and a friend playing his Razaketh deck that he's still upgrading. I was playing my Purphoros deck since it's what I consider a lower powered deck given the playtesting going on. It basically became a battle between the Golos deck and myself. He was the only one that was being able to keep me in check and I was the only one keeping him in check. It went on like that for approximately 45 minutes before he finally hit Mindslaver (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mindslaver) and locked us out of the game. It was fun having a battle like that but that still involved other people playing and trying to make a dent in the game.
Title: Re: Games you've enjoyed
Post by: Marshstepper78 on March 04, 2020, 10:44:30 pm
Daretti, Ingenious Iconoclast (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Daretti%2C+Ingenious+Iconoclast) (me) vs Kiora, Behemoth Beckoner (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Kiora%2C+Behemoth+Beckoner) (friend)

I never play Oathbreaker anymore, but my friend and I decided to play a game while waiting for our Commander group to show up. It was one of the funnest games I had ever played and it was one of the grindiest games I had ever been in. Both of us had our moments. Despite losing, it was super fun to see both of our decks perform the way they were designed to.
Title: Re: Games you've enjoyed
Post by: WWolfe on March 07, 2020, 07:41:44 am
Played some games tonight and definitely had one that was very enjoyable. Playing Skullbriar against Estrid and Dakkon Blackblade (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dakkon+Blackblade). I had been kept in check most of the game and was totally surprised when the Dakkon player didn’t take me out one turn but it bit him in the ass that he didn’t. Estrid player cast Enchanted Evening (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Enchanted+Evening) and I started smiling. Skullbriar had Kaya’s Ghostform (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Kaya%27s+Ghostform) on it and I had Bane of Progress (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bane+of+Progress) in my hand...see where this is going? The Dakkon player floated his mana and then Victimized the Bane of Progress (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bane+of+Progress), still leaving me with Skullbriar.

Three turns later Tainted Strike (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Tainted+Strike) on Skullbriar to knock out the Dakkon player and lethal commander damage on the other player the next.
Title: Re: Games you've enjoyed
Post by: robort on March 12, 2020, 10:22:34 pm
I just had a fun interesting game this previous Sunday. Last game of the day and I was running my Marisi Goad deck. It was a 5 person pod so I have on the left of me an opponent dropping angels out like hot cakes,opponent on the right dropping out Ninjas, opponent next to him was burning us with stuff like mana barbs and the opponent across from me had Pramikon, Sky Rampart (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Pramikon%2C+Sky+Rampart) and making us attack right. So I have to deal with the angels while he doesn't but doesn't have a strong enough board state to damage the angel opponent. Only having Maris on the battlefield with Sandwurm Convergence (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sandwurm+Convergence) in hand and have drawn it on turn 4. Conundrum of what to do but wait I do have another creature on the field who attacked last turn and forced the ninja (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ninja) player to attack with all his creatures. This is the fun and imaginative part because with all this going on my creature of all creatures is gingerbrute (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gingerbrute). Little Gingy I like to call him, so if I am correct I have a 6 inch gingerbread man fighting on my side. So anyway I draw a mother of all cards for my little Gingy. It was blade of selves (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Blade+of+Selves), I equip it to Gingy and he whispers to my commander "I got this" as he does his little battlecry and realizing after attack there are now 4 of him on the battlefield. I pay 3 mana to make 3 of the Gingy's unblockable because the burn player has no creatures to block with. Significantly this takes him out thanks to the enchantment he put out where everything does double damage and he was down to 2 life. The Ninja (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ninja) opponent takes out the Pramakon opponent now leaving me with the Angles and Ninjas. Angels do massive damage but not enough to kill the Ninja (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ninja) opponent. Has to attack with his angels on ninjas cause of the goading Marisi did when Gingy hit him. I draw into another go to card and that is bedlam (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bedlam). Now nothing can block and I attack with Marisi and Gingy. Ninja (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ninja) player proceeds to pump up my commander giving me 15 commander damage to the angel opponent knowing he will die against the angels. Ninja (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ninja) opponent dies to the angels. I then play out Sandwurm Convergence (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sandwurm+Convergence) and go nope no angel damage for you and swing out again dealing 5 more commander damage. He draws and says go and I swing out again, only drew a land this turn and he plays gideon intervention and redirects Marisi damage to one of his angels. He draws goes again, getting nothing and I win on my next swing. All this because of one gingerbread man and his battle cry (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Battle+Cry) that I think was "Not the buttons!!"
Title: Re: Games you've enjoyed
Post by: Morganator 2.0 on March 14, 2020, 02:07:34 pm
I finally got around to actually making an Urza, Lord High Artificer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Urza%2C+Lord+High+Artificer) deck. I'm trying out different cards like Jace, Vyrn's Prodigy (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Jace%2C%20Vryn%27s%20Prodigy%20%2F%2F%20Jace%2C%20Telepath%20Unbound&set=ORI) and Legacy's Allure (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Legacy%27s+Allure).

I used Jace's +1 to de-buff Elsha of the infinite (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Elsha+of+the+Infinite) to 1 power, and gained control of it on my opponent's combo turn.
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on March 14, 2020, 02:30:06 pm
Had a looong drawn out game with Zur the Enchanter (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Zur+the+Enchanter) and Astral Slide (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Astral+Slide).

Bag of Holding (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bag+of+Holding) T1. Reliquary Tower (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Reliquary+Tower) at around T10. I have 20-30 cards, he has 2-3. My cards are super narrow and conditional cycling cards, his are kinda big bombs and dangerous combo pieces.

My Magister Sphinx (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Magister+Sphinx) arrives at around T5. My opponent (Breya, Etherium Shaper (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Breya%2C+Etherium+Shaper)) keeps cloning it so we're both at 10±5 life. He can't attack me with Thopters due to Ghostly Prison (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ghostly+Prison). Breya gains life and pings me, whichever is more dangerous, I fly and blink with Mulldrifter (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mulldrifter) and Cloudblazer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cloudblazer). Faith of the Devoted (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Faith+of+the+Devoted) comes to rescue (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rescue) about 5 turns after I tutored for it and gets me the game. This is hands down one of the most interactive 1v1s I've ever had. Lots of removal, triggers, and counterspells flying around. Lots of thinking and decisions, glad I played the game.
Title: Re: Games you've enjoyed
Post by: iand099 on March 14, 2020, 03:04:36 pm
This also falls under 'My Favorite Losses', but it was so beautiful I can't be mad about it. 4 Player game where my killer was playing Brudiclad, I was running my lifegain Tymna||Ravos deck. Opponent has Inventors fair (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Inventors%27+Fair) and a bunch of clue tokens, but I'm sitting at 50 life with an Aetherflux on board. He keeps looking my way, and I warn him not to tempt fate with a charged-up aetherflux. As soon as I pulled the trigger: He pays the 4 and sacs Inventor's Fair, tutors out Tamiyo's journal (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Tamiyo%27s+Journal), then sacs all the clues to tutor out a disallow (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Disallow), and disallows my aetherflux trigger. I payed all my life for nothing, lol.
Title: Re: Games you've enjoyed
Post by: WWolfe on March 15, 2020, 04:41:08 am
I produced 62 mana in one turn with my Sidisi deck today. That was fun.  8)
Title: Re: Games you've enjoyed
Post by: CleanBelwas on March 15, 2020, 09:07:24 am
So, Dragonstorm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dragonstorm) is a fun card.

Dragonstorm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dragonstorm) with a storm count of 9 on turn 5 is even more fun.

Went and got:

Atarka, World Render (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Atarka%2C+World+Render)
Dromoka, the Eternal (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dromoka%2C+the+Eternal)
Kolaghan, the Storm's Fury (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Kolaghan%2C+the+Storm%27s+Fury)
Ojutai, Soul of Winter (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ojutai%2C+Soul+of+Winter)
Silumgar, the Drifting Death (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Silumgar%2C+the+Drifting+Death)
Karrthus, Tyrant of Jund (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Karrthus%2C+Tyrant+of+Jund)
Dragon Mage (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dragon+Mage)
Broodmate Dragon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Broodmate+Dragon)
Savage Ventmaw (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Savage+Ventmaw)

The idea was get the dragonlords that care about number of dragons. Karrthus gives them haste. Broodmate puts more bodies on the board. Dragon mage (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dragon+Mage) refills my hand. Ventmaw gives me more mana for second main.

Never got to second main.

Turns out that cycle of dragon lords that care about number of dragons are REALLY good when you have all of them at the same time.

Bolster everyone, +9/+0, double strike, tap blockers or give them -9/-9.

Yea, everyone was dead and Dragonstorm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dragonstorm) is really fun.
Title: Re: Games you've enjoyed
Post by: BoBWiz on March 15, 2020, 02:40:58 pm
I played a dimir surveil deck against a mardu deck with a surprising Approach of the secound sun in it. It is sure the second sun will approach a secound time next turn. In my turn I'd digging for one of two counter spells I got in my deck and miss. I got one more draw and the mana for a counter spell and pass. With the sun on the stack, I'd do my last draw, found the counter spell on top, counter Approach of the secound sun and finally won the game.
Title: Re: Games you've enjoyed
Post by: WizardSpartan on March 15, 2020, 03:46:10 pm
It is sure the second sun will approach a secound time next turn.

That's an upvote right there.

I had a game where it was down to me and one other person and they were playing a suicide deck. They had Platinum Angel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Platinum+Angel) and Lich's Mirror (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Lich%27s+Mirror) on the field. They cast Final Fortune (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Final+Fortune), copied it twice with Increasing Vengeance (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Increasing+Vengeance) from the graveyard, and proceeded to get 3 extra turns. Before the end of their first, I used Generous Gift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Generous+Gift) on their Angel. Mirror then triggered, resetting the game for them (-20 life). The hand they drew had 0 lands, and they passed to their 2nd turn, drew a card (still not a land) and lost on their endstep.
Title: Re: Games you've enjoyed
Post by: Morganator 2.0 on March 19, 2020, 02:30:00 am
Do you know what my favorite thing about untap.in (http://untap.in) is? The untap step. Because it's only one button and doesn't leave you pulling your hair out trying to figure out how to declare attackers.

Let me give context...

I entered a game with MustaKotka, WizardSpartan, and a third Deckstats member who may want to remain anonymous (I'll let you speak up). This was my first time using untap.in against people and not just gold-fishing. Shout-out to WizardSpartan for being very patient and showing me the commands and shortcuts of Untap. We started the game. Anonymous played Atraxa, Praetors' Voice (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Atraxa%2C+Praetors%27+Voice), MustaKotka chose Merieke Ri Berit (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Merieke+Ri+Berit), WizardSpartan picked Alesha, Who Smiles at Death (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Alesha%2C+Who+Smiles+at+Death), and I went with The Scarab God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Scarab+God).

Choosing that deck was my 1st mistake. I didn't know how to make regular tokens, let alone a 4/4 zombie that's a copy of something else.

Anyway, game starts I have no idea what I'm doing. I'm so used to paper magic that even the simplest things took way more effort than it should have. I struggled to play a land. The size of the cards bothered me because I wanted to read everything. The opponent's fields overlay with each other, making things a little confusing. I one point I accidentally skipped my turn entirely. I kept asking dumb questions. "Hey WizardSpartan, how do you see what cards are in the graveyard?" "You click on the graveyard."

(https://media.shellypalmer.com/wp-content/images/2011/05/homer-doh.jpg)

At one point WWolfe came to spectate for a few minutes. I'm sure the reaction was something like this:

(https://66.media.tumblr.com/f6e31f35d88833de6f927d13b5e98b92/tumblr_nu6qj3fwAD1sm3vxwo1_250.gifv)

Early in the game both MustaKotka and Anonymous got a Rhystic Study (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rhystic+Study). WizardSpartan exiled both of them with Return to Dust (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Return+to+Dust). The first big play came when MustaKotka cast Approach of the Second Sun (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Approach+of+the+Second+Sun). WizardSpartan and Anonymous had to explain how to tuck a card in 7 cards deep. To deal with the Approach, I searched for and cast Whispering Madness (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Whispering+Madness) (Approach is now in MustaKotka's hand), ciphered it onto The Scarab God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Scarab+God), and then attacked WizardSpartan to re-cast Whispering Madness (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Whispering+Madness) (Approach is in graveyard).

Then we lost connection. Who would have guessed that a bunch of people stuck in Corvid-19 quarantine would tax the server? Anonymous was in and out, but eventually left the game. It was my turn to make a big play. I had Mikaeus, the Unhallowed (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mikaeus%2C+the+Unhallowed) on the field. With Scarab God, I exiled and made a copy of Custodi Lich (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Custodi+Lich), sac trigger targeting me. Holding priority, I brought back (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Brought+Back) Phyrexian Delver (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phyrexian+Delver), which brought back (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Brought+Back) Gray Merchant of Asphodel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gray+Merchant+of+Asphodel). 10 devotion drain. Then the sac trigger resolved. Sacrifice Gray Merchant, and it comes back (undying from Mikaeus). Another 10 life. I used my turn to try to deal combat damage. Declaring attackers is confusing because there is no "attack" option. You have to manually tap each creature and get each one to target a player.

I seem to also remember casting Nexus of Fate about 3 times (correct me on this if I'm wrong). The first time was from hand, the second time I searched for it, and third time I drew into it from Whispering Madness (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Whispering+Madness) after a lethal swing against WizardSpartan. MustaKotka countered that one with a Pact of Negation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Pact+of+Negation). On Mustakotka's turn they went for the win. Pay for Pact, cast Mind Over Matter (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mind+Over+Matter), cast Archivist (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Archivist), equip Archivist (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Archivist) with Lightning Greaves (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Lightning+Greaves), use Mind Over Matter (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mind+Over+Matter) to untap Archivist (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Archivist) to draw the whole deck and win with Thassa's Oracle (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Thassa%27s+Oracle).

And that would have been really cool if Lightning Greaves (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Lightning+Greaves) would gave hexproof instead of shroud. The Archivist (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Archivist) couldn't be targeted with Mind Over Matter (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mind+Over+Matter). MustaKotka passed and lost on my turn.

Overall

Untap.in is going to take some time to get used to. Doing things is just way slower than paper magic. On the plus side it was a lot of fun to see how what the other Deckstats member's decks are like. I've heard so much about this Merieke Ri Berit (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Merieke+Ri+Berit) deck that seeing it in action was a real treat. I'd love to do it again some other day. Tomorrow anyone?
Title: Re: Games you've enjoyed
Post by: Red_Wyrm on March 19, 2020, 03:54:43 am
Quote
"Hey WizardSpartan, how do you see what cards are in the graveyard?" "You click on the graveyard."

Thank you for this. This made my day. I was like oh it can't get better than this. Then Wwolfe came to spectate, and with that gif, I quite literally let out a good belly laugh and my friend who's house I am staying at was like wtf is wrong with you, and I simply couldn't explain it. I love you all so so much.

Quote
Tomorrow anyone?

I just learned my boyfriend, not WizardSpartan, that is my husband, my real bf is clinically diagnosed with schizophrenia, bipolar disorder (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Disorder) and psychosis, and I am currently couch surfing from generous friends, so please, a break from the real world would be great. What time?

Edit: I work 10 am to 4:30 pm EST. I don't usually, but with this whole corona thing, I have to cover other people's shifts. And I work in a restaurant. Like every other restaurant in the damn nation closes, but nope, not here. If Covid 19 is all you get here, consider yourself lucky. For legality reasons, I am kidding.
Title: Re: Games you've enjoyed
Post by: WizardSpartan on March 19, 2020, 03:53:05 pm
That GIF bahaha. Very on point there, Morg.

Red baby, if you ever need to talk to someone, I'm there. I know nothing about those disorders you mentioned, but I'm still an ear to talk into. I wish you good luck with that and I hope it turns out in a favorable way for you :)
Title: Re: Games you've enjoyed
Post by: Slyvester12 on April 08, 2020, 05:19:27 am
Decided I should resurrect this thread after a game I played last night. I was playing Scion of the Ur-Dragon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Scion+of+the+Ur-Dragon) against Mayael the Anima (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mayael+the+Anima) and Kalemne, Disciple of Iroas (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Kalemne%2C+Disciple+of+Iroas). Mayael got taken out and it was down to me and Kalemne. I board wipe and flashback Unburial Rites (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Unburial+Rites) on Bladewing the Risen (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bladewing+the+Risen), then used him to grab Karrthus, Tyrant of Jund (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Karrthus%2C+Tyrant+of+Jund). I swing and pass. He manages to replay Kalemne, but passes with some mana open. Then, I drew Patriarch's Bidding (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Patriarch%27s+Bidding) and get Scion of the Ur-Dragon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Scion+of+the+Ur-Dragon), Silumgar, the Drifting Death (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Silumgar%2C+the+Drifting+Death), and The Ur-Dragon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Ur-Dragon). I swing and my friend smiles. He asks what my biggest creature and I say The Ur-Dragon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Ur-Dragon). He slaps down a Mirrorweave (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mirrorweave) and says "All your creatures but The Ur-Dragon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Ur-Dragon) die!"

I point out that not only is The Ur-Dragon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Ur-Dragon) legendary, so is literally EVERY OTHER CREATURE on the board. Mirrorweave (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mirrorweave) fizzles and I win from combat damage.
Title: Re: Games you've enjoyed
Post by: WWolfe on April 08, 2020, 03:17:27 pm
I'm confused how Mirrorweave (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mirrorweave) was in a Kalemne deck.  :o
Title: Re: Games you've enjoyed
Post by: Slyvester12 on April 08, 2020, 03:36:30 pm
Oh, woops. I meant Atraxa. Sorry, my friend loves running precons and upgraded precons and he switches between Atraxa, Kalemne, and Mimeoplasm. I got them mixed up because he played all three last night and I had honestly never seen Mirrorweave (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mirrorweave) before. Thanks for the catch.
Title: Re: Games you've enjoyed
Post by: CleanBelwas on April 18, 2020, 02:48:07 pm
Playing Scarab God zombies the other night. Vanquishers Banner and Rooftop Storm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rooftop+Storm) are fun together. Play a Zombie, draw a zombie. Repeat until you run out and miss. Had 20 zombies by the end, including 5 lord effects, giving everything +6/+5. Lord of the Accursed (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Lord+of+the+Accursed) gave everything menace. Won by dishing out some good old fashioned horde beat downs. Scarab God didn't even get cast. Reminded me of my early Zombie decks from back in the day that I remember so fondly. Just recursion, tokens and lords. Wonderful times.
Title: Re: Games you've enjoyed
Post by: WizardSpartan on April 18, 2020, 03:50:20 pm
Had a fun game with my meme Ishkanah, Grafwidow (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ishkanah%2C+Grafwidow) deck. I got a Panharmonicon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Panharmonicon) out, then played Ishkanah, getting 6 spiders. Next turn, I played Conjurer's Closet (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Conjurer%27s+Closet), blinking her for 6 more spiders. Then next turn, I casually dropped a Craterhoof Behemoth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Craterhoof+Behemoth), doubled it's etb trigger with Panharmonicon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Panharmonicon), and dealt 412 damage with my spiders. Nice.
Title: Re: Games you've enjoyed
Post by: Slyvester12 on May 15, 2020, 08:55:00 am
I had to dredge this thread up after the game I just played on Arena.

I was playing Bant Yorion Control against what I thought was a Keruga Fires deck, but they never played Fires of Invention (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Fires+of+Invention) or a red land (they did have Chromatic Lantern (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Chromatic+Lantern) and the new Narset, though, so maybe), and I was getting BEAT. HARD.

The game started off not great. I couldn't find my early spells, so after an Omen of the Sea (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Omen+of+the+Sea) and an Uro, Titan of Nature's Wrath (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Uro%2C+Titan+of+Nature%27s+Wrath), I was topdecking. They played Teferi, Time Raveler (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Teferi%2C+Time+Raveler), Liliana, Dreadhorde General (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Liliana%2C+Dreadhorde+General), Narset of the Ancient Way (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Narset+of+the+Ancient+Way), and Vraska, Golgari Queen (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Vraska%2C+Golgari+Queen). They were making tokens, sweeping my board, and drawing tons of cards, all while preventing me from saving things because of Teferi.

Around turn 6 or 7, I got an Agent of Treachery (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Agent+of+Treachery) and stole the Liliana, netting a couple cards the next turn when they wiped out my Agent and a zombie token. I was at 16 life, they were at 30. They killed Liliana, stacked their board with 5 blockers, including Keruga, and ticked their Vraska up to 10.

The next turn, I played another Agent of Treachery (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Agent+of+Treachery), stole their Vraska, got the emblem, then played a Gingerbrute (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gingerbrute), made it unblockable, and they conceded.

Best win I've had in a while.
Title: Re: Games you've enjoyed
Post by: Morganator 2.0 on May 20, 2020, 07:25:31 pm
Played a game with some friends over Cockatrice a few nights back. I used Krenko, Mob Boss (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Krenko%2C+Mob+Boss). My opponents picked Urza, Lord High Artificer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Urza%2C+Lord+High+Artificer), Godo, Bandit Warlord (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Godo%2C+Bandit+Warlord), and the third person chose a deck labelled "Don't forget (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Forget) about this". A little ironic that they forgot. It ended up being Phelddagrif (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phelddagrif) group hug.

On Phelddagrif (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phelddagrif)'s turn 1, they played Eladamri's Vineyard (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Eladamri%27s+Vineyard).

Me: Oh no!
Urza: Oh no!
Godo: Oh yes!

(https://thumbs.gfycat.com/NecessaryUnripeDore-size_restricted.gif)

We all had some crazy turns after that. Urza managed to shoot out a bunch of artifacts. Godo made some prep for his combo turn. I played a Dockside Extortionist (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dockside+Extortionist) that gave me 6 treasure tokens.

On Phelddagrif (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phelddagrif)'s second turn they played Noble Benefactor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Noble+Benefactor). On their following turn they attacked me with the benefactor. I'm last in the turn cycle so the smart thing would have been to not block it. But I decided that with both Skirk Prospector (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Skirk+Prospector) and Pashalik Mons (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Pashalik+Mons) on the battlefield, with Outnumber (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Outnumber) in hand, I wanted a challenge. I blocked with a Goblin Token and had Pashalik's trigger destroy the Noble Benefactor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Noble+Benefactor).

For my search target, I debated between Thornbite Staff (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Thornbite+Staff) and Mogg Salvage (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mogg+Salvage). I settled with the former, and hoped that creature removal would be enough. On Urza's turn they casted Isochron Scepter (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Isochron+Scepter). In response Godo tried to Pyroblast (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Pyroblast) Urza, but it got delay (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Delay&set=FMB1)ed. Isochron Scepter (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Isochron+Scepter) resolved, imprinting Dramatic Reversal (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dramatic+Reversal). Urza activated it, and copied it with Rings of Brighthearth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rings+of+Brighthearth). Phelddagrif (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phelddagrif)'s Stifled one of them. I looked at the boardstate and saw that Urza was the only source of blue mana, so I outnumber (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Outnumber)ed him. 1 player's combo stopped.

On Godo's turn they tried to win by casting Godo. Judging by how much mana they had, they were likely going for Hammer of Nazahn (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Hammer+of+Nazahn), so in response to Godo's enter the battlefield trigger I sacrificed 3 goblins to have Pashalik Mons (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Pashalik+Mons) destroy Godo. 2 combos stopped.

