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Messages - xeroshifter

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Depending on how your back end is set up, you might be able to just integrate the tags thing into the current card comments. Like if someone put "#[Category Name]" in the notes for the card then the next time the deck got analyzed or saved it could show up ghosted out in the relevant category name. It isn't a perfect solution, and undoubtedly you'll have different ideas about how to get it done based upon your knowledge of the website, but if this gives you any inspiration for how to get it done, then I'll be happy. Also I just wanted to say thanks for being on top of this stuff. I know that it cant be easy to always be adding new features and managing the website, but we appreciate it!

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Deckstats Feedback / Re: Card Database
« on: December 08, 2020, 08:58:11 am »
Sure, https://scryfall.com/card/prw2/B05/swamp here is a link example. They are foil irl.

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Deckstats Feedback / Re: Card Database
« on: December 05, 2020, 11:49:53 pm »
The Ravnica Weekend lands are missing. They use the same art as the Guild kits but they're foil. As an example of what I found missing, "Swamp B05/010 P Ravnica Weekend PRM*EN" illustrated by Dimitar Marinski.

I understand that specific lands may not be the highest priority for database accuracy, but its important to me if I want to move my collection db.

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Deckstats Feedback / Primer Included Marker
« on: December 05, 2020, 11:26:49 pm »
I would love it if when saving your deck there was a "Includes Primer" check box similar to the "work in progress" function. This would be great for searching through decks, and you could include a text box which allowed you to either say that the primer is the deck description, or provide a link to google docs (or another specifically whitelisted site). This would be awesome because it would allow people to more quickly find high quality decks they know will include reasoning for the decisions that were made for the decks.

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Deckstats Feedback / Custom Category Sets
« on: December 05, 2020, 11:14:58 pm »
One of my favorite features of Deckstats is that it allows me to easily use Custom Categories so that I can look at the number of pieces in my decks which do various things. This is especially important to me because I'm primarily an EDH player which means that Categories allows me to manage a 100 card mess much easier. Honestly this feature has made Deckstats my sole deck building site and unless something dramatically changes, this is where I'll be, and its the deck builder I encourage my friends to upload lists to if they want to send me their list to look at (I'm a Judge at a regular LGS and many of the players have become my friends, and often ask my advice on their decks).

The one thing I would love to see would be to expand this function. I would love to be able to have multiple different category sets to switch between so that I can better organize my thoughts as well as provide more views at something for writing deck primers.

As an example of how I would use this, for my normal building process I would organize the list by function category (draw, ramp, removal, etc), and for the sake of primers and building more competitive decks I would also have a second set of categories that could be organized into combo-lines, or turn 1 plays, turn 2 plays, etc (cmc 1 != turn 1).

The other thing that I would love along this line of thinking, would be category nesting/sub-categories. Sub categories would be great because they would allow me to do stuff like separate removal into its relevant target types, card draw into both hand refillers and over time draw, and a number of other sub divisions which would help me better understand and explain my decks, while still knowing how many cards are contained within the broader group. This could also be especially useful in the sideboard or maybe board so that I could organize those spaces as well. That would be especially helpful for things like "when against control" style categories, as well as stuff like "Meta dependent picks" for those Primers.

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Deck Reviews / Re: [EDH / Commander] Urgon's
« on: October 24, 2017, 07:02:00 am »
If you actually want to play your dragons other than just having Scion, you'll need more dedicated sources of color. Everything will go fine while you have Chromatic Lantern, but that's one card, and you're not running artifact tutors enough to let that be your only source. Consider adding a Commander's Sphere, Alloy Myr, Coalition Relic, Darksteel Ingot, whatever you got that'll make that a more regular thing. The problem is that so many of your dragons have two or even three specific mana that they need to be cast so your fixing will need to be top notch.

If you plan to primarily use Scion and not summon your dragons for real much, ditch the Warstorm Surge as it'll be 5 mana to do maybe 12 damage in an average game because becoming a copy of something while on the battlefield doesn't trigger ETB triggers such as Warstorm Surge (706.4). If you DO plan to cast your beasties a lot, you're better off with either a different commander, or a LOT more recursion.

You're heavy on blue mana generation, and light on red. More red sources, less blue sources.

You have no creatures at CMC 4 or lower which will lead to a very slow game. If you're meta isn't super slow, consider swapping out a little of your top end for lower end creatures that do things like provide discount to casting your larger things. Also the high CMC average of your deck will likely lead to seriously getting borked by counter spells, as a 1 mana swan song will be able to negate one entire turn for you if played at the right time.

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Deck Reviews / [EDH / Commander] March of the Clones
« on: October 24, 2017, 06:33:28 am »
March of the Clones

In this deck Yasova, Dragonclaw doesn't just steal creatures, she follows up by mass producing them and slapping a "MADE ON TARKIR" sticker on them. It doesn't run much removal because there isn't a need when you're stealing it anyway. If you cant keep the creature, sacrifice it for benefit. This deck is winning through glorious combat, bringing in the clone armies. For more flavor, add Clone Legion. Its not in there due to high cmc.

Concerns: Curve is slightly high, and mana rocks are low. No big beefy creatures of its own to make combat favorable against non-combat opponents. Not a lot of flicker to maintain permanent control over some targets. Perhaps not enough mana sources that produce any color for activating stolen effects.

Some of the maybe board is due to budget, some is because I don't know what to cut to make it happen. I play at a shop with a decent number of players that I'm largely unfamiliar with, as I understand it if the average precon was a 5, then most of the meta hovers at a 7.4.

I'm looking to nail this thing down so that there is minimal purchasing and iteration once I buy it. I understand that some will always happen, but I don't want to buy 2 deck's worth of cards for this one deck.

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