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Messages - Jaycekun

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Commander Deck Reviews / Re: Pride, The Original Sin
« on: March 15, 2024, 09:31:31 am »
Thank you so much for the feedback so far!

I like what you said about some of the creature's death triggers being being too situational and it has me thinking about what I should do to fix that. I have blood artist and a few other cards coming in the mail so that should help make the life gain/loss more consistent.

 I would like to talk a bit about the rhyme and reason behind some of the cards in the deck that were found confusing:

     1. I am mainly making my decks out of cards that I already have. Yes I think I have too many cards in the deck that I just like for the combos and they are taking away from the whole point of having a commander I can draw on whenever I want.

     2. Ojer Taq, the deepest foundation does technically have a death trigger but that isn't why I put it in the deck. I put it in the deck for making more tokens to sacrifice. Teysa, Orzhov Scion has the ability where everytime a black creature I control dies I create a 1/1 white spirit creature token. Ojer taq lets me tripple the amount of tokens I receive and then that is doubled again from Teysa Karlov. This results in 6 1/1 white spirit creature tokens instead of just 2 tokens from Teysa's doubling ability.

Thank you for pointing out that cry of contrition wouldn't be effected by the double death triggers since it isn't a permanent. I have plenty of other cards that I can swap in to make it better.

I originally wanted to load the deck up with creature cards that have 'Haunt' but I don't know whether or not those cards in exile are technically under my control or if I own them. If I own them that would mean the trigger effect for the haunted creature dying would happen twice because of Teysa Karlov. That would be awesome but I would be more embarassed if that didn't work.

I'm going to go ahead and switch out cards and update the deck. I'll make another comment when it has been updated.

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Commander Deck Reviews / Pride, The Original Sin
« on: March 13, 2024, 05:13:00 am »
Pride, The Original Sin

Hello everybody! I'm making a commander deck for each of the 7 deadly sins: Gluttony's food tokens, Slothful's stun counters, Envy's playing other people's cards, Wrath's goud and fight machanics, Lust's sirens with hug cards, Greed's treasure tokens, and Pride's aristocratic game play. I'm trying to make the most OP Teysa, Karlov deck possible for Pride. I have played this deck against my friends quite a bit and it definitely gives them a headache so I'm confident that it works just fine. In fact it works super well.

I was wondering:

     if I should replace any of my sac outlets in the deck since that's a big part of how I get my commander involved.

      How I could compensate for not having any 'fight' cards in this deck. I do heave death touch guys but it is really annoying that I cant force them onto other creatures since I can't run any green cards.

     besides mana tithe, hexproof, shroud, and grand abolisher what are other ways to counter my opponents spells?

     I want to keep my deck as well rounded and diverse as possible while still sticking to my guns. This means I want all of my individual cards to function as viable threats that just get amplified by my commander.



Thank you in advanced!

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