On my turn I cast Thornbite Staff (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Thornbite+Staff) for the win. Everyone was out of interaction.
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on July 13, 2020, 03:41:40 pm
I hear not many people got to play games so I guess that's why this thread got Buried Alive (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Buried+Alive). I played a paper game with a friend of mine the other day.

He was playing Yarok, the Desecrated (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Yarok%2C+the+Desecrated) ETB tribal and I was piloting my trusty Merieke Ri Berit (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Merieke+Ri+Berit).

Not much to say about the game, I just love how I got off to a good start and won almost immediately. I think it went something like this: T1 Skullclamp (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Skullclamp), T2 Aphetto Alchemist (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Aphetto+Alchemist), Pemmin's Aura (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Pemmin%27s+Aura) on T3 then T4 just derping around until T5 I dropped Gilded Lotus (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gilded+Lotus) (infinite mana). Cast MRB, 'sac' her to Skullclamp (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Skullclamp), rinse & repeat to draw my entire deck, play Thassa's Oracle (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Thassa%27s+Oracle). Win. It's not the "God Hand" but goddamn close to one.



Another fast game with Merieke here; I played a T1 Thousand-Year Elixir (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Thousand-Year+Elixir) with Ancient Tomb (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ancient+Tomb) and Sol Ring (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sol+Ring). T2 land + Empowered Autogenerator (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Empowered+Autogenerator), T3 Dramatic Reversal (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dramatic+Reversal) + Isochron Scepter (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Isochron+Scepter) for infinite mana. Apply Merieke for maximum threat level. T4 Azami, Lady of Scrolls (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Azami%2C+Lady+of+Scrolls) (a topdeck) for the win.

I think I need to admit that the list I have is pretty strong, especially with good hands it's really fast as opposed to just having a strong board presence. Not quite cEDH level but probably too strong for most casual tables.
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on August 07, 2020, 02:14:15 pm
I'm just going to be rude and double post here to bump the thread a little.

The day before yesterday I had a 1v1 with my Uro, Titan of Nature's Wrath (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Uro%2C+Titan+of+Nature%27s+Wrath) vs Edgar Markov (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Edgar+Markov). It was the most interesting battle. It all started with a simple Mesmeric Orb (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mesmeric+Orb) and a Bojuka Bog (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bojuka+Bog) somewhere in the early game.

I had a Mesmeric Orb (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mesmeric+Orb) out with Genesis (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Genesis) in my hand. I also had an Overwhelming Stampede (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Overwhelming+Stampede) in my starting hand. My strategy was to mill until I find a sac outlet and sac Genesis (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Genesis) to fish my wincons back. Then it happens: the first Bojuka Bog (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bojuka+Bog). My Uro is stranded in the Command Zone when my first batch of wincons gets exiled from my grave. There goes Triumph of the Hordes (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Triumph+of+the+Hordes).

I do this weird maneuvre where I cast Uro three times in a turn by bouncing with Temur Sabertooth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Temur+Sabertooth) and escaping it so that my hand is now 8 cards. Proceed to discard Genesis (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Genesis) at the end of turn. "Yes!!" Finally the pieces are going where they're supposed to.

"Alright", I think to myself, "I've still got Thassa's Oracle (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Thassa%27s+Oracle) & Finale of Devastation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Finale+of+Devastation) in the deck and this Overwhelming Stampede (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Overwhelming+Stampede) in my hand. Can't be too bad." I mill some more and don't realise the ramifications of my friend's bounce land. This time Bojuka Bog (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bojuka+Bog) hits ~20 or so cards, exiling my Thassa's Oracle (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Thassa%27s+Oracle) and Genesis (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Genesis).

Guess if there's another bounce land by my opponent? You got it right: a third Bojuka Bog (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bojuka+Bog). Never seen so much value from a simple land. At this point I don't even care what is or isn't in my grave since she's exiled pretty much all of my win conditions. All I know I just lost my Eternal Witness (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Eternal+Witness) to my own mill so there's really no coming back with anything in my grave.

"Uh-oh. This isn't good." I think about my hand, my deck and my exile (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Exile) pile. Then I decide to just go for it. Switching from conservative milling to maximum draw and mill. I present: Mind Unbound (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mind+Unbound). I know this will be one of my last turns so I'm just hoping to hit something that could win me the game. I kinda forget (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Forget) that I have a Laboratory Maniac (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Laboratory+Maniac) as a backup in the library and it gets milled by Mesmeric Orb (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mesmeric+Orb). Sadness.

At this point I'm down to almost no library, all of my wincons exiled or in the grave with no way to retrieve them. I have my commander, Golgari Grave-Troll (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Golgari+Grave-Troll) and a few dorks on the battlefield. I'm feeling pretty depressed. Remember my starting hand? I almost forgot about the card because I was so focused on getting my board state sorted: I look at Overwhelming Stampede (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Overwhelming+Stampede) in my hand and start counting. It's lethal if she swings with everything. And she does because combat damage is her win condition. My Uro life gain triggers soak all the damage, I don't even care about my life total anymore.

My turn. I'm excited. I count my cards: mill 12 for the Mesmeric Orb (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mesmeric+Orb), draw 3 for Mind Unbound (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mind+Unbound)...and the library is empty. Draw for turn and lose the game.



A 5-person game with Edgar Markov (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Edgar+Markov) vampires beatdown, Sharuum the Hegemon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sharuum+the+Hegemon) artifact toolbox, Uro, Titan of Nature's Wrath (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Uro%2C+Titan+of+Nature%27s+Wrath) self-mill, Phelddagrif (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phelddagrif) group hug and Merieke Ri Berit (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Merieke+Ri+Berit) untap/combo (me). This game took 4 hours so I'm just going to present you with the highlights.

First three turns: Phelddagrif (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phelddagrif) decided to drop Mikokoro, Rites of Flourishing (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rites+of+Flourishing) and Howling Mine (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Howling+Mine). A little later we also got Shizuko, Caller of Autumn (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Shizuko%2C+Caller+of+Autumn). This means lots of cards, lots of mana, turbo speed game development.

Gamestate somewhere around mid game:

Lots of huge vampires out. Sharuum had pretty much nothing because we destroyed his Thopter Foundry (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Thopter+Foundry) + Sword of the Meek (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sword+of+the+Meek) all the time. Uro was half way through his deck with a Fleet Swallower (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Fleet+Swallower) out, Phelddagrif (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phelddagrif) with the aforementioned permanents out and some more and I had Aphetto Alchemist (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Aphetto+Alchemist) + Illusionist's Bracers (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Illusionist%27s+Bracers) and was attempting to go infinite. Enter the first Cyclonic Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cyclonic+Rift) overloaded by Phelddagrif (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phelddagrif) and everything was pretty much reset (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Reset).

Next turn Phelddagrif (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phelddagrif) played a Mystic Sanctuary (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mystic+Sanctuary) which meant that none of us could go infinite or combo off otherwise because the board would have been reset (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Reset).

Uro decided to cast Rite of Replication (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rite+of+Replication) on his Soul of the Harvest (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Soul+of+the+Harvest) drawing 6 cards for each creature cast. Same problem as before: Laboratory Maniac (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Laboratory+Maniac) on the board would have resolved the issue but there was that looming Cyclonic Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cyclonic+Rift) that was preventing him from winning.

We made a deal with the Phelddagrif (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phelddagrif) player that I Windfall (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Windfall) and he recasts Cyclonic Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cyclonic+Rift). This combination bounced our hands to 16 cards and poor Uro was knocked out due to him drawing from an empty library. First player out. We're still drawing tons of cards and playing lots of lands so it's easy to recover (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Recover) from the Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rift).

Next major event: Phelddagrif (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phelddagrif) gets knocked out. Some huge vampire butts did tons of damage to us combo players and Phelddagrif (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phelddagrif) was down to 2 life. There was a trigger from the Markov player to drain 4 life from each of us. Phelddagrif (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phelddagrif) frantically looks at his hand, grave and hand again and announces that he cannot do anything. I could have done something but I decided it's best to go for the win.

I dropped an Archivist (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Archivist) and next turn I played Mind over Matter (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mind+Over+Matter). That's an infinite combo but my current live deck doesn't have Thassa's Oracle (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Thassa%27s+Oracle) (dumb me) so I couldn't win that turn. I was going to look for Approach of the Second Sun (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Approach+of+the+Second+Sun). There was a fierce counterspell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Counterspell) war over something that escapes my mind right now but basically I'm down to 7 life, pretty much out of juice and no blockers. Guess if the vampires made it my way and ended the game for me.

Now it's down to Markov and huge vampires vs. Sharuum that finally got his Sword of the Meek (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sword+of+the+Meek) and Thopter Foundry (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Thopter+Foundry). The game stalls on for another three or four turns where vampires always kill the blocker Thopters and Sharuum is in topdeck mode. He draws Venser, the Sojourner (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Venser%2C+the+Sojourner) and was able to keep his Sharuum out and alive. The tipping point was a Darksteel Forge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Darksteel+Forge) that let Sharuum player keep the Thopters he was making eventually overwhelming the board. Icing on the cake was Filigree Angel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Filigree+Angel) that finally sealed the game.

All in all I'm pretty happy we were able to play this game. All decks got to do their thing and everyone was out of interaction and exhausted in the end. It was pretty much a perfect 4-hour Magic festival (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Festival).
Title: Re: Games you've enjoyed
Post by: stuffnsuch on August 31, 2020, 07:26:08 pm
One of my favorite wins was against a toolbox deck that was just building a massive amount of tokens.  They had the board completely locked down, combat-wise, and were just able to respond so well to everything.  If they didn't have what they needed, they just tutored or drew into it when necessary.  I finally managed to untap with a Repercussion (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Repercussion) and a Pyrohemia (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Pyrohemia).  A Mana Geyser (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mana+Geyser) later, I stated my intent to finish the game with Pyrohemia (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Pyrohemia) activations (I had the Wanderer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Wanderer) in play, so I was safe).  Everyone else say the writing on the wall, but this one guy starts digging through his library.  He draws into a mystic tutor, draws his Terferi's Protection, and sits back like he's beaten me.  I activate Pyrohemia (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Pyrohemia) once, he casts Teferi's Protection (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Teferi%27s+Protection), and I say those two little words that that instantly wiped that smug look off his face, "In response..."  Yeah, I still could put like 20 fresh activations on the stack.  It was particularly enjoyable because of all the effort he put into what he viewed as a perfect plan, only to realize too late that I'm not dealing damage all at once, but in little bite sized chunks.  By the time his spell finally resolved, he'd been killed several times over.
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on September 18, 2020, 02:14:41 pm
Played some games last night. My friend has this group hug Phelddagrif (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phelddagrif) deck that I've already mentioned a couple of times. Whatever you think you know about Magic, you don't. It turns games upside down. Last night I lost a game because I accidentally milled all of my win conditions and gave my opponents 30 treasure tokens. That wasn't even the highest amount of treasures on the battlefield because the Phelddagrif (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phelddagrif) player and another player had a Smothering Tithe (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Smothering+Tithe) out and we were drawing four cards per turn. The Phelddagrif (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phelddagrif) has some 100 treasures on the board in the end. It was a game of "I'll allow it" and hungry hungry hippos all over the place. Everyone should try playing against group hug at some point in their life. That's assuming that the group hug deck has some win conditions, not just giving everyone free resources for the fun of it.
Title: Re: Games you've enjoyed
Post by: WizardSpartan on September 18, 2020, 02:44:16 pm
That's assuming that the group hug deck has some win conditions, not just giving everyone free resources for the fun of it.
Aaaaand that's why most people hate group hug. I've played in pods where there are 2 group hug decks without a real win condition, and losing a game because their game of RNG Kingmaker and headache-inducing "politics" never feel good. Even just 1 well-built group hug deck without a win condition still basically determines which of the other 3 decks wins the game (assuming similar power level), which isn't fun.
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on September 18, 2020, 03:20:54 pm
That's assuming that the group hug deck has some win conditions, not just giving everyone free resources for the fun of it.
Aaaaand that's why most people hate group hug. I've played in pods where there are 2 group hug decks without a real win condition, and losing a game because their game of RNG Kingmaker and headache-inducing "politics" never feel good. Even just 1 well-built group hug deck without a win condition still basically determines which of the other 3 decks wins the game (assuming similar power level), which isn't fun.
My experience based on this one group hug deck is very different. The dude piloting it is a judge and has played comptetitively in the past. The deck is definitely a princemaker deck in the sense that he decides who places second. But! It's impossible to fight against 100 mana sitting on the board and a full hand of counterspells with some mild recursion engines. His wincons were...unorthodox but the amount of sheer control and mild stax made it impossible to finish the game quickly which allowed him to find his wincons. The only downside was that the game took forever but the amount of interaction was just phenomenal so it didn't matter.

In one of the games my opponent was able to drop three big OG Eldrazi and a Blightsteel Colossus (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Blightsteel+Colossus) on the board (with 90 mana available on the board) and we survived them. Thanks to little hungry hippos. Talk about battlecruiser Magic. And we definitely lost some games, the group hug deck was just too powerful.
Title: Re: Games you've enjoyed
Post by: Slyvester12 on September 19, 2020, 12:45:24 am
That sounds fantastic. I wish my playgroup had a sick group hug deck instead of Reaper King (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Reaper+King) changelings.
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on October 22, 2020, 10:08:45 pm
My Barrin, Tolarian Archmage (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Barrin%2C+Tolarian+Archmage) hug/bounce/control deck won a game today! This was played online.

It was The Scarab God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Scarab+God) mill & tokens, Yorvo, Lord of Garenbrig (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Yorvo%2C+Lord+of+Garenbrig) & lots of creatures and Iroas, God of Victory (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Iroas%2C+God+of+Victory) & Soldiers/tokens, and me, Barrin the Bounce.

Iroas had a rough start, no lands for about 10 turns or so. A really rough start, especially because I cast Overburden (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Overburden) on turn 2. Yorvo had a an Elvish Mystic (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Elvish+Mystic) out so they weren't that affected by the Overburden (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Overburden). Otherwise the game lagged for many turns, people bouncing lands and struggling to get anything on the board.

Enter the Iron Maiden (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Iron+Maiden) that could. I had Iron Maiden (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Iron+Maiden) out almost from the beginning and people began taking some damage from it (except Yorvo who was able to dump their hand in time). I was even able to get a second Iron Maiden (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Iron+Maiden) out with Phyrexian Metamorph (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phyrexian+Metamorph). Soon after we were drawing two cards with Howling Mine (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Howling+Mine) so people's hands were always full. In addition to that The Scarab God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Scarab+God) played a Psychic Corrosion (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Psychic+Corrosion) so we were milling heavily.

Yorvo grew big many a times, lots of green creatures on the board and we were taking heavy hits from it. Enter a few bounce spells and Yorvo wasn't able to hit us quite so hard. By this point the Soldier tribal player Iroas had managed to get token generators out and was slowly trickling some damage in.

Life totals are around 30 for Yorvo, 15 for me and single digits for the two other players. Deck sizes around 30 due to all the draw and mill. The Scarab God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Scarab+God) exiled a Pelakka Wurm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Pelakka+Wurm) from The Scarab God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Scarab+God)'s grave to gain 7 life and save himself from my Iron Maidens. Two turns after they exiled a Gisela, Blade of Goldnight (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gisela%2C+Blade+of+Goldnight) from Iroas's grave to take less damage from the Iron Maidens. Really skillful plays.

Eventually their defenses wore out (I think I cast an Evacuation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Evacuation)) and both The Scarab God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Scarab+God) and Iroas were out. It was just me, Yorvo and their 25 life. I spent a whole lot of time bouncing, blocking with Psychosis Crawler (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Psychosis+Crawler) and countering stuff.

Finally I was able to River's Rebuke (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=River%27s+Rebuke) Yorvo and began looping Barrin with Equilibrium (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Equilibrium) bouncing two creatures to their (full) hands every turn. That was the end of it. The (two) Iron Maiden (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Iron+Maiden)(s) that could.

All in all I'm super happy to see that this deck I've been working with has finally started to work and not just spin wheels hard. Looks like increasing bounce density and adding more counterspells was the way to go. I think I still need more solid win conditions but other than that it feels like I'm on the right track here.
Title: Re: Games you've enjoyed
Post by: WizardSpartan on November 26, 2020, 09:56:40 pm
I just played a game with my Reyhan, Last of the Abzan (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Reyhan%2C+Last+of+the+Abzan) & Alharu, Solemn Ritualist (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Alharu%2C+Solemn+Ritualist) p1p1 counters deck where I had a few crazy turns and managed to kill a couple people.

On board, I had an Alharu, Solemn Ritualist (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Alharu%2C+Solemn+Ritualist) with 1 p1p1 counter on it; a Reyhan, Last of the Abzan (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Reyhan%2C+Last+of+the+Abzan) with 3 p1p1 counters on it; an Armorcraft Judge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Armorcraft+Judge); and a Hangarback Walker (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Hangarback+Walker) with 5 p1p1 counters on it.

I untapped and drew a Phyrexian Rebirth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phyrexian+Rebirth), which was just what I needed, as there was a Sidisi, Brood Tyrant (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sidisi%2C+Brood+Tyrant) deck with a lot of stuff on board, not to mention each of the other opponents had several decent creatures I would like to wipe. So I wiped, and got rolling.

From that wipe, I got

So far, though, everything was pretty standard and it was just doing what I expected. Now, I started doing some things that wasn't necessarily part of the original plan.

The next turn, I topdecked a Yannik, Scavenging Sentinal, stopped, and looked at my chonky 23/23 Horror, licking my lips.

I played a Conclave Mentor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Conclave+Mentor) I had in hand and then played Yannik, exiling the 23/23 and allowing me to place 23 p1p1 counters on my creatures.

I distributed them among my creatures, getting extras from Conclave Mentor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Conclave+Mentor), then swung and killed the basically defenseless Sidisi player (they replayed Sidisi and some other ground creature during their turn, but my flying creatures didn't care).

As a pièce de résistance, I played an Eternal Witness (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Eternal+Witness) to get back Armorcraft Judge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Armorcraft+Judge) (destroyed earlier by the Phyrexian Rebirth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phyrexian+Rebirth)), then replayed the Judge to draw another ~10 cards.

It was pretty much over by then. I haven't been particularly lucky with games the past few days, so it just felt really good to pop off with a deck of my own creation (I pretty much only used Scryfall, as EDHrec doesn't really have good stats for these 2 partners in particular) in a way that I didn't even think of during the deckbuilding process. The Johnny in me has been sated (for now).
Title: Re: Games you've enjoyed
Post by: WizardSpartan on December 18, 2020, 12:58:59 am
Another game, and this one was definitely an even wilder one. Playing the new elf commander, Larhril, Blade of Elves (relevant abilities are "Whenever Larhril deals combat damage to a player, create that many 1/1 green Elf Warrior creature tokens" and "{T}, Tap ten untapped elves you control: Each opponent loses 10 life and you gain 10 life").

On the other side of the table, there was Sidisi, Brood Tyrant (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sidisi%2C+Brood+Tyrant) (Umori, the Collector (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Umori%2C+the+Collector) as companion), Zilortha, Strength Incarnate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Zilortha%2C+Strength+Incarnate), and Zur the Enchanter (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Zur+the+Enchanter). On turn 1, Zur played an Illness in the Ranks (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Illness+in+the+Ranks), which really set me back as I wasn't able to draw a removal spell or pump effect to keep any elf tokens around. I also didn't really have much ramp, but I did draw some really good cards.

Yeva, Nature's Herald (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Yeva%2C+Nature%27s+Herald) was an all-star in this game for a couple reasons. After several very painful turns, I drew Temur Sabertooth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Temur+Sabertooth), allowing me to do crazy amounts of instant-speed shenanigans (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Shenanigans) with the Elvish Visionary (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Elvish+Visionary) I already had in play by activating Sabertooth's ability to bounce Visionary to my hand, then immediately replaying Visionary and drawing a card as many times as I had mana. Still, I couldn't draw anything to get me out of the soft lock. I did draw a Heritage Druid (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Heritage+Druid), which was nice for extra Visionary loops and, eventually, fueling my popoff.

Luckily, the Zur player started getting really annoying. Using Zur's attack triggers over several turns, they got Ghostly Prison (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ghostly+Prison), Mystic Remora (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mystic+Remora), Rhystic Study (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rhystic+Study), etc. and the Zilortha player decided they didn't want the Zur player in the game. They played Zilortha and a Xenagos, God of Revels (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Xenagos%2C+God+of+Revels), swinging at the Zur player for 14 commander. On Zur's turn, they used his attack trigger to find Imprisoned in the Moon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Imprisoned+in+the+Moon) and used it on Xenagos, but that didn't work for long. I continued doing not that much in the meantime. On the Zilortha player's turn, they played a Fiendish Duo (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Fiendish+Duo) and killed Zur.

Finally.

FINALLY!

I can do fun things.

On the endstep before my turn (part 2 of Yeva being awesome), I cast my commander, which I hadn't cast yet because she was basically useless, cast an Ambush Commander (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ambush+Commander) which I had recently drawn, and cast a Copperhorn Scout (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Copperhorn+Scout).

I untapped for my turn, and for reference, I had 35 life, the Zilortha player had 35 life, and the Sidisi player had 41 life. My boardstate was composed of my commander, Ambush Commander (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ambush+Commander), Temur Sabertooth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Temur+Sabertooth), Elvish Visionary (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Elvish+Visionary), Copperhorn Scout (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Copperhorn+Scout), Seeker of Skybreak (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Seeker+of+Skybreak), Heritage Druid (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Heritage+Druid), and Yeva, Nature's Herald (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Yeva%2C+Nature%27s+Herald), .

I began with a simple Bolas's Citadel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bolas%27s+Citadel). Off the top, I paid life for Generous Patron (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Generous+Patron), Fyndhorn Elves (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Fyndhorn+Elves), Eyeblight Massacre (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Eyeblight+Massacre), Sylvan Offering (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sylvan+Offering) (for X=0, ofc), and then a new card: Elven Ambush (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Elven+Ambush). I had a total of 12 elves on the field between lands, the elves I just played, and the elves I had for a while, so I got 12 tokens, which basically won the game.

I activated my commander, tapping 10 of the 12 tokens and draining my opponents for 10. Then, I untapped Larhril with Seeker of Skybreak (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Seeker+of+Skybreak) and activated her again, using most of my remaining elves  (20 total) except, notably, my Copperhorn Scout (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Copperhorn+Scout). I went to combat, attacked with Copperhorn Scout (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Copperhorn+Scout), untapped all my creatures, activated her ability, tapping 10 of my 12 tokens and draining my opponents for 10 more (30 total), untapped her with Seeker of Skybreak (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Seeker+of+Skybreak), then activated her ability for a fourth and final time, tapping the remainder of my elves to drain my opponents for 10 more (40 total). The Sidisi player was left at 1 life, but I could still activate Bolas's Citadel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bolas%27s+Citadel) to finish them off.

