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Topics - Morale

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1
Commander Discussion / exotic orchard
« on: June 29, 2020, 05:49:18 am »
One of the guys in my play group is very insistent that exotic orchard cannot generate mana outside of your commanders color identity.

It was my understanding that, while you cannot include lands outside of your commanders color identity, you can still generate it if something tells you that you can.

Everything that i can find (on deployment on a ship so most official sites are blocked..) says that this USED to be a rule but no long is.

Can anyone tell me if i am correct in my assumption that i can generate mana outside of my commanders color identity?

2
Commander Deck Reviews / [EDH] Ukkima, Stalking Shadow
« on: June 20, 2020, 04:43:51 am »
https://deckstats.net/decks/154223/1675401-ukkima-kill-me-please

This is a super casual meme deck. the plan is to use Ukkima's LTB effect to kill the opponent.
My thoughts would be to buff the hell out of him with hydra's growth or even throw colossification on him, then either sac or bump him.. kill them with commander damage immediately.

any ideas?

3
Commander Deck Reviews / [EDH] Budget First Sliver
« on: June 13, 2020, 02:40:09 am »
https://deckstats.net/decks/154223/1667607-copy-of-budget-first-sliver

I just bought this deck from TCG, looking into ways to make it better. i already made some edits from the original budget first sliver deck.

one card i really want to add is a Sliver Legion, which im planning on doing. its just.. costly.

Im really interested by slivers, and i hope my play group wont refuse to play against this deck (one friend already said he will not play it because slivers arent fun)

any advice on this deck would be great. thank you!

4
Commander Deck Reviews / Nethroi, Mutate Madness
« on: June 06, 2020, 11:06:35 pm »
https://deckstats.net/decks/154223/1662447-nethroi-mutate-madness

The idea is pretty simple. make big guys and trigger mutate abilities.

things i need to make it better.

More, better, mutate cards - i only have around 12 mutates in here. the other cards i have access to with mutate just dont fit well in the deck. im hurting the most on white cards.

Hexproof - i have a mirror shield in here to get hexproof. i need more creatures with hexproof as an ability so i can mutate ontop of that.

lands - my land base could be better. im not sure how.. but it can always be better.

let me know what you think. any advise is always appriciated!

5
General Magic / Mutate questions.
« on: June 06, 2020, 10:37:37 pm »
1. does a creature with mutate inherit all names from creature in the bottom of the mutate pile?
    for creatures that specify a name in their abilities, do they still work when they have a creature mutate ontop of them?

2. When the top creature in a mutate pile is sent back to your hand, do all creatures go back to your hand from that pile?
    i know when you flicker a mutate pile, all creatures in that stack come back but are the individual creatures and are no longer mutated
    together.

i wish i could look this up myself.. i know google would have the answers. but im on a floating ship in the middle of the ocean and those web sites are blocked.

6
General Magic / Do you like Ikoria's mutate cards?
« on: May 31, 2020, 10:52:37 pm »
I havent been able to play Ikoria yet, as im stuck on a boat in the middle of the ocean... but soon!

Im wondering if you guys are enjoying the mutate mechanic, or if its fallen pretty flat.

I bought the enhanced evolution commander precon, and a booster box of ikoria. im hoping to make a good commander deck that is a mutate themed deck.

7
https://deckstats.net/decks/154223/1643710-the-scarab-god-thanks-for-the-

The idea of this deck is to use milling to my advantage. Taking their creatures and using them against them, and reusing mine.

The deck still needs some work. i have some ideas for tutors ( Tribute Mage, Mesmeric Orb, Corpse Connoisseur) thanks to Morganator 2.0.

I feel like the deck needs more mana draw to better take advantage of the scarab god.
id really like to know how else i can get more zombies out faster, as this deck doesnt really use the combat phase much.
combat phase is either going to be used to take advantage of an opponent who cant block, get zombies out, or to mill.

My library (and knowledge of the MTG library as a whole) is limited right now, ive only been playing for 2ish months.
both luckily and unluckily, COVID has done the opposite for me as the rest of the MTG community.. currently deployed and we cant hit ports.. so a good 15-20 of the crew here took to playing MTG to pass time.

8
If i use The Scarab God's ability to create a token of Consuming Aberration,
does Consuming Aberration still get the effect of "this creatures attack and defense is equal to the number of cards in opponents graveyards?

from what i can tell, when i bring him back as a token from the grave, he is a 4/4 zombie that still has all of his abilities. So because of this.. his attack/defense are still equal to the opponents graveyard. please tell me if im wrong

9
Commander Deck Reviews / [EDH] Milling Zombies
« on: May 12, 2020, 04:38:19 am »
https://deckstats.net/decks/154223/1639745-milling-zombies-

So my booster boxes came in today. with the help of a stupidly lucky box (i got the Scarab Lord, and the fancy Lord of Extinction in the same card pack), and a very nice friend coming in clutch to help me fill out my deck with some older cards, this is what i was able to make.

ive only played two games with the deck, and i cant do much about flying... other than that it seems pretty okay. i love milling.. something about seeing my friends faces when they discard their favorite cards just to boost the damage of my cards... it makes me happy.

10
Deck Reviews / [Brawl] Yarok, the Desecrated (halp)
« on: May 08, 2020, 02:58:33 pm »
Recently started playing magic, looking for help. this is my first brawler deck.
I feel like the deck doesnt have enough heavy hitting cards and relies on ramp from proliferate and amass.
I need to get an Agent of Treachery, Tri-lands, and more double lands. (unfortunately im currently deployed and it will take at least a month to get any new cards...)

Yarok, the Desecrated (halp)


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