I build a lot of decks on deckstats. I use it to write down brews. I honestly think this deck is tier 2 or 2.5 at best. However, I think the infect matchup is good because you have access to path (this list should prolly play four), and the combo makes all their attackers irrelevant. It's good at beating burn with the combo as well, given it's a life gain engine. I think it's biggest problem in existing is G/B/x (especially jund) because of
abrupt decay,
maelstrom pulse, and K command. It also can't beat tron as you mentioned. Overall, I think it's better to play
pure control if you want a control deck, and linear hyper-aggressive strategies or other combos if you want to combo kill. However, if you play esper or UWR control, note that you have already conceded to burn.