Honestly, I haven't had a chance to actually use Bolas's Citadel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bolas%27s+Citadel) to its fullest yet, and it felt really, really good. I might need to look into a K'rrik, Son of Yawgmoth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=K%27rrik%2C+Son+of+Yawgmoth) because of how much fun I had with Citadel. What felt even better was going from losing the game to winning the game in one turn (can't give myself all the credit for the swing, though). I've played 3 games total with this deck, and it is a barrel of laughs. Adding black and giving better access to tokens is phenomenal, as not only do I still have access to the fantastic mana-producing abilities available to elves, but I can actually use them better because I usually have more elves and better card options because I'm in Golgari, not mono green. The play experience is also a lot more varied than Ezuri, and going off felt unique. That could be because Larhril is new, but not many commanders use tap abilities to drain their opponents life
Title: Re: Games you've enjoyed
Post by: Slyvester12 on December 18, 2020, 04:19:45 am
Playing the new elf commander, Larhril, Blade of Elves

Yes, join me and the other converts. Praise be to Larhril.
Title: Re: Games you've enjoyed
Post by: Morganator 2.0 on December 18, 2020, 12:21:22 pm
We are witnessing the return of GolgariFTW.
Title: Re: Games you've enjoyed
Post by: WizardSpartan on December 18, 2020, 02:55:49 pm
We are witnessing the return of GolgariFTW.
Lmaooo, maybe. Probably not. Name was kinda too cringe and I don't have the brainpower to come up with an actually good name involving Golgari. Also, WizardSpartan is the name I use across all platforms, so it's just easier and simpler to use it here too.

Playing the new elf commander, Larhril, Blade of Elves

Yes, join me and the other converts. Praise be to Larhril.
By the way, Sly, she got officially spoiled (http://www.magicspoiler.com/mtg-spoiler/larhril-blade-of-the-elves/) (right after I made the post) and her name is actually Lathril, not Larhril.

Also, I've been here since day one ;). My two favorite commander decks are Elves and Merfolk with an emphasis of tap shenanigans (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Shenanigans), so when I saw an Elf commander that has an emphasis of tap shenanigans (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Shenanigans), I was just as hooked as you are (just for slightly different reasons). I just don't want to drop Ezuri. In fact, I'll probably up the power of my Ezuri list to really make the 2 feel different.
Title: Re: Games you've enjoyed
Post by: Marshstepper78 on December 30, 2020, 10:53:15 pm
Last week, I had a blast playing my Karn, Silver Golem (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Karn%2C+Silver+Golem) deck against 2 other players (Queen Marchesa (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Queen+Marchesa) and Yasova Dragonclaw (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Yasova+Dragonclaw)). The deck rarely wins, but it's the kind of deck that allows me to play with old cards that don't fit in other decks (e.g. Tawnos's Coffin (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Tawnos%27s+Coffin), Arena of the Ancients (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Arena+of+the+Ancients), etc) so I always derive some pleasure playing it.

So I have a Null Brooch (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Null+Brooch) out and my hand is empty as I needed my Ensnaring Bridge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ensnaring+Bridge) to keep Yasova away from me. The Queen Marchesa (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Queen+Marchesa) player is trying to pull off various "you-win-the-game" cards, which I counter with Null Brooch (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Null+Brooch) easily. The Yasova player can't attack because of Ensnaring Bridge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ensnaring+Bridge) and both myself and the Queen Marchesa (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Queen+Marchesa) player have no creatures in play so her theft ability is irrelevant.

I almost had the game. I had a lot of artifacts, including Unwinding Clock (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Unwinding+Clock), and all the good mana rocks, and I was feeling good about my impending victory. The Yasova player baited me into countering an Evolutionary Leap (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Evolutionary+Leap) with my Null Brooch (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Null+Brooch). I hadn't played against his Yasova deck in almost a year so I forgot what was in it; I figured denying him a creature tutor was the right call because I didn't want to risk him tutoring out something that could ruin my next turn. At that point, I had sacrificed my Ensnaring Bridge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ensnaring+Bridge) so I could go in for the kill on my next attack phase. Null Brooch (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Null+Brooch) tapped, he then casts an entwined Tooth and Nail (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Tooth+and+Nail), getting Hellkite Tyrant (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Hellkite+Tyrant) and Kiki-Jiki, Mirror Breaker (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Kiki-Jiki%2C+Mirror+Breaker)..........................

He attacks each of us with a Hellkite Tyrant (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Hellkite+Tyrant), gets 20 artifacts easily, then wins the game. It was pretty epic.
Title: Re: Games you've enjoyed
Post by: Rinzler on January 28, 2021, 10:51:24 pm
I just surprised myself and destroyed a group on turn 4 with my neheb deck.  It was really just luck of the draw.  I drew the god hand, with some mana, a sol ring (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sol+Ring) and an everflowing chalice (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Everflowing+Chalice), along with some draw spells and a tectonic giant (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Tectonic+Giant), one of my favorite cards in the deck.  I play the sol ring (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sol+Ring) and chalice, and then drop a turn 2 Neheb.  Turn 3, I play my tectonic giant (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Tectonic+Giant), swing with neheb and use the mana to cast a tome of legends (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Tome+of+Legends), which I use to draw a card.  From the tome, I get the big man, Kozilek himself.  The next turn I swing with the giant, ping everyone for 3, and drop kozilek and everyone concedes.  It was a rather unexpected game to say the least, but insightful on how strong the deck can be when it wants to.
Title: Re: Games you've enjoyed
Post by: Scottish_Kitty on January 29, 2021, 08:19:17 pm
So last night I decided to test my custom elf deck I threw together on MTGO after buying some of the new cards. So I asked my friend to help me test it since he's the one who got me into MTG and has been the one teaching me to play Commander.

A lot of back and forth with me just loading the field up with elves and chipping at his health with Lathril's ability. I have him down to like 23 health and I have like almost 30 elves on the field. He plays a sorcery that destroys every creature on the field. But he forgot to take into account I had Elderfang Venom (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Elderfang+Venom) on the field. So he still has to take over 30 life damage due to this absolutely bananas stack that was so big it didn't even fit on the screen.

Its not much compared to some people's stories, but it was my first victory against someone whose been playing for awhile and I was proud of myself  ;D
Title: Re: Games you've enjoyed
Post by: WWolfe on February 14, 2021, 08:55:47 pm
This is an old story but I was reminded of it last night when playing a paper game (rare these days I know) with my son.

It was an a FNM probably 7+ years ago. It was right after Theros came into Standard. I had been working so much I really hadn't been able to put much time into building a new deck so I just took my pre-release deck (Boros Heroic) and traded for the cards to make it a 60 card deck. The deck ended up being like a $20 deck. My first round match-up...a guy that I played a lot at the store. He was sporting a deck that was easily $600 that included 4 Stormbreath Dragons and a couple copies of Elspeth, Sun's Champion (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Elspeth%2C+Sun%27s+Champion). I really don't remember much about the decks plan other than it including those cards. Point of the story is I beat the guy 2-0 in games that didn't go past turn 5. He was so pissed that his $600 deck lost to a $20 deck, he dropped from the FNM and went home.
Title: Re: Games you've enjoyed
Post by: CleanBelwas on February 20, 2021, 08:31:55 am
So I built a Yuriko deck. That shit is FUN.

I love games of chance like Yuriko's trigger. What's it gonna be? Could be a swamp (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Swamp). Could be Draco (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Draco). So much fun.

First game, hit The Cauldron of Eternity (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Cauldron+of+Eternity) on a turn two ninjitsu. Turn three, drew scroll rack (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Scroll+Rack) off the top. Everyone was dead by the end of turn 5.

Second game, my buddies are (rightly) targeting me early. In the mid game I'm on around 18 life, my opponents are in mid 30s. I have arcane adaptation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Arcane+Adaptation) out so I have around 5 ninjas that can't be blocked. 5 Yuriko triggers.

Swamp (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Swamp). Island (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Island). DRACO (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Draco)! BRAINSTORM (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Brainstorm)! In response to last trigger, brainstorm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Brainstorm) and put Draco (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Draco) back on top. Now my opponents are all but dead (and were on the next turn).

That deck is so much fun. It feeds an itch that I don't often get in EDH. Playing a low to the ground, aggressive tempo deck with small, aggressive creatures, bounce spells and cantrips. Usually those things all suck in EDH, but Yuriko makes them good. The deck runs 33 lands and no mana rocks, and yet, it doesn't suck. I have fallen in love
Title: Re: Games you've enjoyed
Post by: Federico Rosano on February 26, 2021, 04:35:51 pm
Basically every time I play with my brothers/friends using my casual decks.
Unique mechanics, great sinergy, no infinite combos and good cheap cards.
I shared all of them on my Deckstats profile, hoping anyone can have some fun as I have with them.
MTG Arena is something I tried, but it's not as fun as playing with real cards.
Title: Re: Games you've enjoyed
Post by: krichaiushii on February 28, 2021, 08:17:12 pm
This happened several years ago, so details are fuzzy.

I went to the store for an EDH tournament (a dangerous exercise for those wanting fun).  Our pod of 4 strangers had decks of similar strengths, but more importantly, the player skills were matched.

In the end, we went to time, and the Marath, Will of the Wild (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Marath%2C+Will+of+the+Wild) deck won, but it didn't matter, because each player held the game for a bit, saved the game at least once, and contributed in a meaningful manner.  There was lots of laughter and oohs and aahs throughout that game.  I know that after that game, I ended up building my own Marath deck, modeled on what I saw of that guy's deck.

Most games of Magic I have played - commander or otherwise, before and after that game - feature wide variance in deck compatibility, player skill, and contribution to the game, even among friends in a known meta. 

This one game, though, might be the pinnacle of my game experiences in a long time of playing Magic.

Whether or not this is good or bad, I don't know.
Title: Re: Games you've enjoyed
Post by: WWolfe on March 08, 2021, 04:09:04 pm
Got to play the other day with some friends, we played several games. Other than my wins with my favorite Sidisi deck, the most fun game was with my newly unretired OG Purphoros deck.

I essentially was a non-factor for the first 8 or so turns. All I had done was cast Norin the Wary (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Norin+the+Wary) and ended up having to discard to hand size a few turns. I kept a three land hand and just could not draw any ramp or lands to save my life. I was such a non-threat I was left alone until I drew a fourth land. That turn I cast Purphoros. Norin did a little bit of damage on the turn around the table with the Purphoros trigger everytime he re-entered the battlefield. My next turn I drew a land, played it and played Panharmonicon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Panharmonicon).

That turn around the table he really did some damage. I started getting attacked and man, it hurt. I got down to 11 life. Luckily everyone else was in the single digits. They realized they were all dead before that next turn around the table just from the damage Norin would do to them with both Purphoros and Panharmonicon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Panharmonicon) out. The first player cast a spell to try to help the others and he did some damage to me. He died on his end step when Norin came back into play. The next guy was top decking and drew a land. He attacked me for 4 hoping the other guy would be able to do the last 7 to me. He died on his endstep. The next player thought he had me. He was playing a blue control shell and thought he had me. He cast a single target Cyclonic Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cyclonic+Rift) targeting Purphoros. I responded by casting Shunt (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Shunt) and changing the target to his Teferi, Master of Time (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Teferi%2C+Master+of+Time) which was about to ultimate. He scooped at that point as he was dead on his endstep.

Honestly I won because of poor sequencing on the last players part. Had he ultimated Teferi and then overloaded Cyclonic Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cyclonic+Rift) he had me. I asked him why he didn't overload (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Overload) Cycolnic Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rift). He said he was holding open the other mana to cast Nexus of Fate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Nexus+of+Fate) just to make sure he had enough combat steps to kill me (he only had one 2/2 out) but once I Shunted his Cyclonic Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cyclonic+Rift) he was dead on his endstep to Norin re-entering the battlefield so it didn't matter at that point.

Overall a fun day of Magic, but some of our plays were less than optimal and you could tell we were rusty from not getting to play much the past year.
Title: Re: Games you've enjoyed
Post by: WizardSpartan on March 25, 2021, 03:58:05 am
I just had the craziest game with my Ayara, First of Locthwain (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ayara%2C+First+of+Locthwain) deck.  Opponents were Evra, Halcyon Witness (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Evra%2C+Halcyon+Witness); Melek, Izzet Paragon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Melek%2C+Izzet+Paragon); and Depala, Pilot Exemplar (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Depala%2C+Pilot+Exemplar).

Early on, I got a Carrion Feeder (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Carrion+Feeder), Zulaport Cutthroat (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Zulaport+Cutthroat), and Ayara out.

The Evra player got an early Mother of Runes (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mother+of+Runes), and Melek came out quick because Sol Ring (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sol+Ring) things. Luckily, I had a pretty devastating Mire in Misery (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mire+in+Misery). After a few somewhat uneventful turns consisting of us setting up and me doing some draining.

Then, I drew Army of the Damned (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Army+of+the+Damned). At this point, my opponents were at ~30 life, and if Army resolved, the life I would have drained from 13 zombies entering & leaving the battlefield (Carrion Feeder (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Carrion+Feeder) sac + Zulaport Cutthroat (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Zulaport+Cutthroat) drain) and various other extra creatures would have won me the game. Unfortunately, I didn't have enough mana. It's fine, though. Ayara was drawing me an extra card a turn cycle, so I was hitting my land drops. I bided my time, and in a couple turns, I had my chance.

The blue player was tapped out, so I figured I was in the clear. I turned all my mana sideways and went for it.

Evra player: Mana Tithe (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mana+Tithe).

Mana Tithe (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mana+Tithe)?

Mana Tithe (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mana+Tithe)??

(https://i.kym-cdn.com/entries/icons/original/000/030/043/cover2.jpg)

I can't even be mad, tbh, although the next turn was difficult. The Evra player had Evra in play and Whispersilk Cloak (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Whispersilk+Cloak) equipped to her. I was able to do enough damage to avoid getting one shot by Evra, but they still smacked me for 19, and we were in dire straits.

But then, the Melek player revealed an Invoke the Firemind (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Invoke+the+Firemind) on the top of their library, and cast it for x=8. Melek copied it once, and the Swarm Intelligence (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Swarm+Intelligence) they had out copied it again, dealing a total of 24 damage to the Evra player at 23 life.

So it came to my turn again, and I top decked probably the most fun card in my deck: Bolas's Citadel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bolas%27s+Citadel). I'll be honest, I love the card so much. Probably too much, tbf.

I began the turn at 23 life, and my 2 remaining opponents had ~25 and ~30 life, respectively. I played a bunch of cards and did a bit of drain with Ayara. Notably, I got a Sengir Autocrat (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sengir+Autocrat) & Nightmare Shepherd (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Nightmare+Shepherd) (probably my 2nd favorite card). I dropped all the way to 2 life on my citadel spree, but to the utter disbelief and dismay of my opponents, I managed to kill them that turn. Apparently, looping Sengir Autocrat (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sengir+Autocrat), making a bunch of Serf tokens, and saccing them to win with Ayara and Cutthroat does a lot of damage. (There's also a bit of irony in a noble using serfs to win the game, I suppose)
Title: Re: Games you've enjoyed
Post by: BoBWiz on March 27, 2021, 02:51:36 pm
Suddenly I realized an infinite combo.

I was playing a 5C legendary Deck, featuring Sisay, weatherlight captain (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Sisay%2C+Weatherlight+Captain) and jegantha, the wellspring (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Jegantha%2C+the+Wellspring) as a companion.
Sisay was killed last turn so I played Teshar, Ancestor's Apostle (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Teshar%2C+Ancestor%27s+Apostle) and use Kethis, the Hidden Hand (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Kethis%2C+the+Hidden+Hand)'s ability to cast a former countered mox amber (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Mox+Amber) from the graveyard to trigger teshar and gain back Sisay.

Cause of the legendary rule I'd to sac a second mox amber (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Mox+Amber). So I flooded (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Flood) a mana and cast the sacrificed mox again. Suddenly I realized: I got infinite mana, by casting and sacrificing the two mox again and again!

With Sisay I got all Legendary creatures from my library onto the battlefield including Samut, Voice of Dissent (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Samut%2C+Voice+of+Dissent), Kenrith, the Returned King (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Kenrith%2C+the+Returned+King)  and Odric, Lunarch Marshal (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Odric%2C+Lunarch+Marshal).

Infinite life, infinite cards and infinite +1/+1 counter = instant win.
Title: Re: Games you've enjoyed
Post by: Slyvester12 on March 27, 2021, 03:45:42 pm
Wait, how did you go infinite? Kethis' ability only applies to cards in the graveyard at the time the ability resolves, so you'd have to exile (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Exile) two more legends for every time you wanted to cast Mox Amber (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mox+Amber).
Title: Re: Games you've enjoyed
Post by: BoBWiz on March 27, 2021, 04:14:40 pm
I'd exile (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Exile) a flagstones of trokair (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Flagstones+of+Trokair) and a urza's ruinous blast (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Urza%27s+Ruinous+Blast) that were in my gy. Then all legendary permanents got: "You may cast this from your gy".
But may you're right. May just the cards that are in the gy when the ability resolves got it.
In that case I am a lucky cheater with a free win :D
Title: Re: Games you've enjoyed
Post by: Slyvester12 on March 27, 2021, 04:35:25 pm
 Yeah, if you check under rulings for Kethis on gatherer, there's a ruling for 7/12/2019 that reads:

"Kethis' last ability affects only legendary cards that are in your graveyard at the time it resolves. Legendary cards put into your graveyard later in the turn won't gain the ability. If you play a legendary card and it returns to your graveyard, it won't have the ability anymore."

So, unfortunately, you have to exile (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Exile) two new legends each time you want to recast Mox Amber (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mox+Amber).
Title: Re: Games you've enjoyed
Post by: BoBWiz on March 27, 2021, 04:36:21 pm
OK, I am a lucky cheater.
Title: Re: Games you've enjoyed
Post by: Federico Rosano on April 06, 2021, 12:38:30 pm
Talking about luck: I had so much fun with the Unstable Set. The dice deck I made is so unpredictable, I love it.

https://deckstats.net/decks/88072/1374436-unlucky-deck-ft-unstable-set-
Title: Re: Games you've enjoyed
Post by: ApothecaryGeist on April 06, 2021, 02:43:21 pm


Cause of the legendary rule I'd to sac a second mox amber (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Mox+Amber). So I flooded (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Flood) a mana and cast the sacrificed mox again. Suddenly I realized: I got infinite mana, by casting and sacrificing the two mox again and again!




Also ...


Not sure where you got 2 Mox Amber (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mox+Amber).  Regardless of that, The legend rule is not a sacrifice effect.  It is a state-based action.  No player gets priority.  So you cannot tap for mana.
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on April 11, 2021, 03:22:33 pm
That game last night where I drew a blue land, Sol Ring (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sol+Ring), Ancient Tomb (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ancient+Tomb) and Arcane Signet (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Arcane+Signet). Resulted in a turn two Consecrated Sphinx (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Consecrated+Sphinx). Needless to say I won the game with sheer card advantage and comboed off a couple of turns later. Big mana, big draws, a nut opening hand.
Title: Re: Games you've enjoyed
Post by: BoBWiz on April 13, 2021, 10:57:41 am
"Not sure where you got 2 Mox Amber (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Mox+Amber).  Regardless of that, The legend rule is not a sacrifice effect.  It is a state-based action.  No player gets priority.  So you cannot tap for mana."

I guess my english isn't that great and we figuered out it wasn't an invinite combo anyways, but ...

just to make it clear:

Got a mox amber (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Mox+Amber) on board - tap it for mana - cast a new one - hold the new (untapped) one - tap it for mana (and than start cheating by repeating this).

best
Title: Re: Games you've enjoyed
Post by: TropicalBoi on April 13, 2021, 07:00:04 pm
Played a game last night.

Friend had a 64/64 Hamletback Goliath (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Hamletback+Goliath).

I kill it with Grisly Spectacle (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Grisly+Spectacle).

He only has 60 cards left in his deck (I was milling him a lot).

The Scarab God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Scarab+God) Mill Prevails once more!
Title: Re: Games you've enjoyed
Post by: paramerius on April 19, 2021, 07:51:26 pm
I would pick two games without much thinking.

First was at M13 prerelease when we were almost terminated. It was such a cold war that i won with literary last card in deck - Volcanic Geyser (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Volcanic+Geyser) that was cast or 18 mana. 18! We used almost every inch of the table, and when the other gut attacked me once it took I think 10 minutes to finish that combat phase.

Second was the best EDH game ever. Two-headed Giant (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Two-Headed+Giant) EDH with Shirei, Shizo's Caretaker (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Shirei%2C+Shizo%27s+Caretaker) reanimator and Oviya Pashiri 1-mana-tribal on our side and Avacyn, Angel of Hope (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Avacyn%2C+Angel+of+Hope) control/voltron with Mirko Vosk sheananigans decks on the other side of the table. For quite the number of turns we were sitting on 1 HP, and the other side had been dealt 30 commander dmg by Oviya Pashiri. The tension was very high.
Title: Re: Games you've enjoyed
Post by: WWolfe on April 20, 2021, 05:59:28 pm
Games I've enjoyed...

just being able to play in person the past few weekends has been more enjoyable than I really think it was beforehand.
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on May 13, 2021, 03:21:05 pm
Yesterday I got a pretty funny win. I was playing Medomai the Ageless (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Medomai+the+Ageless). Got to nine mana, had two turns after another. First turn I cast Approach of the Second Sun (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Approach+of+the+Second+Sun). In response to it I cast Narset's Reversal (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Narset%27s+Reversal). I let the copy resolve gaining me seven life and then on the following turn I cast the Approach of the Second Sun (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Approach+of+the+Second+Sun) normally winning me the game. I even told my opponents "you've got one turn left" but they couldn't do anything. So that happened. Thanks for reading.
Title: Re: Games you've enjoyed
Post by: ApothecaryGeist on July 18, 2021, 07:21:49 pm
 8)   Ultimated Mordenkainen (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mordenkainen) for his emblem at the prerelease today.   8)
Title: Re: Games you've enjoyed
Post by: WWolfe on July 18, 2021, 07:29:00 pm
We played some games while waiting on the prerelease yesterday and I saw something happen that was absolutely hilarious. Guy uses Hermit Druid (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Hermit+Druid) on turn 3 with 2 mana dorks on the board, dumps his whole library into the graveyard, goes to cast Dread Return (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dread+Return) for flashback from the graveyard targeting Thassa's Oracle (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Thassa%27s+Oracle). In response to the Dread Return (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dread+Return) another player activated Temple Bell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Temple+Bell) causing everyone to draw a card. The Thassa's Oracle (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Thassa%27s+Oracle) player looked like he wanted to flip the table when it set in he had just lost.
Title: Re: Games you've enjoyed
Post by: Morganator 2.0 on July 18, 2021, 08:11:13 pm
In response to the Dread Return (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dread+Return) another player activated Temple Bell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Temple+Bell) causing everyone to draw a card. The Thassa's Oracle (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Thassa%27s+Oracle) player looked like he wanted to flip the table when it set in he had just lost.

Someone did it! It finally happened.
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on July 18, 2021, 08:12:19 pm
In response to the Dread Return (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dread+Return) another player activated Temple Bell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Temple+Bell) causing everyone to draw a card. The Thassa's Oracle (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Thassa%27s+Oracle) player looked like he wanted to flip the table when it set in he had just lost.

