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Nachrichten - NedB37

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Deck Comments / Re: Meren, of Clan ETB - Comments
« am: April 27, 2016, 09:35:15 Vormittag »
Hi there,

Shadows of the past is a card I really like. I probably do need a bit more card draw/selection. However, I've tried where I can to stick to having effects on creatures, as that's what works with Meren and drives the engine. Could argue using a card like Bloodgift Demon over the Arena but, meh. The curve might be a little high but it's also designed to work with Pod and generally the big guys get cheated into play anyway, it's rare to pay much in the way of real mana to cast things. Another thing I could look at doing is more ways to get things into my graveyard to reanimate but, again it's not proved an issue so far.

Really appreciating these suggestions though! Very informative.

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Deck Comments / Re: Meren, of Clan ETB - Comments
« am: April 26, 2016, 10:26:59 Nachmittag »
Hi there, thanks for the comment :)

Yeah, it's a grindy attrition based approach that tries to just gain advantage little by little and establish a bit of a lock. Quite heavy on the creatures in my meta so plays out well. I have a couple of infinite combos in there but only use them as a last resort. The deck wins quite often, to be honest. Maybe even to the point where I should be making some changes!

3
Deck Comments / Re: Ezuri, Claw of Progress - Comments
« am: Dezember 06, 2015, 10:13:48 Vormittag »
Hi there, thanks for the reply. Really appreciate the input!

I like Conjurer's Closet as it lets me phase cards like Hornet Queen/Deranged Hermit in and out, generating multiple tokens/XP per turn but it is highly costed. It's another Deadeye Navigator for me. Contagion Engine is there for the proliferate, as is Fuel for the Cause. These do feel a bit clunky though and I almost feel like i need more token generation, rather than counter generation. Thopter Spy Network is on my radar (?). The Cluestone went in over the Signet because of the card draw, although there is already a bit of that. I like the idea of Hunting Pack, will definitely look at that along with all your suggestions.

I'll be playing the current list tomorrow so will see how it works out (although it feels a bit disjointed), so will keep your suggestions in mind as I'm playing and see how they might have worked better.


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