G/W RenownKytheon's Irregulars- nice four drop that can tap problem creature you don't want to deal with......(
Siege Rhino)
Topan Freeblde-very good two drop with
vigilance.(staple card)
Valeron Wardens-good for blocks and card draw advantage when your creatures become renown.
Sunblade Elf-nice for early game plays, becomes a 2/2 when you have a
plains on the field and its ability is good for late games.(until i get
Honored Hierarch)
Herald of Anafenza- decent, good for bringing out 1/1 White Warrior tokens.
Abzan Falconer-gives my creatures that have been renowned flying.
Consul's Lieutenant-must have staple! Has first strike with renown 1 also when it is renowned when it attacks, other attacking creatures get +1/+1 until the end turn.
Anafenza, Kin-Tree Spirit-makes my creature stronger before they are renowned.
Fleecemane Lion-good for early game threats, activate monstrosity just to be an ass.
Citadel Castellan-basically becomes a
Siege Rhino when renowned, with
vigilance.
Kytheon's Tactics- gives creatures +2/+1 until the end turn and gives them
vigilance if spell mastery goes off.
Celestial Flare-stops attacks and blocking creatures your opponents.
Enshrouding Mist-prevents damage...good against burn.
Dromoka's Command-good against burn, protect your creature, fight creatures and get rid of problem enchantments.