This is precisely the reason why I play Disallow (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Disallow)!

Title: Re: Games you've enjoyed
Post by: Slyvester12 on July 18, 2021, 09:00:47 pm
What idiot dumps their library with no protection and a Temple Bell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Temple+Bell) on the board?
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on July 18, 2021, 10:13:02 pm
What idiot dumps their library with no protection and a Temple Bell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Temple+Bell) on the board?

I don't know but we played two low/mid power online games today with Morg, Morg's friend and another friend of mine. The first game revolved around Morg resolving a Possibility Storm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Possibility+Storm), Bolas's Citadel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bolas%27s+Citadel) and Sensei's Divining Top (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sensei%27s+Divining+Top) into Aetherflux Reservoir (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Aetherflux+Reservoir). I kept a list of my deck nearby so that I was able to see what my options were. Counterspells...pretty useless unless you hit an instant speed removal spell instead. My Negate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Negate) turned into a Path to Exile (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Path+to+Exile) targeting Morg's Mishra, Artificer Prodigy (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mishra%2C+Artificer+Prodigy) but it wasn't quite enough to stop the Citadel and Top. I had hoped to hit Anguished Unmaking (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Anguished+Unmaking) / Chaos Warp (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Chaos+Warp) / Generous Gift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Generous+Gift) or anything that could target the Citadel.

The second game was rather interesting. We were playing Brudiclad, Telchor Engineer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Brudiclad%2C+Telchor+Engineer) (Morg), Braids, Conjurer Adept (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Braids%2C+Conjurer+Adept) (Morg's friend), Wasitora, Nekoru Queen (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Wasitora%2C+Nekoru+Queen) (that other friend) and Kami of the Crescent Moon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Kami+of+the+Crescent+Moon) (me). Early on the game revolved around Dragon Tempest (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dragon+Tempest) and Terror of the Peaks (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Terror+of+the+Peaks). I wasn't really that scared because I was mostly left alone. I did get a Curse of Opulence (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Curse+of+Opulence) cast on me so people did attack me for some sweet Gold tokens but nothing serious. We did see an Urza, Lord High Artificer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Urza%2C+Lord+High+Artificer) and 10+ Myr tokens being tapped for mana. Braids player was afraid of casting Braids because of Terror of the Peaks (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Terror+of+the+Peaks) and the game entered a weird back-and-forth phase. For a good while it looked like Morg was going to come out ahead with a billion tokens and a token copy of Terror of the Peaks (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Terror+of+the+Peaks). Terror of the Peaks (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Terror+of+the+Peaks) got removed but Chancellor of the Forge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Chancellor+of+the+Forge) made 10 Goblins and the game was back on with Brudiclad turning the Goblins into Urza's Constructs (they get +1/+1 for each artifact you control) thus letting Morg to swing with the nearly twenty Constructs that were 23/23s. Two players out (Braids and Wasitora), I was left at 3 life. All I had was a bunch of mass bounce spells and Iron Maiden (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Iron+Maiden). Somehow I managed to hold onto my lowly life totals by copying a creature to act as a blocker, use Maze of Ith (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Maze+of+Ith) and mass bounce. Morg even tried to foil my plans by casting two wheels in a row but to no avail. Game finished: Morg drew some cards, got hit by a Flood of Tears (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Flood+of+Tears) where I slammed Iron Maiden (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Iron+Maiden) back down dealing the last 15 damage to Morg in their upkeep. Thus ended the story of the little Kami that could.
Title: Re: Games you've enjoyed
Post by: Loaded Shaman on July 19, 2021, 06:46:25 am
Played a game last night.

Friend had a 64/64 Hamletback Goliath (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Hamletback+Goliath).

I kill it with Grisly Spectacle (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Grisly+Spectacle).

He only has 60 cards left in his deck (I was milling him a lot).

The Scarab God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Scarab+God) Mill Prevails once more!


Awesome. Reminds me of why I always keep a Polymorphist's Jest (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Polymorphist%27s+Jest) ready in my main modern decks; I love that look when I drop their entire defense down to 1/1 creatures then hit them with something like Simic Sky Swallower (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Simic+Sky+Swallower) and Terra Stomper (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Terra+Stomper) for trample from above and below. Favorite!
Title: Re: Games you've enjoyed
Post by: WWolfe on July 19, 2021, 06:48:22 am
What idiot dumps their library with no protection and a Temple Bell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Temple+Bell) on the board?

It was a newer guy to the shop, he just had started coming around before Covid hit. Not sure how long he’s been playing but it was totally bonehead play. I’m just glad I was there to see it.
Title: Re: Games you've enjoyed
Post by: entropize on July 19, 2021, 06:56:35 am
My favorite game was against a friend online, he had a token deck with several hundred tokens in play due to swarm scute and multiple land searchers. He even said good game at the end of his turn. My turn rolls around and I played massacre wurm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Massacre+Wurm).  I remember this other game against this one friend of mine. I was playing a token deck and had a protective wall. He played this annoying combo that involved boros reckoner (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Boros+Reckoner) with two other cards that included boros charm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Boros+Charm) and 2 blasphemous act (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Blasphemous+Act). Needless to say my token generator wall was meaningless and ended up backfiring.
Title: Re: Games you've enjoyed
Post by: Elan Morin Tedronai on July 19, 2021, 08:38:25 am
Contrary to the millers, I love playing my Pheres Centaur Pagony, especially with Loaming Shaman (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Loaming+Shaman), that goes against all the mill technique. Basically cards like him and Elixir of Immortality (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Elixir+of+Immortality) just make the whole process for me totally senseless. Also, I love playing with my Countering Innistrad Vampires which are very menacing deck with a lot of Lightning Bolts (ok, full set) and good Terminate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Terminate), that I love sporting and playing at FNMs. However, I am sick from epilepsy, was twice, maybe thrice sick from COVID-19, got vaccine and it might be full month or 2 months since I've last been at FNM. I also like playing with my Duel Knights that are riding Lions, if you know the flavor of the art of some of those cards like Kabira Vindicator (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Kabira+Vindicator), Ethercaste Knight (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ethercaste+Knight), Citadel Castellan (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Citadel+Castellan), Rafiq of the Many (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rafiq+of+the+Many), and others (less) like Knight of the White Orchid (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Knight+of+the+White+Orchid), Valiant Knight (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Valiant+Knight) and Sigiled Paladin (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sigiled+Paladin). It's probably my third or second most favorite deck with "Militia Warbandry" type of Tribal that's like Soldiers, Knights, Vampires, Goblins, Warriors and Elves of course. I count those like Minotaurs, Satyrs, Shamans, Centaurs and the least "footmen" deck that's Drakes, for which people here gave 31 stars, and for which I'm honored and even had a joyful interview with the guys from Goldfish. I'm in a "brewing mode" even now and I'm building 3 or 4 new decks, that are in my gallery as well, but I haven't bought any Ninjas and Hydras, while I intend to make such decks until the end of the year and hopefully the end of this pandemic. See if you like some of my decks and feel free to get inspired from my "Tribal" approach, but it's just me: I just don't make any other decks than in Tribal mindset or a serious mechanic like Adaptive Enchantment, which I received as a present for my birthday 2 years ago, but I "enhanced" and "imploded" with a lot of new cards, including the recent editions of Theros and Eldraine where I found Chulane, Teller of Tales (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Chulane%2C+Teller+of+Tales), Siona, Captain of the Pyleas (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Siona%2C+Captain+of+the+Pyleas) and Eutropia the Twice-Favored (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Eutropia+the+Twice-Favored). I just don't make other decks apart from Tribal approaches and I rarely play competitively or tied for money. I just can say that probably: yeah, I have "answer for everything", but I certainly despise (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Despise) the mill mechanic and I think that cards like Loaming Shaman (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Loaming+Shaman), Elixir of Immortality (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Elixir+of+Immortality) and Clear the Mind (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Clear+the+Mind) as more blueish totally senselessly and meaninglessly "trashcan" all the mill provisional technique and success in it. The brightest games are even those not played by me: I give the Centaur deck to a person, who doesn't like the mill and my friend teaches a lesson at the FNM. Kidding, but yeah, I might say so: I have good "answers for everything" on the table. No: I don't stand chance against Eldrazi Tron or Snapcaster Mage (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Snapcaster+Mage) with a lot of power and control, including "tutors" and painful discards. I make good synergies with the Tribality, but I'm not limitless and at FNMs I'm mostly: 2-4 or 3-3, rarely 4-2 at the end of the night. So, I rarely win, but I certainly enjoy my games, when I play of course. I intend to get back at the LGS somewhere after the summer, but I don't feel very well and I'm taking my time at the moment.
Regards:
Chavo
Title: Re: Games you've enjoyed
Post by: Eryx92 on July 19, 2021, 08:54:55 am
I was playing with friends I haven't seen for ages. It's more of a casual playgroup, so the games tend to last a while. I played my Mimeoplasm goodstuff pile. Turns out one of my opponents had an Inkwell Leviathan (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Inkwell+Leviathan) in his graveyard, while I had Lord of Extinction (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Lord+of+Extinction) in my own.

It was quite satisfying to hit 3 people for 126 commander damage each. :)
Title: Re: Games you've enjoyed
Post by: WWolfe on July 24, 2021, 10:18:32 pm
Three man pod playing Lord Windgrace (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Lord+Windgrace) and Aminatou, playing my Sidisi, Brood Tyrant (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sidisi%2C+Brood+Tyrant) for the first time since I retooled it away from Zombie tribal. Dropped Aphetto Alchemist (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Aphetto+Alchemist) morphed down, it skated around the board first time. Next turn I draw, play a land and pass. On the opponent before mines endstep I turn him face up and do the dance of tapping-untapping him with Mesmeric Orb (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mesmeric+Orb) out creating infinite zombies. Aminatou player goes to Cyc Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rift), I drop Frilled Mystic (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Frilled+Mystic) in response. They scooped.

It felt good for the first time playing it since retooling it.
Title: Re: Games you've enjoyed
Post by: WWolfe on August 14, 2021, 09:42:35 am
Interesting game tonight. Playing my Varina, Lich Queen (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Varina%2C+Lich+Queen) that I'm still retooling against Lord Windgrace (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Lord+Windgrace), Abomination of Llanowar (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Abomination+of+Llanowar), and a newer player playing my Sidisi deck. Abomination (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Abomination) Player looks at our swarms of zombies and goes to cast Kindred Dominance (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Kindred+Dominance) naming Elves...without noticing I had Vengeful Dead (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Vengeful+Dead) out. The Windgrace player asks if he's sure he wants to do that. Abomination (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Abomination) says yes he's sure. Well Windgrace asks again, this time pointing at Vengeful Dead (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Vengeful+Dead). Abomination (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Abomination) player still doesn't catch what is going on. By this point, the newer player had caught on to what was getting ready to happen and said, what a moment. Leaned over and asked me if he could do something and I told him yes, that would be the correct play if the guy was insistent on playing Kindred Dominance (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Kindred+Dominance). So the new guy says "in response, I'll cast Cyclonic Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cyclonic+Rift) on the Vengeful Dead (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Vengeful+Dead) and save our asses from dying". I busted out laughing, so did the Windgrace player. The Abomination (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Abomination) player looked confused, so I picked up Vengeful Dead (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Vengeful+Dead) and handed it to him, pointed out there were around 45 zombies in play between me and Sidisi while none of their lives were above 22, and he just said "Oh".

The Abomination (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Abomination) player was the same guy that previously did the Thassa's Oracle (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Thassa%27s+Oracle) - Hermit Druid (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Hermit+Druid) combo with Temple Bell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Temple+Bell) out. Maybe one day he'll learn to look at the board before doing something.

Second game- Everyone playing same decks except Sidisi and I switch decks cause I'm still playtesting Sidisi to figure out what I want it to be while I'm retooling it (basically all zombies are in Varina except 3). I've been toying around with Staff of Domination (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Staff+of+Domination) in it since I now have around 10 creatures who tap to do something in the deck to include a combo with Krosan Restorer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Krosan+Restorer) untapping 3 lands (preferably Cabal Coffers (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cabal+Coffers), Nykthos, or Gaea's Cradle (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gaea%27s+Cradle) along with two other lands to pay for Coffers or Nykthos cost). Long story short- around turn 9 I have Muldrotha out with Staff of Dom in the GY. Cast Staff of Dom as my artifact for the turn and proceed to do the infinite combo for blue mana with Nykthos and Krosan Restorer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Krosan+Restorer). After establishing infinite blue mana, I'm using the draw card ability to draw through my deck and search for a win condition when it clicks in my head...Bond of Insight (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bond+of+Insight)! So I cast Bond of Insight (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bond+of+Insight), mill the four cards, and target Swan Song (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Swan+Song) and Torment of Hailfire (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Torment+of+Hailfire) from my graveyard as the two cards to return to my hand. Announce Torment of Hailfire (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Torment+of+Hailfire) for a million, Varina casts Pact of Negation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Pact+of+Negation), I Swan Song (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Swan+Song) it. He grins and announces Counterspell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Counterspell). I grin back and play Frilled Mystic (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Frilled+Mystic) as my creature for turn from Muldrotha. At this point Windgrace moans and scoops. Abomination (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Abomination) just sits there and shakes his head.

I enjoy playing with these guys but I really miss my "normal" playgroup. We just haven't been able to get together that much because of the pandemic and well, life in general. These guys I'm playing with now are all newer (2 or 3 years at most) to playing and when a good chunk of that was the pandemic that they really didn't get to play that much during, I feel like the schoolyard bully at times and find myself taking it easy at times unless I'm just ready for a game to end.
Title: Re: Games you've enjoyed
Post by: WWolfe on August 25, 2021, 06:27:47 pm
Playing my Varina, Lich Queen (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Varina%2C+Lich+Queen) deck against Marchesa, the Black Rose (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Marchesa%2C+the+Black+Rose), Kenrith, the Returned King (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Kenrith%2C+the+Returned+King), and Prosper, Tome Bound (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Prosper%2C+Tome-Bound).

Swing out for lethal at the opponent I considered the biggest threat when another player cast Consume the Meek (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Consume+the+Meek) in a political move to keep them in the game to help deal with me. I had 18 zombies (mostly tokens at this point) on the field. Plopped down Liliana's Standard Bearer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Liliana%27s+Standard+Bearer) after combat and drew 18 cards. Among those 18 cards were Gravecrawler (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gravecrawler), Phyrexian Altar (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phyrexian+Altar) , and Diregraf Captain (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Diregraf+Captain) for the aristocrats win. I would have been slightly disappointed if I had drawn 18 cards and couldn't figure out a way to win the game from there but it felt like a really nice recovery from what could have been a huge setback.
Title: Re: Games you've enjoyed
Post by: TonyStark24 on August 25, 2021, 06:42:46 pm
When we got together after a long absence from EDH, and Commanders were- (me) Alesha, who smiles at death (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Alesha%2C+Who+Smiles+at+Death), Grenzo, Havoc Raiser (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Grenzo%2C+Havoc+Raiser), who can steal the top card of an opponent's deck when a creature deals damage to that player, and Yurlok of Scorch Thrash (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Yurlok+of+Scorch+Thrash) which brings back Mana Burn, each of our decks did its thing, Yurlok cast a Coercive Portal (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Coercive+Portal) at just the right moment to OOOPS -- save us from the Yurlok infinite combo using an Umbral Mantle (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Umbral+Mantle), he reveals the Mantle he drew, and then we remember the Portal trigger. Both Jordan (Grenzo) and I choose Carnage, since we're roasted if we don't. Field is cleared and we kept going to finish just in time for the next event. All players were friendly and patient with mistakes, doesn't really matter who won, but we all were able to interact, recur, and cast some big personal favorite spell.
Title: Re: Games you've enjoyed
Post by: WWolfe on September 05, 2021, 05:30:57 pm
Played some 1v1 games yesterday (everyone else at the store was drafting a cube or working). Playing some 1v1 games against my friends new Belbe deck that he was dying to try out for the first time. Belbe had hurt my Sidisi deck very badly after some questionable starting hands that I kept. I switched to Skullbriar and was quickly reminded why that deck was such a nightmare (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Nightmare) in 1v1. The games weren't even close. It got to a point where Skullbriar had 16 counters on him after some doubling and then doubling again craziness that I was able to pull off and him already at 15 commander damage. He was able to put out some chump blockers each turn to keep me from dealing the last commander damage to finish the game. After 5 or so turns of that he finally scooped.

Overall a good afternoon of games but it showed me how Sidisi thrives better in multiplayer games with some of the starting hands I kept. I gotta admit, I did enjoy the games with Skullbriar. Man that deck is nasty 1v1.
Title: Re: Games you've enjoyed
Post by: fire5167 on September 05, 2021, 07:27:44 pm
8)   Ultimated Mordenkainen (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mordenkainen) for his emblem at the prerelease today.   8)

I also won a game with Mordenkainen (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mordenkainen) the other day, or rather, with his dog. Opponent was at 20 life and had one blocker. I had 6 cards in hand, but then ulted The Royal Scions (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Royal+Scions) destroying the blocker and pumping the dog to lethal damage. This was in EDH.
Title: Re: Games you've enjoyed
Post by: WWolfe on September 14, 2021, 11:10:53 pm
Playing my Sidisi deck against Xantcha, Alela, and Queen Marchesa (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Queen+Marchesa). Was pretty much shut out of Sidisi all game, the Alela deck just had tons of answers for her every time she hit the field. However, I drew into Staff of Domination (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Staff+of+Domination) and Torment of Hailfire (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Torment+of+Hailfire). I had milled Demonic Tutor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Demonic+Tutor) one of the few triggers I had gotten of Sidisi. Drew Bond of Insight (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bond+of+Insight), cast it, brought back (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Brought+Back) Demonic Tutor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Demonic+Tutor) and Cyclonic Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cyclonic+Rift). Searched up Krosan Restorer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Krosan+Restorer) and dropped it that turn. By my next turn Alela and Marchesa were both tapped out so unless they had free counter spells I was golden. Dropped Staff of Domination (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Staff+of+Domination), tapped Gaea's Cradle (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gaea%27s+Cradle) for 7, tapped Krosan Restorer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Krosan+Restorer) to untap Cradle and two other lands, used Staff to untap Restorer and then untapped Staff. Infinite mana. Cast Torment of Hailfire (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Torment+of+Hailfire) for a million and won the game.

For a game where I was shut out of my main win con (combat by swarming the board with zombie tokens from Sidisi) pretty much the entire game, I knew I had to draw into a combo and it felt good to do it.
Title: Re: Games you've enjoyed
Post by: Landale on September 15, 2021, 02:44:50 am
My Grumgully deck against an Ashaya, Lathril, and Willowdusk. The game started awfully, I had to mulligan down to 5 before I had a usable hand. Three lands, including a Gnottvold Slumbermound (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gnottvold+Slumbermound), Heroic Intervention (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Heroic+Intervention), and Obscuring Haze (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Obscuring+Haze). The Lathril and Willowdusk decks didn't end up doing much of anything the whole game, just poking at Ashaya a little bit.
I get Grumgully out, then Krenko, Tin Street Kingpin (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Krenko%2C+Tin+Street+Kingpin) on the next turn, and Pridemalkin (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Pridemalkin) after that. Start building up a goblin army poking at Lathril and Willowdusk since they've got nothing to kill him at the moment, using them to just keep Ashaya off me. I dropped a few mostly inconsequential creatures as well throughout the game, and a Volt Charge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Volt+Charge) to buff everything up.
Ashaya gets a Druid Class (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Druid+Class) up to max level, turning a Forest (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Forest) into basically another Ashaya, manages to drop in Embodiment of Insight (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Embodiment+of+Insight) and Kamahl, Heart of Krosa (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Kamahl%2C+Heart+of+Krosa), as well as a dead on arrival hydra of some sort, off of Selvala's Stampede (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Selvala%27s+Stampede). They take out Lathril, then Willowdusk, after Willowdusk finally managed to deal with my Krenko but not the dozens of goblins on hand. Swings at me, I Obscuring Haze (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Obscuring+Haze) it. Next turn they tap out everything but Ashaya, the pseudo-Ashaya Forest (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Forest), and a few tokens on ramp spells and recurring those ramp spells to do them again hoping to just trample over me. I block Ashaya fatally with goblin tokens, and nearly the Forest (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Forest) too, and Heroic Intervention (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Heroic+Intervention) it. On my turn I remember the Gnottvold Slumbermound (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gnottvold+Slumbermound) and use it to blow up the Forest (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Forest) to swing in for fatal.
They weren't really expecting to have their attack completely canceled out twice in a row, and that won it for me. If they had just stuck to "Threateningly Big" for Ashaya for a couple of turns instead of trying to go for overkill in one to be sure they'd have won instead. Felt good.
Title: Re: Games you've enjoyed
Post by: Bonethousand on September 15, 2021, 07:53:23 pm
Playing my Esix, Fractal Bloom (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Esix%2C+Fractal+Bloom) deck and made something like 100 creatures in a turn and pumped them up to 7/7's. Wish (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Wish) I could remember exactly what the board looked like, but either way it was a disaster for the rest of the table. Dropped a Garruk's Uprising (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Garruk%27s+Uprising), and swung out. Killed off everyone except the Niv-Mizzet Reborn (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Niv-Mizzet+Reborn) player who cast Inkshield (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Inkshield). I was excited by the hundreds of damage I was about to put out, until he turned it into thousands aimed back at me. Nothing wrong with a good Deflecting Palm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Deflecting+Palm) style loss though.
Title: Re: Games you've enjoyed
Post by: robort on September 16, 2021, 02:24:58 pm
About 2 weeks ago I had something that normally doesn't happen but it was definitely fun. Majority of my decks I just play to have fun with nothing spectacular/combos yadda yadda yadda. This particular game I was playing my Araumi of the Dead Tide (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Araumi+of+the+Dead+Tide) deck and I forget (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Forget) what my other 2 friends were playing. I am doing nothing special but just putting stuff into my graveyard and hoping to get Araumi out on the board just to encore creatures. One player has Repercussion (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Repercussion) out on the battlefield not to big of a deal. I got Araumi out a turn before Repercussion (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Repercussion) hits the field. Then it comes player #2 turn. He goes into combat and says "I am swinging at you player #1". Player #1 says "If you do and I block, repercussion (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Repercussion) will activate and we'll both die". Player #2 goes "Well I have to because if not your next turn you are going to win so Robert wins instead". I am going wow I win by basically doing nothing. First time I ever won a game by doing absolutely nothing.
Title: Re: Games you've enjoyed
Post by: Bonethousand on September 16, 2021, 02:33:22 pm
Didn't expect to post again so soon, but last night my playgroup threw together Golos decks using only cards from our binders and had an all-Golos slugfest, out of respect for the boy. It was the most fun I've had in commander in a long time. Just spinning wheels and playing those non-synergistic cards we've never found a home for in other decks. At one point I got to Divine Gambit (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Divine+Gambit) an Eternal Witness (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Eternal+Witness) into a It That Betrays (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=It+That+Betrays), only to drop a Nicol Bolas Planeswalker (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Nicol+Bolas%2C+Planeswalker) in the same turn and steal it. Highly recommend the experience if your deckbuilding or matchups have becomes stale.
Title: Re: Games you've enjoyed
Post by: WWolfe on September 18, 2021, 02:10:05 pm
So I got smacked hard because of my own card last night. Playing my Varina against The Gitrog Monster (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Gitrog+Monster), Atraxa, and Rhys. Gitrog ran nearly perfect the entire game, managed to Splendid Reclamation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Splendid+Reclamation) 17 lands from his GY back to the battlefield. Unfortunately he had Field of the Dead (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Field+of+the+Dead) out so he got 17 zombie tokens. He then drops Concordant Crossroads (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Concordant+Crossroads) and swings at me. No problem, I have plenty of zombie tokens to block him. Problem is I have Zombie Master (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Zombie+Master) out without a sac outlet. Domed for 34 because of my own zombie lord.
Title: Re: Games you've enjoyed
Post by: WWolfe on October 03, 2021, 10:32:46 pm
New shop opened up in the area so a few of my normal playgroup thought we'd roll up and check it out. We ended being the only ones there (other people were coming in when we were leaving, apparently we just got there too early) but we played a couple games. The first game I ended up out second, don't even remember what commanders the others were playing but it was a good, competitive game. The second game I was playing Varina against Ghen, Gruul Omnath, and Svyelun of Sea and Sky (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Svyelun+of+Sea+and+Sky). I took Svyelun out by cycling Gempalm Polluter (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gempalm+Polluter) for 11. Problem from there was I made myself too big a threat. Omnath spent basically every resource he had to take me out before my next turn (I had two thirds of the aristocrat win on board, just needed to make it back to my turn and play the last piece). He ended up losing to Ghen just because of how much he had put into taking me out.

