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Sujets - SableMyst

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1
Commander Discussion / Does this work?
« le: Juillet 22, 2020, 03:33:15 pm »
Had a question about the interaction between Angel's Grace and Lim-Dûl's Vault.

Making a somewhat janky esper deck and was wondering if there was a combo here. Say I cast angel's grace, then Lim-Dûl's Vault, and pay life down to 1 hp. First of all, can I keep paying life even if my deck has no cards left in it.  And second, since Angel's grace leaves me at 1 hp, can I pay the one life to Lim-Dûl's Vault, and then not lose any life because Angel's grace is active?

Wanted to see if it was possible to do that with Children of Korlis and Vizkopa Guildmage on board. Since Angel's Grace doesn't prevent the loss of life and just keeps you at one, pay a ton of life into Lim-Dûl's Vault, then activate Vizkopa Guildmage's second ability, then sac Children of Korlis to gain a ton of life and kill everyone.

2
Commander Deck Reviews / Fun Combos Oloro
« le: Juillet 21, 2020, 01:40:43 am »
I'm attempting to make an Oloro combo deck, but with fun and possibly somewhat janky combos.

The best example of this I currently have is using detention sphere or Oblivion Ring to exile Barren Glory, then cast Kaervek's Spite right before my turn.

I also have a few ways to mess around with the Lich cards, by using repay in kind after casting Lich, or by using Fractured Identity on one of the lich cards.

Other than that I have two more common combos, Time Sieve and Thopter Assembly for infinite turns, and Aetherflux Reservoir + Sensei's Divining Top + Bolas's Citadel to win.

Looking for more fun combos to put into the deck, plus any input on the current list. Wondering if people know of any cards that seem less than ideal in the current build, or if you see a card that could be replaced by something better.

Thanks for the help!
https://deckstats.net/decks/142122/1703193-fun-combos-oloro

3
Commander Deck Reviews / Atraxa Saga Tribal
« le: Juin 02, 2020, 04:37:07 am »
Attempting to make an at least semi-functional Saga Tribal deck with Atraxa. The current deck has 95 cards and only 18 enchantments, yet has multiple cards focused on getting value off enchantments.

Do people think it would be good to continue with this enchantment theme and attempt to use the last 5 slots plus maybe drop some unneeded cards to streamline the enchantments better? Or do people believe just stick with sagas and counter manipulation then use the rest of the slots to not focus on enchantments.

Any suggestions for cards not being useful like some of the removal or good cards to add here would be greatly appreciated, not sure if I have all the good counter manipulation or flicker effect cards.

Edit:Forgot to add the deck
https://deckstats.net/decks/142122/1559899-atraxa-saga/en

Thanks again for any input or just discussion about the deck! ^^

4
Commander Deck Reviews / Brudiclad Combo Deck
« le: Juin 01, 2020, 11:10:04 pm »
Point of this deck is to get Brudiclad and one of the target creatures out as quickly as possible then go infinite. You guys think it's too streamlined and needs to be able to do more? Also is there too much card advantage, and if so, any ideas on what to replace some card advantage with?
Edit: Mindslaver and Aeon Engine are just in there for a fun way to manipulate turns.

https://deckstats.net/decks/142122/1657872-combo-brudiclad

5
I'm making an Artifact beat down deck and I can't decide which cards to cut. The deck has a decent number of token generators, probably too many, and not really enough removal. This is my first Izzet deck and I don't really know any good removal cards to add in these colors. Deck description explains the Aeon Engine and a few other cards, any help on deciding what cards to remove and possibly some removal to add would be greatly appreciated! (The Sideboard is cards I plan to on possibly adding at a later date when I have them. Just there for me to remember them).

https://deckstats.net/decks/142122/1597565-beat-down-artifacts?lng=en

6
Deck Reviews / [EDH / Commander] Need Help Cutting 3 Cards
« le: Janvier 30, 2020, 09:06:52 pm »
Hello! I need help cutting three cards from an Arcades deck list, I recently modified my Arcades and I'm not sure on what to cut from it. There are some creatures I'd be okay with taking out; but as the main goal of the deck is to overrun with creatures it pains me to take out any more than I already have as there's already less than I would like. Any input would be greatly appreciated! Check deck description for a little more detail into the deck.

Edit: Also if there's anything you see that could be swapped for something better more input never hurts. Thanks!

https://deckstats.net/decks/142122/1501187-arcades-once-finished

7
Deck Reviews / [EDH / Commander] Need Help Slimming Deck
« le: Octobre 11, 2019, 05:46:07 am »
I really want to finish this deck however I can't figure out what to get rid of. There is currently 106 cards in the deck and I would like to get it down to 100. Been scratching my head over it for a few days now and decided to attempt and get some input from other people. Any suggestions on replacements for any cards is also welcome. Thanks!

https://deckstats.net/decks/142122/1429366-defender


8
Deck Reviews / [ EDH / Commander ] Arcades Defender
« le: Octobre 08, 2019, 07:26:12 am »
https://deckstats.net/decks/142122/1429366-arcades-defender

My first attempt of making a deck outside of the ones my friends have assisted in crafting, spent the last day working on it off and on. I tried to make custom categories to sort cards by what they did, but I couldn't find out how to do it. Not too sure about a lot of spell choices. Thanks for any input anyone has!

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