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Deck Comments / Re: Red and green agrro Standard v1 - Comments
« on: March 07, 2014, 01:51:45 am »
I´ve played it on a FNM and it did well against Black Devotion and Mono Red. Things got complicated when I got to face Detetion Spheres and Kiora, on a UWG Control, with all the stuff there like Supreme Verdict, resuming got screwed. So i had to think on putting some direct damage in. A game against Mono White made it almost even, gained one game, lost 2, the second one was an almost victory, I made a wrong move and was done.
It all is very simple in its mechanics, just put a lot of creatures onto the battlefiled, put Wild Beastmaster, or two, then make a full attack with Bloodrush to the maximum on Wild, it gives its power to every single creature attacking with it. It is possible to get 60 points of damage on trample. The problem is to know the right time to do it.
It all is very simple in its mechanics, just put a lot of creatures onto the battlefiled, put Wild Beastmaster, or two, then make a full attack with Bloodrush to the maximum on Wild, it gives its power to every single creature attacking with it. It is possible to get 60 points of damage on trample. The problem is to know the right time to do it.