Regardless, it was some really fun games and it felt great playing with my normal playgroup again. That alone made it enjoyable.
Title: Re: Games you've enjoyed
Post by: musknikki09 on October 04, 2021, 12:41:15 pm
Heroes of the Storm has its hooks in me, too. Tried lots of MOBA and that's the only one I played for more than a month, let alone years.


Regards
Title: Re: Games you've enjoyed
Post by: robort on October 04, 2021, 01:56:55 pm
This isn't a commander game I just played recently but I thought I would mention it. Normally our playgroup plays on Saturday and this Saturday coming up I had to work so I couldn't play. Figure what they hell why not and just do a draft on Friday night which I haven't done in a long long time. Short version it was match 2 game 2 and I attacked my opponent. He blocks taps 3 mana to give his creature deathtouch. Both our creatures die and then I just out right reply "That is it? I play so much commander I was expecting something more when you paid 3 mana". I had totally forgot what it was like playing limited. His reaction of course was priceless because he had a puzzled look on his face when I said it. I won that game though and the match while ending up going 2-1 in the draft.
Title: Re: Games you've enjoyed
Post by: Morganator 2.0 on October 13, 2021, 12:21:30 pm
Have I ever mentioned how much I like Possibility Storm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Possibility+Storm)?

Last night I was playing Vaevictis Asmadi, the Dire (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Vaevictis+Asmadi%2C+the+Dire). Possibility Storm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Possibility+Storm) was out and someone had just flipped into Teferi's Puzzle Box (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Teferi%27s+Puzzle+Box). When my turn came around, I put 11 cards on the bottom and drew a new 11 cards (incidental draw from Wandering Archaic (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Wandering+Archaic) gave me that many cards).

Now, important detail with Teferi's Puzzle Box (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Teferi%27s+Puzzle+Box): the cards are put on the bottom in any order of your choosing. I intended to take advantage of this and stacked those cards accordingly. My plan for my next turn? Flip through my entire deck until I find those cards on the bottom.

Come my turn, the first spell I cast is Sarkhan Vol (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sarkhan+Vol), which flips into Garruk, Primal Hunter (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Garruk%2C+Primal+Hunter). I knew I had only a few planeswalkers in this deck, so that got me about 3/5ths of the way through my deck. I cast an enchantment to get me another enchantment, and I'm now most of the way through my deck. Then I start casting artifacts. First artifact, gets me a second. Cast myself another artifact, flip into a different one.

Casting the last artifact in my hand. Flipping really far, tension is high, I'm hoping to get into the cards I tucked with Teferi's Puzzle Box (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Teferi%27s+Puzzle+Box)... and I do. I cast Bolas's Citadel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bolas%27s+Citadel) off of the top of my library. I then pay 10 life to use Bolas's Citadel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bolas%27s+Citadel) and cast the next spell I had put there; Primal Surge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Primal+Surge). Win.
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on October 15, 2021, 11:11:20 am
Played a three-person commander game last night. It doesn't even matter what they played because my Kami of the Crescent Moon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Kami+of+the+Crescent+Moon) group draw & control deck just poppped off. I just had or drew all the pieces.

Got a really good hand with Forced Fruition (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Forced+Fruition), Mind Over Matter (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mind+Over+Matter) and mostly lands. Play Kami on turn 2, draw into Sol Ring (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sol+Ring), play that on turn 3. I drop a Folio of Fancies (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Folio+of+Fancies) in anticipation of the next turn: come turn 4 I cast Forced Fruition (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Forced+Fruition). Both opponents play a spell but sadly the second one is a Nature's Chant (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Nature%27s+Chant) targeting my Forced Fruition (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Forced+Fruition). Away it goes... But my opponents do still have 15 cards in hand!

My first spell of turn 5 is Mind Over Matter (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mind+Over+Matter). With that I cast a Mystical Tutor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mystical+Tutor) finding Recurring Insight (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Recurring+Insight) to the top of my library. Then I Windfall (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Windfall) getting me a fresh grip of cards plus Recurring Insight (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Recurring+Insight). Discard four lands to untap some stuff (2x Sol Ring (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sol+Ring), 2x Island (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Island)) and cast Recurring Insight (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Recurring+Insight) getting me another 15 cards. Pass turn.

Ghave, Guru of Spores (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ghave%2C+Guru+of+Spores) tries to go infinite with Ashnod's Altar (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ashnod%27s+Altar). Negate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Negate) to the rescue (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rescue)! Obuun, Mul Daya Ancestor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Obuun%2C+Mul+Daya+Ancestor) tries to remove my stuff with a Crush Contraband (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Crush+Contraband) but a lovely little Counterspell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Counterspell) made sure none of that happened.

So there I am, resolving my Recurring Insight (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Recurring+Insight)'s rebound (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rebound) and wondering what I'm going to do. (My opponents have ~15 cards in hand, I have ~20 after the rebound (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rebound).) Then it hit me: I can't make my opponents draw too many cards but I can make myself draw some cards. Time to drop Toothy, Imaginary Friend (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Toothy%2C+Imaginary+Friend). Then drop Jace, Wielder of Mysteries (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Jace%2C+Wielder+of+Mysteries). Finally I play Mystic Sanctuary (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mystic+Sanctuary) putting Recurring Insight (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Recurring+Insight) back on top of my library. Draw it with Jace, play it and put a ton of counters on the Toothy. I have a little over 30 cards left in my library. Discard a bunch of cards; play both Teferi's Ageless Insight (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Teferi%27s+Ageless+Insight) and Evacuation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Evacuation) to bounce all my creatures where Toothy triggers and draws me 2x18 cards. And that's the game. Thank you for reading.
Title: Re: Games you've enjoyed
Post by: ApothecaryGeist on October 15, 2021, 11:34:58 am
I lost the game.  But my deck won the game!


I was playing The Haunt of Hightower (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Haunt+of+Hightower).  After a good start, the sultai player cast Culling Ritual (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Culling+Ritual).  This blew up all my mana rocks.  Now I'm very stunted.  Sultai player also has a Xanathar, Guild Kingpin (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Xanathar%2C+Guild+Kingpin).  He targeted me first.  Gets K'rrik first.  Now he targets me each turn as none of the other players are in black.  Each turn, with K'rrik's help, he's able to peel two or three cards from my library.  He gets Liliana, Waker of the Dead (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Liliana%2C+Waker+of+the+Dead); Tergrid, God of Fright (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Tergrid%2C+God+of+Fright); Noxious Gearhulk (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Noxious+Gearhulk).  Just to name the biggies.  He ultimately wins. 


It was actually enjoyable to watch my deck wreak havoc (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Wreak+Havoc) all while I was a bit mana locked and barely relevant.  8) [size=78%] [/size]
Title: Re: Games you've enjoyed
Post by: WWolfe on October 19, 2021, 01:57:18 pm
Was playing some commander the other day and had something funny happen. One opponent casts Cyclonic Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cyclonic+Rift) for the overload (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Overload) cost. Opponent two casts Delay (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Delay) targeting Cyclonic Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cyclonic+Rift). So game proceeds, the final time counter comes off Cyclonic Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cyclonic+Rift) and the caster says "overloaded Cyclonic Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cyclonic+Rift)". The look on his face when we explained to him that he couldn't cast it for the alternate cost since it had been Delayed was hilarious. He moaned about paying seven mana for a Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rift) that was delayed three turns to only be able to single target bounce something. He scooped and left.
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on October 19, 2021, 03:18:54 pm
Was playing some commander the other day and had something funny happen. One opponent casts Cyclonic Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cyclonic+Rift) for the overload (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Overload) cost. Opponent two casts Delay (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Delay) targeting Cyclonic Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cyclonic+Rift). So game proceeds, the final time counter comes off Cyclonic Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cyclonic+Rift) and the caster says "overloaded Cyclonic Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cyclonic+Rift)". The look on his face when we explained to him that he couldn't cast it for the alternate cost since it had been Delayed was hilarious. He moaned about paying seven mana for a Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rift) that was delayed three turns to only be able to single target bounce something. He scooped and left.
Poor them. :( That's a sad way to go.
Title: Re: Games you've enjoyed
Post by: Bonethousand on October 19, 2021, 03:53:44 pm
Similar to the last story, last night I was about to K/O 2 players by recurring a molten primordial (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Molten+Primordial) and swinging their creach back at them with gratuitous violence (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gratuitous+Violence) out, only to run into a Polymorphist's Jest (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Polymorphist%27s+Jest). Then, a turn later I did it again, only to have the gratuitous violence (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gratuitous+Violence) removed mid-combat. Total feels-bad, except for I then recurred the primordial like 3 more times, and had my fun.
Title: Re: Games you've enjoyed
Post by: Slyvester12 on October 20, 2021, 01:17:31 am
I once was playing my Scion of the Ur-Dragon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Scion+of+the+Ur-Dragon) deck and pulled the Worldgorger Dragon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Worldgorger+Dragon) loop. I used Scion to Entomb (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Entomb) Worldgorger and Animate Dead (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Animate+Dead) to start the loop. Someone decided to Krosan Grip (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Krosan+Grip) my Animate Dead (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Animate+Dead) after one iteration, so I used the mana to cast Necromancy (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Necromancy), restarting the loop. Someone blew up the Necromancy (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Necromancy) and they all complained that I'd had TWO Animate Dead (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Animate+Dead) effects.

...So I played Dance of the Dead (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dance+of+the+Dead) and won when no one had another removal spell. Good times.
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on October 20, 2021, 02:23:47 am
So I made this Gray Merchant of Asphodel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gray+Merchant+of+Asphodel) deck that basically just clones and blinks Gary. It's a Sakashima of a Thousand Faces (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sakashima+of+a+Thousand+Faces) & Ravos, Soultender (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ravos%2C+Soultender) partner deck. Mostly consists of ramp, draw, and clones. It's a very recent brew so I've been playing it online just to see how it works. Yesterday I did indeed win a game! But none of it had to do anything with Gary because someone decided to play a Gisela, Blade of Goldnight (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gisela%2C+Blade+of+Goldnight) deck. So naturally I cloned it. A few times. Needless to say what happens when you attack with a 2/2 Ravos and three 6/6 Giselas.
Title: Re: Games you've enjoyed
Post by: Morganator 2.0 on October 20, 2021, 02:27:53 am
Hold up. If they used to removal spell with worldgorger's ETB on the stack, the leave the battlefield would happen first, then the ETB would happen exiling all of your permanents. Even if you're able to recast another reanimate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Reanimate) spell, you're reanimating Worldgorger into an empty board. Is there something we're missing here?

EDIT: Oh wait, they must have been responding to the enchantment targeting Worldgorger. Yeah okay, it's their fault for losing.
Title: Re: Games you've enjoyed
Post by: Slyvester12 on October 20, 2021, 02:42:08 am
Hold up. If they used to removal spell with worldgorger's ETB on the stack, the leave the battlefield would happen first, then the ETB would happen exiling all of your permanents. Even if you're able to recast another reanimate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Reanimate) spell, you're reanimating Worldgorger into an empty board. Is there something we're missing here?

EDIT: Oh wait, they must have been responding to the enchantment targeting Worldgorger. Yeah okay, it's their fault for losing.

I don't remember the specifics (this was over a year ago on my last night in Japan with some friends at a bar/boardgame cafe), but it was something like that. None of them were particularly adept anti-combo players so removal timing wasn't a big priority. I just remember it as the only time I've played all three versions of Animate Dead (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Animate+Dead) in a single game.
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on October 24, 2021, 02:29:24 pm
Alright so everyone knows I have this Kami of the Crescent Moon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Kami+of+the+Crescent+Moon) deck that is void (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Void) of infinite combos?

Well, my opponent played Temple Bell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Temple+Bell) and I had Mind Over Matter (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mind+Over+Matter) in hand. We made an agreement: I play Iron Maiden (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Iron+Maiden) and then Disallow (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Disallow) the trigger in his upkeep. Proceed with the plan: Teferi's Ageless Insight (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Teferi%27s+Ageless+Insight) gave me double cards from Temple Bell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Temple+Bell). We activated Temple Bell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Temple+Bell) 30 times, everyone has 30+ cards in hand and life totals are in low 20s. I had to obviously draw 60 and discard half of it. Pan it out: the other two opponents lose ~30 life and die, I Disallow (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Disallow) the upkeep trigger from the Temple Bell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Temple+Bell) player. I also make sure to play Folio of Fancies (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Folio+of+Fancies) so that the Temple Bell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Temple+Bell) player gets to keep their hand with the idea that they'll lose in their upkeep on the following turn.

Noteworthy point here: I have Leyline of Anticipation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Leyline+of+Anticipation) out so all of the following stuff happens in my upkeep. Here comes the most fierce counterspell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Counterspell) battle I've ever seen: we both play like 3 counterspells on top of my Jace, Wielder of Mysteries (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Jace%2C+Wielder+of+Mysteries). (Remember, we both have 30 cards in hand and tons of mana open due to his Seedborn Muse (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Seedborn+Muse) and my own untap step + Mind Over Matter (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mind+Over+Matter).) I'm at 5 cards in my upkeep and there's the regular draw, a Howling Mine (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Howling+Mine) and Rites of Flourishing (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rites+of+Flourishing) equalling to 5 cards and Temple Bell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Temple+Bell) is still untapped. Counterspells start resolving but the final nail on the coffin is my Recall (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Recall) where X=6 is me trying to find all my counterspells back. My opponent scoops and I win with Jace's ability.

I deliberately built my deck so that it doesn't go infinite on its own but looks like that doesn't prevent me from sneezing at my opponents' decks and going infinite with them.
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on November 21, 2021, 01:48:19 pm
A fun quick game with a friend of mine; I won with their deck.

I was playing Merieke Ri Berit (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Merieke+Ri+Berit) and they were playing Magda, Brazen Outlaw (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Magda%2C+Brazen+Outlaw). I had Isochron Scepter (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Isochron+Scepter) + Dramatic Reversal (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dramatic+Reversal) and Fatestitcher (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Fatestitcher) out. They had a lethal board except I could keep tapping it down with Fatestitcher (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Fatestitcher). I'm all out of cards - what can I do? Why, play Merieke Ri Berit (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Merieke+Ri+Berit) of course! I stole their Dwarves, Dragons and Magda, Brazen Outlaw (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Magda%2C+Brazen+Outlaw), kept tapping and untapping the stolen creatures to generate infinite treasures and infinite activations of Magda, Brazen Outlaw (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Magda%2C+Brazen+Outlaw). Fished out every good artifact from my deck, end game with one of the convoluted methods my deck uses.
Title: Re: Games you've enjoyed
Post by: ApothecaryGeist on November 21, 2021, 03:54:15 pm
A fun quick game with a friend of mine; I won with their deck.

I was playing Merieke Ri Berit (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Merieke+Ri+Berit) and they were playing Magda, Brazen Outlaw (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Magda%2C+Brazen+Outlaw). I had Isochron Scepter (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Isochron+Scepter) + Dramatic Reversal (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dramatic+Reversal) and Fatestitcher (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Fatestitcher) out. They had a lethal board except I could keep tapping it down with Fatestitcher (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Fatestitcher). I'm all out of cards - what can I do? Why, play Merieke Ri Berit (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Merieke+Ri+Berit) of course! I stole their Dwarves, Dragons and Magda, Brazen Outlaw (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Magda%2C+Brazen+Outlaw), kept tapping and untapping the stolen creatures to generate infinite treasures and infinite activations of Magda, Brazen Outlaw (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Magda%2C+Brazen+Outlaw). Fished out every good artifact from my deck, end game with one of the convoluted methods my deck uses.


"Stolen creatureS"?  Plural?  How did you keep more than one?


Quote
When Merieke Ri Berit (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Merieke+Ri+Berit) leaves the battlefield OR BECOMES UNTAPPED, destroy that creature.  It can't be regenerated.
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on November 21, 2021, 07:04:48 pm
Merieke Ri Berit (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Merieke+Ri+Berit) is broken like that. If you untap her in response to her own ability (still on the stack) there are no creatures to be destroyed, yet. Then just target a new one and let the abilities resolve so that Merieke Ri Berit (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Merieke+Ri+Berit) is tapped and you get to keep all the creatures.

The whole tapping down and untapping my Dwarves doesn't work, though, unless someone can figure out a way to keep the Merieke destroy trigger(s) on the stack indefinitely.
Title: Re: Games you've enjoyed
Post by: Potato Chop on November 22, 2021, 10:15:15 am
I actually have a story this time! I've been reading everyone else's for a while now and thought I should join in. This time: Simic Ramp gets what it deserved. Disclaimer: It's pretty long. Only read if you're in the mood for a good story.

First, let's set the scene:

It was always going to be down to the nail. A three-player free-for-all (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Free-for-All) since the fourth person in our regular pod left early. Opponents ready their boards: Robert (fake name) is playing Tovolar, Dire Overlord // Tovolar, the Midnight Scourge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Tovolar%2C+Dire+Overlord+%2F%2F+Tovolar%2C+the+Midnight+Scourge) and Norbert (undoubtedly a fake name) decides on Melek, Izzet Paragon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Melek%2C+Izzet+Paragon). Melek is the least threatening out of the two: A card draw engine starring Teferi's Ageless Insight (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Teferi%27s+Ageless+Insight) and The Royal Scions (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Royal+Scions). He looks to win by draining opponents down with direct damage from spells like Master the Way (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Master+the+Way) and a constant barrage of triggers from the likes of Guttersnipe (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Guttersnipe). Tovolar is a different beast entirely. A werewolf tribal deck best best described as a "savage beatdown", starring Gratuitous Violence (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gratuitous+Violence), Beserkers' Onslaught (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Onslaught), and all of Tovolar's most relentless Werewolf friends. Robert enjoys making full use of Tovolar's backside ability, using cards like Druids' Repository (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Druids%27+Repository) to make his Werewolf army truly unstoppable.

And me? I have an upgraded Aesi, Tyrant of Gyre Strait (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Aesi%2C+Tyrant+of+Gyre+Strait) precon sitting around, and I don't usually play it. 2 reasons: It's kinda toxic and it's too competitive. Wincon: RAMP DRAW RAMP DRAW KRAKEN KRAKEN KRAKEN RAMP DRAW OOPSIE I WIPED YOUR BOARD RAMP RAMP OH AND NOW THEY'RE UNBLOCKABLE SUCKS TO BE YOU!

Told you it was salty. Strangely, it's also strong. Who knew? (NOTE: There's a hint of Salt Water Creature tribal in there, which I find very appropriate.)

Now, usually I play for fun. I value having a laugh over the ridiculous board states and politics that occur at a casual table over winning games competitively. Robert leans a little more into the competitive side, though, and as a result he usually wins and I usually lose. But today, I decided, since I've already pulled out the competitive deck, I might as well play to win. No conniving. No allegiances. No regard for human emotions, and no mercy (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=No+Mercy) of any kind. I was not losing this time. My deck was capable of winning and I knew it.

And so the game begins.

The Sol Ring (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sol+Ring) in my starting hand confirmed my thoughts. I was going for it and going  hard. The dice, however, disagreed. Rolling D20s to determine turn order, Norbert wins, meaning I'm going last. When 2 lands have been played, it quickly rolls around me. I play Forest (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Forest) into Sol Ring (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sol+Ring). Robert gives me a look and Norbert looks panicked already.

It's working.

Come turn 2, both opponents have only played lands and I slap down a Weaver of Currents (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Weaver+of+Currents). We can all feel the impending storm as Robert admits he kept his otherwise-garbage hand for a Cultivate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cultivate). Neither of us were sure what he was thinking with that decision. Come turn 3, Aesi's on the board, extra lands and card draw begin flying like it's some primeval food fight festival (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Festival) as Tovolar draws into some creatures and Melek quickly gains momentum (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Momentum) with some token-makers.

From that point on, it was a good fight! All the decks matched up surprisingly well. Talrand, Sky Summoner (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Talrand%2C+Sky+Summoner) and The Locust God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Locust+God) supplied a steady stream of tokens on Norbert's side while Tovolar began to look intimidating with a Kindred Summons (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Kindred+Summons) throwing out a few big, scary werewolves. I'm sitting on my massive pile of mana with Aesi, Jolrael, Mwonvuli Recluse (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Jolrael%2C+Mwonvuli+Recluse), and a few other creatures on the field. Aesi's Aqueous Form (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Aqueous+Form) and my Sol Ring (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sol+Ring) get hit with a Hull Breach (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Hull+Breach) on Tovolar's side, which is fair, considering that the opponents were on 5 and 10 commander damage already. The game continued for a couple more turns while I whittled away at their life totals, comfortable. One turn, I decide to get risky and use Jolrael's activated ability to pump my team to 6/6s and swing with everything. This was a calculated risk, though, and didn't come back to bite me, even though both opponents swung back with everything and left me at 20-something life on my next turn. I had everything under control.

I attempt to look unsuspicious, busying my turn with a lot of ramp, ramp, ramp. I have blockers in the air and on the ground, and I'm strategically planning my every move, controlling the board as best I can. Maximum damage output without dying is my goal, and it's working. I am definitely being ganged up on at this point, which is fair, considering my board and their low life totals. Robert swings with a lot of stuff. I chump-block with my Arboreal Grazer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Arboreal+Grazer) and properly block with other things. I wonder (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Wonder) why he doesn't use Tovolar to trample over the Grazer, before realizing that he didn't play anything in his precombat main phase either. After combat, that's when he plays it. Blasphemous Act (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Blasphemous+Act). For a second, I panic (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Panic), desperately glancing at my hand to see if there's anything that could save my victory. And what do you know, my planning payed off. I'd been waiting on this Counterspell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Counterspell) for 4 turns now.

