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1
Deck Comments / Re: Budget-ish Merfolk - Comments
« am: November 11, 2017, 08:11:12 Nachmittag »
Needs more Spreading Seas

2
Deck Reviews / Re: My first Modern deck - advice for improvement?
« am: August 13, 2017, 01:19:24 Vormittag »
It would also be a good idea to go look on mtgtop8.com. They posting winning decklists from all kinds of tournaments, so it would be smart to go look at what other kinds of strategies people are using. In addition, Tolarian Community College (youtube channel) did a video a while back about a budget Mono-Green Stompy deck, so that would be worth a glance to get some ideas.

3
Deck Reviews / Re: My first Modern deck - advice for improvement?
« am: August 13, 2017, 01:06:34 Vormittag »
Fatal Push is actually becoming somewhat of a staple for black in some decks, but I've never seen more than 3 at a time. I would still count on both it and Dismember in anything that needs it.

My first question would be is whether or not this is specifically a casual or a modern format deck. That dictates which cards would be recommendable. It would be very beneficial to look for getting the most bang for your buck in this case. For example, instead of having a vanilla Kalonian Tusker, you could get Garruk's Companion (3/2 for GG and has trample) or Snapping Gnarlid (2/2 for 1G, and gets +1/+1 until EOT whenever you play a land). Also, I would recommend more ramp as well. Llanowar Elves, Whisperer of the Wilds (personal favorite), or if you're feeling like you want to splurge a little price-wise, Birds of Paradise and Noble Heirarch give you access to other colors if need be. This would open you up a little more to playing Beastmaster Ascension, Vigor, Stomper Cub, Bane of Progress, Baloth Woodcrasher, Chancellor of the Tangle, etc. I would also mainboard 4-of Blossoming Defenses. Hexproof is kinda good, and its a pretty good combat trick. Prowling Serpopard is great protection if you're a more creature-focused deck, but it isn't a beast. Obstinate Baloth and Thragtusk are great additions, and I think you have a good number for mono-green stompy.

4
Deck Comments / Re: Abzan Drainicon - Comments
« am: November 23, 2016, 10:25:02 Nachmittag »
Panharmonicon is kinda borked with Rally triggers. Seems like you would want to add in some landfall triggers. You may want to keep the mainboard lineup similar to the old BW Vampires (4 drain triggers from Retreat to Hagra off of cracking an Evolving Wilds is kinda good).

5
Deck Comments / Re: quick infect - Comments
« am: Oktober 24, 2016, 01:37:40 Vormittag »
Personally, I don't like Virulent Sliver in this deck. If it connects with the opponent, they will still only get one poison counter, regardless of how much you buff it. Try and find another creature you could replace it with. Noble Hierarch is typically a good UG Infect Staple, especially in competitive play, even if it is a $40 card.

6
Deck Comments / Re: budget standerd jund - Comments
« am: Mai 20, 2016, 12:09:44 Vormittag »
You do not need that many Birthing Hulk s. 1 or two at the most. Not to mention you only have one permanent source of colorless mana. I do like the idea of doing a Jund Aristocrats deck, however. Graveblade Marauder, Nantuko Husk, and Zulaport Cutthroat are all very good choices, and with ways to fill up your graveyard with creatures quickly, you could do some serious damage. Consider adding a few Rogue's Passage to help Graveblade get through, and maybe have a Dread Defiler or two in your sideboard. Lightning axe and Firey Temper should also try to find their way into here since they are two staple removal cards in this standard (3:4 ratio), and possibly some insolent neonates, especially if you want to have some Delirium thrown in. Just a couple thoughts.

7
Deck Comments / Re: RB Madness Dragon Burn - Comments
« am: Mai 17, 2016, 05:28:15 Vormittag »
Mono-White aggro is a HUGE part of the new standard. There will be a lot of 1-2 toughness creatures running around, and even then, it can be saved as a Fireball for late game discard. I understand about the ETB tapped lands, however. I ran through a handful of sample hands, and early game decisions were difficult, as many of the options were discarding things that would have been useful a turn or two later. Idk, its worth fiddling and fine tuning. Great strategy otherwise.

8
Deck Comments / Re: RB Madness Dragon Burn - Comments
« am: Mai 17, 2016, 04:16:33 Vormittag »
Also, try replacing 4 Mountain with 2 Cinder Barrens and 2 Blighted Gorge

9
Deck Comments / Re: RB Madness Dragon Burn - Comments
« am: Mai 17, 2016, 04:08:19 Vormittag »
This deck needs a handful more madness cards mainboard.I enjoy the synergy this has, but there are a lot of discard outlets with not as many things to take advantage of the discarding. This could be solved by throwing in 2 more Kolaghan's Commands and 2 more Avacyn's Judgements in the Mainboard. Command acts as another discard outlet, so it wouldn't hurt to go down an Insolent Neonate and Draconic Roar for that to get back Neonates from the graveyard. Incorrigible Youths doesn't have any real evasion, but it could help as a 1-of sideboard option in case of a board stall or something. Elusive Tormenter might be preferable over Heir of Falkenrath as well as a permanent source of discard.

10
Deck Comments / Re: B/G +1/+1 Party - Comments
« am: März 01, 2016, 11:19:16 Nachmittag »
Desecration Demons are good, but you would bee better served putting in straight removal, Hardened Scales, or mainboarding the Bioshifts. Seccondly, its the only spell that costs double black to play, so without it, you can treat black as a splash color and add things like Golgari Rot Farm, Llanowar Reborn (good land tech, since the graft ability makes more +1/+1 counters available to you) as more land tech. Otherwise, this seems like a solid deck.

11
There's also the fact that this deck doesn't have any Melira protection. The removal is in the form of -1/-1 counters. Black Sun's Zenith is also fairly inexpensive right now, so it may be prudent to include one or two copies in the sideboard.

12
Deck Comments / Re: Fast Naya Zoo - Comments
« am: April 30, 2015, 01:47:36 Vormittag »
Its actually getting switched out right now. Thought it was a good idea at first, then I realized it was a bad idea after playing several splinter twin and tron decks.

13
Thinking about making it slightly more aggro by adding in some Sedge Scorpions and Pharika's Chosens. It is quite satisfying though when I can jack up a Sengir Vampire with Mark of the Vampire and Aspect of Gorgon and let it loose :)

14
General Magic / Re: Auto Pump for Ajani
« am: August 27, 2014, 03:04:32 Vormittag »
Yeah, that sounds like it would stack up. Let's say Soul Warden is already down. Ajani's Pridemate is cast, and Soul Warden's ability triggers. Ajani's Pridemate would be 1st in the stack, and after it resolves, Soul Warden's ability will resolve, giving you a life, which will trigger Ajani's Pridemate's ability, which gives it a +1/+1 counter.

15
Deck Comments / Re: Artifact Deck M15 - Comments
« am: August 21, 2014, 08:43:06 Vormittag »
Juggernaut would be a good card to consider for this deck. 4/4, 4 mana cost, attacks each turn if able, AND can't be blocked by walls. Nice, solid card for an artifact. Also,  it is somewhat satisfying to play a card to buff up an Ornathopter when blocking; I would use a Brawler's Plate or Riot Gear in this case. Even if it wasn't used on the Ornathopter, giving Trample to the Juggernaut or the Doom Engine would be pretty satisfying. If not, its just an extra sacrifice for the Shrapnel Blasts.

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