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Deck Reviews / Re: [EDH / Commander] Zada EDH
« am: März 29, 2018, 05:37:20 Nachmittag »
This is looking alright, however at a glance I would say you need fewer creatures and more instants and sorceries. Maybe about ten less/ten more? The aim with Zada is to have a good amount of creatures (not a huge amount, just enough to make Zada's ability impactful) and tons and tons of instants and sorceries. Specifically, ones that can target Zada. Look for creatures that benefit from you playing instants and sorceries (Guttersniper, Young Pyromancer etc) that will squeeze as much value out of each instant/sorcery. Off the top of my head, you should be including cards like Titan's Strength and Sure Strike, that kind of thing. This link will offer some useful examples that are commonly used in Zada decks: https://edhrec.com/commanders/zada-hedron-grinder  There are numerous cards in your deck like Cleaver Riot, Stormrider Rig and Repeating Barrage that, put simply, have absolutely no use in a deck like this. Go through each card and ask, 'Is this an instant or sorcery that targets ONLY Zada? Is this a creature that provides additional benefits when I play instants and sorceries?' as these are the main two things you should be including. Certain enchantments, artifacts etc. will have a place also, but you need to ensure that every card is there for a reason. Another thing I will add is that in commander, artifacts that ramp for mana are crucial - Mind Stone, Fellwar Stone, Darksteel Ingot and Sol Ring are all relatively cheap (Sol Ring is about £2, but is so essential in EDH you will need one anyway). You need at least two or three board wipes for when the game isn't going so well. Your mana curve is heavily weighted at the low end, so you may need to look at some larger, higher CMC cards that will help you have impact in the late game.

In conclusion, Zada is a really strong commander, but not on their own. Once you have her out, you want a good amount of creatures (Krenko's Command, Dragon Fodder, Goblin Rally etc are all great) and to at least be playing one or two instants/sorceries every turn. Right now, there are too many cards that aren't helping to accomplish this objective, and need to be replaced by ones that will. Good luck!

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