The look of victory turning to surprise melting (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Melting) into apathy (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Apathy) on Robert's face was both satisfying and discomforting. Bad feels, man. But also... high five, past me. That was smooth.

Next turn, I play Brinelin, the Moon Kraken (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Brinelin%2C+the+Moon+Kraken) and bounce Robert's 7/7. Then I count up my remaining mana and survey the toughness of creatures on the board. I tutor up one more Island (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Island) with a ramp spell, and Robert knows exactly what I'm doing. Norbert is sitting back with the same entertained look on his face that he's had the whole game. Good sport, I guess.

"Don't you dare play Scourge of Fleets (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Scourge+of+Fleets). If you play that thing, I'm conceding," Robert threatens.

I smile and play my Scourge of Fleets (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Scourge+of+Fleets), bouncing literally everything they had. Norbert laughs and throws his hands in the air. Robert says something along the lines of "I'm packing up. I don't play against that garbage" and proceeds to not play against this garbage. I felt kinda bad, but after attacks, they were both going to be dead on my next turn. Norbert doesn't give up. He's a sticky one, Norbert. He has a habit of staying in the game even when it's hopeless.

After attacks, Norbert is left on very little life, staring down a massive board and my life total of exactly 13. The unlucky number. How fitting. Robert wheels around to Norbert's side of the table to watch from his perspective, David against Goliath. For the most part, I know what they've got in their hand. Their entire board + their earlier hand. I'm not concerned. I lean back, confident in my win. Norbert, hopeless and waiting for death, plays Thought Vessel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Thought+Vessel) and then Master the Way (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Master+the+Way) targeting my face, which surprised me. Norbert draws a card, then counts up the cards in his hand. At first I was unworried, but as the count went up, 7, 8, 9, I began to wonder (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Wonder). Could he have done it? Could he have 13 cards in hand? The count goes up 10, 11, 12 ... and then stops. The spell resolves. I'm on one life. ONE. LIFE. He's got one red mana left. Desperately, Robert and Norbert realize that if they can squeak in one more point of damage, they can squeak take me down. So they starts looking around his hand. No creatures with haste. No direct damage spells for 1 mana. That's when they realize: If the Thought Vessel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Thought+Vessel) was still in hand, they would have the 13 damage to kill me. We have an unspoken policy of letting people undo (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Undo) misplays if no turn phases have been passed, and so it was that I watch in sadness as my victory slips away from me. Master the Way (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Master+the+Way) was David's stone, and I was Goliath. The dead guy and the barely-alive one both grin with glee as I drop my hand on the table.

I was so close. But in the end, there's one moral to the story: Winning doesn't matter. Friends matter, fun matters, and not ruining people's day with a Simic value engine matters. The universe always puts me back in my place when I get a notion of competitiveness, and you know what? I think that's a good thing (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=A+Good+Thing).

Thank you for reading, I hope that was entertaining ;)
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on November 22, 2021, 01:15:21 pm
"Stolen creatureS"?  Plural?  How did you keep more than one?
Actually, went through this with a friend. I can stack the triggers so that I can use Magda's tutor ability. After stealing all the creatures as outlined by the previous explanation this is how it goes:
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on November 28, 2021, 05:35:03 pm
Double posting like a true hero:

Played a game with Morganator using my new brew, the Colourless Kozilek, Butcher of Truth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Kozilek%2C+Butcher+of+Truth) Modules Combo deck. They got to 15 commander damage with Licia, Sanguine Tribune (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Licia%2C+Sanguine+Tribune). I did not attack with Kozilek due to the game being 1v1 and annihilator would have been a little too much with so few players and we wanted to test the combo potential of the deck anyway. To the point: I got to my combo. I was floating 88 mana due to Doubling Cube (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Doubling+Cube), Horizon Stone (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Horizon+Stone), Blinkmoth Urn (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Blinkmoth+Urn) and a lot of mana rocks so I was able to cast stuff like Dreamstone Hedron (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dreamstone+Hedron) and crack it with no sweat. Mill them by looping Codex Shredder (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Codex+Shredder), then cast Introduction to Annihilation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Introduction+to+Annihilation) to force draw their last card.

Being able to execute (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Execute) my combo made me really happy. Proud of my deck.

EDIT: I've been playing the deck a few times now. It produces insane amounts of mana and can actually execute (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Execute) the combo fairly consistently.
Title: Re: Games you've enjoyed
Post by: CleanBelwas on January 06, 2022, 05:43:12 pm
Played a game the other night where a friend of mine Chaos Warped my Gitrog Monster into my Overlaid Terrain (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Overlaid+Terrain).

Ouch.

Funniest Chaos Warp (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Chaos+Warp) I've ever seen.
Title: Re: Games you've enjoyed
Post by: Mynus on January 07, 2022, 03:46:05 pm
4-pod Commander game, forget (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Forget) what two of the decks are, but I was playing my budget Niv-Mizzet (In my deck lists for those who are curious) and a friend was playing the new curse commander Lynde, Cheerful Tormentor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Lynde%2C+Cheerful+Tormentor). For most of the game the other two players are in control, and I am just waiting, casting some instants for protection/removal when necessary without really having much of a board state to really make things happen. Lynde plays the curse Maddening Hex (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Maddening+Hex), which is not great for me, but it only hits me so often since it is random. I get out Harmonic Prodigy (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Harmonic+Prodigy), and have a chance to kill a player with several Niv-Mizzet triggers and do so, but with 3 players the Maddening Hex (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Maddening+Hex) is hitting more often. We get down to two players, and now Maddening Hex (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Maddening+Hex) is permanently on me in a spell-slinger deck, so constant damage, and I am ticking away quickly without doing enough to my opponent to win. I finally draw Curiosity (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Curiosity) and cast it, the Maddening Hex (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Maddening+Hex) takes me to 4 life, and I have to cast one more spell to get the Curiosity (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Curiosity) combo win and roll less than a 4. Well the D6 rolls a 4 and I die, but it felt like an epic ending with everything coming down to a roll of a D6.
Title: Re: Games you've enjoyed
Post by: The Golgari Guy on January 23, 2022, 12:44:05 pm
Yesterday I had a first run with my Ardenn / Rograkh deck. Pod of three, against Sythis, Harvest's Hand (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sythis%2C+Harvest%27s+Hand) enchantress and Hanna, Ship's Navigator (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Hanna%2C+Ship%27s+Navigator) control.

The Sythis player had dropped an Archon of Sun's Grace (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Archon+of+Sun%27s+Grace) and an Aura Shards (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Aura+Shards), and had wrecked my board, destroying all my equipments. He had also assembled a lethal board and was preparing to kill both me and the Hanna player.

However, before that I was able to deal to him 14 commander damage with Rograkh. All I had left was a Stonehewer Giant (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Stonehewer+Giant), Rograkh, Sram, Senior Edificer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sram%2C+Senior+Edificer), some lands and a Buried Ruin (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Buried+Ruin). All my equipments are in the graveyard, including a Fireshrieker (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Fireshrieker).

Knowing that I need to protect Rograkh but that the Sythis player can remove easily any equipment I tutor for, I activate Stonehewer Giant (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Stonehewer+Giant) to get a Robe of Stars (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Robe+of+Stars) to phase Rograkh out and hope to survive another turn.

Thinking that I'm done for, and afraid of the many board wipes he knows are in the Hanna player's deck, the Sythis player attacks the Hanna player with everything but 3 creatures, dealing 35+ damage to him and killing him. This attack leaves him with 10+ power to defend himself.

Relieved to have survived, at the end of the Sythis player's turn I sacrifice the Buried Ruin (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Buried+Ruin) to get back the Fireshrieker (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Fireshrieker) from the graveyard. In my turn, Rograkh phases back in and I activate the Stonehewer Giant (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Stonehewer+Giant) again to get a Colossus Hammer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Colossus+Hammer), equip Rograkh with both this and the Fireshrieker (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Fireshrieker) and attack for 20. Even though he's able to block around 10 damage, the Sythis player still takes a lethal hit and dies.

Pretty exciting for the first run of the deck!  ;D
Title: Re: Games you've enjoyed
Post by: UrizenII on January 27, 2022, 08:05:51 am
My most memorable game ocurred shortly after a couple of my friends first got me into MTG.  I hadn't built one of my own decks quite yet, so I was playing one of theirs (we almost exclusively play EDH).  The deck I was playing was a Norin the Wary (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Norin+the+Wary) chaos deck.  Its entire purpose was to just make everything stupid and ran all the cards like Scrambleverse (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Scrambleverse), Thieves' Auction (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Thieves%27+Auction), Possibility Storm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Possibility+Storm), etc.  The other friend was playing his Maelstrom Wanderer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Maelstrom+Wanderer) deck.

Long story short, Maelstrom Wanderer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Maelstrom+Wanderer) was cast and cascaded into all sorts of spicy things.  He swung out and killed the only other player left at the table with something like 30+ damage, which meant I was next.  On my next turn, I attempted to cast a Blasphemous Act (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Blasphemous+Act) to wipe the board and save myself for at least one more turn.  The problem was that I had forgotten that Possibility Storm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Possibility+Storm) was in play, and I realized that the trigger had to be resolved.  I started exiling cards knowing that I'd probably hit something completely useless and end up dying.  By some miracle, the first Sorcery I exiled was an Insurrection (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Insurrection), so I stole all of his creatures and swung back at him for the win.  It was by no means the craziest of MTG interactions I've ever seen, but everyone at the table was laughing and thoroughly enjoying the fact that the jank chaos deck won by complete chance.

And then of course there was the time I killed myself with Phyrexian Arena (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phyrexian+Arena).  I was playing my Karlov of the Ghost Council (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Karlov+of+the+Ghost+Council) deck.  With two other people at the table, I bolted one of them with Aetherflux Reservoir (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Aetherflux+Reservoir) to take him out of the game on his turn because he was in the process of doing some shenanigans (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Shenanigans) that I didn't like.  I wasn't paying close enough attention to my life total though... I brought myself down to 1 life from the Reservoir activation and then remembered I had Phyrexian Arena (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phyrexian+Arena) out so I died on my upkeep and the third player won.  It was a fun game and I still claimed the moral victory; it's not always about the win - it's about sending a message.  :D
Title: Re: Games you've enjoyed
Post by: The Golgari Guy on February 03, 2022, 01:57:14 pm
A couple funny things that happened during yesteday's game night.

A friend of mine, using my Xenagos deck, attacks a player who was at 25 life with Etali, Primal Storm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Etali%2C+Primal+Storm), giving it +6/+6 and haste. He reveals an Embercleave (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Embercleave) from the top, attaches it to Etali, which becomes a 13/13 double strike, trample and haste, killing the poor guy  :o

In another game (cEDH), a guy goes for a demonic consultation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Demonic+Consultation) to find a combo piece. Another player casts his own consultation in response to look for interaction. He names Fierce Guardianship (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Fierce+Guardianship), but he ends up exiling his own library: it was the very last card. The funny thing is that the guy who originally went for the consultation ends up exiling all his wincons and losing. So that was a funny moment!
Title: Re: Games you've enjoyed
Post by: Cosmic_Insight on February 03, 2022, 05:51:51 pm
Played a game the other night where some chaos happened. I was playing my Najeela, the Blade-Blossom (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Najeela%2C+the+Blade-Blossom) deck against Arhabo, Roar of the World, Galea, Kindler of Hope (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Galea%2C+Kindler+of+Hope), and Wilhelt, the Rotcleaver (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Wilhelt%2C+the+Rotcleaver), and I had managed to finally killed an absolutely stacked Galea and took out their player, when the Wilhelt player whom everyone had overlooked swung out at me with lethal damage. I started to pack up my cards, when we realized that Undead Alchemist (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Undead+Alchemist) says "instead of dealing combat damage," so I somehow get another turn, can't find anything, and lose to a very large zombie army. Tons of fun, and a very entertaining game.
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on February 03, 2022, 06:30:21 pm
So another community I'm involved in came up with a new twist on Commander. Some content creators (apparently Command Zone - haven't watched the video myself) complained about power creep and pointed their fingers at two things: low to the ground mana ramp and tutors. Solution? Ban both. The exact rule was:
Quote
No nonland card in the deck may have mana value 2 or less if it:
- Has a mana ability
- Says "search your library"
Some niche cases (Arbor Elf (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Arbor+Elf), Gemhide Sliver (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gemhide+Sliver), Cryptolith Rite (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cryptolith+Rite)) set aside this restriction forces you to take advantage of MV 3 ramp: Cultivate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cultivate), Shaman of Forgotten Ways (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Shaman+of+Forgotten+Ways), Commander's Sphere (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Commander%27s+Sphere) etc. While fast fetches are allowed it puts a heavy toll on regular tutoring. No Demonic Tutor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Demonic+Tutor), no Enlightened Tutor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Enlightened+Tutor), no Rampant Growth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rampant+Growth) and so forth. It's not the same as battlecruiser. Instead it simply prevents explosive "Sol Ring (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sol+Ring) into Arcane Signet (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Arcane+Signet) into Llanowar Elves (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Llanowar+Elves)" starts making the game a bit more balanced and giving everyone a fighting chance (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Fighting+Chance).

We're currently trying to "break" the format so I chose my cEDH Kinnan, Bonder Prodigy (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Kinnan%2C+Bonder+Prodigy) combo deck as the basis for my deck. I took away 30 cards and replaced them with similar functionality and added seven lands to compensate for the higher curve. The end result is...still strong. We played some 1v1s with a friend and he played regular decks against my monstrosity and lost quite a few times. Who would have thought Simic spam is OP?

One particularly memorable moment was when I pretty much topdecked all my pieces one after another and despite the restrictions I won on turn four. Four! All my cards cost three or more! It was lucky but I haven't been that lucky in a looong while so it felt nice.
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on February 25, 2022, 12:05:27 am
The most mentally exhausting game I've ever played. My friend played this deck:
https://deckstats.net/decks/93006/2452429-the-huggy-terrorist?lng=en

These pieces weren't all out at the same time but a lot of them were:
For the most part we didn't have any cards in hand due to Teferi's Puzzle Box (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Teferi%27s+Puzzle+Box) and Shared Fate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Shared+Fate). All spells (if you could even cast them) were behind two Knowledge Pools and a Spellheart Chimera (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Spellheart+Chimera). Whatever you played got exchanged with something else due to Confusion in the Ranks (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Confusion+in+the+Ranks).

We were Zedruu the Greathearted (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Zedruu+the+Greathearted), Medomai the Ageless (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Medomai+the+Ageless) (me), Lathiel, the Bounteous Dawn (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Lathiel%2C+the+Bounteous+Dawn) and Archangel Avacyn (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Archangel+Avacyn). A lot of silly things happened but somewhere mid game I borrowed a Celestial Mantle (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Celestial+Mantle) on my Medomai and I gained 300 life with it because nobody had flying creatures. The game was in a full lock state because Knowledge Pool (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Knowledge+Pool) and Spellheart Chimera (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Spellheart+Chimera) were in play so they couldn't cast any creatures either. Some stack manipulation later they got out of the lock and killed Eidolon of Rhetoric (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Eidolon+of+Rhetoric). More silly things happened such as a Scrambleverse (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Scrambleverse) until the Avacyn player forgot I had both 300 life and the Spellheart Chimera (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Spellheart+Chimera) so they played Aetherflux Reservoir (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Aetherflux+Reservoir). Yoink it and pew pew for the victory.

We all agreed unanimously that we're not going to play with that deck ever again. I have mixed feelings about this; every player should experience a game like that once in their Magic career but that's it. No regrets - just never again.
Title: Re: Games you've enjoyed
Post by: The Golgari Guy on February 25, 2022, 12:42:17 pm
The most mentally exhausting game I've ever played. My friend played this deck:
https://deckstats.net/decks/93006/2452429-the-huggy-terrorist?lng=en

These pieces weren't all out at the same time but a lot of them were:
  • 2x Knowledge Pool (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Knowledge+Pool)
  • Eidolon of Rhetoric (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Eidolon+of+Rhetoric)
  • Teferi's Puzzle Box (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Teferi%27s+Puzzle+Box)
  • Confusion in the Ranks (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Confusion+in+the+Ranks)
  • Spellheart Chimera (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Spellheart+Chimera)
  • Shared Fate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Shared+Fate)
  • Scrambleverse (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Scrambleverse)
For the most part we didn't have any cards in hand due to Teferi's Puzzle Box (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Teferi%27s+Puzzle+Box) and Shared Fate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Shared+Fate). All spells (if you could even cast them) were behind two Knowledge Pools and a Spellheart Chimera (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Spellheart+Chimera). Whatever you played got exchanged with something else due to Confusion in the Ranks (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Confusion+in+the+Ranks).

We were Zedruu the Greathearted (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Zedruu+the+Greathearted), Medomai the Ageless (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Medomai+the+Ageless) (me), Lathiel, the Bounteous Dawn (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Lathiel%2C+the+Bounteous+Dawn) and Archangel Avacyn (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Archangel+Avacyn). A lot of silly things happened but somewhere mid game I borrowed a Celestial Mantle (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Celestial+Mantle) on my Medomai and I gained 300 life with it because nobody had flying creatures. The game was in a full lock state because Knowledge Pool (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Knowledge+Pool) and Spellheart Chimera (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Spellheart+Chimera) were in play so they couldn't cast any creatures either. Some stack manipulation later they got out of the lock and killed Eidolon of Rhetoric (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Eidolon+of+Rhetoric). More silly things happened such as a Scrambleverse (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Scrambleverse) until the Avacyn player forgot I had both 300 life and the Spellheart Chimera (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Spellheart+Chimera) so they played Aetherflux Reservoir (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Aetherflux+Reservoir). Yoink it and pew pew for the victory.

We all agreed unanimously that we're not going to play with that deck ever again. I have mixed feelings about this; every player should experience a game like that once in their Magic career but that's it. No regrets - just never again.

Oh God, this looks like a true nightmare (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Nightmare)...
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on February 25, 2022, 02:16:20 pm
It was exactly the kind of challenge I love in Magic. Sort of a 4D chess game because a lot of the information was available on the table. On the other hand we weren't playing our own decks due to Shared Fate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Shared+Fate) so many of the "draws" were unknown to us which added an additional layer of creativity. It was very challenging and rewarding.

Like I said never again but every player should experience this once. It's something that forces you to play differently and think about the game in a different way. You lose access to normal gameplay but it opens up new avenues and makes you think about the available resources in a new way.

Everything in Magic is just a resource and what we call "value" and "winning" is just to find the optimal way to use those resources. It's all about exchange rates, one resource to another as efficiently as possible.

I know playing such a game can be frustrating because you don't get to do what you were planning to do. But it's an eye opener. You get what you get and you have to make the best out of it.
Title: Re: Games you've enjoyed
Post by: Bonethousand on February 28, 2022, 02:10:26 pm
Played a game this weekend that was only fun for me, but it was fast and my stompy deck got to stomp.

Kept a hand with 1-drop dorks; and Ilharg, the Raze-Boar (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ilharg%2C+the+Raze-Boar); and a Old Gnawbone (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Old+Gnawbone). Turn 3 drop the pig, turn 4 bait out the Mystic Reflections with a God-Eternal Rhonas (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=God-Eternal+Rhonas) from the blue player who foretold, slam in the dragon, make a bunch of treasures, slam Ruric Thar the Unbowed (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ruric+Thar%2C+the+Unbowed) against two spellslinger decks, and Mosswort Bridge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mosswort+Bridge) in a Gisela, Blade of Goldnight (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gisela%2C+Blade+of+Goldnight).

Something nice about knowing that a counterspell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Counterspell) would cost an additional 12 damage when playing high cmc beaters. Everyone just scooped.
Title: Re: Games you've enjoyed
Post by: CleanBelwas on March 04, 2022, 10:32:08 am
Had a fun one last night.

Was playing some weird Reality Chip clone (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Clone) deck I've been brewing, built mostly around Mirror Box (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mirror+Box).

The idea is clone (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Clone) other peoples stuff if it's worth cloning, or if not try and make a load of copies of Nezehal or Tromokratis (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Tromokratis).

Well, as it turned out, someone did have something worth cloning.

My buddy has just created the Mechtitan token from Mechtitan core (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mechtitan+Core).

With mirror box (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mirror+Box) in play (and a blue caged sun (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Caged+Sun) for a silly amount of mana), I played Phyrexian Metamorph (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phyrexian+Metamorph), copying the titan. Bounced my Sakashima the Impostor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sakashima+the+Impostor) and replayed, copying the titan. Played Sakashima's Protege (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sakashima%27s+Protege), cascading into Clever Impersonator (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Clever+Impersonator), both copying the titan (or a titan copy in the case of the protege).

Now I had 4 16/16 titans (each getting +1/+1 from the caged sun (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Caged+Sun), +1/+1 from Mirror Boxes second ability and +4/+4 from mirror boxes third ability).

I then proceeded to administer the most savage of robot beatdowns with a hand full of protective spells. It was glorious.
Title: Re: Games you've enjoyed
Post by: Bonethousand on March 04, 2022, 02:22:50 pm
I, for one, welcome our new robot overlords!
Title: Re: Games you've enjoyed
Post by: The Golgari Guy on March 10, 2022, 05:29:59 pm
Yesterday I played my first proper games of cEDH, piloting Winota. I had played some games with borrowed decks before, but this was the first time piloting a deck that I had chosen and studied carefully.

Opponents: Tymna&Kraum, Urza and Muldrotha. T&K are already out of the game, and the Urza player is in control with a Grafdigger's Cage (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Grafdigger%27s+Cage) that stops me from using Winota and the Muldrotha player from using some of his graveyard combos. Moreover, he also control some huge constructs (like 9/9) created by Urza's Saga (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Urza%27s+Saga) and Urza himself.

I have on the board a Legion Warboss (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Legion+Warboss), some goblin tokens, a Mother of Runes (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mother+of+Runes), a Spirit of the Labyrinth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Spirit+of+the+Labyrinth), and eight lands.  In hand, two lands and Shatterskull Smashing (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Shatterskull+Smashing).

The Urza player decides to send two Constructs at the Muldrotha player to finish him, leaving one construct, Urza and a Consecrated Sphinx (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Consecrated+Sphinx) to defend himself, thinking he is safe.

On my turn, I play land, then tap out to cast a gigantic Shatterskull Smashing (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Shatterskull+Smashing) for X=7, dealing 10 damage to the construct and 4 to Urza, taking them out and clearing the path for the win.

Who says that big splashy spells have no place in cEDH??  ;D
Title: Re: Games you've enjoyed
Post by: rdeward6 on March 22, 2022, 02:57:15 am
Getting my Tiamat (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Tiamat) Opposition (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Opposition) Agented, the the lab man goes missing.  Happened live on stream with a recap video here (I tried to make it funny)

https://www.youtube.com/watch?v=YyBXk4E64MA

Title: Re: Games you've enjoyed
Post by: mynameiscalled on March 22, 2022, 11:30:24 am
I teached my GF how to play MtG. Recently we moved out of the "baby decks" and I made her (what I concider) Tier 1 Boros Burn deck. After a few casual warm-up games we moved to BO3 scenario with sideboarding and all the official stuff. She beat me straight up 2:0 vs my Zoo, with last game, her having only 1 life in the end. The joy and accomplishment in her face just made my day :)

It's a simple thing and a random kitchen-table modern, but enjoyed every minute of getting my ass whooped by her and the look in her eyes after the game.
Title: Re: Games you've enjoyed
Post by: Morganator 2.0 on May 24, 2022, 11:40:06 am
A few nights back I had someone use their Memnarch (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Memnarch) to gain control of my Crypt Ghast (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Crypt+Ghast). Because I played an Urborg, Tomb of Yawgmoth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Urborg%2C+Tomb+of+Yawgmoth) their islands also produced a black mana whenever they're tapped. He used his new abundance (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Abundance) of mana to gain control of my Scarab God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Scarab+God). So now he had access to all creatures in graveyards.

"I'm the Scarab God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Scarab+God) deck deck now!"
Title: Re: Games you've enjoyed
Post by: Bonethousand on May 24, 2022, 02:44:36 pm
Got to cast a Soul of Eternity (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Soul+of+Eternity) and copy it with Jaxis, the Troublemaker (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Jaxis%2C+the+Troublemaker) onto a board with Warstorm Surge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Warstorm+Surge) and Teleportation Circle (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Teleportation+Circle). So that felt pretty great. Immediately set the life total clock to single digits.
Title: Re: Games you've enjoyed
Post by: WWolfe on May 27, 2022, 02:33:24 am
Got together with my friends and played some games in which we were allowed to play proxies of cards from Baldur's Gate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Baldur%27s+Gate). Gotta say, loving Cultist of the Absolute (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cultist+of+the+Absolute) in Sidisi.

Down to me and one other player, he plops down Platinum Emperion (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Platinum+Emperion). He wanted to single target Sidisi with Cyclonic Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cyclonic+Rift) but he can't because he can't pay life for the ward cost from Cultist of the Absolute (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cultist+of+the+Absolute). I end up with a huge army of zombies a few turns later but it does no good because of the Emperion. Then it hits me...commander damage! I've hit him 3 times and he's at 18 commander damage. Swing for commander damage and win the game. Had to find the ruling to show that commander damage still counted even if the life total couldn't change.

Fun game and already shows me the 75 cents Cultist of the Absolute (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cultist+of+the+Absolute) is going to cost is worth it. Unfortunately I didn't draw any of the other cards I proxied from the set.
Title: Re: Games you've enjoyed
Post by: CleanBelwas on June 13, 2022, 11:22:47 am
I have recently discovered a new MTG variant that I wanted to share with you guys because it is FUCKING WILD.

I'm not sure who exactly came up with it, but I first saw it shared by Cal from Playing With Power.

The variant is called Forgetful Fish. The decklist and primer are below.

https://deckstats.net/decks/132604/2583855-forgetful-fish

https://www.mtggoldfish.com/deck/463704#primer


Holy shit is this fun.

The TL;DR
=======

It's an 80 card deck that is shared by both players. The only creatures in the deck are 10 Dandân (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dand%C3%A2n). As such, you can only deal damage (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Deal+Damage) in increments of 4, so get hit 5 times and you're dead.

The rest of the deck is made up of tricks.

Having a shared library makes for some incredibly interesting play patterns. A lot of the deck is focused on top deck manipulation and instant speed card draw.

The card choice is immaculate. Every card plays an important role in one situation or another.

The stack gets crazy. My buddy and I played some games last night and there were points where the stack was 8 spells/triggers deep.

We likened it to games of bluff framed within the MTG rule set.

The best part is, apart from two Mystical Tutors, the whole thing is made up of bulk chaff. You can knock it together for less than the price of a Commander Precon.

If you like the mind games (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mind+Games) of MTG or love when a stack gets crazy, I highly recommend giving it a go. The linked primer goes into great detail of some of the nuance of the game, more in depth in the rules etc.

It is an absolute blast.
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on July 06, 2022, 08:35:20 am
Played a game against Torbran, Thane of Red Fell (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Torbran%2C+Thane+of+Red+Fell) (group slug), Kykar, Wind's Fury (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Kykar%2C+Wind%27s+Fury) (spellslinger / storm) and Miirym, Sentinel Wyrm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Miirym%2C+Sentinel+Wyrm) (Dragons) with my Kami of the Crescent Moon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Kami+of+the+Crescent+Moon) deck. Damage flew everywhere because people were attacking aggressively due to Roiling Vortex (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Roiling+Vortex) putting a clock on everyone. I won the game because I resolved a Psychosis Crawler (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Psychosis+Crawler) which I copied twice with Replication Technique (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Replication+Technique). Gave Torbran the copy of Replication Technique (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Replication+Technique) and convinced them to copy Roiling Vortex (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Roiling+Vortex).

Since Torbran was out everyone was taking 6 in their upkeeps and I had some draw engines out so everyone was taking a ton of damage per rotation. Finally I Stifle (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Stifle) one of the Roiling Vortex (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Roiling+Vortex) triggers leaving me at 2 life, played Dictate of Kruphix (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dictate+of+Kruphix) (for a total of 3 draws with Kami out) dealing 9 damage to everyone. Proceed to attacks with Psychosis Crawlers and deal the remaining damage.

No max hand size shenanigans (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Shenanigans) this time. I dubbed myself the mono blue group slug deck which I thought was funny. The Roiling Vortex (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Roiling+Vortex)(es) dealt a total of 54 damage in the game. Psychosis Crawlers dealt around 30 damage with the triggers and then some from combat.
Title: Re: Games you've enjoyed
Post by: CleanBelwas on July 20, 2022, 10:41:59 am
IT FINALLY HAPPENED!

Playing a game last night, decks as follows:

Friend 1: Neera, Wild Mage (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Neera%2C+Wild+Mage) chaos stuff
Friend 2: Sisay, Weatherlight Captain (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sisay%2C+Weatherlight+Captain) superfriends
Friend 3:  Lathril, Blade of the Elves (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Lathril%2C+Blade+of+the+Elves) unaltered precon
Me: A ridiculous Roon of the Hidden Realm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Roon+of+the+Hidden+Realm) deck I made that only plays creatures that you would find in a zoo, and uses things like Frogify (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Frogify), Kenrith's Transformation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Kenrith%27s+Transformation) and Generous Gift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Generous+Gift) to turn opponents non-zoo appropriate creatures (dragons, merfolk etc.) into zoo animals, but only non-zoo creatures. If your creature would be found in a zoo, then it's safe.

Friend 1 and 2 weren't up to much in the early game. 1 just takes a while to get going and 2 got land screwed. Friend 3 had a very strong early game (that Lathril Precon is legitimately good by the way. Friend 3 has just got back from travelling and just wanted something to play out the box and likes elves and it performed very well. Very good precon).

So it's up to me to keep player 3 in check. I fire off no less than 8 transformative spells (I don't know about you guys, but I have never seen an elf in a zoo) and just about keep us all from dying.

Then I bring out the big guns. Thanks to some fundraising efforts and a government grant, the zoo was able to build a great ape enclosure. Kogla, the Titan Ape (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Kogla%2C+the+Titan+Ape) joined the party.

Originally I picked Roon as the commander because all the transformative spells are in Bant and he's a rhino, (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rhino-) but it turns out he is very good with Kogla.

My board was a Kogla, Auramancer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Auramancer) (humans act as zoo visitors in the deck), Roon and a Scouting Hawk (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Scouting+Hawk). Over the course of several turn cycles I was able to repeatedly blink Kogla and fight anything too scary (or not zoo appropriate), protect it by bouncing Auramancer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Auramancer) and using Auramancer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Auramancer)'s ETB to get back my transforming auras.

Elf deck was in check and people were starting to consider (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Consider) me (or more accurately, Kogla) the threat. The Chaos player fires off a copied Chaos Warp (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Chaos+Warp) and targets his own transformed creature with the copy and Kogla with the original.

He resolves his chaos warp (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Chaos+Warp) and flips into...a cantrip. No bueno.

My turn.

I shuffle Kogla in.
Offer friend 3 a cut of the deck. He accepts.
Offer friend 2 a cut of the deck. He accepts.
Offer friend 1 a cut of the deck. He declines.

The anticipation is high. Could this be it?

I blind flip the top card of the deck, slam it down on the table and move my hand to reveal...


KOGLA THE MOTHERFUCKING TITAN APE!!!!

I use his ETB fight trigger to fight Neera, Wild Mage (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Neera%2C+Wild+Mage) out of pure, animalistic spite.

On July 19th, at around 10pm, in the midst of a record breaking heatwave, we witnessed the elusive and historical Chaos-Warp-flip-into-the-same-thing.

I have only felt this specific kind of joy one other time in my life. It was glorious.
Title: Re: Games you've enjoyed
Post by: CleanBelwas on August 20, 2022, 01:19:16 pm
Completed a personal Commander bucket list (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bucket+List) goal the other night.

Killed the whole table using only Reckless Fireweaver (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Reckless+Fireweaver) triggers.

No infinite combos.

Bjorna, Nightfall Alchemist (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bjorna%2C+Nightfall+Alchemist) and Wernog, Rider's Chaplain (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Wernog%2C+Rider%27s+Chaplain) with Lurrus of the Dream-Den (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Lurrus+of+the+Dream-Den) as companion. Everything is 2 mana or less.

Just value and loops. Goblin Welder (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Goblin+Welder), Servo Schematic (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Servo+Schematic), Synod Sanctum (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Synod+Sanctum), Dockside Extortionist (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dockside+Extortionist). Fireweaver got killed a few times, but Unearth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Unearth), Animate Dead (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Animate+Dead) and Dance of the Dead (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dance+of+the+Dead) meant they weren't dead for long.

So satisfying.
Title: Re: Games you've enjoyed
Post by: kaney_force on August 26, 2022, 09:45:04 pm
If I'm with my friends we always play FIFA. It's boring sometimes, of course, but we all really enjoy it. When I'm alone I like to play games with new slots (https://socanadiancasino.com/real-money-slots/new-slots/), sometimes it gets boring to play by myself, so if you want to join me just write
Title: Re: Games you've enjoyed
Post by: stuffnsuch on August 30, 2022, 12:56:13 am
I've had a lot of fun trying to beat each opponent a different way in a game.  For instance, I once milled a player, attacked with a big flyer to take out the next player, and then used direct damage to take out the third.  It was an aristocrats deck, and I had loop built up that let me net a treasure (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Treasure) and a spirit token and a +1/+1 counter on my Twilight Drover (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Twilight+Drover).  The part that made it the most fun was that I hadn't intentionally built towards that loop.  I just built the deck with a lot of synergy and was able able to just discover the combo organically as the game progressed.  I think that's the most fun thing that can happen in a game, discovering an interaction that just seems busted all of a sudden out of nowhere.
My earliest memory of this was when I used Awe Strike (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Awe+Strike) to prevent my own Skirk Fire Marshal (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Skirk+Fire+Marshal) ability after someone played a Heroic Intervention (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Heroic+Intervention) (or something like that, it couldn't have been Heroic Intervention (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Heroic+Intervention), since it hadn't been printed yet at the time, but I digress) to try to save their board.  I turned what would have been a one sided board wipe, against myself, into gaining a couple hundred life for 1 mana.  It felt really great, and even better in that I realized I could do it about the same time it became a good option.  I've been chasing those moments for the past couple decades, and that may be why I still play Magic after all these years.
Title: Re: Games you've enjoyed
Post by: Bonethousand on September 15, 2022, 04:16:58 pm
Played a game last night with my simic super friends deck that went about 10 turns. Mono white player just died by being drained for 36 life in one shot and I got put to 9 from another massive drain. The Queza, Augur of Agonies (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Queza%2C+Augur+of+Agonies) player is set to win on his next turn, and the Faldorn, Dread Wolf Herald (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Faldorn%2C+Dread+Wolf+Herald) player is desperately trying to rebuild (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rebuild) an empty board. I'm completely in the tank for the rest of the go-around the table trying to figure out how I'm going to beat the Queza player who has >120 hp with mostly combat strats. It makes it around to me and I draw into Deepglow Skate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Deepglow+Skate), drop a Vivien Reid (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Vivien+Reid), drop the skate, ultimate my Jace, Architect of Thought (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Jace%2C+Architect+of+Thought) and the Vivien. Tutor an Apex Devastator (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Apex+Devastator), an Aminatou's Augury (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Aminatou%27s+Augury), and a Peer into the Abyss (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Peer+into+the+Abyss). Aurgury into a Vorinclex, Monsterous Raider, a few non-creature pump spells. Cast the Peer on the Queza player (commander was dead at this point) and win a counter war over it, and am able to pump my squad of like five 6/6's into 30 somethings and combat kill the board. Before my turn, the Queza player was said to the table, "Wow, he's really in the tank trying to pull this one out." And it felt great to figure it out.

Shout out to Deckstats for being able to pull my deck up on my phone while trying to figure out my Jace ultimate plan.
Title: Re: Games you've enjoyed
Post by: Morganator 2.0 on November 13, 2022, 07:13:40 pm
Yesterday someone used Chaos Warp (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Chaos+Warp) on my Lightning Greaves (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Lightning+Greaves) equipped to Licia, Sanguine Tribune (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Licia%2C+Sanguine+Tribune). I jokingly say "Watch, I'm going to flip into Bolas's Citadel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bolas's+Citadel)". I shuffle my deck, have that person cut the deck,and I flip the top card. Guess which card it was?

And that's why we only use Chaos Warp (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Chaos+Warp) on real threats.
Title: Re: Games you've enjoyed
Post by: CleanBelwas on November 13, 2022, 08:12:41 pm
Shout out to how many times Chaos Warp (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Chaos+Warp) has created a story that has appeared in this thread.

Card is so much fun.
Title: Re: Games you've enjoyed
Post by: Aetherium Slinky on November 15, 2022, 11:06:12 am
1v1, I was on Kami of the Crescent Moon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Kami+of+the+Crescent+Moon) and my friend was on Kozilek, Butcher of Truth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Kozilek%2C+Butcher+of+Truth). Now, this Kozilek deck is really powerful. Infinites, Kozilek on t5 is not unusual and that annihilator in 1v1 is really oppressing. I drew into a decent hand with some draw spells and counters. My friend tried to push through but between my draw and counters I was able to stop the most crucial moves they did. I was also able to copy my Psychosis Crawler (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Psychosis+Crawler) and slowly chipped away until a well timed draw doubler + Consecrated Sphinx (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Consecrated+Sphinx) synergy combo which made me draw tens of cards per rotation making pushing through my counters impossible. I won the game and I was really proud of what I achieved.
Title: Re: Games you've enjoyed
Post by: Landale on November 16, 2022, 02:39:57 am
Played a 3 way game since our 4th hasn't been available for a while. I'm using Delina, Wild Mage (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Delina%2C+Wild+Mage) the others are running Willowdusk, Essence Seer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Willowdusk%2C+Essence+Seer) and Ashaya, Soul of the Wild (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ashaya%2C+Soul+of+the+Wild).
The first few turns they're mostly ramping, Willowdusk also got a Trudge Garden (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Trudge+Garden) out quick and made a couple tokens off it on their fourth and fifth turns, I get a Mountain (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mountain) out each turn. I get a turn 1 Sol Ring (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sol+Ring), turn 2 Delina, turn 3 Hazoret's Monument (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Hazoret%27s+Monument) and swing at Willowdusk, getting only one Delina copy for 6.
Turn 4 I tap out to drop in the Ancient Copper Dragon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ancient+Copper+Dragon), pitch Shiny Impetus (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Shiny+Impetus) and luck into a 4th Mountain (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mountain). Drop it, use it to cast Barbarian Class (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Barbarian+Class) then swing with Delina again copying the Ancient Copper Dragon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ancient+Copper+Dragon) 5 times before the die fail me. All 33 damage going to Ashaya because they're likely to go off next turn with the mana they've got. I proceed to make about 60 treasures and use some of it to max out Barbarian Class (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Barbarian+Class), drop Vengeful Ancestor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Vengeful+Ancestor), Crucible of Fire (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Crucible+of+Fire), and finally Fanatic of Mogis (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Fanatic+of+Mogis) killing Ashaya.
Willowdusk plays Reckless Spite (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Reckless+Spite) on their turn, targeting the Ancient Copper Dragon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ancient+Copper+Dragon) and Fanatic of Mogis (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Fanatic+of+Mogis), buffs up one of those 4/4 tramplers and swings in at me and I just take it.
I manage to draw a Gadrak, the Crown-Scourge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gadrak%2C+the+Crown-Scourge) on my turn and play it, and swing with it while managing to make four copies along with giving Delina Menace and +8/+0, and the Vengeful Ancestor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Vengeful+Ancestor) as well. for a total of 57. With Willowdusk tapped and only one untapped token from the Trudge Garden (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Trudge+Garden), they had no choice but to take it all and lose.

Delina is probably one of my favorite decks lately, just because she does stupidly excessive things like that as often as she falls flat on her face. Keeps games from being too predictable, while still having a pretty good chance at doing something amusing.
Title: Re: Games you've enjoyed
Post by: SeraphimRisen on November 16, 2022, 08:36:42 am
Had a game a few weeks ago. Stock decks, no modifications.

friendly game w/ a close friend.
Mind Flayarrrs vs Necron Dynasties.

I was down to 8 life against her 30ish. Almost out of cards, out of options.

Pull out that card (forget (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Forget) its name) that mills 14 cars. Pull back my Nemesis of Reality, mill 10 more... By the time I finished my turn, she'd milled 42 cards and had 2 in deck. Sadly, I had no way to mill the last 2 before passing my turn and got absolutely crushed as soon as it was her go.

I lost but it was absolutely fun to do it.
Title: Re: Games you've enjoyed
Post by: Morganator 2.0 on November 22, 2022, 03:38:08 am
I had two intesting moments a few nights back.

First, I died from commander damage... from my own commander. One opponent cast Zealous Conscripts (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Zealous+Conscripts) to gain control of Licia, Sanguine Tribune (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Licia%2C+Sanguine+Tribune) and attack me. The next opponent played Cursed Mirror (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cursed+Mirror) to copy Zealous Conscripts (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Zealous+Conscripts) and hit me again. It was a good play, I had both Near-Death Experience (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Near-Death+Experience) and Necropotence (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Necropotence) on the battlefield so I was about to win.

Next game start slow. Everyone keeps their starting hands and they're overall happy with their hands. I go first, and the other 4 players' first two turns are "land, pass". So on my turn 3...

Morganator 2.0: "So, is everyone happy with their starting hands?"
Jedit (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Jedit+Ojanen%2C+Mercenary) player: "Don't you dare."
Morganator 2.0: *slowly raises a card*
Jedit (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Jedit+Ojanen%2C+Mercenary) player: (softly) "Don't you fuckin' dare."
Morganator 2.0: I cast Windfall (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Windfall).
Title: Re: Games you've enjoyed
Post by: Bonethousand on November 23, 2022, 03:52:33 pm
Was brought down to 4 life against a Manabarbs (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Manabarbs) and a Dictate of the Twin Gods (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dictate+of+the+Twin+Gods) from a Ghen player, and then The First Sliver (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+First+Sliver) player goes to comabt. I respond by tapping two lands and sacking a treasure to cast Tef's Protection, thinking I'm meme killing myself, until the 4th player who was already knocked out goes, "You stacked that right. The protection resolves first."

Sliver player focuses down the Ghen player, cascades out a few more slivers, and then I phase back in on my turn and win with 5 Warstorm Surge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Warstorm+Surge) triggers. Best accidental win of my career.
Title: Re: Games you've enjoyed
Post by: CleanBelwas on November 23, 2022, 05:39:35 pm
We finally got an Ashnod card, and she's every bit as fun as I had hoped.

Ashnod the Uncaring (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ashnod+the+Uncaring). What a gal.

Played my first game with her the other night and for a while I was just doing fun sacrifice for value plays. Killed some stuff, drew like 16 cards in a turn, all the kinds of things I like to do.

Game was dragging on and it was time to close it off so I did a bit of combat to get everyones life total right where I wanted it. Second main I played Bolas's Citadel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bolas%27s+Citadel), sacrificed a bunch of stuff to drain everyone for 10, triggered Ashnod to make it 20 and copied Ashnod's trigger with Strionic Resonator (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Strionic+Resonator) to make it 30. Done and dusted.
Title: Re: Games you've enjoyed
Post by: Landale on November 23, 2022, 09:49:41 pm
I phase back in on my turn and win with 5 Warstorm Surge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Warstorm+Surge) triggers. Best accidental win of my career.
How did you win exactly? Phasing back in wouldn't trigger Warstorm Surge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Warstorm+Surge).
Title: Re: Games you've enjoyed
Post by: Morganator 2.0 on December 14, 2022, 09:10:27 pm
Last night was great. Not only did I get to play Edric for the first time in almost 3 years, it's also the first time I've won entirely from incremental combat damage. No extra turns.
Title: Re: Games you've enjoyed
Post by: Bonethousand on December 16, 2022, 08:04:23 pm
I phase back in on my turn and win with 5 Warstorm Surge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Warstorm+Surge) triggers. Best accidental win of my career.
How did you win exactly? Phasing back in wouldn't trigger Warstorm Surge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Warstorm+Surge).

Sorry, I meant I phased back in and then executed 5 of them during my turn. I have a Mila, Crafty Companion // Lukka, Wayward Bonder (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mila%2C+Crafty+Companion+%2F%2F+Lukka%2C+Wayward+Bonder) deck that I just try to ultimate multiple times and blink/recur bangers.

If I remember correctly, I played a Terror of the Peaks (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Terror+of+the+Peaks) into the Lukka Emblem, recurred a Breaker of Armies (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Breaker+of+Armies) from my graveyard, and then blinked the Breaker of Armies (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Breaker+of+Armies).
Title: Re: Games you've enjoyed
Post by: Morganator 2.0 on February 15, 2023, 03:36:42 pm
Last night I played Creative Technique (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Creative+Technique). After shuffling I said "Someone cut the deck, I don't want to get blamed if I flip into the win condition." So someone cut the deck and I flipped Kiki-Jiki, Mirror Breaker (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Kiki-Jiki%2C+Mirror+Breaker) off the top. I win.
Title: Re: Games you've enjoyed
Post by: Bonethousand on February 15, 2023, 07:09:01 pm
I am playing Mayael the Anima (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mayael+the+Anima) and have a massive board state, including a Regal Behemoth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Regal+Behemoth), a Seedborn Muse (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Seedborn+Muse), and a bunch of Old Gnawbone (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Old+Gnawbone) treasures; also I just drew like 15 cards last turn. Giada, Font of Hope (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Giada%2C+Font+of+Hope) player to my left puts an aetherflux reservoir (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Aetherflux+Reservoir) to the stack. So I Mayael into a Gisela, Blade of Goldnight (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gisela%2C+Blade+of+Goldnight), and flash out a some creatures into a Terror of the Peaks (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Terror+of+the+Peaks) putting the Giada player to 52, and the reservoir resolves. I'm at 34 hp.

The table discusses what to do, and another player suggests using their Vilis, Broker of Blood (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Vilis%2C+Broker+of+Blood) to kill my Gisela, getting around my Spearbreaker Behemoth (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Spearbreaker+Behemoth) (It was a pretty decent lock). They put the 5 -1/-1 triggers to the stack, bringing themselves down to 4. I respond by drawing another full grip off of Return of the Wildspeaker (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Return+of+the+Wildspeaker) and draw into a Wear // Tear (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Wear+%2F%2F+Tear) to force action on the reservoir. Everything resolves and suddenly we're all at single digits of hp, but no one is dead.

4th player comes back from another room and is like, "wtf happened?"
Title: Re: Games you've enjoyed
Post by: CleanBelwas on February 17, 2023, 12:14:18 pm
Playing my "Table fun" deck last night.

Two very fun highlights.

The first is my friend and yours, Jumbo Imp (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Jumbo+Imp). Had the hottest Jumbo Imp (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Jumbo+Imp) rolling of my life. Went like this:

Enters on turn 3: +2. Uh oh. Could be bad.
EOT: -1. Phew. Got away with it.
Upkeep: +6. Boom. Swing for 7.
EOT: -1: Amazing.
Upkeep: +6. 12/12 coming in.
Rest of the game, sat comfortably around 8-12 for the rest of the game.

Other highlight was finally winning with Triskaidekaphobia (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Triskaidekaphobia). It's been a long time in the making. Nice to finally check it off the bucket list (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bucket+List).

Just Hidetsugu's Second Rite (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Hidetsugu%27s+Second+Rite) left on the bucket list (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bucket+List) for that deck now. Came sooooo close last week. Had a friend at 10. Fired it off. Didn't notice his untapped black mana and he had a Greed (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Greed) in play. The quest continues.
Title: Re: Games you've enjoyed
Post by: Landale on February 25, 2023, 07:45:04 am
Tried something different for once, went to my local store for draft instead of commander. I put together a Rakdos deck, my opponent for the game in question an Azorius deck.
Throughout the game I got a few early hits in and manage two Infectious Inquiry (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Infectious+Inquiry) and a Vraska's Fall (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Vraska%27s+Fall), they're walling me with stuff like Annex Sentry (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Annex+Sentry), Soulless Jailer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Soulless+Jailer), and Orthodoxy Enforcer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Orthodoxy+Enforcer). I build up enough that I can kill them thanks to Hazardous Blast (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Hazardous+Blast) letting me through, they Serum Snare (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Serum+Snare) my Chittering Skitterling (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Chittering+Skitterling), the other options being a few Charforger (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Charforger) or a couple Chimney Rabble (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Chimney+Rabble) and they didn't want to give me more goblins (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Goblins), leaving them with 1 life. The game then continues to drag out until I'm down to two cards and I pull something I forgot I had, Phyrexian Atlas (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Phyrexian+Atlas), and proceed to win by killing them with a mana rock thanks to them having used up their copies of Reject Imperfection (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Reject+Imperfection) earlier.
Title: Re: Games you've enjoyed
Post by: Morganator 2.0 on March 27, 2023, 05:56:14 am
I had a lot of fun games over the weekend.

First fun game I was playing Haldan (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Haldan%2C+Avid+Arcanist) + Pako (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Pako%2C+Arcane+Retriever). I had just cast a player's Twinferno (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Twinferno) to give Pako double strike and kill that same player. So now alarm bells are going off with the other two players. One of them is gunning to kill Pako (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Pako%2C+Arcane+Retriever). Here's how it went down.

First he casts Chaos Warp (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Chaos+Warp). Stubborn Denial (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Stubborn+Denial) for that.

He casts Chord of Calling (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Chord+of+Calling) for 8 mana. I counter it with Memory Lapse (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Memory+Lapse). I'm not going to find out what he was going for.

On his next turn he cast Primal Might (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Primal+Might) to give his commander (Raggadragga (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Raggadragga%2C+Goreguts+Boss)) a buff to fight Pako. In response I use Decisive Denial (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Decisive+Denial) to get Pako to fight before the buff comes in.

He's quite annoyed at this point. Noticing that Pako only needs two more damage to be removed, he casts Voracious Hydra (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Voracious+Hydra) with X=2. I cast Seedling Charm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Seedling+Charm) to regenerate (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Regenerate) Pako.

He rage quits. Throws a fit, packs up his cards and leaves. My last opponent casts Whelming Wave (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Whelming+Wave). I don't have any more tricks. I lose.



For this next game I was playing Mishra, Artificer Prodigy (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mishra%2C+Artificer+Prodigy). If you're seeing this commander for the first time that effect probably confuses you. Just know that he's great with Possibility Storm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Possibility+Storm).

So I cast Possibility Storm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Possibility+Storm), with the plan of casting Mishra next turn, and then finding a way to win the turn after that. The next player's first spell gets flipped into Void Winnower (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Void+Winnower). The game now grinds to a halt. Not only can we not cast even cards from our hand, if we flip into an even MV card off of Possibility Storm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Possibility+Storm) we can't cast it. It's trouble. On a later turn I cast Ponder (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ponder), hoping to flip into something useful. I get to cast Gamble (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gamble). So I search my deck. Most of my removal is 3 mana, because I like to be able to remove any permanent in this deck. So I pick Vampiric Tutor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Vampiric+Tutor) to maximize my chances, cast it, and get lucky and flip into Crosis's Charm (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Crosis%27s+Charm). Without Void Winnower (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Void+Winnower) I was able to cast Mishra and then storm off the following turn.



With Brudiclad, Telchor Engineer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Brudiclad%2C+Telchor+Engineer) on the battlefield I cast Dance of Many (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dance+of+Many), copying my opponent's Sheoldred, the Apocalypse (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sheoldred%2C+the+Apocalypse). Then I cast Irenicus's Vile Duplication (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Irenicus%27s+Vile+Duplication) to make a non-legendary copy of Sheoldred. Go to combat, make all my tokens non-legendary Sheoldreds (10 total). Second main phase, I cast Winfall with 8 other cards in hand. That's 160 life lost.
Title: Re: Games you've enjoyed
Post by: ApothecaryGeist on April 17, 2023, 09:54:31 pm
March of the Machines (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=March+of+the+Machines) prerelease ...


I built 5 colors featuring Omnath, Locus of All (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Omnath%2C+Locus+of+All) with Obosh, the Preypiercer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Obosh%2C+the+Preypiercer) as a companion.  No two-drops or four-drops for me.  I couldn't even  :)


I figured the deck would flop miserably.  I got creamed in match #1.  But to my surprise I won matches #2 & #3.  (2-0 both times.)  Then in the fourth and final round, I won the first game; my opponent won the second game; and with only 2 minutes remaining we didn't even bother to start game three.


I went 2-1-1 with a deck that I thought for sure would go 0-4.  Very satisfying!
Title: Re: Games you've enjoyed
Post by: Bonethousand on April 18, 2023, 03:42:42 pm
March of the Machines (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=March+of+the+Machines) prerelease ...

This set was the most fun I've had drafting in a long time. Really great experience.
Title: Re: Games you've enjoyed
Post by: WWolfe on May 07, 2023, 12:28:17 am
Playing commander with some friends. Sidisi (friend playing my deck) vs Yawgmoth vs Oloro vs Slivers (me). Sidisi goes ham and makes 1000 2/2 zombies (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Zombies) but no way to attack with them as he kind of did it wrong (using Aphetto Alchemist (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Aphetto+Alchemist) & Mesmeric Orb (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mesmeric+Orb)- you should do it on the player before your turns endstep so that you can attack right away with them but whatever). Oloro goes, no answer. Yawgmoth does some shenanigans (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Shenanigans) but can only offer me a deal. He has Scheming Symmetry (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Scheming+Symmetry) and tells me if I'll search for a board wipe, he'll pick me. I point out that I'd have to mill the card into my graveyard when I untapped due to the Orb. Oloro says he drew Anguished Unmaking (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Anguished+Unmaking) on his last turn and can get rid of the Orb. I tell them that's fine but I don't think they'll like the only board wipe I have left. They say just do it if it will save us from the zombies (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Zombies). Ok, we do it. Go to my turn, untap...Cyclonic Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cyclonic+Rift) overloaded. The look on both Oloro & Yawgmoths faces are priceless. Sure I saved them from the zombies (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Zombies) but they all end up losing on my next turn.

However, I did live up to my end of the deal.
Title: Re: Games you've enjoyed
Post by: robort on May 07, 2023, 04:39:38 pm
It wasn't so much a game but a particular sequence of events that took place in a game. Set the stage: Casual, Planeschase cards, and 3 player game. I only have 1 creature on board and it's a Maddening Imp (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Maddening+Imp) because I decided to also play my chaos deck with the chaos that comes from doing Planeschase. Player A who is next to play after me has 2 creatures in play which are vague in my mind but however he has a 6/6 red dragon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Red+Dragon) in play (I can't recall (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Recall) but I know it was a dragon). It is player B's turn and he rolls the planer die. He roll's chaos and the plane says he has to put counters on a creature which he has none on his board. So he makes a deal with player A to put said counters on his dragon as long as the dragon doesn't attack him for 2 turns. I am now thinking that this thing is coming my way but however looking at my hand and I have in my hand Vow of Wildness (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Vow+of+Wildness) and Visions of Brutality (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Visions+of+Brutality) while also  thinking glad you guys made this agreement. It passes to my turn and I put both the Vow of Wildness (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Vow+of+Wildness) and Visions of Brutality (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Visions+of+Brutality) on his dragon. Passing my turn with Maddening Imp (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Maddening+Imp) in play and let's see what happens. Tapping Maddening Imp (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Maddening+Imp) to force his dragon to attack player B he actually sticks to his word and let's his dragon die because he didn't attack with it. I lost the game but for a whole different chaotic reason,
Title: Re: Games you've enjoyed
Post by: Bonethousand on June 15, 2023, 02:21:14 pm
I got to sac a Cavalier of Flame (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cavalier+of+Flame) twice in a row last night for 19 damage each time to take the win. Not an unsatisfying way to win.
Title: Re: Games you've enjoyed
Post by: WWolfe on June 16, 2023, 07:22:56 pm
My OG Purphoros against Wilhelt, OG Atraxa, and Isshin. Turn 6, my upkeep- Thopter Assembly (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Thopter+Assembly) only Thopter on the battlefield I control, return it to my hand and create five Thopters dealing 10 to everyone. Jeska's Will (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Jeska%27s+Will) for 11 mana. Three cards I exile (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Exile) aren't of any value for what I already had in mind. Play out Panharmonicon (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Panharmonicon). Then play Descent of the Dragons (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Descent+of+the+Dragons) targeting the five Thopters. Five Dragons (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dragons) enter the battlefield dealing 20 to each opponent. This kills Wilhelt and Isshin. Atraxa lives and Cyclonic Rift (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Cyclonic+Rift)'s after combat in response to me recasting Thopter Assembly (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Thopter+Assembly). She then attacks me with Atraxa and a bunch of infect creatures and poisons me out.

Win or lose, enjoyable game as I got to hit Descent of the Dragons (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Descent+of+the+Dragons) the way I had hoped when I put it in the deck.

edit- my spelling sucks today
Title: Re: Games you've enjoyed
Post by: CleanBelwas on June 17, 2023, 01:21:15 pm
My buddies and I like to split a box when a new set comes out, do a night of sealed and winner gets the buy a box promo.

Box for LotR arrived yesterday so we played. I built a WB token deck with a ring tempts you sub theme.

Went 3-1, won the promo.

Foil Party Tree (The Great Henge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Great+Henge)).

Absolutely buzzing. Didn't even realise the party tree was a great henge, just love the art on it so much.
Title: Re: Games you've enjoyed
Post by: ApothecaryGeist on June 18, 2023, 10:28:27 pm
LOTR prerelease:


Built blue/red spellslinger


Won several games with a final Gandalf's Sanction (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Gandalf%27s+Sanction).  "Trampling" at least 7 damage to my opponent each time.


Very satisfying wins.


(3-1 overall on the day, playing 42 cards in order to get critical mass of instants/sorceries while still having some creatures)
Title: Re: Games you've enjoyed
Post by: WWolfe on July 10, 2023, 09:39:05 pm
No real part in the game that amounted to anything special but the game itself was a blast. We played using all the Planechase cards from the last commander product and all the old ones. It was a blast! Definitely added a different dimension to the game. I forgot how fun Planechase could be (it had been forever since we played it).
Title: Re: Games you've enjoyed
Post by: WWolfe on July 31, 2023, 11:00:44 pm
Playing my OG Purphoros against Edgar, Nicol Bolas, the Ravager (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Nicol+Bolas%2C+the+Ravager), and Sliver Queen (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sliver+Queen). Some of this is poor sequencing on another players part but none the less it was fun. Sliver Queen (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sliver+Queen) casts Mana Echoes (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mana+Echoes) but is tapped out and can't take advantage of it. Gets around to me, Liquimetal Torque (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Liquimetal+Torque) making Mana Echoes (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mana+Echoes) an artifact and Vandalblast (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Vandalblast) it. Sliver Queen (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sliver+Queen) now starts targeting me and gets me down to 9 life with 19 commander damage thanks to his miscellaneous anthems. Nicol Bolas (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Nicol+Bolas) is basically just playing board policeman, only has one win con and it's a combo he hasn't drawn into. Edgar has a turn where he jumps off but he's targeting Bolas to get him out before he draws into his combo. With how Sliver Queen (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sliver+Queen) is targeting me, I think I'm toast. Begin turn, draw Dualcaster Mage (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dualcaster+Mage). Jeska's Will (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Jeska%27s+Will) for 6. One of the three cards I exile (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Exile) is Twinflame (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Twinflame). Cast Twinflame (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Twinflame) targeting another meaningless creature I control, cast Dualcaster Mage (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Dualcaster+Mage) targeting the Twinflame (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Twinflame) creating the loop of the new Dualcaster copying Twinflame (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Twinflame) making a new Dualcaster copying Twinflame (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Twinflame) and so on. Nicol Bolas (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Nicol+Bolas) casts Fierce Guardianship (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Fierce+Guardianship) targeting the Twinflame (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Twinflame), I Deflecting Swat (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Deflecting+Swat) the Guardianship changing the target to the Swat (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Swat). Loop deals infinite damage from Purphoros and I win the game.

I asked Sliver Queen (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sliver+Queen) after the game why he cast Mana Echoes (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mana+Echoes) before he could take advantage of it and he said based on the other enchantments that had been removed (a Smothering Tithe (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Smothering+Tithe), a Rhystic Study (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Rhystic+Study), a Ghostly Prison (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ghostly+Prison), and a Necropotence (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Necropotence)) that he didn't think anyone would have a way to remove it.
Title: Re: Games you've enjoyed
Post by: mynameiscalled on August 02, 2023, 12:25:10 pm
I had a game last weekend, that turned into a nightmare (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Nightmare), cause the regular mtg rules were so altered, thanks to a certain deck in the table - whenever you tapped a land for mana, you had to tap all your lands, when you tapped mana not on your turn, you'd lose that land, whenever you got mana, you got triple that mana, whenever you had unspent mana on pool, you lost life and so on, so on. Basically, whenever you did something, it had dozen triggers happening and causing a lot of headache keeping track of things. The game was about one and a half hours long, and in the end, thanks to my Disenchant (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Disenchant) in hand, we managed to all lose the game at the same time, sorry, don't remember the exact interaction... I'm not sure, if it qualifyes as a "game I've enjoyed" but it was very unique experience still - There were no winners in that game, literally.
Title: Re: Games you've enjoyed
Post by: jackycola on August 04, 2023, 02:01:55 am
Last Commander Match we had ended in a 1 vs 1 wher I was playing Krenko Goblin Bullshit and my Friend a Windgrace/Landfall (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Landfall) deck.

The situation ended with me having Goblin Assassin (https://cards.deckstats.net/magiccard.php?utf8=1&lng=de&card=Goblin+Assassin) on the Board, preventing him any creatures and him having glacial chas, saving him from all damage.

After a few rounds we figured that it would come down to whoever draws the winning card first and after another few rounds we called it a draw.
Title: Re: Games you've enjoyed
Post by: WWolfe on August 18, 2023, 10:14:50 pm
Playing my Karador Shadowborn Apostle (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Shadowborn+Apostle) deck against Wilhelt, Ruhan, and Anikthea. We were having to spend most of our resources to keep Anikthea in check. After a Toxic Deluge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Toxic+Deluge) she was pretty much having to start from scratch (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Start+from+Scratch). I cast Thrumming Stone (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Thrumming+Stone), cast a Shadowborn Apostle (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Shadowborn+Apostle), Ripple 4 through my deck putting 19 Apostles out. Cast Tendrils of Agony (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Tendrils+of+Agony) which the Storm copies 21 times hitting my opponents for 42 life. Kills everyone but Anikthea who was still at 17 life. Pass turn, she goes to cast her own Toxic Deluge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Toxic+Deluge), I Teferi's Protection (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Teferi%27s+Protection) in response so she basically only takes out her own stuff. My turn I cast Mirror Box (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mirror+Box) (which I absolutely was not sold on but was playtesting after a friend talked me into it), now all my Apostles are 25/25's. I swing out, Anikthea casts Teferi's protection (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Teferi%27s+Protection) and avoids the damage. I jokingly ask her if she was going to play anything I hadn't (Toxic Deluge (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Toxic+Deluge), Teferi's Protection (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Teferi%27s+Protection), some of the ramp spells we had played). Goes back to her turn, she casts Damn (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Damn) for the overload (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Overload) cost. Back to my turn, I Immortal Servitude (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Immortal+Servitude) for 1 returning all my Apostles to the battlefield. I pass turn just praying she's out of boardwipes because I'm pretty much out of ways to recover (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Recover) if she has one. She plays some stuff out trying to dig for an answer. After finding ways to draw about 7 cards, she passes turn. I swing out fully expecting some kind of response...she says good game and starts picking up her cards.

It was a nice back and forth, probably one of the best I've had in a while. I'm slowly starting to like Mirror Box (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mirror+Box) but still am not sold on it.
Title: Re: Games you've enjoyed
Post by: Morganator 2.0 on August 23, 2023, 02:02:17 am
I took someone out of the game turn 4 with Hatred (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Hatred). That was fun.

I just stickied the topic. Not sure why I didn't do that sooner.
Title: Re: Games you've enjoyed
Post by: stuffnsuch on August 24, 2023, 12:11:57 am
So, I recently decided it would be fun to try to make the largest non-infinite combo I could manage, and it turns out that doubling things can get really out of hand.  I had a Mirror Box (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Mirror+Box) and an Adrix and Nev, Twincasters (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Adrix+and+Nev%2C+Twincasters) enchanted with Followed Footsteps (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Followed+Footsteps).  The first turn I made two copies.  The next turn I made 8 copies.  The next turn I made just over 2000 copies.  The next turn, I made more copies than there are atoms in the universe.  I was like, "I don't have enough dice, because there literally aren't enough dice."  That was a really cool way to win.
Title: Re: Games you've enjoyed
Post by: WWolfe on September 03, 2023, 06:44:46 pm
Karador Shadowborn Apostles- Ayara, First of Locthwain (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Ayara%2C+First+of+Locthwain) with Thrumming Stone (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Thrumming+Stone) out, cast a Shadowborn Apostle (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Shadowborn+Apostle) and Ripple 4 through the rest of my deck putting out 17 Apostles, dealing 17 from Ayara. I got destroyed after that the one remaining player but it was a fun little sequence that I never thought I'd pull off (I thought either Ayara or the Stone would get removed on site because people would see it coming). I forgot how much I enjoyed playing that deck.
Title: Re: Games you've enjoyed
Post by: Morganator 2.0 on January 17, 2024, 02:57:49 pm
Turn 1: Sol Ring (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sol+Ring).
Turn 2: Smothering Tithe (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Smothering+Tithe).
Turn 3: Felidar Sovereign (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Felidar+Sovereign).
Turn 4: Win.

So that was lucky.
Title: Re: Games you've enjoyed
Post by: ApothecaryGeist on January 17, 2024, 10:22:51 pm
Turn 1: Sol Ring (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sol+Ring).
Turn 2: Smothering Tithe (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Smothering+Tithe).
Turn 3: Felidar Sovereign (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Felidar+Sovereign).
Turn 4: Win.

So that was lucky.


After that, did all of your opponents vow to pay for your Smothering Tithe (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Smothering+Tithe) forever more?
Title: Re: Games you've enjoyed
Post by: Morganator 2.0 on January 18, 2024, 05:13:03 am
Turn 1: Sol Ring (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Sol+Ring).
Turn 2: Smothering Tithe (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Smothering+Tithe).
Turn 3: Felidar Sovereign (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Felidar+Sovereign).
Turn 4: Win.

So that was lucky.


After that, did all of your opponents vow to pay for your Smothering Tithe (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Smothering+Tithe) forever more?

Nah, and it's not like that would have made a big difference. Any ramp spell of mine would have accomplished the same result. It was the lack of removal that screwed them.
Title: Re: Games you've enjoyed
Post by: Morganator 2.0 on February 14, 2024, 03:03:03 am
I had some really good games these past few days. I'm learning a lot about Judith, Carnage Connoisseur (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Judith%2C+Carnage+Connoisseur).

First, the last ability of Bolas's Citadel (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Bolas%27s+Citadel) makes for a very good win condition. Not used to that; in all my other decks I forget (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Forget) that it has that ability.

In another game I managed to play Judith on turn 4. On turn 5 my opponents had 10 creatures collectively, so I was able to play Revel in Riches (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Revel+in+Riches) and follow it up with Blazing Volley (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Blazing+Volley). With the ten treasures I won on the next upkeep.
Title: Re: Games you've enjoyed
Post by: Landale on February 14, 2024, 04:28:37 am
Was playing a game this weekend using Neera, Wild Mage (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Neera%2C+Wild+Mage) against Tegwyll, Duke of Splendor (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Tegwyll%2C+Duke+of+Splendor), The Scarab God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Scarab+God), and Willowdusk, Essence Seer (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Willowdusk%2C+Essence+Seer).
The game was not really going my way, I was getting mana flooded and not drawing into anything that would make creature tokens to use the Polymorph (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Polymorph) from my opening hand to get my Displacer Kitten (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Displacer+Kitten). The most I had managed to do was get a few spells to draw cards, netting a bunch more lands and a Shifting Shadow (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Shifting+Shadow), get an Aria of Flame (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Aria+of+Flame) out, and drop Stasis Field (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Stasis+Field) on The Scarab God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Scarab+God).
Eventually I happened to draw into Chaotic Transformation (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Chaotic+Transformation) and used it on a bunch of their stuff and my own Stasis Field (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Stasis+Field) since The Scarab God (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=The+Scarab+God) said they'd lay off me for a turn if I got rid of it. I immediately reveal Omniscience (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Omniscience), which obviously worries everyone and they beat me as close to death as they can manage.
Next turn I draw into my Displacer Kitten (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Displacer+Kitten) and bait out counters with Polymorph (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Polymorph) aimed at their stuff and a couple other spells before casting the Kitten, then Neera, and finally Shifting Shadow (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Shifting+Shadow) to set off the infinite Grapeshot (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Grapeshot) loop.

The fact that my deck did what it was supposed to do, and won, wasn't quite what made it so enjoyable as it was just dropping an Omniscience (https://cards.deckstats.net/magiccard.php?utf8=1&lng=en&card=Omniscience) on everyone out of nowhere.